Searched defs:ambientColor (Results 1 - 8 of 8) sorted by relevance
| /third_party/skia/samplecode/ |
| H A D | SampleMaterialShadows.cpp | 49 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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| H A D | SampleShadowUtils.cpp | 139 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 255, 0, 0); in drawShadowedPath() local
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| H A D | SampleShadowReference.cpp | 91 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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| H A D | SampleShadowColor.cpp | 110 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath() local
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| H A D | SampleAndroidShadows.cpp | 162 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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| /third_party/skia/gm/ |
| H A D | shadowutils.cpp | 31 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow() local 125 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 186 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 269 SkColor ambientColor = SkColorSetARGB(0.02f * 255, 0, 0, 0); in DEF_SIMPLE_GM() local [all...] |
| /third_party/skia/src/utils/ |
| H A D | SkShadowUtils.cpp | 579 fill_shadow_rec(const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, const SkMatrix& ctm, SkDrawShadowRec* rec) fill_shadow_rec() argument 605 DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags) DrawShadow() argument 612 DrawShadowStyle(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, bool isLimitElevation) DrawShadowStyle() argument
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| /third_party/skia/src/gpu/v1/ |
| H A D | SurfaceDrawContext.cpp | 1201 GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); in drawFastShadow() local
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