/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 235 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local 240 cBias = fmtInfoStencil.valueMin; in Texture2DFilteringTestInstance() 245 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance() 260 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 261 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 278 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() local 280 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() 451 tcu::Vec4 cBias, cScal in TextureCubeFilteringTestInstance() local 485 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), gradients[face][0] * cScale + cBias, gradients[face][1] * cScale + cBias); TextureCubeFilteringTestInstance() local 504 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); TextureCubeFilteringTestInstance() local 699 tcu::Vec4 cBias, cScale; Texture2DArrayFilteringTestInstance() local 753 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture2DArrayFilteringTestInstance() local 922 tcu::Vec4 cBias, cScale; Texture3DFilteringTestInstance() local 963 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 515 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 541 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance() 555 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in TextureCubeShadowTestInstance() 753 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 765 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 766 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 779 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DArrayShadowTestInstance() 1204 const tcu::Vec4 cBias = fmtInfo.valueMin; Texture1DArrayShadowTestInstance() local 1430 const tcu::Vec4 cBias = fmtInfo.valueMin; TextureCubeArrayShadowTestInstance() local [all...] |
H A D | vktTextureFilteringExplicitLodTests.cpp | 1122 const Vec4 cBias = fmtInfo.valueMin; in generate() local 1127 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() 1128 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 234 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local 239 cBias = fmtInfoStencil.valueMin; in Texture2DFilteringTestInstance() 244 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance() 259 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 260 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 277 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() local 279 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() 450 tcu::Vec4 cBias, cScal in TextureCubeFilteringTestInstance() local 484 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), gradients[face][0] * cScale + cBias, gradients[face][1] * cScale + cBias); TextureCubeFilteringTestInstance() local 503 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); TextureCubeFilteringTestInstance() local 698 tcu::Vec4 cBias, cScale; Texture2DArrayFilteringTestInstance() local 752 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture2DArrayFilteringTestInstance() local 921 tcu::Vec4 cBias, cScale; Texture3DFilteringTestInstance() local 962 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 513 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 539 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance() 553 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in TextureCubeShadowTestInstance() 751 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 763 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 764 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 777 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DArrayShadowTestInstance() 1202 const tcu::Vec4 cBias = fmtInfo.valueMin; Texture1DArrayShadowTestInstance() local 1428 const tcu::Vec4 cBias = fmtInfo.valueMin; TextureCubeArrayShadowTestInstance() local [all...] |
H A D | vktTextureFilteringExplicitLodTests.cpp | 1124 const Vec4 cBias = fmtInfo.valueMin; in generate() local 1129 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() 1130 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 487 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 495 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() 496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() 522 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 536 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() 537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() 562 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 563 Vec4 cCorner = cBias + cScale * 0.5f; in initTexture() 578 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 579 Vec4 colorB = cBias in initTexture() 627 Vec4 cBias = fmtInfo.valueMin; initTexture() local [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 198 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() 205 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 220 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 478 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 496 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 511 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 764 const tcu::Vec4 cBias = fmtInfo.valueMin; init() local 811 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); init() local 1031 const tcu::Vec4 cBias = fmtInfo.valueMin; init() local [all...] |
H A D | es3fVertexTextureTests.cpp | 593 const Vec4 cBias = fmtInfo.valueMin; in init() local 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 902 const Vec4 cBias = fmtInfo.valueMin; in init() local 920 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 935 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 1239 const Vec4 cBias = fmtInfo.valueMin; init() local 1579 const Vec4 cBias = fmtInfo.valueMin; init() local [all...] |
H A D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 508 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 519 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 542 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() local 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 879 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 898 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() local 1212 const tcu::Vec4& cBias in render() local 1252 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); render() local 1285 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); render() local 1308 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); render() local [all...] |
H A D | es3fTextureShadowTests.cpp | 491 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 513 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 528 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 784 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 794 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 795 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 810 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() [all...] |
H A D | es3fTextureSpecificationTests.cpp | 1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1830 Vec4 cBias in createTexture() local 2330 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2485 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2567 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2658 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2757 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2864 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 3092 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local [all...] |
H A D | es3fShaderTextureFunctionTests.cpp | 581 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 611 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 670 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 684 Vec4 colorB = cBias in initTexture() 705 Vec4 cBias = fmtInfo.valueMin; initTexture() local [all...] |
H A D | es3fTextureUnitTests.cpp | 881 Vec4 cBias = fmtInfo.valueMin; in init() local 914 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 169 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 426 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 441 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 458 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 473 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() [all...] |
H A D | es2fVertexTextureTests.cpp | 493 const Vec4 cBias = fmtInfo.valueMin; in init() local 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 804 const Vec4 cBias = fmtInfo.valueMin; in init() local 822 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 837 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() [all...] |
H A D | es2fShaderTextureFunctionTests.cpp | 335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
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H A D | es2fTextureUnitTests.cpp | 687 Vec4 cBias = fmtInfo.valueMin; in init() local 719 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 159 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() 394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 412 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 427 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 219 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 248 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 249 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 270 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() local
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H A D | es31fTextureSpecificationTests.cpp | 447 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 448 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 553 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 554 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() 551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init() 566 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in init() 567 tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 893 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 903 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 904 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 924 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 925 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 942 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 943 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 984 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 999 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 1000 Vec4 colorB = cBias in initTexture() 1020 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1053 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1084 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1120 Vec4 cBias = fmtInfo.valueMin; initTexture() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 890 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 900 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 901 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 921 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 922 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 939 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 940 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 981 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 996 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 997 Vec4 colorB = cBias in initTexture() 1017 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1050 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1081 Vec4 cBias = fmtInfo.valueMin; initTexture() local 1117 Vec4 cBias = fmtInfo.valueMin; initTexture() local [all...] |