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Searched refs:quadNdx (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineBlendTests.cpp453 int quadNdx = 0; in checkSupport() local
454 for (; quadNdx < BlendTest::QUAD_COUNT; quadNdx++) in checkSupport()
456 const VkPipelineColorBlendAttachmentState& blendState = m_blendStates[quadNdx]; in checkSupport()
465 if (quadNdx < BlendTest::QUAD_COUNT) in checkSupport()
547 for (int quadNdx = 0; quadNdx < BlendTest::QUAD_COUNT; quadNdx++) in checkSupport()
550 isSrc1BlendFactor(this->m_blendStates[quadNdx].srcColorBlendFactor) || in checkSupport()
551 isSrc1BlendFactor(this->m_blendStates[quadNdx] in checkSupport()
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H A DvktPipelineVertexUtil.cpp917 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
919 const Vec2& translation = translations[quadNdx];
920 const Vec4& color = quadColors[quadNdx];
984 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
986 const Vec2& translation = translations[quadNdx];
987 const Vec4& color0 = quadColors[quadNdx];
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H A DvktPipelineDepthTests.cpp728 for (int quadNdx = 0; quadNdx < DepthTest::QUAD_COUNT; quadNdx++)
730 depthStencilStateParams.depthCompareOp = depthCompareOps[quadNdx];
732 m_graphicsPipelines[quadNdx].setDefaultMultisampleState()
757 m_altGraphicsPipelines[quadNdx].setDefaultMultisampleState()
780 m_altGraphicsPipelines[quadNdx].setDefaultMultisampleState()
834 for (int quadNdx = 0; quadNdx < DepthTest::QUAD_COUNT; quadNdx
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H A DvktPipelineStencilTests.cpp627 for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++)
629 const StencilTest::StencilStateConfig& config = StencilTest::s_stencilStateConfigs[quadNdx];
641 m_graphicsPipelines[quadNdx].setDefaultRasterizerDiscardEnable(!m_colorAttachmentEnable)
679 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
681 m_vertices[quadNdx * 6 + vertexNdx].position.z() = StencilTest::s_quadDepths[quadNdx];
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H A DvktPipelinePushDescriptorTests.cpp184 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createQuads()
186 const float xOffset = -0.5f + (float)quadNdx; in createQuads()
208 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createTexQuads()
210 const float xOffset = -0.5f + (float)quadNdx; in createTexQuads()
548 for (deUint32 quadNdx = 0; quadNdx < m_param in init()
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H A DvktPipelineDynamicOffsetTests.cpp92 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createQuads()
94 const float xOffset = -0.5f + (float)quadNdx; in createQuads()
225 deUint32 quadNdx = 0; in init() local
676 vk.cmdDraw(**m_cmdBuffers[idx], 6, 1, 6 * quadNdx, 0); in init()
677 quadNdx++; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexUtil.cpp917 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
919 const Vec2& translation = translations[quadNdx];
920 const Vec4& color = quadColors[quadNdx];
984 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
986 const Vec2& translation = translations[quadNdx];
987 const Vec4& color0 = quadColors[quadNdx];
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H A DvktPipelineBlendTests.cpp452 int quadNdx = 0; in checkSupport() local
453 for (; quadNdx < BlendTest::QUAD_COUNT; quadNdx++) in checkSupport()
455 const VkPipelineColorBlendAttachmentState& blendState = m_blendStates[quadNdx]; in checkSupport()
464 if (quadNdx < BlendTest::QUAD_COUNT) in checkSupport()
545 for (int quadNdx = 0; quadNdx < BlendTest::QUAD_COUNT; quadNdx++) in checkSupport()
