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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_cmd.c896 SVGA3D_BeginClear(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, SVGA3dRect **rects, uint32 numRects) SVGA3D_BeginClear() argument
941 SVGA3D_ClearRect(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h) SVGA3D_ClearRect() argument
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/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dxm_api.c363 unsigned int w, h, bw, depth; in get_drawable_size() local
465 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil, in choose_depth_stencil_format() argument
827 int depth; XMesaCreateVisual() local
1069 int depth; XMesaCreateWindowBuffer() local
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/third_party/mesa3d/src/gallium/winsys/virgl/drm/
H A Dvirgl_drm_winsys.c165 virgl_drm_winsys_resource_create_blob(struct virgl_winsys *qws, enum pipe_texture_target target, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) virgl_drm_winsys_resource_create_blob() argument
248 virgl_drm_winsys_resource_create(struct virgl_winsys *qws, enum pipe_texture_target target, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t size, bool for_fencing) virgl_drm_winsys_resource_create() argument
335 use_explicit_stride(struct virgl_hw_res *res, uint32_t level, uint32_t depth) use_explicit_stride() argument
403 virgl_drm_winsys_resource_cache_create(struct virgl_winsys *qws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) virgl_drm_winsys_resource_cache_create() argument
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_test_image_copy_region.c563 int width, height, depth; in si_test_image_copy_region() local
H A Dsi_clear.c597 static uint32_t si_get_htile_clear_value(struct si_texture *tex, float depth) in si_get_htile_clear_value() argument
647 static bool si_can_fast_clear_depth(struct si_texture *zstex, unsigned level, float depth, in si_can_fast_clear_depth() argument
665 si_fast_clear(struct si_context *sctx, unsigned *buffers, const union pipe_color_union *color, float depth, uint8_t stencil) si_fast_clear() argument
1102 si_clear(struct pipe_context *ctx, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) si_clear() argument
1216 si_try_normal_clear(struct si_context *sctx, struct pipe_surface *dst, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled, unsigned buffers, const union pipe_color_union *color, float depth, unsigned stencil) si_try_normal_clear() argument
1284 si_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) si_clear_depth_stencil() argument
1322 float depth; si_clear_texture() local
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H A Dsi_compute_blit.c858 unsigned depth = DIV_ROUND_UP(tex->buffer.b.b.array_size, tex->surface.u.gfx9.color.dcc_block_depth); in gfx9_clear_dcc_msaa() local
/third_party/mesa3d/src/glx/
H A Ddrisw_glx.c148 unsigned uw, uh, bw, depth; in swrastGetDrawableInfo() local
714 unsigned uw, uh, bw, depth; in driswCreateDrawable() local
/third_party/mesa3d/src/intel/blorp/
H A Dblorp_clear.c810 blorp_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_depth_stencil() argument
983 blorp_can_clear_full_surface(const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, bool clear_stencil) blorp_can_clear_full_surface() argument
1006 blorp_hiz_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, bool clear_stencil, uint8_t stencil_value) blorp_hiz_clear_depth_stencil() argument
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H A Dblorp_priv.h230 struct brw_blorp_surface_info depth; member
/third_party/node/deps/v8/src/wasm/
H A Dwasm-module.cc121 int depth = 0; in GetSubtypingDepth() local
/third_party/node/deps/zlib/
H A Ddeflate.h220 uch depth[2*L_CODES+1]; member
/third_party/ninja/src/
H A Dninja.cc481 int ToolTargetsList(const vector<Node*>& nodes, int depth, int indent) { in ToolTargetsList() argument
608 int depth = 1; in ToolTargets() local
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/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4.cpp1189 unsigned depth = 0; in eliminate_find_live_channel() local
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw_hw_select.c444 nir_ssa_def *depth = get_window_space_depth(b, v, trans); in build_point_nir_shader() local
589 nir_ssa_def *depth = get_window_space_depth(b, vtx, trans); in build_planar_primitive_nir_shader() local
H A Dst_pbo_compute.c154 uint16_t depth; member
773 download_texture_compute(struct st_context *st, const struct gl_pixelstore_attrib *pack, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, unsigned level, unsigned layer, GLenum format, GLenum type, enum pipe_format src_format, enum pipe_texture_target view_target, struct pipe_resource *src, enum pipe_format dst_format, enum swizzle_clamp swizzle_clamp) download_texture_compute() argument
1004 copy_converted_buffer(struct gl_context * ctx, struct gl_pixelstore_attrib *pack, enum pipe_texture_target view_target, struct pipe_resource *dst, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void *pixels) copy_converted_buffer() argument
1051 st_GetTexSubImage_shader(struct gl_context * ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) st_GetTexSubImage_shader() argument
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H A Dst_manager.c841 GLuint width, height, depth; in st_context_teximage() local
/third_party/mesa3d/src/mesa/main/
H A Dmipmap.c1924 GLint depth = baseImage->Depth; in _mesa_prepare_mipmap_levels() local
1842 prepare_mipmap_level(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint level, GLsizei width, GLsizei height, GLsizei depth, GLsizei border, GLenum intFormat, mesa_format format) prepare_mipmap_level() argument
H A Dpack.c1202 _mesa_unpack_image( GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack ) _mesa_unpack_image() argument
