/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | format_map_autogen.cpp | 32 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 42 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 60 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 70 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 80 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 90 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 100 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 110 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 120 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal() 130 case GL_UNSIGNED_BYTE in GetSizedFormatInternal() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | load_functions_table_autogen.cpp | 63 case GL_UNSIGNED_BYTE: in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM() 81 case GL_UNSIGNED_BYTE: in ALPHA_to_R16G16B16A16_FLOAT() 95 case GL_UNSIGNED_BYTE: in ALPHA_to_R32G32B32A32_FLOAT() 107 case GL_UNSIGNED_BYTE: in ALPHA_to_default() 171 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_A8_UNORM() 183 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_R8G8B8A8_UNORM() 195 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_R8_UNORM() 219 case GL_UNSIGNED_BYTE: in BGR565_ANGLEX_to_B5G6R5_UNORM() 233 case GL_UNSIGNED_BYTE: in BGR5_A1_ANGLEX_to_default() 247 case GL_UNSIGNED_BYTE in BGRA4_ANGLEX_to_default() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | CopyTextureTest.cpp | 77 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testGradientDownsampleUniqueValues() 91 glReadPixels(0, 0, 256, 1, GL_RGBA, GL_UNSIGNED_BYTE, destData.data()); in testGradientDownsampleUniqueValues() 416 glTexImage2D(target, 0, sourceFormat, 2, 2, 0, sourceFormat, GL_UNSIGNED_BYTE, in initializeSourceTexture() 461 GL_UNSIGNED_BYTE, flipY, premultiplyAlpha, unmultiplyAlpha); in testCopyTexture() 528 glTexImage2D(GL_TEXTURE_2D, 0, destFormat, 2, 2, 0, destFormat, GL_UNSIGNED_BYTE, in testCopySubTexture() 601 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &pixels); in TEST_P() 610 GL_UNSIGNED_BYTE, false, false, false); in TEST_P() 657 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P() 662 GL_UNSIGNED_BYTE, false, false, false); in TEST_P() 674 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P() [all...] |
H A D | UnpackAlignmentTest.cpp | 57 case GL_UNSIGNED_BYTE: in getPixelSize() 140 testAlignment(1, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 145 testAlignment(1, 7 * 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 165 testAlignment(1, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); in TEST_P() 170 testAlignment(1, 7, GL_LUMINANCE, GL_UNSIGNED_BYTE); in TEST_P() 175 testAlignment(1, 7, GL_ALPHA, GL_UNSIGNED_BYTE); in TEST_P() 180 testAlignment(2, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P() 185 testAlignment(2, 7 * 3 + 1, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P() 205 testAlignment(2, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); in TEST_P() 210 testAlignment(2, 7 + 1, GL_LUMINANCE, GL_UNSIGNED_BYTE); in TEST_P() [all...] |
H A D | GetImageTest.cpp | 54 glTexImage2D(GL_TEXTURE_2D, 0, format, size, size, 0, format, GL_UNSIGNED_BYTE, pixelData); in InitTextureWithFormatAndSize() 65 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelData); in InitTextureWithSize() 109 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 113 glGetTexImageANGLE(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 117 glGetTexImageANGLE(GL_TEXTURE_2D, -1, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 119 glGetTexImageANGLE(GL_TEXTURE_2D, 2000, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 123 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_NONE, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 133 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 137 glGetRenderbufferImageANGLE(GL_TEXTURE_2D, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P() 141 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_NONE, GL_UNSIGNED_BYTE, buffe in TEST_P() [all...] |
H A D | MipmapTest.cpp | 201 GL_UNSIGNED_BYTE, nullptr); 210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); 212 0, GL_RGB, GL_UNSIGNED_BYTE, mLevelZeroBlueInitData.data()); 511 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, kRedData.data()); in TEST_P() 512 glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, kGreenData.data()); in TEST_P() 513 glTexImage2D(GL_TEXTURE_2D, 4, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kBlueData.data()); in TEST_P() 543 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P() 564 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P() 589 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P() 621 GL_UNSIGNED_BYTE, kInitialColo in TEST_P() [all...] |
H A D | CopyTexture3DTest.cpp | 80 glTexImage3D(testTarget, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testCopy() 234 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &actual.R); in testCopy() 339 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 347 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 370 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 372 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 383 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 391 GL_UNSIGNED_BYTE, false, false, false); in TEST_P() 427 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 3, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P() 436 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullpt in TEST_P() [all...] |
H A D | RobustClientMemoryTest.cpp | 118 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P() 123 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P() 129 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2, in TEST_P() 134 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2, in TEST_P() 143 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P() 167 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 177 GL_RGBA, GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P() 185 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 194 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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H A D | TextureTest.cpp | 163 GL_UNSIGNED_BYTE, nullptr); in setUpFramebuffer() 177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in create2DTexture() 564 GL_RGBA, GL_UNSIGNED_BYTE, in initTest() 573 GL_RGBA, GL_UNSIGNED_BYTE, in initTest() 902 GL_UNSIGNED_BYTE, nullptr); 991 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw() 996 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw() 1461 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in runSamplerInStructTest() 1841 glTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in TEST_P() 1850 glTexSubImage2D(GL_TEXTURE_2D, 1, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel in TEST_P() [all...] |
H A D | TextureUploadFormatTest.cpp | 50 case GL_UNSIGNED_BYTE: in bytesPerPixel() 330 fnTest({GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P() 331 fnTest({GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE}, {8, 8, 8, 255}); in TEST_P() 332 fnTest({GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE}, {16, 16, 16, 16}); in TEST_P() 334 fnTest({GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P() 335 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, {8, 4, 8, 0}); in TEST_P() 337 fnTest({GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, {1, 1, 0, 0}); in TEST_P() 339 fnTest({GL_R8, GL_RED, GL_UNSIGNED_BYTE}, {1, 0, 0, 0}); in TEST_P() 341 fnTest({GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P() 342 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, { in TEST_P() [all...] |
H A D | SRGBTextureTest.cpp | 104 getSRGB8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P() 109 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGB8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P() 138 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P() 143 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P() 176 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P() 180 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P() 258 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, &linearColor); in TEST_P() 288 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 381 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 423 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P() [all...] |
H A D | ReadPixelsTest.cpp | 52 GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P() 141 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 169 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 205 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 241 glReadPixels(0, 0, mFBOWidth, mFBOHeight, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 276 glReadPixels(0, 0, mFBOWidth, mFBOHeight - 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 335 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 357 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 371 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P() 384 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 62 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 86 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init() 94 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 102 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init() 110 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 120 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 144 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init() 152 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() [all...] |
