1KHR-GL42.info.vendor
2KHR-GL42.info.renderer
3KHR-GL42.info.version
4KHR-GL42.info.shading_language_version
5KHR-GL42.info.extensions
6KHR-GL42.info.render_target
7KHR-GL42.clip_distance.coverage
8KHR-GL42.clip_distance.functional
9KHR-GL42.clip_distance.negative
10KHR-GL42.glsl_noperspective.functionaltest
11KHR-GL42.transform_feedback.api_errors_test
12KHR-GL42.transform_feedback.linking_errors_test
13KHR-GL42.transform_feedback.limits_test
14KHR-GL42.transform_feedback.capture_vertex_interleaved_test
15KHR-GL42.transform_feedback.capture_geometry_interleaved_test
16KHR-GL42.transform_feedback.capture_vertex_separate_test
17KHR-GL42.transform_feedback.capture_geometry_separate_test
18KHR-GL42.transform_feedback.get_xfb_varying
19KHR-GL42.transform_feedback.query_vertex_interleaved_test
20KHR-GL42.transform_feedback.query_geometry_interleaved_test
21KHR-GL42.transform_feedback.query_vertex_separate_test
22KHR-GL42.transform_feedback.query_geometry_separate_test
23KHR-GL42.transform_feedback.discard_vertex_test
24KHR-GL42.transform_feedback.discard_geometry_test
25KHR-GL42.transform_feedback.draw_xfb_test
26KHR-GL42.transform_feedback.draw_xfb_feedbackk_test
27KHR-GL42.transform_feedback.draw_xfb_stream_test
28KHR-GL42.transform_feedback.capture_special_interleaved_test
29KHR-GL42.transform_feedback.draw_xfb_instanced_test
30KHR-GL42.transform_feedback.draw_xfb_stream_instanced_test
31KHR-GL42.texture_repeat_mode.r8_49x23_0_clamp_to_edge
32KHR-GL42.texture_repeat_mode.r8_49x23_0_repeat
33KHR-GL42.texture_repeat_mode.r8_49x23_0_mirrored_repeat
34KHR-GL42.texture_repeat_mode.r8_49x23_1_clamp_to_edge
35KHR-GL42.texture_repeat_mode.r8_49x23_1_repeat
36KHR-GL42.texture_repeat_mode.r8_49x23_1_mirrored_repeat
37KHR-GL42.texture_repeat_mode.r8_49x23_2_clamp_to_edge
38KHR-GL42.texture_repeat_mode.r8_49x23_2_repeat
39KHR-GL42.texture_repeat_mode.r8_49x23_2_mirrored_repeat
40KHR-GL42.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge
41KHR-GL42.texture_repeat_mode.rgb565_49x23_0_repeat
42KHR-GL42.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat
43KHR-GL42.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge
44KHR-GL42.texture_repeat_mode.rgb565_49x23_1_repeat
45KHR-GL42.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat
46KHR-GL42.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge
47KHR-GL42.texture_repeat_mode.rgb565_49x23_2_repeat
48KHR-GL42.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat
49KHR-GL42.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge
50KHR-GL42.texture_repeat_mode.rgb8_49x23_0_repeat
51KHR-GL42.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat
52KHR-GL42.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge
53KHR-GL42.texture_repeat_mode.rgb8_49x23_1_repeat
54KHR-GL42.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat
55KHR-GL42.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge
56KHR-GL42.texture_repeat_mode.rgb8_49x23_2_repeat
57KHR-GL42.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat
58KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge
59KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_0_repeat
60KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat
61KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge
62KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_1_repeat
63KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat
64KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge
65KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_2_repeat
66KHR-GL42.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat
67KHR-GL42.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge
68KHR-GL42.texture_repeat_mode.r32ui_49x23_0_repeat
69KHR-GL42.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat
70KHR-GL42.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge
71KHR-GL42.texture_repeat_mode.r32ui_49x23_1_repeat
72KHR-GL42.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat
73KHR-GL42.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge
74KHR-GL42.texture_repeat_mode.r32ui_49x23_2_repeat
75KHR-GL42.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat
76KHR-GL42.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge
77KHR-GL42.texture_repeat_mode.rg32ui_49x23_0_repeat
78KHR-GL42.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat
79KHR-GL42.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge
80KHR-GL42.texture_repeat_mode.rg32ui_49x23_1_repeat
81KHR-GL42.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat
82KHR-GL42.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge
83KHR-GL42.texture_repeat_mode.rg32ui_49x23_2_repeat
84KHR-GL42.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat
85KHR-GL42.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge
86KHR-GL42.texture_repeat_mode.rgba32ui_49x23_0_repeat
87KHR-GL42.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat
88KHR-GL42.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge
89KHR-GL42.texture_repeat_mode.rgba32ui_49x23_1_repeat
90KHR-GL42.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat
91KHR-GL42.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge
92KHR-GL42.texture_repeat_mode.rgba32ui_49x23_2_repeat
93KHR-GL42.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat
94KHR-GL42.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge
95KHR-GL42.texture_repeat_mode.depth_component16_49x23_0_repeat
96KHR-GL42.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat
97KHR-GL42.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge
98KHR-GL42.texture_repeat_mode.depth_component16_49x23_1_repeat
99KHR-GL42.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat
100KHR-GL42.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge
101KHR-GL42.texture_repeat_mode.depth_component16_49x23_2_repeat
102KHR-GL42.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat
103KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge
104KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_0_repeat
105KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat
106KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge
107KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_1_repeat
108KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat
109KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge
110KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_2_repeat
111KHR-GL42.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat
112KHR-GL42.texture_repeat_mode.r8_11x131_0_clamp_to_edge
113KHR-GL42.texture_repeat_mode.r8_11x131_0_repeat
114KHR-GL42.texture_repeat_mode.r8_11x131_0_mirrored_repeat
115KHR-GL42.texture_repeat_mode.r8_11x131_1_clamp_to_edge
116KHR-GL42.texture_repeat_mode.r8_11x131_1_repeat
117KHR-GL42.texture_repeat_mode.r8_11x131_1_mirrored_repeat
118KHR-GL42.texture_repeat_mode.r8_11x131_2_clamp_to_edge
119KHR-GL42.texture_repeat_mode.r8_11x131_2_repeat
120KHR-GL42.texture_repeat_mode.r8_11x131_2_mirrored_repeat
121KHR-GL42.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge
122KHR-GL42.texture_repeat_mode.rgb565_11x131_0_repeat
123KHR-GL42.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat
124KHR-GL42.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge
125KHR-GL42.texture_repeat_mode.rgb565_11x131_1_repeat
126KHR-GL42.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat
127KHR-GL42.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge
128KHR-GL42.texture_repeat_mode.rgb565_11x131_2_repeat
129KHR-GL42.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat
130KHR-GL42.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge
131KHR-GL42.texture_repeat_mode.rgb8_11x131_0_repeat
132KHR-GL42.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat
133KHR-GL42.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge
134KHR-GL42.texture_repeat_mode.rgb8_11x131_1_repeat
135KHR-GL42.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat
136KHR-GL42.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge
137KHR-GL42.texture_repeat_mode.rgb8_11x131_2_repeat
138KHR-GL42.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat
139KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge
140KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_0_repeat
141KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat
142KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge
143KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_1_repeat
144KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat
145KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge
146KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_2_repeat
147KHR-GL42.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat
148KHR-GL42.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge
149KHR-GL42.texture_repeat_mode.r32ui_11x131_0_repeat
150KHR-GL42.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat
151KHR-GL42.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge
152KHR-GL42.texture_repeat_mode.r32ui_11x131_1_repeat
153KHR-GL42.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat
154KHR-GL42.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge
155KHR-GL42.texture_repeat_mode.r32ui_11x131_2_repeat
156KHR-GL42.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat
157KHR-GL42.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge
158KHR-GL42.texture_repeat_mode.rg32ui_11x131_0_repeat
159KHR-GL42.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat
160KHR-GL42.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge
161KHR-GL42.texture_repeat_mode.rg32ui_11x131_1_repeat
162KHR-GL42.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat
163KHR-GL42.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge
164KHR-GL42.texture_repeat_mode.rg32ui_11x131_2_repeat
165KHR-GL42.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat
166KHR-GL42.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge
167KHR-GL42.texture_repeat_mode.rgba32ui_11x131_0_repeat
168KHR-GL42.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat
169KHR-GL42.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge
170KHR-GL42.texture_repeat_mode.rgba32ui_11x131_1_repeat
171KHR-GL42.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat
172KHR-GL42.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge
173KHR-GL42.texture_repeat_mode.rgba32ui_11x131_2_repeat
174KHR-GL42.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat
175KHR-GL42.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge
176KHR-GL42.texture_repeat_mode.depth_component16_11x131_0_repeat
177KHR-GL42.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat
178KHR-GL42.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge
179KHR-GL42.texture_repeat_mode.depth_component16_11x131_1_repeat
180KHR-GL42.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat
181KHR-GL42.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge
182KHR-GL42.texture_repeat_mode.depth_component16_11x131_2_repeat
183KHR-GL42.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat
184KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge
185KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_0_repeat
186KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat
187KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge
188KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_1_repeat
189KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat
190KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge
191KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_2_repeat
192KHR-GL42.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat
193KHR-GL42.shaders30.declarations.declarations.redeclare_gl_FragColor
194KHR-GL42.shaders30.declarations.declarations.redeclare_gl_FragData
195KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2_vs
196KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2_fs
197KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs
198KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs
199KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x3_vs
200KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x3_fs
201KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs
202KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs
203KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x4_vs
204KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x4_fs
205KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs
206KHR-GL42.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs
207KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3_vs
208KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3_fs
209KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs
210KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs
211KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x2_vs
212KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x2_fs
213KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs
214KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs
215KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x4_vs
216KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x4_fs
217KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs
218KHR-GL42.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs
219KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4_vs
220KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4_fs
221KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs
222KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs
223KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x2_vs
224KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x2_fs
225KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs
226KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs
227KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x3_vs
228KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x3_fs
229KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs
230KHR-GL42.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs
231KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2_vs
232KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2_fs
233KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs
234KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs
235KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs
236KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs
237KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs
238KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs
239KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs
240KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs
241KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs
242KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs
243KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3_vs
244KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3_fs
245KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs
246KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs
247KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs
248KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs
249KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs
250KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs
251KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs
252KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs
253KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs
254KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs
255KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4_vs
256KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4_fs
257KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs
258KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs
259KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs
260KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs
261KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs
262KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs
263KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs
264KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs
265KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs
266KHR-GL42.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs
267KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2_vs
268KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2_fs
269KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs
270KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs
271KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x3_vs
272KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x3_fs
273KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs
274KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs
275KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x4_vs
276KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x4_fs
277KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs
278KHR-GL42.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs
279KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3_vs
280KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3_fs
281KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs
282KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs
283KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x2_vs
284KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x2_fs
285KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs
286KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs
287KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x4_vs
288KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x4_fs
289KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs
290KHR-GL42.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs
291KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4_vs
292KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4_fs
293KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs
294KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_fs
295KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x2_vs
296KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x2_fs
297KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs
298KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs
299KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x3_vs
300KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x3_fs
301KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_vs
302KHR-GL42.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs
303KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2_vs
304KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2_fs
305KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs
306KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs
307KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs
308KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs
309KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs
310KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs
311KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs
312KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs
313KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs
314KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs
315KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3_vs
316KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3_fs
317KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs
318KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs
319KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs
320KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs
321KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs
322KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs
323KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs
324KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs
325KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs
326KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_fs
327KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4_vs
328KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4_fs
329KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs
330KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs
331KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs
332KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs
333KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs
334KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_fs
335KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs
336KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs
337KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs
338KHR-GL42.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_fs
339KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2_vs
340KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2_fs
341KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_vs
342KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_fs
343KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x3_vs
344KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x3_fs
345KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_vs
346KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_fs
347KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x4_vs
348KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x4_fs
349KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_vs
350KHR-GL42.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_fs
351KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3_vs
352KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3_fs
353KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_vs
354KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_fs
355KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x2_vs
356KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x2_fs
357KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_vs
358KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_fs
359KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x4_vs
360KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x4_fs
361KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_vs
362KHR-GL42.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_fs
363KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4_vs
364KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4_fs
365KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs
366KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_fs
367KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x2_vs
368KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x2_fs
369KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_vs
370KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_fs
371KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x3_vs
372KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x3_fs
373KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_vs
374KHR-GL42.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_fs
375KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2_vs
376KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2_fs
377KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs
378KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs
379KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs
380KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs
381KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs
382KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_fs
383KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs
384KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs
385KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs
386KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_fs
387KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3_vs
388KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3_fs
389KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs
390KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_fs
391KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs
392KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs
393KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs
394KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs
395KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs
396KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs
397KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs
398KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_fs
399KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4_vs
400KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4_fs
401KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs
402KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_fs
403KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs
404KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs
405KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs
406KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_fs
407KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs
408KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs
409KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs
410KHR-GL42.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_fs
411KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2_vs
412KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2_fs
413KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs
414KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs
415KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x3_vs
416KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x3_fs
417KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs
418KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs
419KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x4_vs
420KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x4_fs
421KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs
422KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs
423KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3_vs
424KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3_fs
425KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs
426KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs
427KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x2_vs
428KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x2_fs
429KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs
430KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs
431KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x4_vs
432KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x4_fs
433KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs
434KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs
435KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4_vs
436KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4_fs
437KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs
438KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs
439KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x2_vs
440KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x2_fs
441KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs
442KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs
443KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x3_vs
444KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x3_fs
445KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs
446KHR-GL42.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs
447KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2_vs
448KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2_fs
449KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs
450KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs
451KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs
452KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs
453KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs
454KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs
455KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs
456KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs
457KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs
458KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs
459KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3_vs
460KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3_fs
461KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs
462KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs
463KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs
464KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs
465KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs
466KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs
467KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs
468KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs
469KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs
470KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs
471KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4_vs
472KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4_fs
473KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs
474KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs
475KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs
476KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs
477KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs
478KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs
479KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs
480KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs
481KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs
482KHR-GL42.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs
483KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2_vs
484KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2_fs
485KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs
486KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs
487KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x3_vs
488KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x3_fs
489KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs
490KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs
491KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x4_vs
492KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x4_fs
493KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs
494KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs
495KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3_vs
496KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3_fs
497KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs
498KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs
499KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x2_vs
500KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x2_fs
501KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs
502KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs
503KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x4_vs
504KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x4_fs
505KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs
506KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs
507KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4_vs
508KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4_fs
509KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs
510KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs
511KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x2_vs
512KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x2_fs
513KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs
514KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs
515KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x3_vs
516KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x3_fs
517KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs
518KHR-GL42.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs
519KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2_vs
520KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2_fs
521KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs
522KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs
523KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs
524KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs
525KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs
526KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs
527KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs
528KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs
529KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs
530KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs
531KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3_vs
532KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3_fs
533KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs
534KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs
535KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs
536KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs
537KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs
538KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs
539KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs
540KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs
541KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs
542KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs
543KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4_vs
544KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4_fs
545KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs
546KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs
547KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs
548KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs
549KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs
550KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs
551KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs
552KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs
553KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs
554KHR-GL42.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs
555KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2_vs
556KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2_fs
557KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs
558KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs
559KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x3_vs
560KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x3_fs
561KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs
562KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs
563KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x4_vs
564KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x4_fs
565KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs
566KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs
567KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3_vs
568KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3_fs
569KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs
570KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs
571KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x2_vs
572KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x2_fs
573KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs
574KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs
575KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x4_vs
576KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x4_fs
577KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs
578KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs
579KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4_vs
580KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4_fs
581KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs
582KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs
583KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x2_vs
584KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x2_fs
585KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs
586KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs
587KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x3_vs
588KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x3_fs
589KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs
590KHR-GL42.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs
591KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2_vs
592KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2_fs
593KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs
594KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs
595KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs
596KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs
597KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs
598KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs
599KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs
600KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs
601KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs
602KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs
603KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3_vs
604KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3_fs
605KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs
606KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs
607KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs
608KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs
609KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs
610KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs
611KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs
612KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs
613KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs
614KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs
615KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4_vs
616KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4_fs
617KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs
618KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs
619KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs
620KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs
621KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs
622KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs
623KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs
624KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs
625KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs
626KHR-GL42.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs
627KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2_vs
628KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2_fs
629KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs
630KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs
631KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x3_vs
632KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x3_fs
633KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_vs
634KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_fs
635KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x4_vs
636KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x4_fs
637KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs
638KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_fs
639KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3_vs
640KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3_fs
641KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs
642KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs
643KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x2_vs
644KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x2_fs
645KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs
646KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs
647KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x4_vs
648KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x4_fs
649KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs
650KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs
651KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4_vs
652KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4_fs
653KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs
654KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs
655KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x2_vs
656KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x2_fs
657KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs
658KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs
659KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x3_vs
660KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x3_fs
661KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs
662KHR-GL42.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs
663KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2_vs
664KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2_fs
665KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_vs
666KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_fs
667KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_vs
668KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_fs
669KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_vs
670KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_fs
671KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_vs
672KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_fs
673KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_vs
674KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_fs
675KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3_vs
676KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3_fs
677KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_vs
678KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_fs
679KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_vs
680KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_fs
681KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_vs
682KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_fs
683KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_vs
684KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_fs
685KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_vs
686KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_fs
687KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4_vs
688KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs
689KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_vs
690KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_fs
691KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_vs
692KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_fs
693KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_vs
694KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_fs
695KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_vs
696KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_fs
697KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_vs
698KHR-GL42.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_fs
699KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2_vs
700KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2_fs
701KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs
702KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs
703KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x3_vs
704KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x3_fs
705KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs
706KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs
707KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x4_vs
708KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x4_fs
709KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs
710KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs
711KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3_vs
712KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3_fs
713KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs
714KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs
715KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x2_vs
716KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x2_fs
717KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs
718KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs
719KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x4_vs
720KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x4_fs
721KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs
722KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs
723KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4_vs
724KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4_fs
725KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs
726KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs
727KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x2_vs
728KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x2_fs
729KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs
730KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs
731KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x3_vs
732KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x3_fs
733KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs
734KHR-GL42.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs
735KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs
736KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs
737KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs
738KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs
739KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs
740KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs
741KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs
742KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs
743KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs
744KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs
745KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs
746KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs
747KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs
748KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs
749KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs
750KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs
751KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs
752KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs
753KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs
754KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs
755KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs
756KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs
757KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs
758KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs
759KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs
760KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs
761KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs
762KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs
763KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs
764KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs
765KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs
766KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs
767KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs
768KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs
769KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs
770KHR-GL42.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs
771KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2_vs
772KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2_fs
773KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs
774KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs
775KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x3_vs
776KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x3_fs
777KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs
778KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs
779KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x4_vs
780KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x4_fs
781KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs
782KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs
783KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3_vs
784KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3_fs
785KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs
786KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs
787KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x2_vs
788KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x2_fs
789KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs
790KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs
791KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x4_vs
792KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x4_fs
793KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs
794KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs
795KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4_vs
796KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4_fs
797KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs
798KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs
799KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x2_vs
800KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x2_fs
801KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs
802KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs
803KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x3_vs
804KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x3_fs
805KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs
806KHR-GL42.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs
807KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs
808KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs
809KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs
810KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs
811KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs
812KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs
813KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs
814KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs
815KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs
816KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs
817KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs
818KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs
819KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs
820KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs
821KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs
822KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs
823KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs
824KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs
825KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs
826KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs
827KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs
828KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs
829KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs
830KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs
831KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs
832KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs
833KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs
834KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs
835KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs
836KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs
837KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs
838KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs
839KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs
840KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs
841KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs
842KHR-GL42.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs
843KHR-GL42.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment
844KHR-GL42.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment
845KHR-GL42.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex
846KHR-GL42.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment
847KHR-GL42.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment
848KHR-GL42.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex
849KHR-GL42.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment
850KHR-GL42.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment
851KHR-GL42.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex
852KHR-GL42.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment
853KHR-GL42.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex
854KHR-GL42.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment
855KHR-GL42.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment
856KHR-GL42.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex
857KHR-GL42.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment
858KHR-GL42.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
859KHR-GL42.CommonBugs.CommonBug_InputVariablesCannotBeModified
860KHR-GL42.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
861KHR-GL42.CommonBugs.CommonBug_InvalidVSInputs
862KHR-GL42.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
863KHR-GL42.CommonBugs.CommonBug_PerVertexValidation
864KHR-GL42.CommonBugs.CommonBug_ReservedNames
865KHR-GL42.CommonBugs.CommonBug_SparseBuffersWithCopyOps
866KHR-GL42.texture_size_promotion.functional
867KHR-GL42.gpu_shader5_gl.implicit_conversions
868KHR-GL42.gpu_shader5_gl.function_overloading
869KHR-GL42.gpu_shader5_gl.float_encoding
870KHR-GL42.transform_feedback_overflow_query_ARB.implementation-dependent-state
871KHR-GL42.transform_feedback_overflow_query_ARB.default-context-state
872KHR-GL42.transform_feedback_overflow_query_ARB.context-state-update
873KHR-GL42.transform_feedback_overflow_query_ARB.error-invalid-index
874KHR-GL42.transform_feedback_overflow_query_ARB.error-already-active
875KHR-GL42.transform_feedback_overflow_query_ARB.error-incompatible-target
876KHR-GL42.transform_feedback_overflow_query_ARB.error-no-active-query
877KHR-GL42.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
878KHR-GL42.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
879KHR-GL42.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
880KHR-GL42.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
881KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
882KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
883KHR-GL42.packed_pixels.rectangle.initial_values
884KHR-GL42.packed_pixels.rectangle.depth_component
885KHR-GL42.packed_pixels.rectangle.depth_stencil
886KHR-GL42.packed_pixels.rectangle.red
887KHR-GL42.packed_pixels.rectangle.rg
888KHR-GL42.packed_pixels.rectangle.r8
889KHR-GL42.packed_pixels.rectangle.r8_snorm
890KHR-GL42.packed_pixels.rectangle.r16
891KHR-GL42.packed_pixels.rectangle.r16_snorm
892KHR-GL42.packed_pixels.rectangle.rg8
893KHR-GL42.packed_pixels.rectangle.rg8_snorm
894KHR-GL42.packed_pixels.rectangle.rg16
895KHR-GL42.packed_pixels.rectangle.rg16_snorm
896KHR-GL42.packed_pixels.rectangle.r3_g3_b2
897KHR-GL42.packed_pixels.rectangle.rgb4
898KHR-GL42.packed_pixels.rectangle.rgb5
899KHR-GL42.packed_pixels.rectangle.rgb8
900KHR-GL42.packed_pixels.rectangle.rgb8_snorm
901KHR-GL42.packed_pixels.rectangle.rgb10
902KHR-GL42.packed_pixels.rectangle.rgb12
903KHR-GL42.packed_pixels.rectangle.rgb16
904KHR-GL42.packed_pixels.rectangle.rgb16_snorm
905KHR-GL42.packed_pixels.rectangle.rgba2
906KHR-GL42.packed_pixels.rectangle.rgba4
907KHR-GL42.packed_pixels.rectangle.rgb5_a1
908KHR-GL42.packed_pixels.rectangle.rgba8
909KHR-GL42.packed_pixels.rectangle.rgba8_snorm
910KHR-GL42.packed_pixels.rectangle.rgb10_a2
911KHR-GL42.packed_pixels.rectangle.rgb10_a2ui
912KHR-GL42.packed_pixels.rectangle.rgba12
913KHR-GL42.packed_pixels.rectangle.rgba16
914KHR-GL42.packed_pixels.rectangle.rgba16_snorm
915KHR-GL42.packed_pixels.rectangle.srgb8
916KHR-GL42.packed_pixels.rectangle.srgb8_alpha8
917KHR-GL42.packed_pixels.rectangle.r16f
918KHR-GL42.packed_pixels.rectangle.rg16f
919KHR-GL42.packed_pixels.rectangle.rgb16f
920KHR-GL42.packed_pixels.rectangle.rgba16f
921KHR-GL42.packed_pixels.rectangle.r32f
922KHR-GL42.packed_pixels.rectangle.rg32f
923KHR-GL42.packed_pixels.rectangle.rgb32f
924KHR-GL42.packed_pixels.rectangle.rgba32f
925KHR-GL42.packed_pixels.rectangle.r11f_g11f_b10f
926KHR-GL42.packed_pixels.rectangle.rgb9_e5
927KHR-GL42.packed_pixels.rectangle.r8i
928KHR-GL42.packed_pixels.rectangle.r8ui
929KHR-GL42.packed_pixels.rectangle.r16i
930KHR-GL42.packed_pixels.rectangle.r16ui
931KHR-GL42.packed_pixels.rectangle.r32i
932KHR-GL42.packed_pixels.rectangle.r32ui
933KHR-GL42.packed_pixels.rectangle.rg8i
934KHR-GL42.packed_pixels.rectangle.rg8ui
935KHR-GL42.packed_pixels.rectangle.rg16i
936KHR-GL42.packed_pixels.rectangle.rg16ui
937KHR-GL42.packed_pixels.rectangle.rg32i
938KHR-GL42.packed_pixels.rectangle.rg32ui
939KHR-GL42.packed_pixels.rectangle.rgb8i
940KHR-GL42.packed_pixels.rectangle.rgb8ui
941KHR-GL42.packed_pixels.rectangle.rgb16i
942KHR-GL42.packed_pixels.rectangle.rgb16ui
943KHR-GL42.packed_pixels.rectangle.rgb32i
944KHR-GL42.packed_pixels.rectangle.rgb32ui
945KHR-GL42.packed_pixels.rectangle.rgba8i
946KHR-GL42.packed_pixels.rectangle.rgba8ui
947KHR-GL42.packed_pixels.rectangle.rgba16i
948KHR-GL42.packed_pixels.rectangle.rgba16ui
949KHR-GL42.packed_pixels.rectangle.rgba32i
950KHR-GL42.packed_pixels.rectangle.rgba32ui
951KHR-GL42.packed_pixels.rectangle.depth_component16
952KHR-GL42.packed_pixels.rectangle.depth_component24
953KHR-GL42.packed_pixels.rectangle.depth_component32
954KHR-GL42.packed_pixels.rectangle.depth_component32f
955KHR-GL42.packed_pixels.rectangle.depth24_stencil8
956KHR-GL42.packed_pixels.rectangle.depth32f_stencil8
957KHR-GL42.packed_pixels.rectangle.compressed_red
958KHR-GL42.packed_pixels.rectangle.compressed_rg
959KHR-GL42.packed_pixels.rectangle.compressed_rgb
960KHR-GL42.packed_pixels.rectangle.compressed_rgba
961KHR-GL42.packed_pixels.rectangle.compressed_srgb
962KHR-GL42.packed_pixels.rectangle.compressed_srgb_alpha
963KHR-GL42.packed_pixels.rectangle.compressed_red_rgtc1
964KHR-GL42.packed_pixels.rectangle.compressed_signed_red_rgtc1
965KHR-GL42.packed_pixels.rectangle.compressed_rg_rgtc2
966KHR-GL42.packed_pixels.rectangle.compressed_signed_rg_rgtc2
967KHR-GL42.packed_pixels.pbo_rectangle.depth_component
968KHR-GL42.packed_pixels.pbo_rectangle.depth_stencil
969KHR-GL42.packed_pixels.pbo_rectangle.red
970KHR-GL42.packed_pixels.pbo_rectangle.rg
971KHR-GL42.packed_pixels.pbo_rectangle.r8
972KHR-GL42.packed_pixels.pbo_rectangle.r8_snorm
973KHR-GL42.packed_pixels.pbo_rectangle.r16
974KHR-GL42.packed_pixels.pbo_rectangle.r16_snorm
975KHR-GL42.packed_pixels.pbo_rectangle.rg8
976KHR-GL42.packed_pixels.pbo_rectangle.rg8_snorm
977KHR-GL42.packed_pixels.pbo_rectangle.rg16
978KHR-GL42.packed_pixels.pbo_rectangle.rg16_snorm
979KHR-GL42.packed_pixels.pbo_rectangle.r3_g3_b2
980KHR-GL42.packed_pixels.pbo_rectangle.rgb4
981KHR-GL42.packed_pixels.pbo_rectangle.rgb5
982KHR-GL42.packed_pixels.pbo_rectangle.rgb8
983KHR-GL42.packed_pixels.pbo_rectangle.rgb8_snorm
984KHR-GL42.packed_pixels.pbo_rectangle.rgb10
985KHR-GL42.packed_pixels.pbo_rectangle.rgb12
986KHR-GL42.packed_pixels.pbo_rectangle.rgb16
987KHR-GL42.packed_pixels.pbo_rectangle.rgb16_snorm
988KHR-GL42.packed_pixels.pbo_rectangle.rgba2
989KHR-GL42.packed_pixels.pbo_rectangle.rgba4
990KHR-GL42.packed_pixels.pbo_rectangle.rgb5_a1
991KHR-GL42.packed_pixels.pbo_rectangle.rgba8
992KHR-GL42.packed_pixels.pbo_rectangle.rgba8_snorm
993KHR-GL42.packed_pixels.pbo_rectangle.rgb10_a2
994KHR-GL42.packed_pixels.pbo_rectangle.rgb10_a2ui
995KHR-GL42.packed_pixels.pbo_rectangle.rgba12
996KHR-GL42.packed_pixels.pbo_rectangle.rgba16
997KHR-GL42.packed_pixels.pbo_rectangle.rgba16_snorm
998KHR-GL42.packed_pixels.pbo_rectangle.srgb8
999KHR-GL42.packed_pixels.pbo_rectangle.srgb8_alpha8
1000KHR-GL42.packed_pixels.pbo_rectangle.r16f
1001KHR-GL42.packed_pixels.pbo_rectangle.rg16f
1002KHR-GL42.packed_pixels.pbo_rectangle.rgb16f
1003KHR-GL42.packed_pixels.pbo_rectangle.rgba16f
1004KHR-GL42.packed_pixels.pbo_rectangle.r32f
1005KHR-GL42.packed_pixels.pbo_rectangle.rg32f
1006KHR-GL42.packed_pixels.pbo_rectangle.rgb32f
1007KHR-GL42.packed_pixels.pbo_rectangle.rgba32f
1008KHR-GL42.packed_pixels.pbo_rectangle.r11f_g11f_b10f
1009KHR-GL42.packed_pixels.pbo_rectangle.rgb9_e5
1010KHR-GL42.packed_pixels.pbo_rectangle.r8i
1011KHR-GL42.packed_pixels.pbo_rectangle.r8ui
1012KHR-GL42.packed_pixels.pbo_rectangle.r16i
1013KHR-GL42.packed_pixels.pbo_rectangle.r16ui
1014KHR-GL42.packed_pixels.pbo_rectangle.r32i
1015KHR-GL42.packed_pixels.pbo_rectangle.r32ui
1016KHR-GL42.packed_pixels.pbo_rectangle.rg8i
1017KHR-GL42.packed_pixels.pbo_rectangle.rg8ui
1018KHR-GL42.packed_pixels.pbo_rectangle.rg16i
1019KHR-GL42.packed_pixels.pbo_rectangle.rg16ui
1020KHR-GL42.packed_pixels.pbo_rectangle.rg32i
1021KHR-GL42.packed_pixels.pbo_rectangle.rg32ui
1022KHR-GL42.packed_pixels.pbo_rectangle.rgb8i
1023KHR-GL42.packed_pixels.pbo_rectangle.rgb8ui
1024KHR-GL42.packed_pixels.pbo_rectangle.rgb16i
1025KHR-GL42.packed_pixels.pbo_rectangle.rgb16ui
1026KHR-GL42.packed_pixels.pbo_rectangle.rgb32i
1027KHR-GL42.packed_pixels.pbo_rectangle.rgb32ui
1028KHR-GL42.packed_pixels.pbo_rectangle.rgba8i
1029KHR-GL42.packed_pixels.pbo_rectangle.rgba8ui
1030KHR-GL42.packed_pixels.pbo_rectangle.rgba16i
1031KHR-GL42.packed_pixels.pbo_rectangle.rgba16ui
1032KHR-GL42.packed_pixels.pbo_rectangle.rgba32i
1033KHR-GL42.packed_pixels.pbo_rectangle.rgba32ui
1034KHR-GL42.packed_pixels.pbo_rectangle.depth_component16
1035KHR-GL42.packed_pixels.pbo_rectangle.depth_component24
1036KHR-GL42.packed_pixels.pbo_rectangle.depth_component32
1037KHR-GL42.packed_pixels.pbo_rectangle.depth_component32f
1038KHR-GL42.packed_pixels.pbo_rectangle.depth24_stencil8
1039KHR-GL42.packed_pixels.pbo_rectangle.depth32f_stencil8
1040KHR-GL42.packed_pixels.pbo_rectangle.compressed_red
1041KHR-GL42.packed_pixels.pbo_rectangle.compressed_rg
1042KHR-GL42.packed_pixels.pbo_rectangle.compressed_rgb
1043KHR-GL42.packed_pixels.pbo_rectangle.compressed_rgba
1044KHR-GL42.packed_pixels.pbo_rectangle.compressed_srgb
1045KHR-GL42.packed_pixels.pbo_rectangle.compressed_srgb_alpha
1046KHR-GL42.packed_pixels.pbo_rectangle.compressed_red_rgtc1
1047KHR-GL42.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1
1048KHR-GL42.packed_pixels.pbo_rectangle.compressed_rg_rgtc2
1049KHR-GL42.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2
1050KHR-GL42.packed_pixels.varied_rectangle.depth_component
1051KHR-GL42.packed_pixels.varied_rectangle.depth_stencil
1052KHR-GL42.packed_pixels.varied_rectangle.red
1053KHR-GL42.packed_pixels.varied_rectangle.rg
1054KHR-GL42.packed_pixels.varied_rectangle.r8
1055KHR-GL42.packed_pixels.varied_rectangle.r8_snorm
1056KHR-GL42.packed_pixels.varied_rectangle.r16
1057KHR-GL42.packed_pixels.varied_rectangle.r16_snorm
1058KHR-GL42.packed_pixels.varied_rectangle.rg8
1059KHR-GL42.packed_pixels.varied_rectangle.rg8_snorm
1060KHR-GL42.packed_pixels.varied_rectangle.rg16
1061KHR-GL42.packed_pixels.varied_rectangle.rg16_snorm
1062KHR-GL42.packed_pixels.varied_rectangle.r3_g3_b2
1063KHR-GL42.packed_pixels.varied_rectangle.rgb4
1064KHR-GL42.packed_pixels.varied_rectangle.rgb5
1065KHR-GL42.packed_pixels.varied_rectangle.rgb8
1066KHR-GL42.packed_pixels.varied_rectangle.rgb8_snorm
1067KHR-GL42.packed_pixels.varied_rectangle.rgb10
1068KHR-GL42.packed_pixels.varied_rectangle.rgb12
1069KHR-GL42.packed_pixels.varied_rectangle.rgb16
1070KHR-GL42.packed_pixels.varied_rectangle.rgb16_snorm
1071KHR-GL42.packed_pixels.varied_rectangle.rgba2
1072KHR-GL42.packed_pixels.varied_rectangle.rgba4
1073KHR-GL42.packed_pixels.varied_rectangle.rgb5_a1
1074KHR-GL42.packed_pixels.varied_rectangle.rgba8
1075KHR-GL42.packed_pixels.varied_rectangle.rgba8_snorm
1076KHR-GL42.packed_pixels.varied_rectangle.rgb10_a2
1077KHR-GL42.packed_pixels.varied_rectangle.rgb10_a2ui
1078KHR-GL42.packed_pixels.varied_rectangle.rgba12
1079KHR-GL42.packed_pixels.varied_rectangle.rgba16
1080KHR-GL42.packed_pixels.varied_rectangle.rgba16_snorm
1081KHR-GL42.packed_pixels.varied_rectangle.srgb8
1082KHR-GL42.packed_pixels.varied_rectangle.srgb8_alpha8
1083KHR-GL42.packed_pixels.varied_rectangle.r16f
1084KHR-GL42.packed_pixels.varied_rectangle.rg16f
1085KHR-GL42.packed_pixels.varied_rectangle.rgb16f
1086KHR-GL42.packed_pixels.varied_rectangle.rgba16f
1087KHR-GL42.packed_pixels.varied_rectangle.r32f
1088KHR-GL42.packed_pixels.varied_rectangle.rg32f
1089KHR-GL42.packed_pixels.varied_rectangle.rgb32f
1090KHR-GL42.packed_pixels.varied_rectangle.rgba32f
1091KHR-GL42.packed_pixels.varied_rectangle.r11f_g11f_b10f
