1e5c31af7Sopenharmony_ci#!amber
2e5c31af7Sopenharmony_ci
3e5c31af7Sopenharmony_ci# Copyright 2019 Google LLC
4e5c31af7Sopenharmony_ci#
5e5c31af7Sopenharmony_ci# Licensed under the Apache License, Version 2.0 (the "License");
6e5c31af7Sopenharmony_ci# you may not use this file except in compliance with the License.
7e5c31af7Sopenharmony_ci# You may obtain a copy of the License at
8e5c31af7Sopenharmony_ci#
9e5c31af7Sopenharmony_ci#     http://www.apache.org/licenses/LICENSE-2.0
10e5c31af7Sopenharmony_ci#
11e5c31af7Sopenharmony_ci# Unless required by applicable law or agreed to in writing, software
12e5c31af7Sopenharmony_ci# distributed under the License is distributed on an "AS IS" BASIS,
13e5c31af7Sopenharmony_ci# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14e5c31af7Sopenharmony_ci# See the License for the specific language governing permissions and
15e5c31af7Sopenharmony_ci# limitations under the License.
16e5c31af7Sopenharmony_ci
17e5c31af7Sopenharmony_ci
18e5c31af7Sopenharmony_ci# A test for a bug found by GraphicsFuzz.
19e5c31af7Sopenharmony_ci
20e5c31af7Sopenharmony_ci# Short description: A fragment shader with a switch, if, and discard
21e5c31af7Sopenharmony_ci
22e5c31af7Sopenharmony_ci# The test passes because the shader always writes the color red;
23e5c31af7Sopenharmony_ci# the switch is always skipped.
24e5c31af7Sopenharmony_ci
25e5c31af7Sopenharmony_ciSHADER vertex variant_vertex_shader PASSTHROUGH
26e5c31af7Sopenharmony_ci
27e5c31af7Sopenharmony_ci# variant_fragment_shader is derived from the following GLSL:
28e5c31af7Sopenharmony_ci# #version 310 es
29e5c31af7Sopenharmony_ci# precision highp float;
30e5c31af7Sopenharmony_ci#
31e5c31af7Sopenharmony_ci# layout(set = 0, binding = 0) uniform buf0
32e5c31af7Sopenharmony_ci# {
33e5c31af7Sopenharmony_ci#   vec2 injectionSwitch;
34e5c31af7Sopenharmony_ci# };
35e5c31af7Sopenharmony_ci#
36e5c31af7Sopenharmony_ci# layout(location = 0) out vec4 _GLF_color;
37e5c31af7Sopenharmony_ci#
38e5c31af7Sopenharmony_ci# void main()
39e5c31af7Sopenharmony_ci# {
40e5c31af7Sopenharmony_ci#   switch (int(injectionSwitch.y)) // always 1
41e5c31af7Sopenharmony_ci#   {
42e5c31af7Sopenharmony_ci#   case -1:
43e5c31af7Sopenharmony_ci#     if (injectionSwitch.y > injectionSwitch.x)
44e5c31af7Sopenharmony_ci#     {
45e5c31af7Sopenharmony_ci#       discard;
46e5c31af7Sopenharmony_ci#     }
47e5c31af7Sopenharmony_ci#   }
48e5c31af7Sopenharmony_ci#   _GLF_color = vec4(1.0, 0.0, 0.0, 1.0);
49e5c31af7Sopenharmony_ci# }
50e5c31af7Sopenharmony_ciSHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
51e5c31af7Sopenharmony_ci; SPIR-V
52e5c31af7Sopenharmony_ci; Version: 1.0
53e5c31af7Sopenharmony_ci; Generator: Khronos Glslang Reference Front End; 7
54e5c31af7Sopenharmony_ci; Bound: 38
55e5c31af7Sopenharmony_ci; Schema: 0
56e5c31af7Sopenharmony_ci               OpCapability Shader
57e5c31af7Sopenharmony_ci          %1 = OpExtInstImport "GLSL.std.450"
58e5c31af7Sopenharmony_ci               OpMemoryModel Logical GLSL450
59e5c31af7Sopenharmony_ci               OpEntryPoint Fragment %4 "main" %34
60e5c31af7Sopenharmony_ci               OpExecutionMode %4 OriginUpperLeft
61e5c31af7Sopenharmony_ci               OpSource ESSL 310
62e5c31af7Sopenharmony_ci               OpName %4 "main"
63e5c31af7Sopenharmony_ci               OpName %8 "buf0"
64e5c31af7Sopenharmony_ci               OpMemberName %8 0 "injectionSwitch"
65e5c31af7Sopenharmony_ci               OpName %10 ""
66e5c31af7Sopenharmony_ci               OpName %34 "_GLF_color"
67e5c31af7Sopenharmony_ci               OpMemberDecorate %8 0 Offset 0
68e5c31af7Sopenharmony_ci               OpDecorate %8 Block
69e5c31af7Sopenharmony_ci               OpDecorate %10 DescriptorSet 0
70e5c31af7Sopenharmony_ci               OpDecorate %10 Binding 0