H A D | esextcTextureBorderClampTests.cpp | 87 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 111 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init() 119 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 127 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init() 135 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() 145 GL_FLOAT, GL_UNSIGNED_BYTE); in init() 169 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init() 177 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 853 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 867 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 869 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 888 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 890 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 914 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 932 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 950 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 972 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 974 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in init() [all...] |
H A D | es3fNegativeVertexArrayApiTests.cpp | 397 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 409 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 417 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 441 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 445 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 465 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 477 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 485 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 503 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 515 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertice in init() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | GLFormat.cpp | 47 AddFormat(wgpu::TextureFormat::R8Unorm, GL_R8, GL_RED, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 49 AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 56 AddFormat(wgpu::TextureFormat::RG8Unorm, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 58 AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 68 AddFormat(wgpu::TextureFormat::RGBA8Unorm, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 69 AddFormat(wgpu::TextureFormat::RGBA8UnormSrgb, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 71 AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 75 AddFormat(wgpu::TextureFormat::BGRA8Unorm, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 100 AddFormat(wgpu::TextureFormat::BC1RGBAUnorm, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable() 101 AddFormat(wgpu::TextureFormat::BC1RGBAUnormSrgb, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Typ in BuildGLFormatTable() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
H A D | es3cCopyTexImageConversionsTests.cpp | 478 return (type == GL_INT) || (type == GL_UNSIGNED_BYTE) || (type == GL_UNSIGNED_INT) || (type == GL_FLOAT) || in isTypeSupportedByGLReadPixels() 505 case GL_UNSIGNED_BYTE: in isInternalFormatCompatibleWithType() 689 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE. 699 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getAlpha8OESPixelData() 720 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE. 730 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8OESPixelData() 754 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE. 765 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8Alpha8OESPixelData() 1016 * 1) GL_UNSIGNED_BYTE for source pixels. 1028 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getR8UIPixelData() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeTextureApiTests.cpp | 986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1000 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); in init() 1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1039 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); in init() 1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1124 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1125 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in init() [all...] |
H A D | es2fTextureSpecificationTests.cpp | 613 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels() 1588 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init() 1589 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init() 1590 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init() 1592 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init() 1595 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }, in init() 1653 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_4_8", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, MIPMAPS, 4, 8, 8)); in init() 1654 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_1", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 1)); in init() 1655 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_2", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 2)); in init() 1656 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_4", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, in init() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 950 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target() 964 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none() 998 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level() 1000 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in copytexsubimage2d_neg_level() 1020 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level() 1022 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in copytexsubimage2d_max_level() 1047 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset() 1066 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset() 1085 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height() 1108 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in copytexsubimage2d_incomplete_framebuffer() [all...] |
H A D | es31fNegativeVertexArrayApiTests.cpp | 547 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements() 559 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices); in draw_elements() 567 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements() 591 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements() 595 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements() 616 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program() 628 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program() 636 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program() 661 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indice in draw_elements_incomplete_primitive() [all...] |
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureFormatTests.cpp | 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init() 58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init() 59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init() 63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init() 64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
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/third_party/mesa3d/src/gallium/targets/osmesa/ |
H A D | test-render.cpp | 49 case GL_UNSIGNED_BYTE: in name_params() 154 Params{ OSMESA_RGBA, GL_UNSIGNED_BYTE, 4, 0xbf80ff40 }, 155 Params{ OSMESA_BGRA, GL_UNSIGNED_BYTE, 4, 0xbf40ff80 }, 156 Params{ OSMESA_ARGB, GL_UNSIGNED_BYTE, 4, 0x80ff40bf}, 157 Params{ OSMESA_RGB, GL_UNSIGNED_BYTE, 3, 0x80ff40 }, 226 auto ret = OSMesaMakeCurrent(ctx.get(), &pixel, GL_UNSIGNED_BYTE, 1, 1); in TEST() 257 ASSERT_EQ(OSMesaMakeCurrent(ctx1.get(), &pixel1, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST() 263 ASSERT_EQ(OSMesaMakeCurrent(ctx2.get(), &pixel2, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST() 275 ASSERT_EQ(OSMesaMakeCurrent(ctx1.get(), &pixel1, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST() 297 ASSERT_EQ(OSMesaMakeCurrent(ctx.get(), draw1, GL_UNSIGNED_BYTE, in TEST() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderBlitting.cpp | 98 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate() 104 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate() 134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); in iterate() 136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); in iterate() 138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate() 140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); in iterate() 144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_targe in iterate() [all...] |