1bf215546Sopenharmony_ci/**************************************************************************
2bf215546Sopenharmony_ci *
3bf215546Sopenharmony_ci * Copyright 2012-2021 VMware, Inc.
4bf215546Sopenharmony_ci * All Rights Reserved.
5bf215546Sopenharmony_ci *
6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the
8bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including
9bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish,
10bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to
11bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to
12bf215546Sopenharmony_ci * the following conditions:
13bf215546Sopenharmony_ci *
14bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17bf215546Sopenharmony_ci * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18bf215546Sopenharmony_ci * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19bf215546Sopenharmony_ci * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20bf215546Sopenharmony_ci * USE OR OTHER DEALINGS IN THE SOFTWARE.
21bf215546Sopenharmony_ci *
22bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the
23bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions
24bf215546Sopenharmony_ci * of the Software.
25bf215546Sopenharmony_ci *
26bf215546Sopenharmony_ci **************************************************************************/
27bf215546Sopenharmony_ci
28bf215546Sopenharmony_ci/*
29bf215546Sopenharmony_ci * Shader.h --
30bf215546Sopenharmony_ci *    Functions that manipulate shader resources.
31bf215546Sopenharmony_ci */
32bf215546Sopenharmony_ci
33bf215546Sopenharmony_ci#ifndef SHADER_H
34bf215546Sopenharmony_ci#define SHADER_H
35bf215546Sopenharmony_ci
36bf215546Sopenharmony_ci#include "DriverIncludes.h"
37bf215546Sopenharmony_ci
38bf215546Sopenharmony_cistruct Device;
39bf215546Sopenharmony_cistruct Shader;
40bf215546Sopenharmony_ci
41bf215546Sopenharmony_civoid *
42bf215546Sopenharmony_ciCreateEmptyShader(Device *pDevice,
43bf215546Sopenharmony_ci                  enum pipe_shader_type processor);
44bf215546Sopenharmony_ci
45bf215546Sopenharmony_civoid
46bf215546Sopenharmony_ciDeleteEmptyShader(Device *pDevice,
47bf215546Sopenharmony_ci                  enum pipe_shader_type processor, void *handle);
48bf215546Sopenharmony_ci
49bf215546Sopenharmony_ciunsigned
50bf215546Sopenharmony_ciShaderFindOutputMapping(Shader *shader, unsigned registerIndex);
51bf215546Sopenharmony_ci
52bf215546Sopenharmony_ciSIZE_T APIENTRY
53bf215546Sopenharmony_ciCalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice,
54bf215546Sopenharmony_ci                      __in_ecount (pShaderCode[1]) const UINT *pShaderCode,
55bf215546Sopenharmony_ci                      __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
56bf215546Sopenharmony_ci
57bf215546Sopenharmony_civoid APIENTRY
58bf215546Sopenharmony_ciDestroyShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
59bf215546Sopenharmony_ci
60bf215546Sopenharmony_ciSIZE_T APIENTRY
61bf215546Sopenharmony_ciCalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice,
62bf215546Sopenharmony_ci                       __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc);
63bf215546Sopenharmony_ci
64bf215546Sopenharmony_civoid APIENTRY CreateSampler(D3D10DDI_HDEVICE hDevice,
65bf215546Sopenharmony_ci                   __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc,
66bf215546Sopenharmony_ci                   D3D10DDI_HSAMPLER hSampler, D3D10DDI_HRTSAMPLER hRTSampler);
67bf215546Sopenharmony_ci
68bf215546Sopenharmony_civoid APIENTRY DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler);
69bf215546Sopenharmony_ci
70bf215546Sopenharmony_civoid APIENTRY CreateVertexShader(D3D10DDI_HDEVICE hDevice,
71bf215546Sopenharmony_ci                        __in_ecount (pShaderCode[1]) const UINT *pCode,
72bf215546Sopenharmony_ci                        D3D10DDI_HSHADER hShader, D3D10DDI_HRTSHADER hRTShader,
73bf215546Sopenharmony_ci                        __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
74bf215546Sopenharmony_ci
75bf215546Sopenharmony_civoid APIENTRY VsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
76bf215546Sopenharmony_ci
77bf215546Sopenharmony_civoid APIENTRY VsSetShaderResources(
78bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
79bf215546Sopenharmony_ci   __in_ecount (NumViews) const D3D10DDI_HSHADERRESOURCEVIEW *phShaderResourceViews);
80bf215546Sopenharmony_civoid APIENTRY VsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
81bf215546Sopenharmony_ci                          __in_ecount (NumBuffers) const D3D10DDI_HRESOURCE *phBuffers);
82bf215546Sopenharmony_ci
83bf215546Sopenharmony_civoid APIENTRY VsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
84bf215546Sopenharmony_ci                   __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
85bf215546Sopenharmony_ci
86bf215546Sopenharmony_civoid APIENTRY CreateGeometryShader(D3D10DDI_HDEVICE hDevice,
87bf215546Sopenharmony_ci                          __in_ecount (pShaderCode[1]) const UINT *pCode,
88bf215546Sopenharmony_ci                          D3D10DDI_HSHADER hShader, D3D10DDI_HRTSHADER hRTShader,
89bf215546Sopenharmony_ci                          __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
90bf215546Sopenharmony_ci
