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Searched refs:ASSIGN_4V (Results 1 - 20 of 20) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pt_post_vs.c144 ASSIGN_4V( pvs->draw->plane[0], -1, 0, 0, 1 ); in draw_pt_post_vs_prepare()
145 ASSIGN_4V( pvs->draw->plane[1], 1, 0, 0, 1 ); in draw_pt_post_vs_prepare()
146 ASSIGN_4V( pvs->draw->plane[2], 0, -1, 0, 1 ); in draw_pt_post_vs_prepare()
147 ASSIGN_4V( pvs->draw->plane[3], 0, 1, 0, 1 ); in draw_pt_post_vs_prepare()
151 ASSIGN_4V( pvs->draw->plane[0], -0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare()
152 ASSIGN_4V( pvs->draw->plane[1], 0.5, 0, 0, 1 ); in draw_pt_post_vs_prepare()
153 ASSIGN_4V( pvs->draw->plane[2], 0, -0.5, 0, 1 ); in draw_pt_post_vs_prepare()
154 ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 ); in draw_pt_post_vs_prepare()
160 ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 ); in draw_pt_post_vs_prepare()
163 ASSIGN_4V( pv in draw_pt_post_vs_prepare()
[all...]
H A Ddraw_context.c149 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); in draw_init()
150 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); in draw_init()
151 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); in draw_init()
152 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); in draw_init()
153 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ in draw_init()
154 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ in draw_init()
H A Ddraw_pipe_aapoint.c545 ASSIGN_4V(tex, -1, -1, k, 1); in aapoint_point()
548 ASSIGN_4V(tex, 1, -1, k, 1); in aapoint_point()
551 ASSIGN_4V(tex, 1, 1, k, 1); in aapoint_point()
554 ASSIGN_4V(tex, -1, 1, k, 1); in aapoint_point()
H A Ddraw_pipe_aaline.c464 ASSIGN_4V(tex, -half_width, half_width, -half_length, half_length); in aaline_line()
467 ASSIGN_4V(tex, half_width, half_width, -half_length, half_length); in aaline_line()
470 ASSIGN_4V(tex, -half_width, half_width, half_length, half_length); in aaline_line()
473 ASSIGN_4V(tex, half_width, half_width, half_length, half_length); in aaline_line()
/third_party/mesa3d/src/mesa/main/
H A Dlight.c575 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_LightModeliv()
1185 ASSIGN_4V( lu->Ambient, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1187 ASSIGN_4V( lu->Diffuse, 1.0, 1.0, 1.0, 1.0 ); in init_light()
1188 ASSIGN_4V( lu->Specular, 1.0, 1.0, 1.0, 1.0 ); in init_light()
1191 ASSIGN_4V( lu->Diffuse, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1192 ASSIGN_4V( lu->Specular, 0.0, 0.0, 0.0, 1.0 ); in init_light()
1194 ASSIGN_4V( lu->EyePosition, 0.0, 0.0, 1.0, 0.0 ); in init_light()
1214 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); in init_lightmodel()
1229 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material()
1230 ASSIGN_4V( in init_material()
[all...]
H A Dtexstate.c1070 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1087 ASSIGN_4V( texUnit->ObjectPlane[GEN_S], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1088 ASSIGN_4V( texUnit->ObjectPlane[GEN_T], 0.0, 1.0, 0.0, 0.0 ); in _mesa_init_texture()
1089 ASSIGN_4V( texUnit->ObjectPlane[GEN_R], 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1090 ASSIGN_4V( texUnit->ObjectPlane[GEN_Q], 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1091 ASSIGN_4V( texUnit->EyePlane[GEN_S], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1092 ASSIGN_4V( texUnit->EyePlane[GEN_T], 0.0, 1.0, 0.0, 0.0 ); in _mesa_init_texture()
1093 ASSIGN_4V( texUnit->EyePlane[GEN_R], 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
1094 ASSIGN_4V( texUnit->EyePlane[GEN_Q], 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_texture()
H A Dfog.c76 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); in _mesa_Fogiv()
206 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
207 ASSIGN_4V( ctx->Fog.ColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_fog()
H A Dmacros.h324 ASSIGN_4V( DST, 0, 0, 0, 1 ); \
643 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
647 ASSIGN_4V(dst, INT_AS_UNION(0), INT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
651 ASSIGN_4V(dst, UINT_AS_UNION(0), UINT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
655 ASSIGN_4V(dst, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in COPY_CLEAN_4V_TYPE_AS_UNION()
H A Drastpos.c156 ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); in shade_rastpos()
983 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
985 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_rastpos()
986 ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
988 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_rastpos()
H A Dcontext.c286 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
290 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
291 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current()
292 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
293 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
294 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
H A Dblend.c1183 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); in _mesa_init_color()
1196 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
1197 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_color()
H A Darbprogram.c540 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramEnvParameter4fARB()
650 ASSIGN_4V(param, x, y, z, w); in _mesa_ProgramLocalParameter4fARB()
675 ASSIGN_4V(param, x, y, z, w); in _mesa_NamedProgramLocalParameter4fEXT()
H A Daccum.c449 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_accum()
H A Dmatrix.c1094 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_transform()
H A Ddlist.c2745 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); in save_Fogiv()
3009 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in save_LightModeliv()
6149 ASSIGN_4V(ctx->ListState.CurrentAttrib[index], x, y, z, w); in save_Attr32bit()
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec_eval.c137 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord1f()
157 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord1f()
185 ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), in vbo_exec_do_EvalCoord2f()
208 ASSIGN_4V(vertex, 0, 0, 0, 1); in vbo_exec_do_EvalCoord2f()
/third_party/mesa3d/src/mesa/math/
H A Dm_debug_xform.c215 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
216 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_transform_function()
H A Dm_debug_clip.c249 ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
250 ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 ); in test_cliptest_function()
/third_party/mesa3d/src/util/
H A Du_math.h746 #ifndef ASSIGN_4V
747 #define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ macro
/third_party/mesa3d/src/mesa/program/
H A Dprog_statevars.c554 ASSIGN_4V(value, ctx->_ModelViewInvScaleEyespace, 0, 0, 1); in fetch_state()
581 ASSIGN_4V(value, in fetch_state()

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