1092KHR-GL42.packed_pixels.varied_rectangle.rgb9_e5
1093KHR-GL42.packed_pixels.varied_rectangle.r8i
1094KHR-GL42.packed_pixels.varied_rectangle.r8ui
1095KHR-GL42.packed_pixels.varied_rectangle.r16i
1096KHR-GL42.packed_pixels.varied_rectangle.r16ui
1097KHR-GL42.packed_pixels.varied_rectangle.r32i
1098KHR-GL42.packed_pixels.varied_rectangle.r32ui
1099KHR-GL42.packed_pixels.varied_rectangle.rg8i
1100KHR-GL42.packed_pixels.varied_rectangle.rg8ui
1101KHR-GL42.packed_pixels.varied_rectangle.rg16i
1102KHR-GL42.packed_pixels.varied_rectangle.rg16ui
1103KHR-GL42.packed_pixels.varied_rectangle.rg32i
1104KHR-GL42.packed_pixels.varied_rectangle.rg32ui
1105KHR-GL42.packed_pixels.varied_rectangle.rgb8i
1106KHR-GL42.packed_pixels.varied_rectangle.rgb8ui
1107KHR-GL42.packed_pixels.varied_rectangle.rgb16i
1108KHR-GL42.packed_pixels.varied_rectangle.rgb16ui
1109KHR-GL42.packed_pixels.varied_rectangle.rgb32i
1110KHR-GL42.packed_pixels.varied_rectangle.rgb32ui
1111KHR-GL42.packed_pixels.varied_rectangle.rgba8i
1112KHR-GL42.packed_pixels.varied_rectangle.rgba8ui
1113KHR-GL42.packed_pixels.varied_rectangle.rgba16i
1114KHR-GL42.packed_pixels.varied_rectangle.rgba16ui
1115KHR-GL42.packed_pixels.varied_rectangle.rgba32i
1116KHR-GL42.packed_pixels.varied_rectangle.rgba32ui
1117KHR-GL42.packed_pixels.varied_rectangle.depth_component16
1118KHR-GL42.packed_pixels.varied_rectangle.depth_component24
1119KHR-GL42.packed_pixels.varied_rectangle.depth_component32
1120KHR-GL42.packed_pixels.varied_rectangle.depth_component32f
1121KHR-GL42.packed_pixels.varied_rectangle.depth24_stencil8
1122KHR-GL42.packed_pixels.varied_rectangle.depth32f_stencil8
1123KHR-GL42.packed_pixels.varied_rectangle.compressed_red
1124KHR-GL42.packed_pixels.varied_rectangle.compressed_rg
1125KHR-GL42.packed_pixels.varied_rectangle.compressed_rgb
1126KHR-GL42.packed_pixels.varied_rectangle.compressed_rgba
1127KHR-GL42.packed_pixels.varied_rectangle.compressed_srgb
1128KHR-GL42.packed_pixels.varied_rectangle.compressed_srgb_alpha
1129KHR-GL42.packed_pixels.varied_rectangle.compressed_red_rgtc1
1130KHR-GL42.packed_pixels.varied_rectangle.compressed_signed_red_rgtc1
1131KHR-GL42.packed_pixels.varied_rectangle.compressed_rg_rgtc2
1132KHR-GL42.packed_pixels.varied_rectangle.compressed_signed_rg_rgtc2
1133KHR-GL42.packed_depth_stencil.validate_errors.initial_state
1134KHR-GL42.packed_depth_stencil.validate_errors.depth24_stencil8
1135KHR-GL42.packed_depth_stencil.validate_errors.depth32f_stencil8
1136KHR-GL42.packed_depth_stencil.verify_read_pixels.depth24_stencil8
1137KHR-GL42.packed_depth_stencil.verify_read_pixels.depth32f_stencil8
1138KHR-GL42.packed_depth_stencil.verify_get_tex_image.depth24_stencil8
1139KHR-GL42.packed_depth_stencil.verify_get_tex_image.depth32f_stencil8
1140KHR-GL42.packed_depth_stencil.verify_copy_tex_image.depth24_stencil8
1141KHR-GL42.packed_depth_stencil.verify_copy_tex_image.depth32f_stencil8
1142KHR-GL42.packed_depth_stencil.verify_partial_attachments.depth24_stencil8
1143KHR-GL42.packed_depth_stencil.verify_partial_attachments.depth32f_stencil8
1144KHR-GL42.packed_depth_stencil.verify_mixed_attachments.depth24_stencil8
1145KHR-GL42.packed_depth_stencil.verify_mixed_attachments.depth32f_stencil8
1146KHR-GL42.packed_depth_stencil.verify_parameters.depth24_stencil8
1147KHR-GL42.packed_depth_stencil.verify_parameters.depth32f_stencil8
1148KHR-GL42.packed_depth_stencil.renderbuffers.depth24_stencil8
1149KHR-GL42.packed_depth_stencil.renderbuffers.depth32f_stencil8
1150KHR-GL42.packed_depth_stencil.clear_buffer.depth24_stencil8
1151KHR-GL42.packed_depth_stencil.clear_buffer.depth32f_stencil8
1152KHR-GL42.packed_depth_stencil.blit.depth24_stencil8
1153KHR-GL42.packed_depth_stencil.blit.depth32f_stencil8
1154KHR-GL42.packed_depth_stencil.stencil_texturing.depth24_stencil8
1155KHR-GL42.packed_depth_stencil.stencil_texturing.depth32f_stencil8
1156KHR-GL42.packed_depth_stencil.stencil_size.depth24_stencil8
1157KHR-GL42.packed_depth_stencil.stencil_size.depth32f_stencil8
1158KHR-GL42.shaders.arrays.constructor.float3_vertex
1159KHR-GL42.shaders.arrays.constructor.float3_fragment
1160KHR-GL42.shaders.arrays.constructor.float4_vertex
1161KHR-GL42.shaders.arrays.constructor.float4_fragment
1162KHR-GL42.shaders.arrays.constructor.int3_vertex
1163KHR-GL42.shaders.arrays.constructor.int3_fragment
1164KHR-GL42.shaders.arrays.constructor.int4_vertex
1165KHR-GL42.shaders.arrays.constructor.int4_fragment
1166KHR-GL42.shaders.arrays.constructor.bool3_vertex
1167KHR-GL42.shaders.arrays.constructor.bool3_fragment
1168KHR-GL42.shaders.arrays.constructor.bool4_vertex
1169KHR-GL42.shaders.arrays.constructor.bool4_fragment
1170KHR-GL42.shaders.arrays.constructor.struct3_vertex
1171KHR-GL42.shaders.arrays.constructor.struct3_fragment
1172KHR-GL42.shaders.arrays.constructor.struct4_vertex
1173KHR-GL42.shaders.arrays.constructor.struct4_fragment
1174KHR-GL42.shaders.arrays.constructor.float_vec3_vertex
1175KHR-GL42.shaders.arrays.constructor.float_vec3_fragment
1176KHR-GL42.shaders.arrays.constructor.int_vec3_vertex
1177KHR-GL42.shaders.arrays.constructor.int_vec3_fragment
1178KHR-GL42.shaders.arrays.constructor.bool_vec3_vertex
1179KHR-GL42.shaders.arrays.constructor.bool_vec3_fragment
1180KHR-GL42.shaders.arrays.constructor.float_mat3_vertex
1181KHR-GL42.shaders.arrays.constructor.float_mat3_fragment
1182KHR-GL42.shaders.arrays.constructor.int_mat3_vertex
1183KHR-GL42.shaders.arrays.constructor.int_mat3_fragment
1184KHR-GL42.shaders.arrays.constructor.bool_mat3_vertex
1185KHR-GL42.shaders.arrays.constructor.bool_mat3_fragment
1186KHR-GL42.shaders.arrays.return.float_vertex
1187KHR-GL42.shaders.arrays.return.float_fragment
1188KHR-GL42.shaders.arrays.return.int_vertex
1189KHR-GL42.shaders.arrays.return.int_fragment
1190KHR-GL42.shaders.arrays.return.bool_vertex
1191KHR-GL42.shaders.arrays.return.bool_fragment
1192KHR-GL42.shaders.arrays.return.float_vec3_vertex
1193KHR-GL42.shaders.arrays.return.float_vec3_fragment
1194KHR-GL42.shaders.arrays.return.struct_vertex
1195KHR-GL42.shaders.arrays.return.struct_fragment
1196KHR-GL42.shaders.arrays.return.int_vec3_vertex
1197KHR-GL42.shaders.arrays.return.int_vec3_fragment
1198KHR-GL42.shaders.arrays.return.bool_vec3_vertex
1199KHR-GL42.shaders.arrays.return.bool_vec3_fragment
1200KHR-GL42.shaders.arrays.return.float_mat3_vertex
1201KHR-GL42.shaders.arrays.return.float_mat3_fragment
1202KHR-GL42.shaders.arrays.return.int_mat3_vertex
1203KHR-GL42.shaders.arrays.return.int_mat3_fragment
1204KHR-GL42.shaders.arrays.return.bool_mat3_vertex
1205KHR-GL42.shaders.arrays.return.bool_mat3_fragment
1206KHR-GL42.shaders.arrays.unnamed_parameter.float_vertex
1207KHR-GL42.shaders.arrays.unnamed_parameter.float_fragment
1208KHR-GL42.shaders.arrays.unnamed_parameter.int_vertex
1209KHR-GL42.shaders.arrays.unnamed_parameter.int_fragment
1210KHR-GL42.shaders.arrays.unnamed_parameter.bool_vertex
1211KHR-GL42.shaders.arrays.unnamed_parameter.bool_fragment
1212KHR-GL42.shaders.arrays.unnamed_parameter.struct_vertex
1213KHR-GL42.shaders.arrays.unnamed_parameter.struct_fragment
1214KHR-GL42.shaders.arrays.unnamed_parameter.float_vec3_vertex
1215KHR-GL42.shaders.arrays.unnamed_parameter.float_vec3_fragment
1216KHR-GL42.shaders.arrays.unnamed_parameter.int_vec3_vertex
1217KHR-GL42.shaders.arrays.unnamed_parameter.int_vec3_fragment
1218KHR-GL42.shaders.arrays.unnamed_parameter.bool_vec3_vertex
1219KHR-GL42.shaders.arrays.unnamed_parameter.bool_vec3_fragment
1220KHR-GL42.shaders.arrays.unnamed_parameter.float_mat3_vertex
1221KHR-GL42.shaders.arrays.unnamed_parameter.float_mat3_fragment
1222KHR-GL42.shaders.arrays.unnamed_parameter.int_mat3_vertex
1223KHR-GL42.shaders.arrays.unnamed_parameter.int_mat3_fragment
1224KHR-GL42.shaders.arrays.unnamed_parameter.bool_mat3_vertex
1225KHR-GL42.shaders.arrays.unnamed_parameter.bool_mat3_fragment
1226KHR-GL42.shaders.arrays.declaration.implicit_size_float_vertex
1227KHR-GL42.shaders.arrays.declaration.implicit_size_float_fragment
1228KHR-GL42.shaders.arrays.declaration.implicit_size_int_vertex
1229KHR-GL42.shaders.arrays.declaration.implicit_size_int_fragment
1230KHR-GL42.shaders.arrays.declaration.implicit_size_bool_vertex
1231KHR-GL42.shaders.arrays.declaration.implicit_size_bool_fragment
1232KHR-GL42.shaders.arrays.declaration.implicit_size_struct_vertex
1233KHR-GL42.shaders.arrays.declaration.implicit_size_struct_fragment
1234KHR-GL42.shaders.arrays.declaration.implicit_size_float_vec3_vertex
1235KHR-GL42.shaders.arrays.declaration.implicit_size_float_vec3_fragment
1236KHR-GL42.shaders.arrays.declaration.implicit_size_int_ivec3_vertex
1237KHR-GL42.shaders.arrays.declaration.implicit_size_int_ivec3_fragment
1238KHR-GL42.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex
1239KHR-GL42.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment
1240KHR-GL42.shaders.arrays.declaration.implicit_size_float_mat3_vertex
1241KHR-GL42.shaders.arrays.declaration.implicit_size_float_mat3_fragment
1242KHR-GL42.shaders.arrays.declaration.implicit_size_int_mat3_vertex
1243KHR-GL42.shaders.arrays.declaration.implicit_size_int_mat3_fragment
1244KHR-GL42.shaders.arrays.declaration.implicit_size_bool_mat3_vertex
1245KHR-GL42.shaders.arrays.declaration.implicit_size_bool_mat3_fragment
1246KHR-GL42.shaders.arrays.declaration.constant_expression_array_size_vertex
1247KHR-GL42.shaders.arrays.declaration.constant_expression_array_size_fragment
1248KHR-GL42.shaders.arrays.declaration.constant_expression_array_access_vertex
1249KHR-GL42.shaders.arrays.declaration.constant_expression_array_access_fragment
1250KHR-GL42.shaders.arrays.declaration.dynamic_expression_array_access_vertex
1251KHR-GL42.shaders.arrays.declaration.dynamic_expression_array_access_fragment
1252KHR-GL42.shaders.arrays.length.float_vertex
1253KHR-GL42.shaders.arrays.length.float_fragment
1254KHR-GL42.shaders.arrays.length.int_vertex
1255KHR-GL42.shaders.arrays.length.int_fragment
1256KHR-GL42.shaders.arrays.length.bool_vertex
1257KHR-GL42.shaders.arrays.length.bool_fragment
1258KHR-GL42.shaders.arrays.length.struct_vertex
1259KHR-GL42.shaders.arrays.length.struct_fragment
1260KHR-GL42.shaders.arrays.invalid.multidimensional_array1_vertex
1261KHR-GL42.shaders.arrays.invalid.multidimensional_array1_fragment
1262KHR-GL42.shaders.arrays.invalid.multidimensional_array2_vertex
1263KHR-GL42.shaders.arrays.invalid.multidimensional_array2_fragment
1264KHR-GL42.shaders.arrays.invalid.dynamic_expression_array_size_vertex
1265KHR-GL42.shaders.arrays.invalid.dynamic_expression_array_size_fragment
1266KHR-GL42.shaders.arrays.invalid.constructor_c-style1_vertex
1267KHR-GL42.shaders.arrays.invalid.constructor_c-style1_fragment
1268KHR-GL42.shaders.arrays.invalid.constructor_c-style2_vertex
1269KHR-GL42.shaders.arrays.invalid.constructor_c-style2_fragment
1270KHR-GL42.shaders.declarations.declarations.missing_variable_name_vertex
1271KHR-GL42.shaders.declarations.declarations.missing_variable_name_fragment
1272KHR-GL42.shaders.declarations.declarations.comma_preceding_variable_vertex
1273KHR-GL42.shaders.declarations.declarations.comma_preceding_variable_fragment
1274KHR-GL42.shaders.declarations.declarations.comma_following_variable_vertex
1275KHR-GL42.shaders.declarations.declarations.comma_following_variable_fragment
1276KHR-GL42.shaders.declarations.declarations.struct_missing_attribute_name_vertex
1277KHR-GL42.shaders.declarations.declarations.struct_missing_attribute_name_fragment
1278KHR-GL42.shaders.declarations.declarations.struct_comma_preceding_attribute_vertex
1279KHR-GL42.shaders.declarations.declarations.struct_comma_preceding_attribute_fragment
1280KHR-GL42.shaders.fragdepth.write.no_write
1281KHR-GL42.shaders.fragdepth.write.const
1282KHR-GL42.shaders.fragdepth.write.uniform
1283KHR-GL42.shaders.fragdepth.write.dynamic
1284KHR-GL42.shaders.fragdepth.write.fragcoord_z
1285KHR-GL42.shaders.fragdepth.write.uniform_conditional_write
1286KHR-GL42.shaders.fragdepth.write.dynamic_conditional_write
1287KHR-GL42.shaders.fragdepth.write.uniform_loop_write
1288KHR-GL42.shaders.fragdepth.write.write_in_function
1289KHR-GL42.shaders.fragdepth.compare.no_write
1290KHR-GL42.shaders.fragdepth.compare.const
1291KHR-GL42.shaders.fragdepth.compare.uniform
1292KHR-GL42.shaders.fragdepth.compare.dynamic
1293KHR-GL42.shaders.fragdepth.compare.fragcoord_z
1294KHR-GL42.shaders.fragdepth.compare.uniform_conditional_write
1295KHR-GL42.shaders.fragdepth.compare.dynamic_conditional_write
1296KHR-GL42.shaders.fragdepth.compare.uniform_loop_write
1297KHR-GL42.shaders.fragdepth.compare.write_in_function
1298KHR-GL42.shaders.indexing.varying_array.float_static_write_dynamic_read
1299KHR-GL42.shaders.indexing.varying_array.float_static_write_static_loop_read
1300KHR-GL42.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
1301KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_static_read
1302KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_dynamic_read
1303KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_static_loop_read
1304KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
1305KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_static_read
1306KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_dynamic_read
1307KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_static_loop_read
1308KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
1309KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_static_read
1310KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read
1311KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read
1312KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
1313KHR-GL42.shaders.indexing.varying_array.vec2_static_write_dynamic_read
1314KHR-GL42.shaders.indexing.varying_array.vec2_static_write_static_loop_read
1315KHR-GL42.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
1316KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_static_read
1317KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read
1318KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read
1319KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read
1320KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_static_read
1321KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read
1322KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read
1323KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read
1324KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read
1325KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read
1326KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read
1327KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read
1328KHR-GL42.shaders.indexing.varying_array.vec3_static_write_dynamic_read
1329KHR-GL42.shaders.indexing.varying_array.vec3_static_write_static_loop_read
1330KHR-GL42.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read
1331KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_static_read
1332KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read
1333KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read
1334KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read
1335KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_static_read
1336KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read
1337KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read
1338KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read
1339KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read
1340KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read
1341KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read
1342KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read
1343KHR-GL42.shaders.indexing.varying_array.vec4_static_write_dynamic_read
1344KHR-GL42.shaders.indexing.varying_array.vec4_static_write_static_loop_read
1345KHR-GL42.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read
1346KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_static_read
1347KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read
