/third_party/skia/samplecode/ |
H A D | SampleMegaStroke.cpp | 17 fAngle = 0; in MegaStrokeView() 54 SkScalar x = SkScalarSin(fAngle * SK_ScalarPI / 180) * 200 + 250; 55 SkScalar y = SkScalarCos(fAngle * SK_ScalarPI / 180) * 200 + 250; 58 fAngle += 5; 60 fAngle -= 5; 77 int fAngle; member in MegaStrokeView
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H A D | SampleStringArt.cpp | 20 StringArtView() : fAngle(0.305f) {} in StringArtView() 26 SkScalar angle = fAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI); 54 fAngle = x/width(); 59 SkScalar fAngle; member in StringArtView
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H A D | Sample3D.cpp | 48 SkScalar fAngle; member 87 float fAngle = SK_ScalarPI / 12; member in Sample3DView 89 SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; 96 perspective = SkM44::Perspective(fNear, fFar, fAngle), in concatCamera() 171 SkScalar fAngle = 0, member in RotateAnimator 185 fPrevAngle = fAngle; in update() 186 fAngle = angle; in update() 201 fAngle += delta; in rotation() 207 return SkM44::Rotate(fAxis, fAngle); in rotation() 213 fAngleSpeed = (fAngle in start() [all...] |
H A D | SampleThinAA.cpp | 278 fAngle = 0.f; 300 " to 0, 'space' adds 15)", fAngle), 0, 36, font, text); 363 SkScalar newAngle = fAngle + dt * 15.f; 364 bool completed = SkScalarMod(newAngle, 15.f) < SkScalarMod(fAngle, 15.f); 365 fAngle = SkScalarMod(newAngle, 360.f); 368 fAngle = 15.f * SkScalarRoundToScalar(fAngle / 15.f); 407 case 'u': fAngle = 0.f; return true; 408 case 'y': fAngle = 90.f; return true; 409 case ' ': fAngle [all...] |
H A D | SampleLayers.cpp | 173 SkScalar fAngle; member in BackdropView 179 fAngle = 0; in BackdropView() 195 m.setRotate(fAngle); 210 fAngle = SkDoubleToScalar(fmod(1e-9 * nanos * 360 / 5, 360));
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H A D | SamplePatch.cpp | 208 SkScalar fAngle = 0; member 277 m.setRotate(fAngle); 285 fAngle = TimeUtils::Scaled(1e-9 * nanos, 60, 360);
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H A D | SampleClip.cpp | 432 float fAngle = SK_ScalarPI / 4; member in SampleCameraView 434 SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; 459 perspective = SkM44::Perspective(fNear, fFar, fAngle), in get44()
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/third_party/skia/gm/ |
H A D | 3d.cpp | 15 float fAngle = SK_ScalarPI / 4; member 17 SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; 36 perspective = SkM44::Perspective(info.fNear, info.fFar, info.fAngle); in make_ctm()
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/third_party/skia/modules/skottie/src/effects/ |
H A D | LinearWipeEffect.cpp | 51 .bind( kAngle_Index, fAngle ) in LinearWipeAdapter() 69 angle = SkDegreesToRadians(90 - fAngle), 112 fAngle = 0, member in skottie::internal::__anon18558::final
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H A D | ShadowStyles.cpp | 37 this->bind(abuilder, jstyle["a"], fAngle); in ShadowAdapter() 44 const auto rad = SkDegreesToRadians(180 + fAngle), // 0deg -> left (style) 109 fAngle = 0, // degrees member in skottie::internal::__anon18561::final
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/third_party/skia/tests/ |
H A D | PathOpsDebug.cpp | 860 const SkOpAngle* fAngle = span->fromAngle(); in dumpAngles() local 862 if (fAngle) { in dumpAngles() 863 SkDebugf(" span=%d from=%d ", span->debugID(), fAngle->debugID()); in dumpAngles() 864 fAngle->dumpTo(this, tAngle); in dumpAngles() 868 tAngle->dumpTo(this, fAngle); in dumpAngles()
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