/third_party/backends/backend/ |
H A D | microtek.c | 2272 /* blank spot under the cover. */ 2336 int i, spot; in do_real_calibrate() local 2361 for (nleft = STRIPS, spot=0; in do_real_calibrate() 2363 nleft -= ntoget, spot += buffsize) { in do_real_calibrate() 2366 DBG(23, "...nleft %d toget %d size %lu spot %d input+spot %p\n", in do_real_calibrate() 2367 nleft, ntoget, (u_long) buffsize, spot, (void *) (input+spot)); in do_real_calibrate() 2368 if ((statusA = read_scan_data(s, ntoget, input+spot, &buffsize)) in do_real_calibrate() 2383 for (spot in do_real_calibrate() 2677 size_t spot; pack_seqrgb_data() local 2775 size_t spot; pack_goofyrgb_data() local [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 957 /* Calculate spot attenuation: in calculate_light_attenuation() 961 struct ureg spot = get_temp(p); in calculate_light_attenuation() local 967 emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm); in calculate_light_attenuation() 968 emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot); in calculate_light_attenuation() 969 emit_op1(p, OPCODE_ABS, spot, 0, spot); in calculate_light_attenuation() 970 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); in calculate_light_attenuation() 971 emit_op2(p, OPCODE_MUL, att, 0, slt, spot); in calculate_light_attenuation() 973 release_temp(p, spot); in calculate_light_attenuation() [all...] |
H A D | rastpos.c | 199 GLfloat spot = powf(PV_dot_dir, lu->SpotExponent); in shade_rastpos() local 200 attenuation *= spot; in shade_rastpos()
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/third_party/skia/src/utils/ |
H A D | SkShadowUtils.cpp | 144 /** Factory for an spot shadow mesh with particular shadow properties. */ 241 sk_sp<SkVertices> find(const SpotVerticesFactory& spot, const SkMatrix& matrix, in find() argument 243 return fSpotSet.find(spot, matrix, translate); in find() 246 sk_sp<SkVertices> add(const SkPath& devPath, const SpotVerticesFactory& spot, in add() argument 249 return fSpotSet.add(devPath, spot, matrix, translate, isLimitElevation); in add() 526 // For tonal color we only compute color values for the spot shadow. in ComputeTonalColors() 604 // Draw an offset spot shadow and outlining ambient shadow for the given path.
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/third_party/skia/tools/perf-canvaskit-puppeteer/ |
H A D | canvas_perf.js | 178 spot: randomColor(CanvasKit), 181 if (out.spot[2] > 10 || out.ambient[3] > 10) { 239 spot: CanvasKit.Color4f(0.8, 0.8, 0.9, 0.9), 250 out.ambient, out.spot, ctx.flags);
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/third_party/cups-filters/filter/foomatic-rip/ |
H A D | options.h | 85 char spot; member
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H A D | options.c | 1117 matches = sscanf(str, "%31s %31s %c %lf", type, style, &opt->spot, &order); in option_set_from_string() 1703 /* "*FoomaticRIPOption <option>: <type> <style> <spot> [<order>]" in read_ppd_file() 2017 just before every occurrence of the spot marker. */ in build_commandline() 2019 snprintf(p, 3, "%%%c", opt->spot); in build_commandline() 2021 snprintf(s, cmdvar->len +3, "%s%%%c", cmdvar->data, opt->spot); in build_commandline()
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/third_party/node/deps/openssl/openssl/crypto/sha/asm/ |
H A D | sha1-ppc.pl | 248 addi r20,$sp,$LOCALS ; spot within the frame
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H A D | sha512-ppc.pl | 287 addi r20,$sp,$LOCALS ; aligned spot below the frame 303 addi r12,$sp,$LOCALS ; aligned spot below the frame
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/third_party/openssl/crypto/sha/asm/ |
H A D | sha1-ppc.pl | 248 addi r20,$sp,$LOCALS ; spot within the frame
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H A D | sha512-ppc.pl | 287 addi r20,$sp,$LOCALS ; aligned spot below the frame 303 addi r12,$sp,$LOCALS ; aligned spot below the frame
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/third_party/node/deps/openssl/openssl/ |
H A D | Configure | 2595 my $spot = 2598 push @{$unified_info{includes}->{$dest}->{$spot}}, $i 2599 unless grep { $_ eq $i } @{$unified_info{includes}->{$dest}->{$spot}};
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/third_party/openssl/ |
H A D | Configure | 2590 my $spot = 2593 push @{$unified_info{includes}->{$dest}->{$spot}}, $i 2594 unless grep { $_ eq $i } @{$unified_info{includes}->{$dest}->{$spot}};
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