/third_party/vk-gl-cts/modules/egl/ |
H A D | teglImageFormatTests.cpp | 354 GLU_CHECK_GLW_CALL(api.m_gl, finish()); in invokeGLES() 424 GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo)); in framebufferRenderbuffer() 491 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES() 494 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); in invokeGLES() 495 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); in invokeGLES() 496 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); in invokeGLES() 497 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); in invokeGLES() 519 GLU_CHECK_GLW_CALL(gl, useProgram(glProgram)); in invokeGLES() 527 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex)); in invokeGLES() 528 GLU_CHECK_GLW_CALL(g in invokeGLES() [all...] |
H A D | teglGLES2SharingTests.cpp | 324 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_glBuffer)); in createResource() 325 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_glBuffer)); in createResource() 326 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (GLsizei)(m_buffer.size() * sizeof(GLubyte)), &(m_buffer[0]), GL_DYNAMIC_DRAW)); in createResource() 327 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, 0)); in createResource() 332 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_glBuffer)); in destroyResource() 398 GLU_CHECK_GLW_CALL(m_gl, viewport(0, 0, width, height)); in renderResource() 400 GLU_CHECK_GLW_CALL(m_gl, clearColor(1.0f, 0.0f, 0.0f, 1.0f)); in renderResource() 401 GLU_CHECK_GLW_CALL(m_gl, clear(GL_COLOR_BUFFER_BIT)); in renderResource() 403 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in renderResource() 413 GLU_CHECK_GLW_CALL(m_g in renderResource() [all...] |
H A D | teglImageUtil.cpp | 240 GLU_CHECK_GLW_CALL(gl, bindTexture(target, texture)); in createBuffer() 246 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); in createBuffer() 259 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); in createBuffer() 260 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); in createBuffer() 261 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); in createBuffer() 262 GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); in createBuffer() 264 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, in createBuffer() 267 GLU_CHECK_GLW_CALL(gl, bindTexture(target, 0)); in createBuffer() 318 GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL)); in initTexture() 366 GLU_CHECK_GLW_CALL(g in initializeStencilRbo() [all...] |
H A D | teglRobustnessTests.cpp | 603 GLU_CHECK_GLW_CALL(m_gl, finish()); in finish() 695 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in setup() 711 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_coordinatesBuffer)); in setup() 712 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_coordinatesBuffer)); in setup() 713 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW)); in setup() 714 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(m_coordLocation)); in setup() 715 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(m_coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL)); in setup() 734 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(m_coordLocation)); in teardown() 740 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_coordinatesBuffer)); in teardown() 744 GLU_CHECK_GLW_CALL(m_g in teardown() [all...] |
H A D | teglGLES2SharingThreadedTests.cpp | 487 GLU_CHECK_GLW_CALL(thread.gl, flush()); in execute() 493 GLU_CHECK_GLW_CALL(thread.gl, finish()); in execute() 910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex)); in exec() 939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex)); in exec() 984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); in exec() 988 GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, unusedData)); in exec() 992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); in exec() 1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); in exec() 1040 GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, unusedData)); in exec() 1044 GLU_CHECK_GLW_CALL(threa in exec() [all...] |
H A D | teglSyncTests.cpp | 1208 GLU_CHECK_GLW_CALL(m_gl, flush()); in test() 1289 GLU_CHECK_GLW_CALL(m_gl, flush()); in test() 1724 GLU_CHECK_GLW_CALL(m_gl, finish()); in test() 2380 GLU_CHECK_GLW_CALL(m_gl, finish()); in test()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 372 GLU_CHECK_GLW_CALL(gl, getIntegerv(GL_FRAMEBUFFER_BINDING, (deInt32*)&curFbo)); in isTextureFormatColorRenderable() 373 GLU_CHECK_GLW_CALL(gl, getIntegerv(GL_TEXTURE_BINDING_2D, (deInt32*)&curTex)); in isTextureFormatColorRenderable() 377 GLU_CHECK_GLW_CALL(gl, genTextures(1, &testTex)); in isTextureFormatColorRenderable() 378 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, testTex)); in isTextureFormatColorRenderable() 379 GLU_CHECK_GLW_CALL(gl, texImage2D(GL_TEXTURE_2D, 0, format.format, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE, 0, in isTextureFormatColorRenderable() 382 GLU_CHECK_GLW_CALL(gl, genFramebuffers(1, &testFbo)); in isTextureFormatColorRenderable() 383 GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, testFbo)); in isTextureFormatColorRenderable() 384 GLU_CHECK_GLW_CALL(gl, framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, testTex, 0)); in isTextureFormatColorRenderable() 389 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, curTex)); in isTextureFormatColorRenderable() 390 GLU_CHECK_GLW_CALL(g in isTextureFormatColorRenderable() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fDrawElementsBaseVertexTests.cpp | 265 GLU_CHECK_GLW_CALL(m_gl, useProgram(m_program->getProgram())); in init() 267 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_coordinatesBuffer)); in init() 268 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_elementsBuffer)); in init() 271 GLU_CHECK_GLW_CALL(m_gl, genVertexArrays(1, &m_vao)); in init() 281 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_elementsBuffer)); in deinit() 287 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_coordinatesBuffer)); in deinit() 293 GLU_CHECK_GLW_CALL(m_gl, deleteVertexArrays(1, &m_vao)); in deinit() 303 GLU_CHECK_GLW_CALL(m_gl, drawElementsBaseVertex(mode, count, type, indices, baseVertex)); in draw() 309 GLU_CHECK_GLW_CALL(m_gl, getIntegerv(GL_MAX_ELEMENTS_VERTICES, &maxElementsVertices)); in draw() 310 GLU_CHECK_GLW_CALL(m_g in draw() [all...] |
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDefs.hpp | 38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); } while (deGetFalse()) macro
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