1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL Utilities
3 * ---------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Function table initialization.
22 *//*--------------------------------------------------------------------*/
23
24 #include "glwInitES30Direct.hpp"
25
26 #include <stdexcept>
27
28 #if defined(DEQP_GLES3_DIRECT_LINK)
29 # if (DE_OS == DE_OS_IOS)
30 # include <OpenGLES/ES3/gl.h>
31 # else
32 # include <GLES3/gl3.h>
33 # endif
34 #endif
35
36 namespace glw
37 {
38
initES30Direct(Functions* gl)39 void initES30Direct (Functions* gl)
40 {
41 #if defined(DEQP_GLES3_DIRECT_LINK)
42 # include "glwInitES30Direct.inl"
43 #else
44 DE_UNREF(gl);
45 throw std::runtime_error("Binaries were compiled without ES3 direct loading support");
46 #endif
47 }
48
49 } // glw
50