1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific OpKill wrapping path. 21 22# The test passes because shader always writes red. 23 24# Optimized using spirv-opt with the following arguments: 25# '--convert-local-access-chains' 26# '--eliminate-dead-branches' 27# '--merge-blocks' 28# '--eliminate-local-single-store' 29# '--eliminate-dead-branches' 30# '--merge-return' 31# '--inline-entry-points-exhaustive' 32# '--copy-propagate-arrays' 33# '--if-conversion' 34# '--reduce-load-size' 35# '--convert-local-access-chains' 36# '--if-conversion' 37# '--redundancy-elimination' 38# '--if-conversion' 39# '--simplify-instructions' 40# '--scalar-replacement=100' 41# '--simplify-instructions' 42# '--if-conversion' 43# '--eliminate-dead-inserts' 44# '--eliminate-dead-branches' 45# '--eliminate-dead-code-aggressive' 46# spirv-opt commit hash: 9215c1b7df0029f27807e8c8d7ec80532ce90a87 47 48 49 50SHADER vertex variant_vertex_shader PASSTHROUGH 51 52# variant_fragment_shader is derived from the following GLSL: 53# #version 310 es 54# precision highp float; 55# precision highp int; 56# 57# layout(location = 0) out vec4 _GLF_color; 58# layout(set = 0, binding = 0) uniform buf0 59# { 60# int five; 61# }; 62# 63# float func(float x) 64# { 65# if (x > 5.0) 66# { 67# if (gl_FragCoord.x < 0.5) 68# discard; 69# else if (gl_FragCoord.y < 0.5) 70# discard; 71# } 72# 73# return x + 1.0; 74# } 75# 76# void main() 77# { 78# float f = 0.0; 79# 80# for(int i = 0; i < five; i++) 81# f = func(float(i)); 82# 83# if (f == 5.0) 84# _GLF_color = vec4(1, 0, 0, 1); 85# else 86# _GLF_color = vec4(0); 87# } 88SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 89; SPIR-V 90; Version: 1.0 91; Generator: Khronos Glslang Reference Front End; 8 92; Bound: 79 93; Schema: 0 94 OpCapability Shader 95 %1 = OpExtInstImport "GLSL.std.450" 96 OpMemoryModel Logical GLSL450 97 OpEntryPoint Fragment %4 "main" %20 %75 98 OpExecutionMode %4 OriginUpperLeft 99 OpSource ESSL 310 100 OpName %4 "main" 101 OpName %10 "func(f1;" 102 OpName %9 "x" 103 OpName %20 "gl_FragCoord" 104 OpName %44 "f" 105 OpName %48 "i" 106 OpName %56 "buf0" 107 OpMemberName %56 0 "five" 108 OpName %58 "" 109 OpName %65 "param" 110 OpName %75 "_GLF_color" 111 OpDecorate %20 BuiltIn FragCoord 112 OpMemberDecorate %56 0 Offset 0 113 OpDecorate %56 Block 114 OpDecorate %58 DescriptorSet 0 115 OpDecorate %58 Binding 0 116 OpDecorate %75 Location 0 117 %2 = OpTypeVoid 118 %3 = OpTypeFunction %2 119 %6 = OpTypeFloat 32 120 %7 = OpTypePointer Function %6 121 %8 = OpTypeFunction %6 %7 122 %13 = OpConstant %6 5 123 %14 = OpTypeBool 124 %18 = OpTypeVector %6 4 125 %19 = OpTypePointer Input %18 126 %20 = OpVariable %19 Input 127 %21 = OpTypeInt 32 0 128 %22 = OpConstant %21 0 129 %23 = OpTypePointer Input %6 130 %26 = OpConstant %6 0.5 131 %32 = OpConstant %21 1 132 %40 = OpConstant %6 1 133 %45 = OpConstant %6 0 134 %46 = OpTypeInt 32 1 135 %47 = OpTypePointer Function %46 136 %49 = OpConstant %46 0 137 %56 = OpTypeStruct %46 138 %57 = OpTypePointer Uniform %56 139 %58 = OpVariable %57 Uniform 140 %59 = OpTypePointer Uniform %46 141 %68 = OpConstant %46 1 142 %74 = OpTypePointer Output %18 143 %75 = OpVariable %74 Output 144 %76 = OpConstantComposite %18 %40 %45 %45 %40 145 %78 = OpConstantComposite %18 %45 %45 %45 %45 146 %4 = OpFunction %2 None %3 147 %5 = OpLabel 148 %44 = OpVariable %7 Function 149 %48 = OpVariable %47 Function 150 %65 = OpVariable %7 Function 151 OpStore %44 %45 152 OpStore %48 %49 153 OpBranch %50 154 %50 = OpLabel 155 %55 = OpLoad %46 %48 156 %60 = OpAccessChain %59 %58 %49 157 %61 = OpLoad %46 %60 158 %62 = OpSLessThan %14 %55 %61 159 OpLoopMerge %52 %51 None 160 OpBranchConditional %62 %51 %52 161 %51 = OpLabel 162 %63 = OpLoad %46 %48 163 %64 = OpConvertSToF %6 %63 164 OpStore %65 %64 165 %66 = OpFunctionCall %6 %10 %65 166 OpStore %44 %66 167 %67 = OpLoad %46 %48 168 %69 = OpIAdd %46 %67 %68 169 OpStore %48 %69 170 OpBranch %50 171 %52 = OpLabel 172 %70 = OpLoad %6 %44 173 %71 = OpFOrdEqual %14 %70 %13 174 OpSelectionMerge %73 None 175 OpBranchConditional %71 %72 %77 176 %72 = OpLabel 177 OpStore %75 %76 178 OpBranch %73 179 %77 = OpLabel 180 OpStore %75 %78 181 OpBranch %73 182 %73 = OpLabel 183 OpReturn 184 OpFunctionEnd 185 %10 = OpFunction %6 None %8 186 %9 = OpFunctionParameter %7 187 %11 = OpLabel 188 %12 = OpLoad %6 %9 189 %15 = OpFOrdGreaterThan %14 %12 %13 190 OpSelectionMerge %17 None 191 OpBranchConditional %15 %16 %17 192 %16 = OpLabel 193 %24 = OpAccessChain %23 %20 %22 194 %25 = OpLoad %6 %24 195 %27 = OpFOrdLessThan %14 %25 %26 196 OpSelectionMerge %29 None 197 OpBranchConditional %27 %28 %31 198 %28 = OpLabel 199 OpKill 200 %31 = OpLabel 201 %33 = OpAccessChain %23 %20 %32 202 %34 = OpLoad %6 %33 203 %35 = OpFOrdLessThan %14 %34 %26 204 OpSelectionMerge %37 None 205 OpBranchConditional %35 %36 %37 206 %36 = OpLabel 207 OpKill 208 %37 = OpLabel 209 OpBranch %29 210 %29 = OpLabel 211 OpBranch %17 212 %17 = OpLabel 213 %39 = OpLoad %6 %9 214 %41 = OpFAdd %6 %39 %40 215 OpReturnValue %41 216 OpFunctionEnd 217END 218 219# uniforms for variant 220 221# five 222BUFFER variant_five DATA_TYPE int32 DATA 223 5 224END 225 226BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 227 228PIPELINE graphics variant_pipeline 229 ATTACH variant_vertex_shader 230 ATTACH variant_fragment_shader 231 FRAMEBUFFER_SIZE 256 256 232 BIND BUFFER variant_framebuffer AS color LOCATION 0 233 BIND BUFFER variant_five AS uniform DESCRIPTOR_SET 0 BINDING 0 234END 235CLEAR_COLOR variant_pipeline 0 0 0 255 236 237CLEAR variant_pipeline 238RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 239 240EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 241