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H A Dtexobj.c794 GLuint width, height, depth, face; in _mesa_test_texobj_completeness() local
937 GLsizei depth in _mesa_get_fallback_texture() local
2131 _mesa_InvalidateTexSubImage_no_error(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) _mesa_InvalidateTexSubImage_no_error() argument
2141 _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) _mesa_InvalidateTexSubImage() argument
2312 texture_page_commitment(struct gl_context *ctx, GLenum target, struct gl_texture_object *tex_obj, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit, const char *func) texture_page_commitment() argument
2364 _mesa_TexPageCommitmentARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) _mesa_TexPageCommitmentARB() argument
2383 _mesa_TexturePageCommitmentEXT(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) _mesa_TexturePageCommitmentEXT() argument
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H A Dtexgetimage.c80 get_tex_depth(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_depth() argument
129 get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_depth_stencil() argument
185 get_tex_stencil(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_stencil() argument
231 get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_ycbcr() argument
317 get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage, GLbitfield transferOps) get_tex_rgba_compressed() argument
434 get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage, GLbitfield transferOps) get_tex_rgba_uncompressed() argument
574 get_tex_rgba(struct gl_context *ctx, GLuint dimensions, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_rgba() argument
619 get_tex_memcpy(struct gl_context *ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) get_tex_memcpy() argument
695 _mesa_GetTexSubImage_sw(struct gl_context *ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) _mesa_GetTexSubImage_sw() argument
775 get_compressed_texsubimage_sw(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLint height, GLint depth, GLvoid *img) get_compressed_texsubimage_sw() argument
915 dimensions_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const char *caller) dimensions_error_check() argument
1095 pbo_error_check(struct gl_context *ctx, GLenum target, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, GLvoid *pixels, const char *caller) pbo_error_check() argument
1211 common_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels, const char *caller) common_error_check() argument
1263 getteximage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels, const char *caller) getteximage_error_check() argument
1305 gettexsubimage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels, const char *caller) gettexsubimage_error_check() argument
1348 get_texture_image_dims(const struct gl_texture_object *texObj, GLenum target, GLint level, GLsizei *width, GLsizei *height, GLsizei *depth) get_texture_image_dims() argument
1386 get_texture_image(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, GLvoid *pixels, const char *caller) get_texture_image() argument
1460 GLsizei width, height, depth; _get_texture_image() local
1571 GLsizei width, height, depth; _mesa_GetMultiTexImageEXT() local
1605 _mesa_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) _mesa_GetTextureSubImage() argument
1645 packed_compressed_size(GLuint dimensions, mesa_format format, GLsizei width, GLsizei height, GLsizei depth, const struct gl_pixelstore_attrib *packing) packed_compressed_size() argument
1670 getcompressedteximage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels, const char *caller) getcompressedteximage_error_check() argument
1764 get_compressed_texture_image(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLvoid *pixels, const char *caller) get_compressed_texture_image() argument
1838 GLsizei width, height, depth; _mesa_GetnCompressedTexImageARB() local
1868 GLsizei width, height, depth; _mesa_GetCompressedTexImage() local
1900 GLsizei width, height, depth; _mesa_GetCompressedTextureImageEXT() local
1927 GLsizei width, height, depth; _mesa_GetCompressedMultiTexImageEXT() local
1956 GLsizei width, height, depth; _mesa_GetCompressedTextureImage() local
1980 _mesa_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) _mesa_GetCompressedTextureSubImage() argument
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_bld_depth.c825 lp_build_depth_stencil_test(struct gallivm_state *gallivm, const struct lp_depth_state *depth, const struct pipe_stencil_state stencil[2], struct lp_type z_src_type, const struct util_format_description *format_desc, struct lp_build_mask_context *mask, LLVMValueRef *cov_mask, LLVMValueRef stencil_refs[2], LLVMValueRef z_src, LLVMValueRef z_fb, LLVMValueRef s_fb, LLVMValueRef face, LLVMValueRef *z_value, LLVMValueRef *s_value, boolean do_branch, bool restrict_depth) lp_build_depth_stencil_test() argument
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H A Dlp_setup.c486 lp_setup_try_clear_zs(struct lp_setup_context *setup, double depth, unsigned stencil, unsigned flags) lp_setup_try_clear_zs() argument
547 lp_setup_clear(struct lp_setup_context *setup, const union pipe_color_union *color, double depth, unsigned stencil, unsigned flags) lp_setup_clear() argument
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H A Dlp_texture.c81 unsigned depth = pt->depth0; in llvmpipe_texture_layout() local
/third_party/icu/icu4c/source/tools/ctestfw/
H A Dctest.c329 iterateTestsWithLevel( const TestNode* root, int depth, const TestNode** nodeList, TestMode mode) iterateTestsWithLevel() argument
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/third_party/libdrm/
H A Dxf86drmMode.h108 uint32_t depth; member

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