Home
last modified time | relevance | path

Searched refs:GetWorldMatrixComponentAABB (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.h63 MinAndMax GetWorldMatrixComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override;
H A Dpicking.cpp558 MinAndMax Picking::GetWorldMatrixComponentAABB(Entity entity, bool isRecursive, IEcs& ecs) const in GetWorldMatrixComponentAABB() function in Picking
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_picking.h119 virtual MinAndMax GetWorldMatrixComponentAABB(
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_node.h271 virtual IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const = 0;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.h321 SCENE_NS::IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const override;
H A Dnode_impl.cpp1256 SCENE_NS::IPickingResult::Ptr NodeImpl::GetWorldMatrixComponentAABB(bool isRecursive) const in GetWorldMatrixComponentAABB() function in NodeImpl
1267 if (sh->GetWorldMatrixComponentAABB(ret, self->GetEntity(), isRecursive)) { in GetWorldMatrixComponentAABB()
H A Dscene_holder.h461 bool GetWorldMatrixComponentAABB(SCENE_NS::IPickingResult::Ptr, CORE_NS::Entity entity, bool isRecursive);
H A Dscene_holder.cpp2983 bool SceneHolder::GetWorldMatrixComponentAABB( in GetWorldMatrixComponentAABB() function in SceneHolder
2987 auto result = picking_->GetWorldMatrixComponentAABB(entity, isRecursive, *ecs_); in GetWorldMatrixComponentAABB()

Completed in 12 milliseconds