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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBooleanStateQueryTests.cpp97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean()
101 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in verifyBoolean()
150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean()
154 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in verifyBoolean()
172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
184 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " in verifyBoolean4()
185 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " in verifyBoolean4()
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H A Des2fShaderStateQueryTests.cpp528 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test()
529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
781 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE); in test()
782 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE); in test()
783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test()
1091 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
1092 verifyProgramParam (m_testCtx, *this, program, GL_LINK_STATUS, GL_FALSE); in test()
1095 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test()
1325 { "float", "", "highp", "", "uniformValue", GL_FLOAT, 1, GL_FALSE }, in test()
1326 { "float", "[2]", "highp", "", "uniformValue[1]", GL_FLOAT, 2, GL_FALSE }, in test()
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/third_party/mesa3d/src/mesa/main/
H A Dvarray.c762 "%s(size=GL_BGRA and normalized=GL_FALSE)", func); in validate_array_format()
991 GL_FALSE, GL_FALSE, GL_FALSE, ptr); in _mesa_VertexPointer_no_error()
1011 type, stride, GL_FALSE, GL_FALSE, GL_FALSE, in _mesa_VertexPointer()
1017 GL_FALSE, GL_FALSE, GL_FALSE, pt in _mesa_VertexPointer()
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H A Dcompute.c65 return GL_FALSE; in validate_DispatchCompute()
89 return GL_FALSE; in validate_DispatchCompute()
102 return GL_FALSE; in validate_DispatchCompute()
113 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
126 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
139 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
158 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
184 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
206 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
215 return GL_FALSE; in validate_DispatchComputeGroupSizeARB()
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H A Dpixelstore.c50 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; in pixel_storei()
55 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; in pixel_storei()
139 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; in pixel_storei()
144 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; in pixel_storei()
274 ctx->Pack.SwapBytes = GL_FALSE; in _mesa_init_pixelstore()
275 ctx->Pack.LsbFirst = GL_FALSE; in _mesa_init_pixelstore()
276 ctx->Pack.Invert = GL_FALSE; in _mesa_init_pixelstore()
288 ctx->Unpack.SwapBytes = GL_FALSE; in _mesa_init_pixelstore()
289 ctx->Unpack.LsbFirst = GL_FALSE; in _mesa_init_pixelstore()
290 ctx->Unpack.Invert = GL_FALSE; in _mesa_init_pixelstore()
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H A Dimage.c478 * GL_FALSE if image was completely clipped away (draw nothing)
506 return GL_FALSE; in _mesa_clip_drawpixels()
534 return GL_FALSE; in _mesa_clip_drawpixels()
549 * GL_FALSE if region is completely out of bounds (nothing to read)
586 return GL_FALSE; in _mesa_clip_readpixels()
599 return GL_FALSE; in _mesa_clip_readpixels()
611 * \return GL_FALSE if region is totally clipped, GL_TRUE otherwise.
630 return GL_FALSE; in _mesa_clip_copytexsubimage()
639 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
658 return GL_FALSE; in _mesa_clip_to_region()
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H A Dshaderimage.c469 return GL_FALSE; in _mesa_is_image_unit_valid()
478 return GL_FALSE; in _mesa_is_image_unit_valid()
482 return GL_FALSE; in _mesa_is_image_unit_valid()
493 return GL_FALSE; in _mesa_is_image_unit_valid()
499 return GL_FALSE; in _mesa_is_image_unit_valid()
505 return GL_FALSE; in _mesa_is_image_unit_valid()
511 return GL_FALSE; in _mesa_is_image_unit_valid()
530 return GL_FALSE; in validate_bind_image_texture()
539 return GL_FALSE; in validate_bind_image_texture()
544 return GL_FALSE; in validate_bind_image_texture()
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H A Deval.c873 ctx->Eval.Map1Color4 = GL_FALSE; in _mesa_init_eval()
874 ctx->Eval.Map1Index = GL_FALSE; in _mesa_init_eval()
875 ctx->Eval.Map1Normal = GL_FALSE; in _mesa_init_eval()
876 ctx->Eval.Map1TextureCoord1 = GL_FALSE; in _mesa_init_eval()
877 ctx->Eval.Map1TextureCoord2 = GL_FALSE; in _mesa_init_eval()
878 ctx->Eval.Map1TextureCoord3 = GL_FALSE; in _mesa_init_eval()
879 ctx->Eval.Map1TextureCoord4 = GL_FALSE; in _mesa_init_eval()
880 ctx->Eval.Map1Vertex3 = GL_FALSE; in _mesa_init_eval()
881 ctx->Eval.Map1Vertex4 = GL_FALSE; in _mesa_init_eval()
882 ctx->Eval.Map2Color4 = GL_FALSE; in _mesa_init_eval()
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H A Dblend.c46 * \return GL_TRUE if legal, GL_FALSE otherwise.
