Lines Matching refs:cBias
893 Vec4 cBias = fmtInfo.valueMin;
903 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
904 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
924 Vec4 cBias = fmtInfo.valueMin;
925 Vec4 cCorner = cBias + cScale*0.5f;
942 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]);
943 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]);
984 Vec4 cBias = fmtInfo.valueMin;
999 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
1000 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
1020 Vec4 cBias = fmtInfo.valueMin;
1030 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
1031 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
1053 Vec4 cBias = fmtInfo.valueMin;
1063 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
1064 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
1084 Vec4 cBias = fmtInfo.valueMin;
1099 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB);
1100 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
1120 Vec4 cBias = fmtInfo.valueMin;
1121 Vec4 cCorner = cBias + cScale*0.5f;
1147 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3])*layerCorr;
1148 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3])*layerCorr;