71e5c31af7Sopenharmony_ci               OpDecorate %34 Location 0
72e5c31af7Sopenharmony_ci          %2 = OpTypeVoid
73e5c31af7Sopenharmony_ci          %3 = OpTypeFunction %2
74e5c31af7Sopenharmony_ci          %6 = OpTypeFloat 32
75e5c31af7Sopenharmony_ci          %7 = OpTypeVector %6 2
76e5c31af7Sopenharmony_ci          %8 = OpTypeStruct %7
77e5c31af7Sopenharmony_ci          %9 = OpTypePointer Uniform %8
78e5c31af7Sopenharmony_ci         %10 = OpVariable %9 Uniform
79e5c31af7Sopenharmony_ci         %11 = OpTypeInt 32 1
80e5c31af7Sopenharmony_ci         %12 = OpConstant %11 0
81e5c31af7Sopenharmony_ci         %13 = OpTypeInt 32 0
82e5c31af7Sopenharmony_ci         %14 = OpConstant %13 1
83e5c31af7Sopenharmony_ci         %15 = OpTypePointer Uniform %6
84e5c31af7Sopenharmony_ci         %23 = OpConstant %13 0
85e5c31af7Sopenharmony_ci         %26 = OpTypeBool
86e5c31af7Sopenharmony_ci         %32 = OpTypeVector %6 4
87e5c31af7Sopenharmony_ci         %33 = OpTypePointer Output %32
88e5c31af7Sopenharmony_ci         %34 = OpVariable %33 Output
89e5c31af7Sopenharmony_ci         %35 = OpConstant %6 1
90e5c31af7Sopenharmony_ci         %36 = OpConstant %6 0
91e5c31af7Sopenharmony_ci         %37 = OpConstantComposite %32 %35 %36 %36 %35
92e5c31af7Sopenharmony_ci          %4 = OpFunction %2 None %3
93e5c31af7Sopenharmony_ci          %5 = OpLabel
94e5c31af7Sopenharmony_ci         %16 = OpAccessChain %15 %10 %12 %14
95e5c31af7Sopenharmony_ci         %17 = OpLoad %6 %16
96e5c31af7Sopenharmony_ci         %18 = OpConvertFToS %11 %17
97e5c31af7Sopenharmony_ci               OpSelectionMerge %20 None
98e5c31af7Sopenharmony_ci               OpSwitch %18 %20 -1 %19
99e5c31af7Sopenharmony_ci         %19 = OpLabel
100e5c31af7Sopenharmony_ci         %21 = OpAccessChain %15 %10 %12 %14
101e5c31af7Sopenharmony_ci         %22 = OpLoad %6 %21
102e5c31af7Sopenharmony_ci         %24 = OpAccessChain %15 %10 %12 %23
103e5c31af7Sopenharmony_ci         %25 = OpLoad %6 %24
104e5c31af7Sopenharmony_ci         %27 = OpFOrdGreaterThan %26 %22 %25
105e5c31af7Sopenharmony_ci               OpSelectionMerge %29 None
106e5c31af7Sopenharmony_ci               OpBranchConditional %27 %28 %29
107e5c31af7Sopenharmony_ci         %28 = OpLabel
108e5c31af7Sopenharmony_ci               OpKill
109e5c31af7Sopenharmony_ci         %29 = OpLabel
110e5c31af7Sopenharmony_ci               OpBranch %20
111e5c31af7Sopenharmony_ci         %20 = OpLabel
112e5c31af7Sopenharmony_ci               OpStore %34 %37
113e5c31af7Sopenharmony_ci               OpReturn
114e5c31af7Sopenharmony_ci               OpFunctionEnd
115e5c31af7Sopenharmony_ciEND
116e5c31af7Sopenharmony_ci
117e5c31af7Sopenharmony_ci# uniforms for variant
118e5c31af7Sopenharmony_ci
119e5c31af7Sopenharmony_ci# injectionSwitch
120e5c31af7Sopenharmony_ciBUFFER variant_injectionSwitch DATA_TYPE vec2<float> DATA
121e5c31af7Sopenharmony_ci 0.0 1.0
122e5c31af7Sopenharmony_ciEND
123e5c31af7Sopenharmony_ci
124e5c31af7Sopenharmony_ciBUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
125e5c31af7Sopenharmony_ci
126e5c31af7Sopenharmony_ciPIPELINE graphics variant_pipeline
127e5c31af7Sopenharmony_ci  ATTACH variant_vertex_shader
128e5c31af7Sopenharmony_ci  ATTACH variant_fragment_shader
129e5c31af7Sopenharmony_ci  FRAMEBUFFER_SIZE 256 256
130e5c31af7Sopenharmony_ci  BIND BUFFER variant_framebuffer AS color LOCATION 0
131e5c31af7Sopenharmony_ci  BIND BUFFER variant_injectionSwitch AS uniform DESCRIPTOR_SET 0 BINDING 0
132e5c31af7Sopenharmony_ciEND
133e5c31af7Sopenharmony_ciCLEAR_COLOR variant_pipeline 0 0 0 255
134e5c31af7Sopenharmony_ci
135e5c31af7Sopenharmony_ciCLEAR variant_pipeline
136e5c31af7Sopenharmony_ciRUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
137e5c31af7Sopenharmony_ci
138e5c31af7Sopenharmony_ciEXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
139