548 isSrc1BlendFactor(this->m_blendStates[quadNdx].srcColorBlendFactor) || in checkSupport()
549 isSrc1BlendFactor(this->m_blendStates[quadNdx] in checkSupport()
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H A DvktPipelineStencilTests.cpp632 for (int quadNdx = 0; quadNdx < StencilTest::QUAD_COUNT; quadNdx++)
634 const StencilTest::StencilStateConfig& config = StencilTest::s_stencilStateConfigs[quadNdx];
646 m_graphicsPipelines[quadNdx].setDefaultRasterizerDiscardEnable(!m_colorAttachmentEnable)
684 for (int quadNdx = 0; quadNdx < 4; quadNdx++)
686 m_vertices[quadNdx * 6 + vertexNdx].position.z() = StencilTest::s_quadDepths[quadNdx];
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H A DvktPipelineDepthTests.cpp748 for (int quadNdx = 0; quadNdx < DepthTest::QUAD_COUNT; quadNdx++)
750 depthStencilStateParams.depthCompareOp = depthCompareOps[quadNdx];
752 m_graphicsPipelines[quadNdx].setDefaultMultisampleState()
777 m_altGraphicsPipelines[quadNdx].setDefaultMultisampleState()
800 m_altGraphicsPipelines[quadNdx].setDefaultMultisampleState()
854 for (int quadNdx = 0; quadNdx < DepthTest::QUAD_COUNT; quadNdx
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H A DvktPipelinePushDescriptorTests.cpp186 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createQuads()
188 const float xOffset = -0.5f + (float)quadNdx; in createQuads()
210 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createTexQuads()
212 const float xOffset = -0.5f + (float)quadNdx; in createTexQuads()
559 for (deUint32 quadNdx = 0; quadNdx < m_param in init()
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H A DvktPipelineDynamicOffsetTests.cpp94 for (deUint32 quadNdx = 0; quadNdx < numQuads; quadNdx++) in createQuads()
96 const float xOffset = -0.5f + (float)quadNdx; in createQuads()
228 deUint32 quadNdx = 0; in init() local
675 vk.cmdDraw(**m_cmdBuffers[idx], 6, 1, 6 * quadNdx, 0); in init()
676 quadNdx++; in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp343 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices()
345 int v00 = quadNdx*4 + 0; in computeIndices()
346 int v01 = quadNdx*4 + 1; in computeIndices()
347 int v10 = quadNdx*4 + 2; in computeIndices()
348 int v11 = quadNdx*4 + 3; in computeIndices()
352 indices[quadNdx*6 + 0] = (deUint16)v10; in computeIndices()
353 indices[quadNdx*6 + 1] = (deUint16)v00; in computeIndices()
354 indices[quadNdx* in computeIndices()
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H A Des2fMultisampleTests.cpp692 for (int quadNdx = 0; quadNdx < 8; quadNdx++) in iterate()
694 Vec2 center = (2.0f-quadDiagLen) * Vec2((float)(quadNdx%3), (float)(quadNdx/3)) / 2.0f - 0.5f*(2.0f-quadDiagLen); in iterate()
696 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
697 corners[(1+quadNdx) % 4] + center, in iterate()
698 corners[(2+quadNdx) % 4] + center, in iterate()
701 if (quadNdx >= 4) in iterate()
703 renderTriangle(corners[(3+quadNdx) in iterate()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsBufferTestUtil.cpp504 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices()
506 int v00 = quadNdx*4 + 0; in computeIndices()
507 int v01 = quadNdx*4 + 1; in computeIndices()
508 int v10 = quadNdx*4 + 2; in computeIndices()
509 int v11 = quadNdx*4 + 3; in computeIndices()
513 indices[quadNdx*6 + 0] = (deUint16)v10; in computeIndices()
514 indices[quadNdx*6 + 1] = (deUint16)v00; in computeIndices()
515 indices[quadNdx* in computeIndices()
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H A DglsRandomShaderCase.cpp208 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) in init()
210 int quadY = quadNdx / (m_gridWidth); in init()
211 int quadX = quadNdx - quadY*m_gridWidth; in init()
