/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cVertexAttribBindingTests.cpp | 301 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anon27702::BasicUsage 307 m_vsp = m_fsp = 0; in Setup() 323 glDeleteProgram(m_vsp); in Cleanup() 348 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 350 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 352 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2398 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in glcts::__anon27702::AdvancedBindingUpdate 2407 m_vsp = m_fsp = 0; in Setup() 2424 glDeleteProgram(m_vsp); in Cleanup() 2454 m_vsp in Run() 2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; global() member in glcts::__anon27702::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI [all...] |
H A D | es31cShaderAtomicCountersTests.cpp | 3692 GLuint m_ppo, m_vsp, m_fsp; member in glcts::AdvancedManyDrawCalls2 3700 m_vsp = m_fsp = 0; in Setup() 3710 glDeleteProgram(m_vsp); in Cleanup() 3735 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 3737 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 3740 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
|
H A D | es31cShaderStorageBufferObjectTests.cpp | 1089 GLuint m_vsp, m_fsp; member in glcts::__anon27698::BasicSyntaxSSO 1095 if (m_vsp != 0) in RunIteration() 1096 glDeleteProgram(m_vsp); in RunIteration() 1097 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1098 if (!CheckProgram(m_vsp)) in RunIteration() 1102 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in RunIteration() 1111 m_vsp = m_fsp = 0; in Setup() 1185 glDeleteProgram(m_vsp); in Cleanup()
|
H A D | es31cComputeShaderTests.cpp | 3075 GLuint m_vsp, m_fsp, m_csp; member in glcts::__anon27686::BasicSSOComputePipeline 3082 m_vsp = m_fsp = m_csp = 0; in Setup() 3102 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 3103 if (!CheckProgram(m_vsp)) in Run() 3113 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3146 glDeleteProgram(m_vsp); in Cleanup()
|
H A D | es31cShaderImageLoadStoreTests.cpp | 4362 GLuint m_vsp, m_fsp0, m_fsp1; member in glcts::__anon27696::AdvancedSSOSimple 4387 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 4409 glUseProgramStages(m_pipeline[0], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 4411 glUseProgramStages(m_pipeline[1], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 4474 glDeleteProgram(m_vsp); in Cleanup()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon27657::BasicUsage 290 m_vsp = m_fsp = 0; in Setup() 299 glDeleteProgram(m_vsp); in Cleanup() 317 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 319 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in gl4cts::__anon27657::AdvancedBindingUpdate 2962 m_vsp = m_fsp = 0; in Setup() 2972 glDeleteProgram(m_vsp); in Cleanup() 2995 m_vsp in Run() 3206 GLuint m_vsp, m_fsp; global() member in gl4cts::__anon27657::AdvancedInstancing 3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; global() member in gl4cts::__anon27657::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI [all...] |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 1147 GLuint m_vsp, m_fsp; member in gl4cts::__anon27645::BasicSyntaxSSO 1153 if (m_vsp != 0) in RunIteration() 1154 glDeleteProgram(m_vsp); in RunIteration() 1155 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1156 if (!CheckProgram(m_vsp)) in RunIteration() 1160 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in RunIteration() 1169 m_vsp = m_fsp = 0; in Setup() 1248 glDeleteProgram(m_vsp); in Cleanup() 5072 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon27645::BasicNoBindingLayout 5076 m_vsp in Setup() [all...] |
H A D | gl4cShaderImageLoadStoreTests.cpp | 5978 GLuint m_vsp, m_fsp0, m_fsp1; member in gl4cts::__anon27643::AdvancedSSOSimple 5998 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 6017 glUseProgramStages(m_pipeline[0], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 6020 glUseProgramStages(m_pipeline[1], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 6084 glDeleteProgram(m_vsp); in Cleanup() 6102 GLuint m_vsp, m_fsp; member in gl4cts::__anon27643::AdvancedSSOAtomicCounters 6108 m_vsp = 0; in Setup() 6136 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 6139 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 6192 glDeleteProgram(m_vsp); in Cleanup() 6356 GLuint m_vsp, m_store_fsp, m_load_fsp; global() member in gl4cts::__anon27643::AdvancedSSOPerSample [all...] |
H A D | gl4cShaderAtomicCountersTests.cpp | 4275 GLuint m_ppo, m_vsp, m_fsp; member in gl4cts::AdvancedManyDrawCalls2 4283 m_vsp = m_fsp = 0; in Setup() 4293 glDeleteProgram(m_vsp); in Cleanup() 4315 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 4317 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 4320 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
|
H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 1088 GLuint m_vsp, m_fsp; member in gl4cts::es31compatibility::__anon27629::BasicSyntaxSSO 1094 if (m_vsp != 0) in RunIteration() 1095 glDeleteProgram(m_vsp); in RunIteration() 1096 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1097 if (!CheckProgram(m_vsp)) in RunIteration() 1101 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in RunIteration() 1110 m_vsp = m_fsp = 0; in Setup() 1184 glDeleteProgram(m_vsp); in Cleanup()
|
H A D | gl4cComputeShaderTests.cpp | 3084 GLuint m_vsp, m_fsp, m_csp; member in gl4cts::__anon27620::BasicSSOComputePipeline 3091 m_vsp = m_fsp = m_csp = 0; in Setup() 3113 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 3114 if (!CheckProgram(m_vsp)) in Run() 3124 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3157 glDeleteProgram(m_vsp); in Cleanup()
|
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 4394 GLuint m_vsp, m_fsp0, m_fsp1; member in gl4cts::es31compatibility::__anon27628::AdvancedSSOSimple 4419 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 4439 glUseProgramStages(m_pipeline[0], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 4441 glUseProgramStages(m_pipeline[1], GL_VERTEX_SHADER_BIT, m_vsp); in Run() 4504 glDeleteProgram(m_vsp); in Cleanup()
|