1348KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read
1349KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read
1350KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_static_read
1351KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read
1352KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read
1353KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read
1354KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
1355KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
1356KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
1357KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
1358KHR-GL42.shaders.indexing.uniform_array.float_static_read_vertex
1359KHR-GL42.shaders.indexing.uniform_array.float_static_read_fragment
1360KHR-GL42.shaders.indexing.uniform_array.float_dynamic_read_vertex
1361KHR-GL42.shaders.indexing.uniform_array.float_dynamic_read_fragment
1362KHR-GL42.shaders.indexing.uniform_array.float_static_loop_read_vertex
1363KHR-GL42.shaders.indexing.uniform_array.float_static_loop_read_fragment
1364KHR-GL42.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex
1365KHR-GL42.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment
1366KHR-GL42.shaders.indexing.uniform_array.vec2_static_read_vertex
1367KHR-GL42.shaders.indexing.uniform_array.vec2_static_read_fragment
1368KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_read_vertex
1369KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_read_fragment
1370KHR-GL42.shaders.indexing.uniform_array.vec2_static_loop_read_vertex
1371KHR-GL42.shaders.indexing.uniform_array.vec2_static_loop_read_fragment
1372KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex
1373KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment
1374KHR-GL42.shaders.indexing.uniform_array.vec3_static_read_vertex
1375KHR-GL42.shaders.indexing.uniform_array.vec3_static_read_fragment
1376KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_read_vertex
1377KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_read_fragment
1378KHR-GL42.shaders.indexing.uniform_array.vec3_static_loop_read_vertex
1379KHR-GL42.shaders.indexing.uniform_array.vec3_static_loop_read_fragment
1380KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex
1381KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment
1382KHR-GL42.shaders.indexing.uniform_array.vec4_static_read_vertex
1383KHR-GL42.shaders.indexing.uniform_array.vec4_static_read_fragment
1384KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_read_vertex
1385KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_read_fragment
1386KHR-GL42.shaders.indexing.uniform_array.vec4_static_loop_read_vertex
1387KHR-GL42.shaders.indexing.uniform_array.vec4_static_loop_read_fragment
1388KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex
1389KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment
1390KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex
1391KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment
1392KHR-GL42.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex
1393KHR-GL42.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment
1394KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex
1395KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment
1396KHR-GL42.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex
1397KHR-GL42.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment
1398KHR-GL42.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex
1399KHR-GL42.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment
1400KHR-GL42.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex
1401KHR-GL42.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment
1402KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex
1403KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment
1404KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex
1405KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment
1406KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex
1407KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment
1408KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex
1409KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment
1410KHR-GL42.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex
1411KHR-GL42.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment
1412KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex
1413KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment
1414KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex
1415KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment
1416KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex
1417KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment
1418KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex
1419KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment
1420KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex
1421KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment
1422KHR-GL42.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex
1423KHR-GL42.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment
1424KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex
1425KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_fragment
1426KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_vertex
1427KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_fragment
1428KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_vertex
1429KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_fragment
1430KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_vertex
1431KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_fragment
1432KHR-GL42.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_vertex
1433KHR-GL42.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_fragment
1434KHR-GL42.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_vertex
1435KHR-GL42.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_fragment
1436KHR-GL42.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
1437KHR-GL42.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_fragment
1438KHR-GL42.shaders.indexing.tmp_array.vertexid
1439KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_vertex
1440KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_fragment
1441KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_vertex
1442KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_fragment
1443KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_vertex
1444KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_fragment
1445KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_vertex
1446KHR-GL42.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_fragment
1447KHR-GL42.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_vertex
1448KHR-GL42.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_fragment
1449KHR-GL42.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_vertex
1450KHR-GL42.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_fragment
1451KHR-GL42.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_vertex
1452KHR-GL42.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_fragment
1453KHR-GL42.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_vertex
1454KHR-GL42.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_fragment
1455KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_vertex
1456KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_fragment
1457KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_vertex
1458KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_fragment
1459KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_vertex
1460KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_fragment
1461KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_vertex
1462KHR-GL42.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_fragment
1463KHR-GL42.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_vertex
1464KHR-GL42.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_fragment
1465KHR-GL42.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_vertex
1466KHR-GL42.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_fragment
1467KHR-GL42.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex
1468KHR-GL42.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_fragment
1469KHR-GL42.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_vertex
1470KHR-GL42.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_fragment
1471KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_vertex
1472KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_fragment
1473KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_vertex
1474KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_fragment
1475KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_vertex
1476KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_fragment
1477KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_vertex
1478KHR-GL42.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_fragment
1479KHR-GL42.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_vertex
1480KHR-GL42.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_fragment
1481KHR-GL42.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_vertex
1482KHR-GL42.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_fragment
1483KHR-GL42.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_vertex
1484KHR-GL42.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_fragment
1485KHR-GL42.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_vertex
1486KHR-GL42.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_fragment
1487KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_vertex
1488KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_fragment
1489KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_vertex
1490KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_fragment
1491KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_vertex
1492KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_fragment
1493KHR-GL42.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_vertex
1494KHR-GL42.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_fragment
1495KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_vertex
1496KHR-GL42.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_fragment
1497KHR-GL42.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_vertex
1498KHR-GL42.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_fragment
1499KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_read_vertex
1500KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_read_fragment
1501KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_static_loop_read_vertex
1502KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_static_loop_read_fragment
1503KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_loop_read_vertex
1504KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_loop_read_fragment
1505KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_read_vertex
1506KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_read_fragment
1507KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_read_vertex
1508KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_read_fragment
1509KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_read_vertex
1510KHR-GL42.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_read_fragment
1511KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_read_vertex
1512KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_read_fragment
1513KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_static_loop_read_vertex
1514KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_static_loop_read_fragment
1515KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_loop_read_vertex
1516KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_loop_read_fragment
1517KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_read_vertex
1518KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_read_fragment
1519KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_read_vertex
1520KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_read_fragment
1521KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_read_vertex
1522KHR-GL42.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_read_fragment
1523KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_read_vertex
1524KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_read_fragment
1525KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_static_loop_read_vertex
1526KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_static_loop_read_fragment
1527KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_loop_read_vertex
1528KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_loop_read_fragment
1529KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_read_vertex
1530KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_read_fragment
1531KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_read_vertex
1532KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_read_fragment
1533KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_read_vertex
1534KHR-GL42.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_read_fragment
1535KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_vertex
1536KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_fragment
1537KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_vertex
1538KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_fragment
1539KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_vertex
1540KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_fragment
1541KHR-GL42.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_vertex
1542KHR-GL42.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_fragment
1543KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_vertex
1544KHR-GL42.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_fragment
1545KHR-GL42.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_vertex
1546KHR-GL42.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_fragment
1547KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_read_vertex
1548KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_read_fragment
1549KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_static_loop_read_vertex
1550KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_static_loop_read_fragment
1551KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_loop_read_vertex
1552KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_loop_read_fragment
1553KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_read_vertex
1554KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_read_fragment
1555KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_vertex
1556KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_fragment
1557KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_vertex
1558KHR-GL42.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_fragment
1559KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_vertex
1560KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_fragment
1561KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_vertex
1562KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_fragment
1563KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_loop_read_vertex
1564KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_loop_read_fragment
1565KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_vertex
1566KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_fragment
1567KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_vertex
1568KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_fragment
1569KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_read_vertex
1570KHR-GL42.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_read_fragment
1571KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_vertex
1572KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_fragment
1573KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_static_loop_read_vertex
1574KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_static_loop_read_fragment
