Searched refs:num_output_sig (Results 1 - 2 of 2) sorted by relevance
/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_shader.c | 39 uint8_t num_output_sig; member 165 uint8_t num_output_sig, in vmw_gb_shader_init() 191 shader->num_output_sig = num_output_sig; in vmw_gb_shader_init() 719 uint8_t num_output_sig, in vmw_user_shader_alloc() 764 num_output_sig, buffer, in vmw_user_shader_alloc() 842 uint8_t num_input_sig, uint8_t num_output_sig, in vmw_shader_define() 886 num_output_sig, tfile, shader_handle); in vmw_shader_define() 159 vmw_gb_shader_init(struct vmw_private *dev_priv, struct vmw_resource *res, uint32_t size, uint64_t offset, SVGA3dShaderType type, uint8_t num_input_sig, uint8_t num_output_sig, struct vmw_buffer_object *byte_code, void (*res_free) (struct vmw_resource *res)) vmw_gb_shader_init() argument 713 vmw_user_shader_alloc(struct vmw_private *dev_priv, struct vmw_buffer_object *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type, uint8_t num_input_sig, uint8_t num_output_sig, struct ttm_object_file *tfile, u32 *handle) vmw_user_shader_alloc() argument 839 vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv, enum drm_vmw_shader_type shader_type_drm, u32 buffer_handle, size_t size, size_t offset, uint8_t num_input_sig, uint8_t num_output_sig, uint32_t *shader_handle) vmw_shader_define() argument
|
/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_shader.c | 40 uint8_t num_output_sig; member 163 uint8_t num_output_sig, in vmw_gb_shader_init() 189 shader->num_output_sig = num_output_sig; in vmw_gb_shader_init() 691 uint8_t num_output_sig, in vmw_user_shader_alloc() 715 num_output_sig, buffer, in vmw_user_shader_alloc() 772 uint8_t num_input_sig, uint8_t num_output_sig, in vmw_shader_define() 810 num_output_sig, tfile, shader_handle); in vmw_shader_define() 157 vmw_gb_shader_init(struct vmw_private *dev_priv, struct vmw_resource *res, uint32_t size, uint64_t offset, SVGA3dShaderType type, uint8_t num_input_sig, uint8_t num_output_sig, struct vmw_bo *byte_code, void (*res_free) (struct vmw_resource *res)) vmw_gb_shader_init() argument 685 vmw_user_shader_alloc(struct vmw_private *dev_priv, struct vmw_bo *buffer, size_t shader_size, size_t offset, SVGA3dShaderType shader_type, uint8_t num_input_sig, uint8_t num_output_sig, struct ttm_object_file *tfile, u32 *handle) vmw_user_shader_alloc() argument 769 vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv, enum drm_vmw_shader_type shader_type_drm, u32 buffer_handle, size_t size, size_t offset, uint8_t num_input_sig, uint8_t num_output_sig, uint32_t *shader_handle) vmw_shader_define() argument
|
Completed in 5 milliseconds