Lines Matching refs:m_vsp
286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo;
290 m_vsp = m_fsp = 0;
299 glDeleteProgram(m_vsp);
317 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
319 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp))
322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);
2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo;
2962 m_vsp = m_fsp = 0;
2972 glDeleteProgram(m_vsp);
2995 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
2997 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp))
3000 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);
3206 GLuint m_vsp, m_fsp;
3216 m_vsp = m_fsp = 0;
3229 glDeleteProgram(m_vsp);
3264 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, sizeof(src) / sizeof(src[0]), src);
3271 if (!CheckProgram(m_vsp))
3276 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp);
3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo;
3607 m_vsp = 0;
3618 glDeleteProgram(m_vsp);
3638 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
3639 if (!CheckProgram(m_vsp))
3641 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);