18bf80f4bSopenharmony_ci/*
28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd.
38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License.
58bf80f4bSopenharmony_ci * You may obtain a copy of the License at
68bf80f4bSopenharmony_ci *
78bf80f4bSopenharmony_ci *     http://www.apache.org/licenses/LICENSE-2.0
88bf80f4bSopenharmony_ci *
98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software
108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and
138bf80f4bSopenharmony_ci * limitations under the License.
148bf80f4bSopenharmony_ci */
158bf80f4bSopenharmony_ci#ifndef CORE_UTIL_PICKING_H
168bf80f4bSopenharmony_ci#define CORE_UTIL_PICKING_H
178bf80f4bSopenharmony_ci
188bf80f4bSopenharmony_ci#include <3d/util/intf_picking.h>
198bf80f4bSopenharmony_ci#include <base/containers/string_view.h>
208bf80f4bSopenharmony_ci#include <core/namespace.h>
218bf80f4bSopenharmony_ci
228bf80f4bSopenharmony_ciCORE_BEGIN_NAMESPACE()
238bf80f4bSopenharmony_ciclass IEcs;
248bf80f4bSopenharmony_ciclass IEngine;
258bf80f4bSopenharmony_ciCORE_END_NAMESPACE()
268bf80f4bSopenharmony_ci
278bf80f4bSopenharmony_ciCORE3D_BEGIN_NAMESPACE()
288bf80f4bSopenharmony_ciclass IJointMatricesComponentManager;
298bf80f4bSopenharmony_ciclass IMeshComponentManager;
308bf80f4bSopenharmony_ciclass ITransformComponentManager;
318bf80f4bSopenharmony_ciclass IRenderMeshComponentManager;
328bf80f4bSopenharmony_ciclass IWorldMatrixComponentManager;
338bf80f4bSopenharmony_cistruct CameraComponent;
348bf80f4bSopenharmony_cistruct MeshComponent;
358bf80f4bSopenharmony_ci
368bf80f4bSopenharmony_ciclass Picking : public IPicking {
378bf80f4bSopenharmony_cipublic:
388bf80f4bSopenharmony_ci    Picking() = default;
398bf80f4bSopenharmony_ci    ~Picking() override = default;
408bf80f4bSopenharmony_ci    BASE_NS::Math::Vec3 ScreenToWorld(
418bf80f4bSopenharmony_ci        CORE_NS::IEcs const& ecs, CORE_NS::Entity cameraEntity, BASE_NS::Math::Vec3 screenCoordinate) const override;
428bf80f4bSopenharmony_ci
438bf80f4bSopenharmony_ci    BASE_NS::Math::Vec3 WorldToScreen(
448bf80f4bSopenharmony_ci        CORE_NS::IEcs const& ecs, CORE_NS::Entity cameraEntity, BASE_NS::Math::Vec3 worldCoordinate) const override;
458bf80f4bSopenharmony_ci
468bf80f4bSopenharmony_ci    BASE_NS::vector<RayCastResult> RayCast(CORE_NS::IEcs const& ecs, const BASE_NS::Math::Vec3& start,
478bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec3& direction) const override;
488bf80f4bSopenharmony_ci    BASE_NS::vector<RayCastResult> RayCast(CORE_NS::IEcs const& ecs, const BASE_NS::Math::Vec3& start,
498bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec3& direction, uint64_t layerMask) const override;
508bf80f4bSopenharmony_ci    BASE_NS::vector<RayTriangleCastResult> RayCast(const BASE_NS::Math::Vec3& start,
518bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec3& direction, BASE_NS::array_view<const BASE_NS::Math::Vec3> triangles) const override;
528bf80f4bSopenharmony_ci
538bf80f4bSopenharmony_ci    BASE_NS::vector<RayCastResult> RayCastFromCamera(
548bf80f4bSopenharmony_ci        CORE_NS::IEcs const& ecs, CORE_NS::Entity camera, const BASE_NS::Math::Vec2& screenPos) const override;
558bf80f4bSopenharmony_ci    BASE_NS::vector<RayCastResult> RayCastFromCamera(CORE_NS::IEcs const& ecs, CORE_NS::Entity camera,
568bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) const override;
578bf80f4bSopenharmony_ci    BASE_NS::vector<RayTriangleCastResult> RayCastFromCamera(CORE_NS::IEcs const& ecs, CORE_NS::Entity camera,
588bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec2& screenPos, BASE_NS::array_view<const BASE_NS::Math::Vec3> triangles) const override;
598bf80f4bSopenharmony_ci
608bf80f4bSopenharmony_ci    MinAndMax GetWorldAABB(const BASE_NS::Math::Mat4X4& world, const BASE_NS::Math::Vec3& aabbMin,
618bf80f4bSopenharmony_ci        const BASE_NS::Math::Vec3& aabbMax) const override;
628bf80f4bSopenharmony_ci
638bf80f4bSopenharmony_ci    MinAndMax GetWorldMatrixComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override;
648bf80f4bSopenharmony_ci
658bf80f4bSopenharmony_ci    MinAndMax GetTransformComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override;
668bf80f4bSopenharmony_ci
678bf80f4bSopenharmony_ci    // IInterface
688bf80f4bSopenharmony_ci    const IInterface* GetInterface(const BASE_NS::Uid& uid) const override;
698bf80f4bSopenharmony_ci    IInterface* GetInterface(const BASE_NS::Uid& uid) override;
708bf80f4bSopenharmony_ci
718bf80f4bSopenharmony_ci    void Ref() override;
728bf80f4bSopenharmony_ci    void Unref() override;
738bf80f4bSopenharmony_ci
748bf80f4bSopenharmony_ciprotected:
758bf80f4bSopenharmony_ci    /** Safely compute the inverse of a direction 1/direction with zero checking. */
768bf80f4bSopenharmony_ci    inline BASE_NS::Math::Vec3 DirectionVectorInverse(const BASE_NS::Math::Vec3& direction) const
778bf80f4bSopenharmony_ci    {
788bf80f4bSopenharmony_ci        BASE_NS::Math::Vec3 invDir { std::numeric_limits<float>::max(), std::numeric_limits<float>::max(),
798bf80f4bSopenharmony_ci            std::numeric_limits<float>::max() };
808bf80f4bSopenharmony_ci        if (direction.x != 0.f) {
818bf80f4bSopenharmony_ci            invDir.x = 1.f / direction.x;
828bf80f4bSopenharmony_ci        }
838bf80f4bSopenharmony_ci        if (direction.y != 0.f) {
848bf80f4bSopenharmony_ci            invDir.y = 1.f / direction.y;
858bf80f4bSopenharmony_ci        }
868bf80f4bSopenharmony_ci        if (direction.z != 0.f) {
878bf80f4bSopenharmony_ci            invDir.z = 1.f / direction.z;
888bf80f4bSopenharmony_ci        }
898bf80f4bSopenharmony_ci        return invDir;
908bf80f4bSopenharmony_ci    }
918bf80f4bSopenharmony_ci};
928bf80f4bSopenharmony_ci
938bf80f4bSopenharmony_ciinline constexpr BASE_NS::string_view GetName(const IPicking*)
948bf80f4bSopenharmony_ci{
958bf80f4bSopenharmony_ci    return "IPicking";
968bf80f4bSopenharmony_ci}
978bf80f4bSopenharmony_ci
988bf80f4bSopenharmony_ciCORE3D_END_NAMESPACE()
998bf80f4bSopenharmony_ci
1008bf80f4bSopenharmony_ci#endif // CORE_UTIL_PICKING_H