Home
last modified time | relevance | path

Searched defs:lightPos (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/samplecode/
H A DSampleMaterialShadows.cpp69 SkPoint3 lightPos = fLightPos; variable
42 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) drawShadowedPath() argument
H A DSampleShadowUtils.cpp166 static constexpr SkPoint3 lightPos = { 250, 400, 500 }; variable
120 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha, uint32_t flags) drawShadowedPath() argument
H A DSampleShadowReference.cpp122 SkPoint3 lightPos = { 175, -800, kDP * 600 }; variable
76 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
[all...]
H A DSampleShadowColor.cpp198 SkPoint3 lightPos = { 75, -400, 600 }; variable
94 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
[all...]
H A DSampleAndroidShadows.cpp189 SkPoint3 lightPos = fLightPos; variable
143 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
[all...]
/third_party/skia/src/core/
H A DSkDrawShadowInfo.cpp33 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, in GetSpotShadowTransform() argument
[all...]
/third_party/skia/gm/
H A Dshadowutils.cpp86 SkPoint3 lightPos = { lightXY.fX, lightXY.fY, 500 }; in draw_paths() local
27 draw_shadow(SkCanvas* canvas, const SkPath& path, SkScalar height, SkColor color, SkPoint3 lightPos, SkScalar lightR, bool isAmbient, uint32_t flags) draw_shadow() argument
267 SkPoint3 lightPos = { -45, -45, 77.9422863406f }; DEF_SIMPLE_GM() local
[all...]
/third_party/skia/src/utils/
H A DSkShadowUtils.cpp579 fill_shadow_rec(const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, const SkMatrix& ctm, SkDrawShadowRec* rec) fill_shadow_rec() argument
605 DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags) DrawShadow() argument
612 DrawShadowStyle(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, bool isLimitElevation) DrawShadowStyle() argument
626 GetLocalBounds(const SkMatrix& ctm, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, uint32_t flags, SkRect* bounds) GetLocalBounds() argument
[all...]
H A DSkShadowTessellator.cpp1000 SkSpotShadowTessellator(const SkPath& path, const SkMatrix& ctm, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, bool transparent, bool directional, bool isLimitElevation) SkSpotShadowTessellator() argument
1156 MakeSpot(const SkPath& path, const SkMatrix& ctm, const SkPoint3& zPlane, const SkPoint3& lightPos, SkScalar lightRadius, bool transparent, bool directional, bool isLimitElevation) MakeSpot() argument

Completed in 8 milliseconds