91bf215546Sopenharmony_civoid APIENTRY GsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
92bf215546Sopenharmony_ci
93bf215546Sopenharmony_civoid APIENTRY GsSetShaderResources(
94bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
95bf215546Sopenharmony_ci   __in_ecount (NumViews) const D3D10DDI_HSHADERRESOURCEVIEW *phShaderResourceViews);
96bf215546Sopenharmony_ci
97bf215546Sopenharmony_civoid APIENTRY GsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
98bf215546Sopenharmony_ci                          __in_ecount (NumBuffers) const D3D10DDI_HRESOURCE *phBuffers);
99bf215546Sopenharmony_ci
100bf215546Sopenharmony_civoid APIENTRY GsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
101bf215546Sopenharmony_ci                   __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
102bf215546Sopenharmony_ci
103bf215546Sopenharmony_ciSIZE_T APIENTRY CalcPrivateGeometryShaderWithStreamOutput(
104bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
105bf215546Sopenharmony_ci   __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput,
106bf215546Sopenharmony_ci   __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
107bf215546Sopenharmony_ci
108bf215546Sopenharmony_civoid APIENTRY CreateGeometryShaderWithStreamOutput(
109bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
110bf215546Sopenharmony_ci   __in const D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *pCreateGeometryShaderWithStreamOutput,
111bf215546Sopenharmony_ci   D3D10DDI_HSHADER hShader, D3D10DDI_HRTSHADER hRTShader,
112bf215546Sopenharmony_ci   __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
113bf215546Sopenharmony_ci
114bf215546Sopenharmony_civoid APIENTRY SoSetTargets(D3D10DDI_HDEVICE hDevice, UINT SOTargets, UINT ClearTargets,
115bf215546Sopenharmony_ci                  __in_ecount (SOTargets) const D3D10DDI_HRESOURCE *phResource,
116bf215546Sopenharmony_ci                  __in_ecount (SOTargets) const UINT *pOffsets);
117bf215546Sopenharmony_ci
118bf215546Sopenharmony_civoid APIENTRY CreatePixelShader(D3D10DDI_HDEVICE hDevice,
119bf215546Sopenharmony_ci                       __in_ecount (pShaderCode[1]) const UINT *pCode,
120bf215546Sopenharmony_ci                       D3D10DDI_HSHADER hShader, D3D10DDI_HRTSHADER hRTShader,
121bf215546Sopenharmony_ci                       __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
122bf215546Sopenharmony_civoid APIENTRY PsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader);
123bf215546Sopenharmony_ci
124bf215546Sopenharmony_civoid APIENTRY PsSetShaderResources(
125bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews,
126bf215546Sopenharmony_ci   __in_ecount (NumViews) const D3D10DDI_HSHADERRESOURCEVIEW *phShaderResourceViews);
127bf215546Sopenharmony_ci
128bf215546Sopenharmony_civoid APIENTRY PsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
129bf215546Sopenharmony_ci                          __in_ecount (NumBuffers) const D3D10DDI_HRESOURCE *phBuffers);
130bf215546Sopenharmony_ci
131bf215546Sopenharmony_civoid APIENTRY PsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers,
132bf215546Sopenharmony_ci                   __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
133bf215546Sopenharmony_ci
134bf215546Sopenharmony_civoid APIENTRY ShaderResourceViewReadAfterWriteHazard(
135bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
136bf215546Sopenharmony_ci   D3D10DDI_HRESOURCE hResource);
137bf215546Sopenharmony_ci
138bf215546Sopenharmony_ciSIZE_T APIENTRY CalcPrivateShaderResourceViewSize(
139bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
140bf215546Sopenharmony_ci   __in const D3D10DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView);
141bf215546Sopenharmony_ci
142bf215546Sopenharmony_civoid APIENTRY CreateShaderResourceView(
143bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
144bf215546Sopenharmony_ci   __in const D3D10DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView,
145bf215546Sopenharmony_ci   D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
146bf215546Sopenharmony_ci   D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView);
147bf215546Sopenharmony_ci
148bf215546Sopenharmony_ciSIZE_T APIENTRY CalcPrivateShaderResourceViewSize1(
149bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
150bf215546Sopenharmony_ci   __in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView);
151bf215546Sopenharmony_ci
152bf215546Sopenharmony_civoid APIENTRY CreateShaderResourceView1(
153bf215546Sopenharmony_ci   D3D10DDI_HDEVICE hDevice,
154bf215546Sopenharmony_ci   __in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW *pCreateShaderResourceView,
155bf215546Sopenharmony_ci   D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
156bf215546Sopenharmony_ci   D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView);
157bf215546Sopenharmony_ci
158bf215546Sopenharmony_civoid APIENTRY DestroyShaderResourceView(D3D10DDI_HDEVICE hDevice,
159bf215546Sopenharmony_ci                               D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView);
160bf215546Sopenharmony_ci
161bf215546Sopenharmony_civoid APIENTRY GenMips(D3D10DDI_HDEVICE hDevice,
162bf215546Sopenharmony_ci             D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView);
163bf215546Sopenharmony_ci
164bf215546Sopenharmony_ci#endif   /* SHADER_H */
165