/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | MatrixTest.cpp | 89 glShaderSource(vs, 1, sourceVsArray, nullptr); in TEST_P() 153 glShaderSource(vs, 1, sourceVsArray, nullptr); in TEST_P() 219 glShaderSource(vs, 1, sourceVsArray, nullptr); in TEST_P() 295 glShaderSource(vs, 1, sourceVsArray, nullptr); in TEST_P()
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H A D | ProgramPipelineTest.cpp | 253 glShaderSource(shader, 1, &shaderString, nullptr); in createShaderProgram() 533 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P() 541 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P() 572 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P() 886 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P() 894 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P() 917 glShaderSource(fragShader, 1, &fragStringRed, nullptr); in TEST_P()
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H A D | ShaderNonConstGlobalInitializerTest.cpp | 68 glShaderSource(badFragment, 1, &fragSrc, nullptr); in TEST_P()
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H A D | GeometryShaderTest.cpp | 1628 glShaderSource(vertShader, 1, &kVS, nullptr); 1638 glShaderSource(geomShader, 1, &kGS, nullptr); 1642 glShaderSource(fragShader, 1, &kFS, nullptr); 1679 glShaderSource(vertShader, 1, &otherVS, nullptr); 1691 glShaderSource(fragShader, 1, &otherFS, nullptr);
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H A D | VulkanUniformUpdatesTest.cpp | 589 glShaderSource(vertShader, 1, &kPositionUniformVertexShader, nullptr); in TEST_P() 592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 697 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 729 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 822 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 842 glShaderSource(shader, 2, shaders, DE_NULL); in test() 925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 1235 glShaderSource(shaderVert, 1, &vtxSource, DE_NULL); in test() 1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL); in test() 1336 glShaderSource(shaderVer in test() [all...] |
H A D | es3fIndexedStateQueryTests.cpp | 100 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 101 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 356 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 357 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 565 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 660 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 680 glShaderSource(shader, 2, shaders, DE_NULL); in test() 763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); in test() 979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); in test() 1046 glShaderSource(shaderVer in test() [all...] |
/third_party/glfw/tests/ |
H A D | msaa.c | 160 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 164 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | tearing.c | 195 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 199 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | reopen.c | 173 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 177 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | cursor.c | 393 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 397 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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/third_party/glfw/examples/ |
H A D | triangle-opengl.c | 115 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 119 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | triangle-opengles.c | 119 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 123 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | offscreen.c | 113 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 117 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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H A D | sharing.c | 132 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main() 136 glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); in main()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeSSBOBlockTests.cpp | 389 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_matching() 418 ctx.glShaderSource(shaderFragmentGL, 1, &shaderFragmentCharPtr, DE_NULL); in ssbo_block_matching() 493 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_shared_qualifier() 522 ctx.glShaderSource(shaderFragmentGL, 1, &shaderFragmentCharPtr, DE_NULL); in ssbo_block_shared_qualifier()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 296 glShaderSource(sh, 2, src, NULL); in CreateComputeProgram() 325 glShaderSource(sh, 2, src, NULL); in BuildProgram() 341 glShaderSource(sh, 2, src, NULL); in BuildProgram() 716 glShaderSource(sh, 1, &src, NULL); in Compile()
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H A D | es31cVertexAttribBindingTests.cpp | 360 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 361 glShaderSource(fsh, 1, &glsl_fs, NULL); in Run() 473 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 474 glShaderSource(fsh, 1, &glsl_fs, NULL); in Run() 1535 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 1536 glShaderSource(fsh, 1, &glsl_fs, NULL); in Run() 2466 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 2467 glShaderSource(fsh, 1, &glsl_fs, NULL); in Run() 2715 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 2716 glShaderSource(fs in Run() [all...] |
/third_party/skia/src/gpu/gl/egl/ |
H A D | GrGLMakeEGLInterface.cpp | 90 M(glShaderSource) in egl_get_gl_proc()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderAtomicCountersTests.cpp | 134 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 142 glShaderSource(sh, 1, &src_tcs, NULL); in CreateProgram() 150 glShaderSource(sh, 1, &src_tes, NULL); in CreateProgram() 158 glShaderSource(sh, 1, &src_gs, NULL); in CreateProgram() 166 glShaderSource(sh, 1, &src_fs, NULL); in CreateProgram() 3276 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 3291 glShaderSource(sh, 1, &glsl_fs1, NULL); in Run() 3368 glShaderSource(sh, 1, &glsl_vs, NULL); in Run() 3383 glShaderSource(sh, 1, &glsl_fs1, NULL); in Run() 3454 glShaderSource(s in Run() [all...] |
H A D | gl4cProgramInterfaceQueryTests.cpp | 103 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 111 glShaderSource(sh, 1, &src_fs, NULL); in CreateProgram() 131 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 139 glShaderSource(sh, 1, &src_tcs, NULL); in CreateProgram() 147 glShaderSource(sh, 1, &src_tes, NULL); in CreateProgram() 155 glShaderSource(sh, 1, &src_gs, NULL); in CreateProgram() 163 glShaderSource(sh, 1, &src_fs, NULL); in CreateProgram() 2547 glShaderSource(sh, 2, src, NULL); in CreateComputeProgram() 4590 glShaderSource(sh, 2, src, NULL); in CreateComputeProgram() 5014 glShaderSource(sh in Run() [all...] |
/third_party/mesa3d/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 383 glShaderSource(g_VertHandle, 2, vertex_shader_with_version, NULL); in ImGui_ImplOpenGL3_CreateDeviceObjects() 389 glShaderSource(g_FragHandle, 2, fragment_shader_with_version, NULL); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/third_party/ffmpeg/libavdevice/ |
H A D | opengl_enc.c | 146 FF_PFNGLSHADERSOURCEPROC glShaderSource; //Require GL_ARB_shader_objects member 440 LOAD_OPENGL_FUN(glShaderSource, FF_PFNGLSHADERSOURCEPROC) in opengl_sdl_load_procedures() 482 procs->glShaderSource = glShaderSource; in opengl_load_procedures() 532 LOAD_OPENGL_FUN(glShaderSource, FF_PFNGLSHADERSOURCEPROC) in opengl_load_procedures() 750 opengl->glprocs.glShaderSource(shader, 1, &source, NULL); in opengl_load_shader()
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_opengl3.cpp | 727 glShaderSource(vert_handle, 2, vertex_shader_with_version, NULL); in ImGui_ImplOpenGL3_CreateDeviceObjects() 733 glShaderSource(frag_handle, 2, fragment_shader_with_version, NULL); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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