/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Shader.h | 55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures); 62 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc); 65 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc, 73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures); 89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures); 105 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput, 106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures); 110 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput, 112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures); 121 __in cons [all...] |
H A D | OutputMerger.h | 40 __in const D3D10DDIARG_CREATERENDERTARGETVIEW *pCreateRenderTargetView); 44 __in const D3D10DDIARG_CREATERENDERTARGETVIEW *pCreateRenderTargetView, 57 __in const D3D10DDIARG_CREATEDEPTHSTENCILVIEW *pCreateDepthStencilView); 61 __in const D3D10DDIARG_CREATEDEPTHSTENCILVIEW *pCreateDepthStencilView, 73 __in const D3D10_DDI_BLEND_DESC *pBlendDesc); 76 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc); 79 __in const D3D10_DDI_BLEND_DESC *pBlendDesc, 84 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc, 100 __in const D3D10_DDI_DEPTH_STENCIL_DESC *pDepthStencilDesc); 104 __in cons [all...] |
H A D | Resource.h | 40 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource); 44 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource, 50 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource); 54 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource, 91 __in const void *pSysMemUP, UINT RowPitch, UINT DepthPitch);
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H A D | Device.h | 39 __in const D3D10DDIARG_CALCPRIVATEDEVICESIZE *pData); 42 __in D3D10DDIARG_CREATEDEVICE *pCreateData);
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H A D | Rasterizer.h | 48 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc); 52 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc,
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H A D | InputAssembly.h | 52 __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout); 56 __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout,
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H A D | Shader.cpp | 274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() 338 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc) // IN in CalcPrivateSamplerSize() 445 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc, // IN in CreateSampler() 542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() 678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() 814 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput, // IN in CalcPrivateGeometryShaderWithStreamOutput() 815 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateGeometryShaderWithStreamOutput() 836 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pData, // IN in CreateGeometryShaderWithStreamOutput() 839 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShaderWithStreamOutput() 994 __in cons [all...] |
H A D | OutputMerger.cpp | 61 __in const D3D10DDIARG_CREATERENDERTARGETVIEW *pCreateRenderTargetView) // IN in CalcPrivateRenderTargetViewSize() 80 __in const D3D10DDIARG_CREATERENDERTARGETVIEW *pCreateRenderTargetView, // IN in CreateRenderTargetView() 261 __in const D3D10DDIARG_CREATEDEPTHSTENCILVIEW *pCreateDepthStencilView) // IN in CalcPrivateDepthStencilViewSize() 280 __in const D3D10DDIARG_CREATEDEPTHSTENCILVIEW *pCreateDepthStencilView, // IN in CreateDepthStencilView() 409 __in const D3D10_DDI_BLEND_DESC *pBlendDesc) // IN in CalcPrivateBlendStateSize() 430 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc) // IN in CalcPrivateBlendStateSize1() 548 __in const D3D10_DDI_BLEND_DESC *pBlendDesc, // IN in CreateBlendState() 623 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc, // IN in CreateBlendState1() 799 __in const D3D10_DDI_DEPTH_STENCIL_DESC *pDepthStencilDesc) // IN in CalcPrivateDepthStencilStateSize() 890 __in cons in CreateDepthStencilState() [all...] |
H A D | Query.h | 41 __in const D3D10DDIARG_CREATEQUERY *pCreateQuery); 44 __in const D3D10DDIARG_CREATEQUERY *pCreateQuery,
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H A D | Device.cpp | 52 __in struct D3D10DDI_DEVICEFUNCS *pDeviceFunctions); 54 __in struct D3D10_1DDI_DEVICEFUNCS *pDeviceFunctions); 79 __in const D3D10DDIARG_CALCPRIVATEDEVICESIZE *pData) // IN in CalcPrivateDeviceSize() 97 __in D3D10DDIARG_CREATEDEVICE *pCreateData) // IN in CreateDevice() 380 __in struct D3D10DDI_DEVICEFUNCS *pDeviceFunctions) // IN in RelocateDeviceFuncs() 403 __in struct D3D10_1DDI_DEVICEFUNCS *pDeviceFunctions) // IN in RelocateDeviceFuncs1()
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H A D | Resource.cpp | 61 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource) // IN in CalcPrivateResourceSize() 191 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource, // IN in CreateResource() 396 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource) // IN in CalcPrivateOpenedResourceSize() 414 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource, // IN in OpenResource() 868 __in const void *pSysMemUP, // IN in ResourceUpdateSubResourceUP()
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H A D | Rasterizer.cpp | 151 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc) // IN in CalcPrivateRasterizerStateSize() 201 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc, // IN in CreateRasterizerState()
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H A D | InputAssembly.cpp | 250 __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout) // IN in CalcPrivateElementLayoutSize() 269 __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout, // IN in CreateElementLayout()
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H A D | Query.cpp | 55 __in const D3D10DDIARG_CREATEQUERY *pCreateQuery) // IN in CalcPrivateQuerySize() 102 __in const D3D10DDIARG_CREATEQUERY *pCreateQuery, // IN in CreateQuery()
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/third_party/python/Tools/msi/bundle/bootstrap/ |
H A D | PythonBootstrapperApplication.cpp | 717 __in BOOL fPerMachine, in OnDetectRelatedMsiPackage() 718 __in DWORD64 /*dw64Version*/, in OnDetectRelatedMsiPackage() 719 __in BOOTSTRAPPER_RELATED_OPERATION operation in OnDetectRelatedMsiPackage() 745 __in LPCWSTR wzBundleId, in OnDetectRelatedBundle() 746 __in BOOTSTRAPPER_RELATION_TYPE relationType, in OnDetectRelatedBundle() 747 __in LPCWSTR /*wzBundleTag*/, in OnDetectRelatedBundle() 748 __in BOOL fPerMachine, in OnDetectRelatedBundle() 749 __in DWORD64 /*dw64Version*/, in OnDetectRelatedBundle() 750 __in BOOTSTRAPPER_RELATED_OPERATION operation in OnDetectRelatedBundle() 784 __in LPCWST in OnDetectPackageComplete() [all...] |
H A D | pythonba.cpp | 41 __in IBootstrapperEngine* pEngine, in BootstrapperApplicationCreate() 42 __in const BOOTSTRAPPER_COMMAND* pCommand, in BootstrapperApplicationCreate() 65 __in HRESULT hrHostInitialization, in MbaPrereqBootstrapperApplicationCreate() 66 __in IBootstrapperEngine* pEngine, in MbaPrereqBootstrapperApplicationCreate() 67 __in const BOOTSTRAPPER_COMMAND* pCommand, in MbaPrereqBootstrapperApplicationCreate()
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/third_party/mesa3d/include/winddk/ |
H A D | winddk_compat.h | 41 #ifndef __in 42 #define __in /**/ macro
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/third_party/libabigail/tests/data/test-diff-dwarf/ |
H A D | test42-PR21296-clanggcc.cc | 152 _Tuple_impl(_Tuple_impl&& __in) 154 : _Inherited(std::move(_M_tail(__in))), in noexcept() 155 _Base(std::forward<_Head>(_M_head(__in))) { } in noexcept()
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/third_party/rust/crates/bindgen/bindgen-tests/tests/ |
H A D | stylo.hpp | 22840 getline(basic_istream<char>& __in, basic_string<char>& __str, 22846 getline(basic_istream<wchar_t>& __in, basic_string<wchar_t>& __str, 24341 operator>>(basic_istream<_CharT, _Traits>& __in, 24354 typename __istream_type::sentry __cerb(__in, false); 24363 const streamsize __w = __in.width(); 24366 const __ctype_type& __ct = use_facet<__ctype_type>(__in.getloc()); 24368 __int_type __c = __in.rdbuf()->sgetc(); 24382 __c = __in.rdbuf()->snextc(); 24388 __in.width(0); 24392 __in [all...] |