1575KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_loop_read_vertex
1576KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_loop_read_fragment
1577KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_read_vertex
1578KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_read_fragment
1579KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_read_vertex
1580KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_read_fragment
1581KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_vertex
1582KHR-GL42.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_fragment
1583KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_vertex
1584KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_fragment
1585KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex
1586KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_fragment
1587KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_vertex
1588KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_fragment
1589KHR-GL42.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_vertex
1590KHR-GL42.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_fragment
1591KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_vertex
1592KHR-GL42.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_fragment
1593KHR-GL42.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex
1594KHR-GL42.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_fragment
1595KHR-GL42.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
1596KHR-GL42.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
1597KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
1598KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
1599KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
1600KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
1601KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_int_vertex
1602KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_int_fragment
1603KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_float_vertex
1604KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_float_fragment
1605KHR-GL42.shaders.loops.for_constant_iterations.empty_body_vertex
1606KHR-GL42.shaders.loops.for_constant_iterations.empty_body_fragment
1607KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_vertex
1608KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_fragment
1609KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_vertex
1610KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_fragment
1611KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_conditional_break_vertex
1612KHR-GL42.shaders.loops.for_constant_iterations.infinite_with_conditional_break_fragment
1613KHR-GL42.shaders.loops.for_constant_iterations.single_statement_vertex
1614KHR-GL42.shaders.loops.for_constant_iterations.single_statement_fragment
1615KHR-GL42.shaders.loops.for_constant_iterations.compound_statement_vertex
1616KHR-GL42.shaders.loops.for_constant_iterations.compound_statement_fragment
1617KHR-GL42.shaders.loops.for_constant_iterations.sequence_statement_vertex
1618KHR-GL42.shaders.loops.for_constant_iterations.sequence_statement_fragment
1619KHR-GL42.shaders.loops.for_constant_iterations.no_iterations_vertex
1620KHR-GL42.shaders.loops.for_constant_iterations.no_iterations_fragment
1621KHR-GL42.shaders.loops.for_constant_iterations.single_iteration_vertex
1622KHR-GL42.shaders.loops.for_constant_iterations.single_iteration_fragment
1623KHR-GL42.shaders.loops.for_constant_iterations.select_iteration_count_vertex
1624KHR-GL42.shaders.loops.for_constant_iterations.select_iteration_count_fragment
1625KHR-GL42.shaders.loops.for_constant_iterations.conditional_continue_vertex
1626KHR-GL42.shaders.loops.for_constant_iterations.conditional_continue_fragment
1627KHR-GL42.shaders.loops.for_constant_iterations.unconditional_continue_vertex
1628KHR-GL42.shaders.loops.for_constant_iterations.unconditional_continue_fragment
1629KHR-GL42.shaders.loops.for_constant_iterations.only_continue_vertex
1630KHR-GL42.shaders.loops.for_constant_iterations.only_continue_fragment
1631KHR-GL42.shaders.loops.for_constant_iterations.double_continue_vertex
1632KHR-GL42.shaders.loops.for_constant_iterations.double_continue_fragment
1633KHR-GL42.shaders.loops.for_constant_iterations.conditional_break_vertex
1634KHR-GL42.shaders.loops.for_constant_iterations.conditional_break_fragment
1635KHR-GL42.shaders.loops.for_constant_iterations.unconditional_break_vertex
1636KHR-GL42.shaders.loops.for_constant_iterations.unconditional_break_fragment
1637KHR-GL42.shaders.loops.for_constant_iterations.pre_increment_vertex
1638KHR-GL42.shaders.loops.for_constant_iterations.pre_increment_fragment
1639KHR-GL42.shaders.loops.for_constant_iterations.post_increment_vertex
1640KHR-GL42.shaders.loops.for_constant_iterations.post_increment_fragment
1641KHR-GL42.shaders.loops.for_constant_iterations.mixed_break_continue_vertex
1642KHR-GL42.shaders.loops.for_constant_iterations.mixed_break_continue_fragment
1643KHR-GL42.shaders.loops.for_constant_iterations.vector_counter_vertex
1644KHR-GL42.shaders.loops.for_constant_iterations.vector_counter_fragment
1645KHR-GL42.shaders.loops.for_constant_iterations.101_iterations_vertex
1646KHR-GL42.shaders.loops.for_constant_iterations.101_iterations_fragment
1647KHR-GL42.shaders.loops.for_constant_iterations.sequence_vertex
1648KHR-GL42.shaders.loops.for_constant_iterations.sequence_fragment
1649KHR-GL42.shaders.loops.for_constant_iterations.nested_vertex
1650KHR-GL42.shaders.loops.for_constant_iterations.nested_fragment
1651KHR-GL42.shaders.loops.for_constant_iterations.nested_sequence_vertex
1652KHR-GL42.shaders.loops.for_constant_iterations.nested_sequence_fragment
1653KHR-GL42.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_vertex
1654KHR-GL42.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_fragment
1655KHR-GL42.shaders.loops.for_constant_iterations.nested_tricky_dataflow_2_vertex
1656KHR-GL42.shaders.loops.for_constant_iterations.nested_tricky_dataflow_2_fragment
1657KHR-GL42.shaders.loops.for_uniform_iterations.basic_lowp_int_vertex
1658KHR-GL42.shaders.loops.for_uniform_iterations.basic_lowp_int_fragment
1659KHR-GL42.shaders.loops.for_uniform_iterations.basic_mediump_int_vertex
1660KHR-GL42.shaders.loops.for_uniform_iterations.basic_mediump_int_fragment
1661KHR-GL42.shaders.loops.for_uniform_iterations.basic_mediump_float_vertex
1662KHR-GL42.shaders.loops.for_uniform_iterations.basic_mediump_float_fragment
1663KHR-GL42.shaders.loops.for_uniform_iterations.basic_highp_int_vertex
1664KHR-GL42.shaders.loops.for_uniform_iterations.basic_highp_int_fragment
1665KHR-GL42.shaders.loops.for_uniform_iterations.basic_highp_float_vertex
1666KHR-GL42.shaders.loops.for_uniform_iterations.basic_highp_float_fragment
1667KHR-GL42.shaders.loops.for_uniform_iterations.empty_body_vertex
1668KHR-GL42.shaders.loops.for_uniform_iterations.empty_body_fragment
1669KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_vertex
1670KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_fragment
1671KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_vertex
1672KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_fragment
1673KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_conditional_break_vertex
1674KHR-GL42.shaders.loops.for_uniform_iterations.infinite_with_conditional_break_fragment
1675KHR-GL42.shaders.loops.for_uniform_iterations.single_statement_vertex
1676KHR-GL42.shaders.loops.for_uniform_iterations.single_statement_fragment
1677KHR-GL42.shaders.loops.for_uniform_iterations.compound_statement_vertex
1678KHR-GL42.shaders.loops.for_uniform_iterations.compound_statement_fragment
1679KHR-GL42.shaders.loops.for_uniform_iterations.sequence_statement_vertex
1680KHR-GL42.shaders.loops.for_uniform_iterations.sequence_statement_fragment
1681KHR-GL42.shaders.loops.for_uniform_iterations.no_iterations_vertex
1682KHR-GL42.shaders.loops.for_uniform_iterations.no_iterations_fragment
1683KHR-GL42.shaders.loops.for_uniform_iterations.single_iteration_vertex
1684KHR-GL42.shaders.loops.for_uniform_iterations.single_iteration_fragment
1685KHR-GL42.shaders.loops.for_uniform_iterations.select_iteration_count_vertex
1686KHR-GL42.shaders.loops.for_uniform_iterations.select_iteration_count_fragment
1687KHR-GL42.shaders.loops.for_uniform_iterations.conditional_continue_vertex
1688KHR-GL42.shaders.loops.for_uniform_iterations.conditional_continue_fragment
1689KHR-GL42.shaders.loops.for_uniform_iterations.unconditional_continue_vertex
1690KHR-GL42.shaders.loops.for_uniform_iterations.unconditional_continue_fragment
1691KHR-GL42.shaders.loops.for_uniform_iterations.only_continue_vertex
1692KHR-GL42.shaders.loops.for_uniform_iterations.only_continue_fragment
1693KHR-GL42.shaders.loops.for_uniform_iterations.double_continue_vertex
1694KHR-GL42.shaders.loops.for_uniform_iterations.double_continue_fragment
1695KHR-GL42.shaders.loops.for_uniform_iterations.conditional_break_vertex
1696KHR-GL42.shaders.loops.for_uniform_iterations.conditional_break_fragment
1697KHR-GL42.shaders.loops.for_uniform_iterations.unconditional_break_vertex
1698KHR-GL42.shaders.loops.for_uniform_iterations.unconditional_break_fragment
1699KHR-GL42.shaders.loops.for_uniform_iterations.pre_increment_vertex
1700KHR-GL42.shaders.loops.for_uniform_iterations.pre_increment_fragment
1701KHR-GL42.shaders.loops.for_uniform_iterations.post_increment_vertex
1702KHR-GL42.shaders.loops.for_uniform_iterations.post_increment_fragment
1703KHR-GL42.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex
1704KHR-GL42.shaders.loops.for_uniform_iterations.mixed_break_continue_fragment
1705KHR-GL42.shaders.loops.for_uniform_iterations.vector_counter_vertex
1706KHR-GL42.shaders.loops.for_uniform_iterations.vector_counter_fragment
1707KHR-GL42.shaders.loops.for_uniform_iterations.101_iterations_vertex
1708KHR-GL42.shaders.loops.for_uniform_iterations.101_iterations_fragment
1709KHR-GL42.shaders.loops.for_uniform_iterations.sequence_vertex
1710KHR-GL42.shaders.loops.for_uniform_iterations.sequence_fragment
1711KHR-GL42.shaders.loops.for_uniform_iterations.nested_vertex
1712KHR-GL42.shaders.loops.for_uniform_iterations.nested_fragment
1713KHR-GL42.shaders.loops.for_uniform_iterations.nested_sequence_vertex
1714KHR-GL42.shaders.loops.for_uniform_iterations.nested_sequence_fragment
1715KHR-GL42.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_vertex
1716KHR-GL42.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_fragment
1717KHR-GL42.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_vertex
1718KHR-GL42.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_fragment
1719KHR-GL42.shaders.loops.for_dynamic_iterations.basic_lowp_int_vertex
1720KHR-GL42.shaders.loops.for_dynamic_iterations.basic_lowp_int_fragment
1721KHR-GL42.shaders.loops.for_dynamic_iterations.basic_mediump_int_vertex
1722KHR-GL42.shaders.loops.for_dynamic_iterations.basic_mediump_int_fragment
1723KHR-GL42.shaders.loops.for_dynamic_iterations.basic_mediump_float_vertex
1724KHR-GL42.shaders.loops.for_dynamic_iterations.basic_mediump_float_fragment
1725KHR-GL42.shaders.loops.for_dynamic_iterations.basic_highp_int_vertex
1726KHR-GL42.shaders.loops.for_dynamic_iterations.basic_highp_int_fragment
1727KHR-GL42.shaders.loops.for_dynamic_iterations.basic_highp_float_vertex
1728KHR-GL42.shaders.loops.for_dynamic_iterations.basic_highp_float_fragment
1729KHR-GL42.shaders.loops.for_dynamic_iterations.empty_body_vertex
1730KHR-GL42.shaders.loops.for_dynamic_iterations.empty_body_fragment
1731KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_vertex
1732KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_fragment
1733KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_vertex
1734KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_fragment
1735KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_vertex
1736KHR-GL42.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_fragment
1737KHR-GL42.shaders.loops.for_dynamic_iterations.single_statement_vertex
1738KHR-GL42.shaders.loops.for_dynamic_iterations.single_statement_fragment
1739KHR-GL42.shaders.loops.for_dynamic_iterations.compound_statement_vertex
1740KHR-GL42.shaders.loops.for_dynamic_iterations.compound_statement_fragment
1741KHR-GL42.shaders.loops.for_dynamic_iterations.sequence_statement_vertex
1742KHR-GL42.shaders.loops.for_dynamic_iterations.sequence_statement_fragment
1743KHR-GL42.shaders.loops.for_dynamic_iterations.no_iterations_vertex
1744KHR-GL42.shaders.loops.for_dynamic_iterations.no_iterations_fragment
1745KHR-GL42.shaders.loops.for_dynamic_iterations.single_iteration_vertex
1746KHR-GL42.shaders.loops.for_dynamic_iterations.single_iteration_fragment
1747KHR-GL42.shaders.loops.for_dynamic_iterations.select_iteration_count_vertex
1748KHR-GL42.shaders.loops.for_dynamic_iterations.select_iteration_count_fragment
1749KHR-GL42.shaders.loops.for_dynamic_iterations.conditional_continue_vertex
1750KHR-GL42.shaders.loops.for_dynamic_iterations.conditional_continue_fragment
1751KHR-GL42.shaders.loops.for_dynamic_iterations.unconditional_continue_vertex
1752KHR-GL42.shaders.loops.for_dynamic_iterations.unconditional_continue_fragment
1753KHR-GL42.shaders.loops.for_dynamic_iterations.only_continue_vertex
1754KHR-GL42.shaders.loops.for_dynamic_iterations.only_continue_fragment
1755KHR-GL42.shaders.loops.for_dynamic_iterations.double_continue_vertex
1756KHR-GL42.shaders.loops.for_dynamic_iterations.double_continue_fragment
1757KHR-GL42.shaders.loops.for_dynamic_iterations.conditional_break_vertex
1758KHR-GL42.shaders.loops.for_dynamic_iterations.conditional_break_fragment
1759KHR-GL42.shaders.loops.for_dynamic_iterations.unconditional_break_vertex
1760KHR-GL42.shaders.loops.for_dynamic_iterations.unconditional_break_fragment
1761KHR-GL42.shaders.loops.for_dynamic_iterations.pre_increment_vertex
1762KHR-GL42.shaders.loops.for_dynamic_iterations.pre_increment_fragment
1763KHR-GL42.shaders.loops.for_dynamic_iterations.post_increment_vertex
1764KHR-GL42.shaders.loops.for_dynamic_iterations.post_increment_fragment
1765KHR-GL42.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex
1766KHR-GL42.shaders.loops.for_dynamic_iterations.mixed_break_continue_fragment
1767KHR-GL42.shaders.loops.for_dynamic_iterations.vector_counter_vertex
1768KHR-GL42.shaders.loops.for_dynamic_iterations.vector_counter_fragment
1769KHR-GL42.shaders.loops.for_dynamic_iterations.101_iterations_vertex
1770KHR-GL42.shaders.loops.for_dynamic_iterations.101_iterations_fragment
1771KHR-GL42.shaders.loops.for_dynamic_iterations.sequence_vertex
1772KHR-GL42.shaders.loops.for_dynamic_iterations.sequence_fragment
1773KHR-GL42.shaders.loops.for_dynamic_iterations.nested_vertex
1774KHR-GL42.shaders.loops.for_dynamic_iterations.nested_fragment
1775KHR-GL42.shaders.loops.for_dynamic_iterations.nested_sequence_vertex
1776KHR-GL42.shaders.loops.for_dynamic_iterations.nested_sequence_fragment
1777KHR-GL42.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_vertex
1778KHR-GL42.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_fragment
1779KHR-GL42.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_vertex
1780KHR-GL42.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_fragment
1781KHR-GL42.shaders.loops.while_constant_iterations.basic_lowp_int_vertex
1782KHR-GL42.shaders.loops.while_constant_iterations.basic_lowp_int_fragment
1783KHR-GL42.shaders.loops.while_constant_iterations.basic_mediump_int_vertex
1784KHR-GL42.shaders.loops.while_constant_iterations.basic_mediump_int_fragment
1785KHR-GL42.shaders.loops.while_constant_iterations.basic_mediump_float_vertex
1786KHR-GL42.shaders.loops.while_constant_iterations.basic_mediump_float_fragment
1787KHR-GL42.shaders.loops.while_constant_iterations.basic_highp_int_vertex
1788KHR-GL42.shaders.loops.while_constant_iterations.basic_highp_int_fragment
1789KHR-GL42.shaders.loops.while_constant_iterations.basic_highp_float_vertex