213 m_indices[quadNdx*6+0] = (deUint16)(quadX + quadY*(m_gridWidth+1)); in init()
214 m_indices[quadNdx*6+1] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1)); in init()
215 m_indices[quadNdx*6+2] = (deUint16)(quadX + quadY*(m_gridWidth+1) + 1); in init()
216 m_indices[quadNdx*6+3] = (deUint16)(m_indices[quadNdx* in init()
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H A DglsVertexArrayTests.cpp1434 for (int quadNdx = 0; quadNdx < count; quadNdx++) in createQuadsPacked()
1453 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 0]), val1); in createQuadsPacked()
1454 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 1]), val2); in createQuadsPacked()
1455 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 2]), val3); in createQuadsPacked()
1456 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 3]), val4); in createQuadsPacked()
1457 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 4]), val5); in createQuadsPacked()
1458 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 5]), val6); in createQuadsPacked()
1517 for (int quadNdx in createQuads()
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H A DglsShaderPerformanceMeasurer.cpp108 int quadNdx = y*gridSizeX + x; in generateIndices() local
110 dst[quadNdx*numIndicesPerQuad + 0] = getVtxIndex(x+0, y+0, gridSizeX); in generateIndices()
111 dst[quadNdx*numIndicesPerQuad + 1] = getVtxIndex(x+1, y+0, gridSizeX); in generateIndices()
112 dst[quadNdx*numIndicesPerQuad + 2] = getVtxIndex(x+0, y+1, gridSizeX); in generateIndices()
114 dst[quadNdx*numIndicesPerQuad + 3] = getVtxIndex(x+0, y+1, gridSizeX); in generateIndices()
115 dst[quadNdx*numIndicesPerQuad + 4] = getVtxIndex(x+1, y+0, gridSizeX); in generateIndices()
116 dst[quadNdx*numIndicesPerQuad + 5] = getVtxIndex(x+1, y+1, gridSizeX); in generateIndices()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp438 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) in iterate()
440 std::copy(DE_ARRAY_BEGIN(singleQuadPos), DE_ARRAY_END(singleQuadPos), &positions[quadNdx*4]); in iterate()
442 indices[quadNdx*6 + ndx] = (deUint16)(quadNdx*4 + singleQuadIndices[ndx]); in iterate()
492 for (int quadNdx = 1; quadNdx < numQuads; quadNdx++) in iterate()
494 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (const void*)(deUintptr)(quadNdx* in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fMultisampleTests.cpp854 for (int quadNdx = 0; quadNdx < 8; quadNdx++) in iterate()
856 Vec2 center = (2.0f-quadDiagLen) * Vec2((float)(quadNdx%3), (float)(quadNdx/3)) / 2.0f - 0.5f*(2.0f-quadDiagLen); in iterate()
858 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
859 corners[(1+quadNdx) % 4] + center, in iterate()
860 corners[(2+quadNdx) % 4] + center, in iterate()
863 if (quadNdx >= 4) in iterate()
865 renderTriangle(corners[(3+quadNdx) in iterate()
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H A Des3fFragmentOutputTests.cpp595 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) in iterate()
597 int quadY = quadNdx / (gridWidth-1); in iterate()
598 int quadX = quadNdx - quadY*(gridWidth-1); in iterate()
600 indices[quadNdx*6+0] = deUint16(quadX + quadY*gridWidth); in iterate()
601 indices[quadNdx*6+1] = deUint16(quadX + (quadY+1)*gridWidth); in iterate()
602 indices[quadNdx*6+2] = deUint16(quadX + quadY*gridWidth + 1); in iterate()
603 indices[quadNdx*6+3] = indices[quadNdx* in iterate()
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H A Des3fShaderBuiltinVarTests.cpp851 const int quadNdx = triNdx/2; in init() local
852 const int quadY = quadNdx/maxQuadsX; in init()
853 const int quadX = quadNdx%maxQuadsX; in init()

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