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Searched refs:PIPE_BIND_SHADER_BUFFER (Results 1 - 21 of 21) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_shader_buffer.c67 PIPE_BIND_SHADER_BUFFER)); in svga_create_uav_buffer()
330 PIPE_BIND_SHADER_BUFFER); in svga_validate_shader_buffer_resources()
H A Dsvga_state_uav.c455 PIPE_BIND_SHADER_BUFFER); in svga_create_uav_list()
527 PIPE_BIND_SHADER_BUFFER); in svga_create_uav_list()
H A Dsvga_image_view.c148 templ.bind = PIPE_BIND_SHADER_BUFFER; in svga_set_shader_images()
H A Dsvga_resource_buffer_upload.c197 (bind_flags & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE)) && in svga_buffer_create_host_surface()
320 (tobind_flags & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER))) in compatible_bind_flags()
H A Dsvga_resource_buffer.c59 PIPE_BIND_SHADER_BUFFER | PIPE_BIND_COMMAND_ARGS_BUFFER); in svga_buffer_needs_hw_storage()
/third_party/mesa3d/src/gallium/drivers/virgl/
H A Dvirgl_resource.h152 if (pbind & PIPE_BIND_SHADER_BUFFER) in pipe_to_virgl_bind()
H A Dvirgl_context.c94 PIPE_BIND_SHADER_BUFFER | in virgl_rebind_resource()
111 if (bind_history & PIPE_BIND_SHADER_BUFFER) { in virgl_rebind_resource()
124 PIPE_BIND_SHADER_BUFFER | in virgl_rebind_resource()
145 if (bind_history & PIPE_BIND_SHADER_BUFFER) { in virgl_rebind_resource()
1246 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in virgl_set_hw_atomic_buffers()
1276 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in virgl_set_shader_buffers()
/third_party/mesa3d/src/gallium/drivers/nouveau/
H A Dnouveau_screen.c337 PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE | in nouveau_screen_init()
/third_party/mesa3d/src/gallium/include/pipe/
H A Dp_defines.h489 #define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */ macro
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_image.c312 template.bind |= PIPE_BIND_SHADER_BUFFER; in lvp_CreateBuffer()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_texture.c825 PIPE_BIND_SHADER_BUFFER | in llvmpipe_is_resource_referenced()
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_resource.c162 if (bindings & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER)) in pipe_bind_to_isl_usage()
1845 if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE)) in crocus_flush_bits_for_history()
H A Dcrocus_state.c3638 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in crocus_set_shader_buffers()
8393 if (res->bind_history & PIPE_BIND_SHADER_BUFFER) {
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource.cpp224 if (templ->bind & PIPE_BIND_SHADER_BUFFER) in init_texture()
505 PIPE_BIND_INDEX_BUFFER | PIPE_BIND_STREAM_OUTPUT | PIPE_BIND_SHADER_BUFFER | in d3d12_resource_from_handle()
590 * (like PIPE_BIND_RENDER_TARGET) while others are never set (PIPE_BIND_SHADER_BUFFER) in d3d12_resource_from_handle()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_pbo_compute.c962 dst = pipe_buffer_create(screen, PIPE_BIND_SHADER_BUFFER, PIPE_USAGE_STAGING, buffer_size); in download_texture_compute()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_formats.c46 #define U_I PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE | PIPE_BIND_COMPUTE_RESOURCE
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_screen.c1092 PIPE_BIND_SHADER_BUFFER | in nvc0_screen_create()
/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_resource.c652 (bind & PIPE_BIND_SHADER_BUFFER) ? "Shader buffer" : in panfrost_resource_create_with_modifier()
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_resource.c2646 if (res->bind_history & PIPE_BIND_SHADER_BUFFER) { in iris_dirty_for_history()
H A Diris_state.c3563 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in iris_set_shader_buffers()
7558 if (res->bind_history & PIPE_BIND_SHADER_BUFFER) { in iris_rebind_buffer()
/third_party/mesa3d/src/mesa/main/
H A Dbufferobj.c182 return PIPE_BIND_SHADER_BUFFER; in buffer_target_to_bind_flags()

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