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Searched defs:ambientColor (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/samplecode/
H A DSampleMaterialShadows.cpp49 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
H A DSampleShadowUtils.cpp139 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 255, 0, 0); in drawShadowedPath() local
H A DSampleShadowReference.cpp91 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
H A DSampleShadowColor.cpp110 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath() local
H A DSampleAndroidShadows.cpp162 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
/third_party/skia/gm/
H A Dshadowutils.cpp31 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow() local
125 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local
186 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local
269 SkColor ambientColor = SkColorSetARGB(0.02f * 255, 0, 0, 0); in DEF_SIMPLE_GM() local
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/third_party/skia/src/utils/
H A DSkShadowUtils.cpp579 fill_shadow_rec(const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, const SkMatrix& ctm, SkDrawShadowRec* rec) fill_shadow_rec() argument
605 DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags) DrawShadow() argument
612 DrawShadowStyle(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, bool isLimitElevation) DrawShadowStyle() argument
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext.cpp1201 GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); in drawFastShadow() local

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