76 return GL_FALSE; in legal_src_factor()
83 * \return GL_TRUE if legal, GL_FALSE otherwise.
116 return GL_FALSE; in legal_dst_factor()
124 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
135 return GL_FALSE; in validate_blend_factors()
142 return GL_FALSE; in validate_blend_factors()
149 return GL_FALSE; in validate_blend_factors()
156 return GL_FALSE; in validate_blend_factors()
265 ctx->Color._BlendFuncPerBuffer = GL_FALSE; in blend_func_separate()
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBooleanStateQueryTests.cpp95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean()
99 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in verifyBoolean()
141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean()
145 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in verifyBoolean()
163 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
164 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
165 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
166 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
175 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " in verifyBoolean4()
176 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " in verifyBoolean4()
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H A Des3fShaderStateQueryTests.cpp694 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test()
695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
943 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE); in test()
944 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE); in test()
945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test()
1381 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test()
1382 verifyProgramParam (m_testCtx, *this, program, GL_LINK_STATUS, GL_FALSE); in test()
1385 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test()
1623 { "float", "", "highp", "", "uniformValue", GL_FLOAT, 1, GL_FALSE }, in test()
1624 { "float[2]", "", "highp", "", "uniformValue[1]", GL_FLOAT, 2, GL_FALSE }, in test()
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H A Des3fNegativeShaderApiTests.cpp488 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if value is not GL_FALSE or GL_TRUE."); in init()
1496 glUniformMatrix2fv(-1, 1, GL_FALSE, &data[0]); in init()
1498 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init()
1500 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init()
1503 glUniformMatrix2x3fv(-1, 1, GL_FALSE, &data[0]); in init()
1505 glUniformMatrix3x2fv(-1, 1, GL_FALSE, &data[0]); in init()
1507 glUniformMatrix2x4fv(-1, 1, GL_FALSE, &data[0]); in init()
1509 glUniformMatrix4x2fv(-1, 1, GL_FALSE, &data[0]); in init()
1511 glUniformMatrix3x4fv(-1, 1, GL_FALSE, &data[0]); in init()
1513 glUniformMatrix4x3fv(-1, 1, GL_FALSE, in init()
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H A Des3fNegativeStateApiTests.cpp94 GLboolean params = GL_FALSE; in init()
211 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in init()
264 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; in init()
1084 checkBooleans (isBuffer, GL_FALSE); in init()
1088 checkBooleans (isBuffer, GL_FALSE); in init()
1097 checkBooleans (isBuffer, GL_FALSE); in init()
1109 checkBooleans (isFbo, GL_FALSE); in init()
1113 checkBooleans (isFbo, GL_FALSE); in init()
1122 checkBooleans (isFbo, GL_FALSE); in init()
1134 checkBooleans (isProgram, GL_FALSE); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackOverflowQueryTests.cpp1173 void verifyQueryResults(GLboolean any, GLboolean stream0, GLboolean stream1, GLboolean stream2 = GL_FALSE, in verifyQueryResults() argument
1174 GLboolean stream3 = GL_FALSE) in verifyQueryResults()
1194 result &= verifyQueryResult(m_stream_overflow_query[i], GL_FALSE); in verifyQueryResults()
1207 verifyQueryResults(result, result, GL_FALSE, GL_FALSE, GL_FALSE); in verifyQueryResults()
1225 if (status == GL_FALSE) in buildTransformFeedbackProgram()
1251 if (status == GL_FALSE) in buildTransformFeedbackProgram()
1273 if (status == GL_FALSE) in buildTransformFeedbackProgram()
1491 verifyQueryResults(GL_FALSE); in iterate()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DVertexAttributeTest.cpp211 glVertexAttribPointer(mExpectedAttrib, typeSize, GL_FLOAT, GL_FALSE, 0, test.expectedData); in setupTest()
433 TestData data(GL_UNSIGNED_BYTE, GL_FALSE, Source::IMMEDIATE, inputData.data(), in TEST_P()
463 TestData data(GL_BYTE, GL_FALSE, Source::IMMEDIATE, inputData.data(), expectedData.data()); in TEST_P()
491 TestData data(GL_UNSIGNED_SHORT, GL_FALSE, Source::IMMEDIATE, inputData.data(), in TEST_P()
521 TestData data(GL_SHORT, GL_FALSE, Source::IMMEDIATE, inputData.data(), expectedData.data()); in TEST_P()
554 TestData imediateData(GL_HALF_FLOAT_OES, GL_FALSE, Source::IMMEDIATE, inputData.data(), in TEST_P()
561 TestData imediateData(GL_HALF_FLOAT, GL_FALSE, Source::IMMEDIATE, inputData.data(), in TEST_P()
582 TestData bufferData(GL_HALF_FLOAT_OES, GL_FALSE, Source::BUFFER, inputData.data(), in TEST_P()
589 TestData bufferData(GL_HALF_FLOAT, GL_FALSE, Source::BUFFER, inputData.data(), in TEST_P()
