Searched refs:GetWorldMatrixComponentAABB (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | picking.h | 63 MinAndMax GetWorldMatrixComponentAABB(CORE_NS::Entity entity, bool isRecursive, CORE_NS::IEcs& ecs) const override;
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H A D | picking.cpp | 558 MinAndMax Picking::GetWorldMatrixComponentAABB(Entity entity, bool isRecursive, IEcs& ecs) const in GetWorldMatrixComponentAABB() function in Picking
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_picking.h | 119 virtual MinAndMax GetWorldMatrixComponentAABB(
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_node.h | 271 virtual IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const = 0;
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | node_impl.h | 321 SCENE_NS::IPickingResult::Ptr GetWorldMatrixComponentAABB(bool isRecursive) const override;
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H A D | node_impl.cpp | 1256 SCENE_NS::IPickingResult::Ptr NodeImpl::GetWorldMatrixComponentAABB(bool isRecursive) const in GetWorldMatrixComponentAABB() function in NodeImpl 1267 if (sh->GetWorldMatrixComponentAABB(ret, self->GetEntity(), isRecursive)) { in GetWorldMatrixComponentAABB()
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H A D | scene_holder.h | 461 bool GetWorldMatrixComponentAABB(SCENE_NS::IPickingResult::Ptr, CORE_NS::Entity entity, bool isRecursive);
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H A D | scene_holder.cpp | 2983 bool SceneHolder::GetWorldMatrixComponentAABB( in GetWorldMatrixComponentAABB() function in SceneHolder 2987 auto result = picking_->GetWorldMatrixComponentAABB(entity, isRecursive, *ecs_); in GetWorldMatrixComponentAABB()
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