/third_party/skia/third_party/externals/spirv-tools/test/val/ |
H A D | val_cfg_test.cpp | 271 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 278 if (is_shader) { in TEST_P() 342 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 348 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 366 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 373 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 395 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 402 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 405 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 419 if (is_shader) { in TEST_P() 431 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 641 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 678 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1262 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1283 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1317 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1360 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1403 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1438 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1469 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1505 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1542 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1576 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1723 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1757 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1800 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1834 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/val/ |
H A D | val_cfg_test.cpp | 271 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 278 if (is_shader) { in TEST_P() 342 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 348 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 366 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 373 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 395 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 402 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 405 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 419 if (is_shader) { in TEST_P() 431 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 641 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 678 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1262 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1283 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1317 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1360 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1403 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1438 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1469 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1505 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1542 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1576 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1723 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1757 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1800 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local 1834 bool is_shader = GetParam() == SpvCapabilityShader; TEST_P() local [all...] |
/third_party/spirv-tools/test/val/ |
H A D | val_cfg_test.cpp | 269 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local 276 if (is_shader) { in TEST_P() 340 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local 346 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 364 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local 371 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 393 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local 400 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 403 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 417 if (is_shader) { in TEST_P() 429 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 644 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1222 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1243 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1278 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1321 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1366 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1401 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1432 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1468 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1507 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1542 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1690 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1724 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local 1768 bool is_shader = GetParam() == spv::Capability::Shader; TEST_P() local [all...] |
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_pm4.c | 141 if (state->is_shader) { in si_pm4_emit() 163 if (state && state->is_shader) { in si_pm4_reset_emitted()
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H A D | si_pm4.h | 52 bool is_shader; member
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H A D | si_state_shaders.cpp | 612 shader->pm4.is_shader = true; in si_get_shader_pm4_state()
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/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
H A D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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H A D | loop_descriptor.cpp | 488 bool is_shader = in ComputeLoopStructuredOrder() local 490 if (!is_shader) { in ComputeLoopStructuredOrder()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
H A D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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H A D | loop_descriptor.cpp | 488 bool is_shader = in ComputeLoopStructuredOrder() local 490 if (!is_shader) { in ComputeLoopStructuredOrder()
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/third_party/spirv-tools/source/opt/ |
H A D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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H A D | loop_descriptor.cpp | 481 bool is_shader = in ComputeLoopStructuredOrder() local 483 if (!is_shader) { in ComputeLoopStructuredOrder()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 316 is_shader(struct gl_context *ctx, GLuint name) in is_shader() function 570 if (is_shader(ctx, shader) || is_program(ctx, shader)) in detach_shader() 1703 else if (is_shader(ctx, obj)) { in _mesa_DeleteObjectARB() 1793 else if (is_shader(ctx, object)) { in _mesa_GetInfoLogARB() 1815 else if (is_shader(ctx, object)) { in _mesa_GetObjectParameterivARB() 1902 return is_shader(ctx, name); in _mesa_IsShader()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 720 ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/third_party/skia/third_party/externals/spirv-tools/source/val/ |
H A D | validate_decorations.cpp | 1648 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); 1668 if (is_shader)
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/ |
H A D | validate_decorations.cpp | 1648 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); 1668 if (is_shader)
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/third_party/spirv-tools/source/val/ |
H A D | validate_decorations.cpp | 1842 const bool is_shader = vstate.HasCapability(spv::Capability::Shader); 1862 if (is_shader)
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 1172 ES3F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_context.c | 3220 bool is_shader = is_shader_pipline_stage(pipeline); in resource_check_defer_image_barrier() local 3221 if ((is_shader || !res->bind_count[is_compute]) && in resource_check_defer_image_barrier() 3226 if (res->bind_count[!is_compute] && is_shader) { in resource_check_defer_image_barrier() 3235 if (res->bind_count[is_compute] && !is_shader) in resource_check_defer_image_barrier()
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