/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | picking.cpp | 149 const ISceneNode& sceneNode, bool isRecursive, MinAndMax& mamInOut) in UpdateRecursiveAABB() 172 if (isRecursive) { in UpdateRecursiveAABB() 176 jointMatricesComponentManager, meshManager, *child, isRecursive, mamInOut); in UpdateRecursiveAABB() 185 const ISceneNode& sceneNode, const Math::Mat4X4& parentWorld, bool isRecursive, MinAndMax& mamInOut) in UpdateRecursiveAABB() 208 if (isRecursive) { in UpdateRecursiveAABB() 212 worldMatrix, isRecursive, mamInOut); in UpdateRecursiveAABB() 558 MinAndMax Picking::GetWorldMatrixComponentAABB(Entity entity, bool isRecursive, IEcs& ecs) const in GetWorldMatrixComponentAABB() argument 569 meshComponentManager, *node, isRecursive, mam); in GetWorldMatrixComponentAABB() 575 MinAndMax Picking::GetTransformComponentAABB(Entity entity, bool isRecursive, IEcs& ecs) const in GetTransformComponentAABB() argument 585 Math::Mat4X4(1.0f), isRecursive, ma in GetTransformComponentAABB() 146 UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, const IWorldMatrixComponentManager& worldMatrixComponentManager, const IJointMatricesComponentManager& jointMatricesComponentManager, const IMeshComponentManager& meshManager, const ISceneNode& sceneNode, bool isRecursive, MinAndMax& mamInOut) UpdateRecursiveAABB() argument 183 UpdateRecursiveAABB(const IRenderMeshComponentManager& renderMeshComponentManager, const ITransformComponentManager& transformComponentManager, const IMeshComponentManager& meshManager, const ISceneNode& sceneNode, const Math::Mat4X4& parentWorld, bool isRecursive, MinAndMax& mamInOut) UpdateRecursiveAABB() argument [all...] |
H A D | picking.h | 63 MinAndMax GetWorldMatrixComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override; 65 MinAndMax GetTransformComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override;
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_picking.h | 120 CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const = 0; 127 virtual MinAndMax GetTransformComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const = 0;
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_node.h | 271 virtual IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const = 0; 278 virtual IPickingResult::Ptr GetTransformComponentAABB(bool isRecursive) const = 0;
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | node_impl.cpp | 1256 SCENE_NS::IPickingResult::Ptr NodeImpl::GetWorldMatrixComponentAABB(bool isRecursive) const in GetWorldMatrixComponentAABB() 1261 META_NS::MakeCallback<META_NS::ITaskQueueTask>([isRecursive, weakRet = BASE_NS::weak_ptr(ret), in GetWorldMatrixComponentAABB() 1267 if (sh->GetWorldMatrixComponentAABB(ret, self->GetEntity(), isRecursive)) { in GetWorldMatrixComponentAABB() 1289 SCENE_NS::IPickingResult::Ptr NodeImpl::GetTransformComponentAABB(bool isRecursive) const in GetTransformComponentAABB() 1294 META_NS::MakeCallback<META_NS::ITaskQueueTask>([isRecursive, weakRet = BASE_NS::weak_ptr(ret), in GetTransformComponentAABB() 1300 if (sh->GetTransformComponentAABB(ret, self->GetEntity(), isRecursive)) { in GetTransformComponentAABB()
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H A D | node_impl.h | 321 SCENE_NS::IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const override; 323 SCENE_NS::IPickingResult::Ptr GetTransformComponentAABB(bool isRecursive) const override;
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H A D | scene_holder.h | 461 bool GetWorldMatrixComponentAABB(SCENE_NS::IPickingResult::Ptr, CORE_NS::Entity entity, bool isRecursive); 462 bool GetTransformComponentAABB(SCENE_NS::IPickingResult::Ptr, CORE_NS::Entity entity, bool isRecursive);
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H A D | scene_holder.cpp | 2984 SCENE_NS::IPickingResult::Ptr ret, CORE_NS::Entity entity, bool isRecursive) in GetWorldMatrixComponentAABB() 2987 auto result = picking_->GetWorldMatrixComponentAABB(entity, isRecursive, *ecs_); in GetWorldMatrixComponentAABB() 2997 bool SceneHolder::GetTransformComponentAABB(SCENE_NS::IPickingResult::Ptr ret, CORE_NS::Entity entity, bool isRecursive) in GetTransformComponentAABB() argument 3000 auto result = picking_->GetTransformComponentAABB(entity, isRecursive, *ecs_); in GetTransformComponentAABB() 2983 GetWorldMatrixComponentAABB( SCENE_NS::IPickingResult::Ptr ret, CORE_NS::Entity entity, bool isRecursive) GetWorldMatrixComponentAABB() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | ui_node.cpp | 678 bool isRecursive = recursive || AceType::InstanceOf<FrameNode>(this); in AttachToMainTree() local 680 child->AttachToMainTree(isRecursive, context); in AttachToMainTree() 702 bool isRecursive = recursive || AceType::InstanceOf<FrameNode>(this); in AttachToMainTree() local 704 child->AttachToMainTree(isRecursive); in AttachToMainTree() 722 bool isRecursive = recursive || AceType::InstanceOf<FrameNode>(this); in DetachFromMainTree() local 726 child->DetachFromMainTree(isRecursive); in DetachFromMainTree() 769 bool isRecursive = recursive || AceType::InstanceOf<FrameNode>(this); in ProcessOffscreenTask() local 771 child->ProcessOffscreenTask(isRecursive); in ProcessOffscreenTask()
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