/third_party/libunwind/libunwind/include/ |
H A D | dwarf_i.h | 49 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; in dwarf_reads8() local 51 *val = mvp->s8; in dwarf_reads8() 52 *addr += sizeof (mvp->s8); in dwarf_reads8() 60 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; in dwarf_reads16() local 62 *val = mvp->s16; in dwarf_reads16() 63 *addr += sizeof (mvp->s16); in dwarf_reads16() 71 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; in dwarf_reads32() local 73 *val = mvp->s32; in dwarf_reads32() 74 *addr += sizeof (mvp->s32); in dwarf_reads32() 82 dwarf_misaligned_value_t *mvp in dwarf_reads64() local 93 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; dwarf_readu8() local 104 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; dwarf_readu16() local 115 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; dwarf_readu32() local 126 dwarf_misaligned_value_t *mvp = (void *) (uintptr_t) *addr; dwarf_readu64() local [all...] |
/third_party/glfw/tests/ |
H A D | msaa.c | 183 mat4x4 m, p, mvp; in main() local 198 mat4x4_mul(mvp, p, m); in main() 200 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main() 206 mat4x4_mul(mvp, p, m); in main() 208 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
H A D | tearing.c | 217 mat4x4 m, p, mvp; in main() local 227 mat4x4_mul(mvp, p, m); in main() 230 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
H A D | reopen.c | 202 mat4x4 m, p, mvp; in main() local 214 mat4x4_mul(mvp, p, m); in main() 217 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
H A D | cursor.c | 428 mat4x4 mvp; in main() local 450 mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f); in main() 451 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
/third_party/glfw/examples/ |
H A D | triangle-opengl.c | 150 mat4x4 m, p, mvp; in main() local 154 mat4x4_mul(mvp, p, m); in main() 157 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp); in main()
|
H A D | triangle-opengles.c | 151 mat4x4 m, p, mvp; in main() local 155 mat4x4_mul(mvp, p, m); in main() 158 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp); in main()
|
H A D | offscreen.c | 82 mat4x4 mvp; in main() local 142 mat4x4_ortho(mvp, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); in main() 145 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
H A D | sharing.c | 213 mat4x4 mvp; in main() local 220 mat4x4_ortho(mvp, 0.f, 1.f, 0.f, 1.f, 0.f, 1.f); in main() 221 glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); in main()
|
/third_party/ffmpeg/libavcodec/ |
H A D | vp56.c | 49 VP56mv mvp; in vp56_get_vectors_predictors() local 52 mvp.x = col + ff_vp56_candidate_predictor_pos[pos][0]; in vp56_get_vectors_predictors() 53 mvp.y = row + ff_vp56_candidate_predictor_pos[pos][1]; in vp56_get_vectors_predictors() 54 if (mvp.x < 0 || mvp.x >= s->mb_width || in vp56_get_vectors_predictors() 55 mvp.y < 0 || mvp.y >= s->mb_height) in vp56_get_vectors_predictors() 57 offset = mvp.x + s->mb_width*mvp.y; in vp56_get_vectors_predictors()
|
/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 67 float mvp[4][4]; member 179 float mvp[4][4] = in ImGui_ImplDX10_RenderDrawData() local 186 memcpy(&constant_buffer->mvp, mvp, sizeof(mvp)); in ImGui_ImplDX10_RenderDrawData()
|
H A D | imgui_impl_dx11.cpp | 68 float mvp[4][4]; member 185 float mvp[4][4] = in ImGui_ImplDX11_RenderDrawData() local 192 memcpy(&constant_buffer->mvp, mvp, sizeof(mvp)); in ImGui_ImplDX11_RenderDrawData()
|
H A D | imgui_impl_dx12.cpp | 79 float mvp[4][4]; member 102 float mvp[4][4] = in ImGui_ImplDX12_SetupRenderState() local 109 memcpy(&vertex_constant_buffer.mvp, mvp, sizeof(mvp)); in ImGui_ImplDX12_SetupRenderState()
|
H A D | imgui_impl_wgpu.cpp | 85 layout(set=0, binding = 0) uniform transform { mat4 mvp; }; 94 gl_Position = mvp * vec4(aPos, 0, 1); 302 float mvp[4][4] = in ImGui_ImplWGPU_SetupRenderState() local 309 wgpuQueueWriteBuffer(g_defaultQueue, g_resources.Uniforms, 0, mvp, sizeof(mvp)); in ImGui_ImplWGPU_SetupRenderState()
|
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 830 struct ureg mvp[4]; in build_hpos() local 834 mvp ); in build_hpos() 835 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 839 mvp ); in build_hpos() 840 emit_transpose_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_barycentric/ |
H A D | vktFragmentShadingBarycentricTests.cpp | 1087 const float mvp[4*4] = in iterate() local 1133 const VkPushConstantRange pushConstantRange = makePushConstantRange(VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(mvp)); in iterate() 1150 vkd.cmdPushConstants(*commandBuffer, *pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0u, sizeof(mvp), &mvp); in iterate() 1536 "layout(push_constant) uniform PushConstant { mat4 mvp; } pc;\n" 1541 " gl_Position = transpose(pc.mvp) * in_position;\n"
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_barycentric/ |
H A D | vktFragmentShadingBarycentricTests.cpp | 1097 const float mvp[4*4] = in iterate() local 1143 const VkPushConstantRange pushConstantRange = makePushConstantRange(VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(mvp)); in iterate() 1161 vkd.cmdPushConstants(*commandBuffer, *pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0u, sizeof(mvp), &mvp); in iterate() 1548 "layout(push_constant) uniform PushConstant { mat4 mvp; } pc;\n" 1553 " gl_Position = transpose(pc.mvp) * in_position;\n"
|
/third_party/mesa3d/src/compiler/glsl/ |
H A D | ast_function.cpp | 2448 ir_variable *mvp = in hir() local 2452 new(ctx) ir_dereference_variable(mvp), in hir()
|