Lines Matching refs:m_vsp
301 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo;
307 m_vsp = m_fsp = 0;
323 glDeleteProgram(m_vsp);
348 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
350 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp))
352 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);
2398 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo;
2407 m_vsp = m_fsp = 0;
2424 glDeleteProgram(m_vsp);
2454 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
2456 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp))
2458 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);
2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo;
2865 m_vsp = 0;
2868 m_vsp = m_fsp = 0;
2886 glDeleteProgram(m_vsp);
2919 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs);
2921 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp))
2923 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp);