Lines Matching refs:__in
55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
62 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc);
65 __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc,
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
105 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput,
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
110 __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput,
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
140 __in const D3D10DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView);
144 __in const D3D10DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView,
150 __in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView);
154 __in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView,