/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_shader.c | 80 static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type); 81 static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type); 585 * @shader_type: The shader type. 591 SVGA3dShaderType shader_type, in vmw_dx_shader_add() 606 if (!vmw_shader_id_ok(user_key, shader_type)) in vmw_dx_shader_add() 717 SVGA3dShaderType shader_type, in vmw_user_shader_alloc() 763 offset, shader_type, num_input_sig, in vmw_user_shader_alloc() 792 SVGA3dShaderType shader_type) in vmw_shader_alloc() 831 offset, shader_type, 0, 0, buffer, in vmw_shader_alloc() 848 SVGA3dShaderType shader_type; in vmw_shader_define() local 588 vmw_dx_shader_add(struct vmw_cmdbuf_res_manager *man, struct vmw_resource *ctx, u32 user_key, SVGA3dShaderType shader_type, struct list_head *list) vmw_dx_shader_add() argument 713 vmw_user_shader_alloc(struct vmw_private *dev_priv, struct vmw_buffer_object *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type, uint8_t num_input_sig, uint8_t num_output_sig, struct ttm_object_file *tfile, u32 *handle) vmw_user_shader_alloc() argument 788 vmw_shader_alloc(struct vmw_private *dev_priv, struct vmw_buffer_object *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type) vmw_shader_alloc() argument 903 vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type) vmw_shader_id_ok() argument 917 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type) vmw_shader_key() argument 931 vmw_shader_remove(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type, struct list_head *list) vmw_shader_remove() argument 959 vmw_compat_shader_add(struct vmw_private *dev_priv, struct vmw_cmdbuf_res_manager *man, u32 user_key, const void *bytecode, SVGA3dShaderType shader_type, size_t size, struct list_head *list) vmw_compat_shader_add() argument 1032 vmw_shader_lookup(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type) vmw_shader_lookup() argument [all...] |
H A D | vmwgfx_drv.h | 1333 SVGA3dShaderType shader_type, 1337 u32 user_key, SVGA3dShaderType shader_type, 1342 SVGA3dShaderType shader_type, 1350 u32 user_key, SVGA3dShaderType shader_type); 1611 u32 shader_type) in vmw_shadertype_is_valid() 1619 return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; in vmw_shadertype_is_valid() 1610 vmw_shadertype_is_valid(enum vmw_sm_type shader_model, u32 shader_type) vmw_shadertype_is_valid() argument
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/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_shader.c | 77 static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type); 78 static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type); 581 * @shader_type: The shader type. 587 SVGA3dShaderType shader_type, in vmw_dx_shader_add() 595 if (!vmw_shader_id_ok(user_key, shader_type)) in vmw_dx_shader_add() 689 SVGA3dShaderType shader_type, in vmw_user_shader_alloc() 714 offset, shader_type, num_input_sig, in vmw_user_shader_alloc() 743 SVGA3dShaderType shader_type) in vmw_shader_alloc() 761 offset, shader_type, 0, 0, buffer, in vmw_shader_alloc() 778 SVGA3dShaderType shader_type; in vmw_shader_define() local 584 vmw_dx_shader_add(struct vmw_cmdbuf_res_manager *man, struct vmw_resource *ctx, u32 user_key, SVGA3dShaderType shader_type, struct list_head *list) vmw_dx_shader_add() argument 685 vmw_user_shader_alloc(struct vmw_private *dev_priv, struct vmw_bo *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type, uint8_t num_input_sig, uint8_t num_output_sig, struct ttm_object_file *tfile, u32 *handle) vmw_user_shader_alloc() argument 739 vmw_shader_alloc(struct vmw_private *dev_priv, struct vmw_bo *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type) vmw_shader_alloc() argument 825 vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type) vmw_shader_id_ok() argument 839 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type) vmw_shader_key() argument 853 vmw_shader_remove(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type, struct list_head *list) vmw_shader_remove() argument 881 vmw_compat_shader_add(struct vmw_private *dev_priv, struct vmw_cmdbuf_res_manager *man, u32 user_key, const void *bytecode, SVGA3dShaderType shader_type, size_t size, struct list_head *list) vmw_compat_shader_add() argument 954 vmw_shader_lookup(struct vmw_cmdbuf_res_manager *man, u32 user_key, SVGA3dShaderType shader_type) vmw_shader_lookup() argument [all...] |
H A D | vmwgfx_drv.h | 1217 SVGA3dShaderType shader_type, 1221 u32 user_key, SVGA3dShaderType shader_type, 1226 SVGA3dShaderType shader_type, 1234 u32 user_key, SVGA3dShaderType shader_type); 1521 u32 shader_type) in vmw_shadertype_is_valid() 1529 return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; in vmw_shadertype_is_valid() 1520 vmw_shadertype_is_valid(enum vmw_sm_type shader_model, u32 shader_type) vmw_shadertype_is_valid() argument
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/kernel/linux/patches/linux-4.19/prebuilts/usr/include/drm/ |
H A D | vmwgfx_drm.h | 243 enum drm_vmw_shader_type shader_type; member
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/kernel/linux/linux-5.10/include/uapi/drm/ |
H A D | vmwgfx_drm.h | 843 * @shader_type: Shader type of the shader to create. 855 enum drm_vmw_shader_type shader_type; member
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/kernel/linux/linux-6.6/include/uapi/drm/ |
H A D | vmwgfx_drm.h | 854 * @shader_type: Shader type of the shader to create. 866 enum drm_vmw_shader_type shader_type; member
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/kernel/linux/patches/linux-6.6/prebuilts/usr/include/drm/ |
H A D | vmwgfx_drm.h | 258 enum drm_vmw_shader_type shader_type; member
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/kernel/linux/patches/linux-5.10/prebuilts/usr/include/drm/ |
H A D | vmwgfx_drm.h | 258 enum drm_vmw_shader_type shader_type; member
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