607 TestData unnormalizedData(GL_SHORT, GL_FALSE, Sourc in TEST_P()
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H A DColorMaskTest.cpp55 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); in TEST_P()
H A DRobustBufferAccessBehaviorTest.cpp111 glVertexAttribPointer(mTestAttrib, 4, GL_FLOAT, GL_FALSE, 0, nullptr); in runIndexOutOfRangeTests()
238 glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, 0); in TEST_P()
242 glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, sizeof(angle::Vector4) * 2, in TEST_P()
291 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
377 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
390 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 5 * 4, 0); in TEST_P()
392 glVertexAttribPointer(kTwoLoc, 2, GL_FLOAT, GL_FALSE, 5 * 4, in TEST_P()
458 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
470 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
514 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGLCoverageTests.cpp52 , gl_oes_texture_storage_multisample_2d_array_supported(GL_FALSE) in GLCoverageExtensionSpecificEnumsAreRecognizedTest()
123 if ((int_value != 0 && bool_value == GL_FALSE) || (int_value == 0 && bool_value != GL_FALSE)) in iterate()
163 if (bool_value != GL_FALSE || de::abs(float_value) > epsilon || int_value != 0) in iterate()
182 if (bool_value != GL_FALSE || de::abs(float_value) > epsilon || int_value != 0) in iterate()
211 bool_value = GL_FALSE; in iterate()
232 bool_value = GL_FALSE; in iterate()
265 , gl_oes_texture_storage_multisample_2d_array_supported(GL_FALSE) in GLCoverageGLGetTexParameterReportsCorrectDefaultValuesForMultisampleTextureTargets()
516 if (enabled != GL_FALSE) in iterate()
529 if (bool_value != GL_FALSE) in iterate()
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/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_private.h98 return GL_FALSE; in vbo_attrtype_to_integer_flag()
105 return GL_FALSE; in vbo_attrtype_to_integer_flag()
116 return GL_FALSE; in vbo_attrtype_to_double_flag()
122 return GL_FALSE; in vbo_attrtype_to_double_flag()
131 _mesa_set_vertex_format(vertex_format, size, type, GL_RGBA, GL_FALSE, in vbo_set_vertex_format()
257 GL_FALSE, integer, doubles, offset); in _vbo_set_attrib_format()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DQuery.cpp28 mStatus = GL_FALSE; in Query()
29 mResult = GL_FALSE; in Query()
107 mStatus = GL_FALSE; in end()
108 mResult = GL_FALSE; in end()
152 mResult = (resultSum > 0) ? GL_TRUE : GL_FALSE; in testQuery()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeTests.cpp158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, in init()
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H A Des3pRedundantStateChangeTests.cpp149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
434 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
471 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
512 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, in init()
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp582 ctx.beginSection("GL_INVALID_VALUE is generated if value is not GL_FALSE or GL_TRUE."); in program_parameteri()
1739 ctx.glUniformMatrix2fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1741 ctx.glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1743 ctx.glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1746 ctx.glUniformMatrix2x3fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1748 ctx.glUniformMatrix3x2fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1750 ctx.glUniformMatrix2x4fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1752 ctx.glUniformMatrix4x2fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1754 ctx.glUniformMatrix3x4fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1756 ctx.glUniformMatrix4x3fv(-1, 1, GL_FALSE, in uniform_matrixfv_invalid_program()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.cpp78 glw::GLboolean bool_value[4] = { GL_FALSE }; in iterate()
98 (expected_value != 0) ? (glw::GLboolean)GL_TRUE : (glw::GLboolean)GL_FALSE, in iterate()
99 (expected_value != 0) ? (glw::GLboolean)GL_TRUE : (glw::GLboolean)GL_FALSE, in iterate()
100 (expected_value != 0) ? (glw::GLboolean)GL_TRUE : (glw::GLboolean)GL_FALSE, in iterate()
101 (expected_value != 0) ? (glw::GLboolean)GL_TRUE : (glw::GLboolean)GL_FALSE in iterate()
242 glw::GLint fs_compile_status = GL_FALSE; in initTest()
243 glw::GLint vs_compile_status = GL_FALSE; in initTest()
294 test_1.expected_gen_point_mode_value = GL_FALSE; in iterate()
321 test_2.expected_gen_point_mode_value = GL_FALSE; in iterate()
423 glw::GLint tc_compile_status = GL_FALSE; in iterate()
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pStateChangeTests.cpp158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
482 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
505 gl.depthMask(GL_FALSE); in init()
530 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, in init()
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