1790KHR-GL42.shaders.loops.while_constant_iterations.basic_highp_float_fragment
1791KHR-GL42.shaders.loops.while_constant_iterations.empty_body_vertex
1792KHR-GL42.shaders.loops.while_constant_iterations.empty_body_fragment
1793KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_vertex
1794KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_fragment
1795KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_vertex
1796KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_fragment
1797KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_conditional_break_vertex
1798KHR-GL42.shaders.loops.while_constant_iterations.infinite_with_conditional_break_fragment
1799KHR-GL42.shaders.loops.while_constant_iterations.single_statement_vertex
1800KHR-GL42.shaders.loops.while_constant_iterations.single_statement_fragment
1801KHR-GL42.shaders.loops.while_constant_iterations.compound_statement_vertex
1802KHR-GL42.shaders.loops.while_constant_iterations.compound_statement_fragment
1803KHR-GL42.shaders.loops.while_constant_iterations.sequence_statement_vertex
1804KHR-GL42.shaders.loops.while_constant_iterations.sequence_statement_fragment
1805KHR-GL42.shaders.loops.while_constant_iterations.no_iterations_vertex
1806KHR-GL42.shaders.loops.while_constant_iterations.no_iterations_fragment
1807KHR-GL42.shaders.loops.while_constant_iterations.single_iteration_vertex
1808KHR-GL42.shaders.loops.while_constant_iterations.single_iteration_fragment
1809KHR-GL42.shaders.loops.while_constant_iterations.select_iteration_count_vertex
1810KHR-GL42.shaders.loops.while_constant_iterations.select_iteration_count_fragment
1811KHR-GL42.shaders.loops.while_constant_iterations.conditional_continue_vertex
1812KHR-GL42.shaders.loops.while_constant_iterations.conditional_continue_fragment
1813KHR-GL42.shaders.loops.while_constant_iterations.unconditional_continue_vertex
1814KHR-GL42.shaders.loops.while_constant_iterations.unconditional_continue_fragment
1815KHR-GL42.shaders.loops.while_constant_iterations.only_continue_vertex
1816KHR-GL42.shaders.loops.while_constant_iterations.only_continue_fragment
1817KHR-GL42.shaders.loops.while_constant_iterations.double_continue_vertex
1818KHR-GL42.shaders.loops.while_constant_iterations.double_continue_fragment
1819KHR-GL42.shaders.loops.while_constant_iterations.conditional_break_vertex
1820KHR-GL42.shaders.loops.while_constant_iterations.conditional_break_fragment
1821KHR-GL42.shaders.loops.while_constant_iterations.unconditional_break_vertex
1822KHR-GL42.shaders.loops.while_constant_iterations.unconditional_break_fragment
1823KHR-GL42.shaders.loops.while_constant_iterations.pre_increment_vertex
1824KHR-GL42.shaders.loops.while_constant_iterations.pre_increment_fragment
1825KHR-GL42.shaders.loops.while_constant_iterations.post_increment_vertex
1826KHR-GL42.shaders.loops.while_constant_iterations.post_increment_fragment
1827KHR-GL42.shaders.loops.while_constant_iterations.mixed_break_continue_vertex
1828KHR-GL42.shaders.loops.while_constant_iterations.mixed_break_continue_fragment
1829KHR-GL42.shaders.loops.while_constant_iterations.vector_counter_vertex
1830KHR-GL42.shaders.loops.while_constant_iterations.vector_counter_fragment
1831KHR-GL42.shaders.loops.while_constant_iterations.101_iterations_vertex
1832KHR-GL42.shaders.loops.while_constant_iterations.101_iterations_fragment
1833KHR-GL42.shaders.loops.while_constant_iterations.sequence_vertex
1834KHR-GL42.shaders.loops.while_constant_iterations.sequence_fragment
1835KHR-GL42.shaders.loops.while_constant_iterations.nested_vertex
1836KHR-GL42.shaders.loops.while_constant_iterations.nested_fragment
1837KHR-GL42.shaders.loops.while_constant_iterations.nested_sequence_vertex
1838KHR-GL42.shaders.loops.while_constant_iterations.nested_sequence_fragment
1839KHR-GL42.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_vertex
1840KHR-GL42.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_fragment
1841KHR-GL42.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_vertex
1842KHR-GL42.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_fragment
1843KHR-GL42.shaders.loops.while_uniform_iterations.basic_lowp_int_vertex
1844KHR-GL42.shaders.loops.while_uniform_iterations.basic_lowp_int_fragment
1845KHR-GL42.shaders.loops.while_uniform_iterations.basic_mediump_int_vertex
1846KHR-GL42.shaders.loops.while_uniform_iterations.basic_mediump_int_fragment
1847KHR-GL42.shaders.loops.while_uniform_iterations.basic_mediump_float_vertex
1848KHR-GL42.shaders.loops.while_uniform_iterations.basic_mediump_float_fragment
1849KHR-GL42.shaders.loops.while_uniform_iterations.basic_highp_int_vertex
1850KHR-GL42.shaders.loops.while_uniform_iterations.basic_highp_int_fragment
1851KHR-GL42.shaders.loops.while_uniform_iterations.basic_highp_float_vertex
1852KHR-GL42.shaders.loops.while_uniform_iterations.basic_highp_float_fragment
1853KHR-GL42.shaders.loops.while_uniform_iterations.empty_body_vertex
1854KHR-GL42.shaders.loops.while_uniform_iterations.empty_body_fragment
1855KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_vertex
1856KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_fragment
1857KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_vertex
1858KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_fragment
1859KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_vertex
1860KHR-GL42.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_fragment
1861KHR-GL42.shaders.loops.while_uniform_iterations.single_statement_vertex
1862KHR-GL42.shaders.loops.while_uniform_iterations.single_statement_fragment
1863KHR-GL42.shaders.loops.while_uniform_iterations.compound_statement_vertex
1864KHR-GL42.shaders.loops.while_uniform_iterations.compound_statement_fragment
1865KHR-GL42.shaders.loops.while_uniform_iterations.sequence_statement_vertex
1866KHR-GL42.shaders.loops.while_uniform_iterations.sequence_statement_fragment
1867KHR-GL42.shaders.loops.while_uniform_iterations.no_iterations_vertex
1868KHR-GL42.shaders.loops.while_uniform_iterations.no_iterations_fragment
1869KHR-GL42.shaders.loops.while_uniform_iterations.single_iteration_vertex
1870KHR-GL42.shaders.loops.while_uniform_iterations.single_iteration_fragment
1871KHR-GL42.shaders.loops.while_uniform_iterations.select_iteration_count_vertex
1872KHR-GL42.shaders.loops.while_uniform_iterations.select_iteration_count_fragment
1873KHR-GL42.shaders.loops.while_uniform_iterations.conditional_continue_vertex
1874KHR-GL42.shaders.loops.while_uniform_iterations.conditional_continue_fragment
1875KHR-GL42.shaders.loops.while_uniform_iterations.unconditional_continue_vertex
1876KHR-GL42.shaders.loops.while_uniform_iterations.unconditional_continue_fragment
1877KHR-GL42.shaders.loops.while_uniform_iterations.only_continue_vertex
1878KHR-GL42.shaders.loops.while_uniform_iterations.only_continue_fragment
1879KHR-GL42.shaders.loops.while_uniform_iterations.double_continue_vertex
1880KHR-GL42.shaders.loops.while_uniform_iterations.double_continue_fragment
1881KHR-GL42.shaders.loops.while_uniform_iterations.conditional_break_vertex
1882KHR-GL42.shaders.loops.while_uniform_iterations.conditional_break_fragment
1883KHR-GL42.shaders.loops.while_uniform_iterations.unconditional_break_vertex
1884KHR-GL42.shaders.loops.while_uniform_iterations.unconditional_break_fragment
1885KHR-GL42.shaders.loops.while_uniform_iterations.pre_increment_vertex
1886KHR-GL42.shaders.loops.while_uniform_iterations.pre_increment_fragment
1887KHR-GL42.shaders.loops.while_uniform_iterations.post_increment_vertex
1888KHR-GL42.shaders.loops.while_uniform_iterations.post_increment_fragment
1889KHR-GL42.shaders.loops.while_uniform_iterations.mixed_break_continue_vertex
1890KHR-GL42.shaders.loops.while_uniform_iterations.mixed_break_continue_fragment
1891KHR-GL42.shaders.loops.while_uniform_iterations.vector_counter_vertex
1892KHR-GL42.shaders.loops.while_uniform_iterations.vector_counter_fragment
1893KHR-GL42.shaders.loops.while_uniform_iterations.101_iterations_vertex
1894KHR-GL42.shaders.loops.while_uniform_iterations.101_iterations_fragment
1895KHR-GL42.shaders.loops.while_uniform_iterations.sequence_vertex
1896KHR-GL42.shaders.loops.while_uniform_iterations.sequence_fragment
1897KHR-GL42.shaders.loops.while_uniform_iterations.nested_vertex
1898KHR-GL42.shaders.loops.while_uniform_iterations.nested_fragment
1899KHR-GL42.shaders.loops.while_uniform_iterations.nested_sequence_vertex
1900KHR-GL42.shaders.loops.while_uniform_iterations.nested_sequence_fragment
1901KHR-GL42.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_vertex
1902KHR-GL42.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_fragment
1903KHR-GL42.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_vertex
1904KHR-GL42.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_fragment
1905KHR-GL42.shaders.loops.while_dynamic_iterations.basic_lowp_int_vertex
1906KHR-GL42.shaders.loops.while_dynamic_iterations.basic_lowp_int_fragment
1907KHR-GL42.shaders.loops.while_dynamic_iterations.basic_mediump_int_vertex
1908KHR-GL42.shaders.loops.while_dynamic_iterations.basic_mediump_int_fragment
1909KHR-GL42.shaders.loops.while_dynamic_iterations.basic_mediump_float_vertex
1910KHR-GL42.shaders.loops.while_dynamic_iterations.basic_mediump_float_fragment
1911KHR-GL42.shaders.loops.while_dynamic_iterations.basic_highp_int_vertex
1912KHR-GL42.shaders.loops.while_dynamic_iterations.basic_highp_int_fragment
1913KHR-GL42.shaders.loops.while_dynamic_iterations.basic_highp_float_vertex
1914KHR-GL42.shaders.loops.while_dynamic_iterations.basic_highp_float_fragment
1915KHR-GL42.shaders.loops.while_dynamic_iterations.empty_body_vertex
1916KHR-GL42.shaders.loops.while_dynamic_iterations.empty_body_fragment
1917KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_vertex
1918KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_fragment
1919KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_vertex
1920KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_fragment
1921KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_vertex
1922KHR-GL42.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_fragment
1923KHR-GL42.shaders.loops.while_dynamic_iterations.single_statement_vertex
1924KHR-GL42.shaders.loops.while_dynamic_iterations.single_statement_fragment
1925KHR-GL42.shaders.loops.while_dynamic_iterations.compound_statement_vertex
1926KHR-GL42.shaders.loops.while_dynamic_iterations.compound_statement_fragment
1927KHR-GL42.shaders.loops.while_dynamic_iterations.sequence_statement_vertex
1928KHR-GL42.shaders.loops.while_dynamic_iterations.sequence_statement_fragment
1929KHR-GL42.shaders.loops.while_dynamic_iterations.no_iterations_vertex
1930KHR-GL42.shaders.loops.while_dynamic_iterations.no_iterations_fragment
1931KHR-GL42.shaders.loops.while_dynamic_iterations.single_iteration_vertex
1932KHR-GL42.shaders.loops.while_dynamic_iterations.single_iteration_fragment
1933KHR-GL42.shaders.loops.while_dynamic_iterations.select_iteration_count_vertex
1934KHR-GL42.shaders.loops.while_dynamic_iterations.select_iteration_count_fragment
1935KHR-GL42.shaders.loops.while_dynamic_iterations.conditional_continue_vertex
1936KHR-GL42.shaders.loops.while_dynamic_iterations.conditional_continue_fragment
1937KHR-GL42.shaders.loops.while_dynamic_iterations.unconditional_continue_vertex
1938KHR-GL42.shaders.loops.while_dynamic_iterations.unconditional_continue_fragment
1939KHR-GL42.shaders.loops.while_dynamic_iterations.only_continue_vertex
1940KHR-GL42.shaders.loops.while_dynamic_iterations.only_continue_fragment
1941KHR-GL42.shaders.loops.while_dynamic_iterations.double_continue_vertex
1942KHR-GL42.shaders.loops.while_dynamic_iterations.double_continue_fragment
1943KHR-GL42.shaders.loops.while_dynamic_iterations.conditional_break_vertex
1944KHR-GL42.shaders.loops.while_dynamic_iterations.conditional_break_fragment
1945KHR-GL42.shaders.loops.while_dynamic_iterations.unconditional_break_vertex
1946KHR-GL42.shaders.loops.while_dynamic_iterations.unconditional_break_fragment
1947KHR-GL42.shaders.loops.while_dynamic_iterations.pre_increment_vertex
1948KHR-GL42.shaders.loops.while_dynamic_iterations.pre_increment_fragment
1949KHR-GL42.shaders.loops.while_dynamic_iterations.post_increment_vertex
1950KHR-GL42.shaders.loops.while_dynamic_iterations.post_increment_fragment
1951KHR-GL42.shaders.loops.while_dynamic_iterations.mixed_break_continue_vertex
1952KHR-GL42.shaders.loops.while_dynamic_iterations.mixed_break_continue_fragment
1953KHR-GL42.shaders.loops.while_dynamic_iterations.vector_counter_vertex
1954KHR-GL42.shaders.loops.while_dynamic_iterations.vector_counter_fragment
1955KHR-GL42.shaders.loops.while_dynamic_iterations.101_iterations_vertex
1956KHR-GL42.shaders.loops.while_dynamic_iterations.101_iterations_fragment
1957KHR-GL42.shaders.loops.while_dynamic_iterations.sequence_vertex
1958KHR-GL42.shaders.loops.while_dynamic_iterations.sequence_fragment
1959KHR-GL42.shaders.loops.while_dynamic_iterations.nested_vertex
1960KHR-GL42.shaders.loops.while_dynamic_iterations.nested_fragment
1961KHR-GL42.shaders.loops.while_dynamic_iterations.nested_sequence_vertex
1962KHR-GL42.shaders.loops.while_dynamic_iterations.nested_sequence_fragment
1963KHR-GL42.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_1_vertex
1964KHR-GL42.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_1_fragment
1965KHR-GL42.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_2_vertex
1966KHR-GL42.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_2_fragment
1967KHR-GL42.shaders.loops.do_while_constant_iterations.basic_lowp_int_vertex
1968KHR-GL42.shaders.loops.do_while_constant_iterations.basic_lowp_int_fragment
1969KHR-GL42.shaders.loops.do_while_constant_iterations.basic_mediump_int_vertex
1970KHR-GL42.shaders.loops.do_while_constant_iterations.basic_mediump_int_fragment
1971KHR-GL42.shaders.loops.do_while_constant_iterations.basic_mediump_float_vertex
1972KHR-GL42.shaders.loops.do_while_constant_iterations.basic_mediump_float_fragment
1973KHR-GL42.shaders.loops.do_while_constant_iterations.basic_highp_int_vertex
1974KHR-GL42.shaders.loops.do_while_constant_iterations.basic_highp_int_fragment
1975KHR-GL42.shaders.loops.do_while_constant_iterations.basic_highp_float_vertex
1976KHR-GL42.shaders.loops.do_while_constant_iterations.basic_highp_float_fragment
1977KHR-GL42.shaders.loops.do_while_constant_iterations.empty_body_vertex
1978KHR-GL42.shaders.loops.do_while_constant_iterations.empty_body_fragment
1979KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_vertex
1980KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_fragment
1981KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_vertex
1982KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_fragment
1983KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_conditional_break_vertex
1984KHR-GL42.shaders.loops.do_while_constant_iterations.infinite_with_conditional_break_fragment
1985KHR-GL42.shaders.loops.do_while_constant_iterations.single_statement_vertex
1986KHR-GL42.shaders.loops.do_while_constant_iterations.single_statement_fragment
1987KHR-GL42.shaders.loops.do_while_constant_iterations.compound_statement_vertex
1988KHR-GL42.shaders.loops.do_while_constant_iterations.compound_statement_fragment
1989KHR-GL42.shaders.loops.do_while_constant_iterations.sequence_statement_vertex
1990KHR-GL42.shaders.loops.do_while_constant_iterations.sequence_statement_fragment
1991KHR-GL42.shaders.loops.do_while_constant_iterations.single_iteration_vertex
1992KHR-GL42.shaders.loops.do_while_constant_iterations.single_iteration_fragment
1993KHR-GL42.shaders.loops.do_while_constant_iterations.select_iteration_count_vertex
1994KHR-GL42.shaders.loops.do_while_constant_iterations.select_iteration_count_fragment
1995KHR-GL42.shaders.loops.do_while_constant_iterations.conditional_continue_vertex
1996KHR-GL42.shaders.loops.do_while_constant_iterations.conditional_continue_fragment
1997KHR-GL42.shaders.loops.do_while_constant_iterations.unconditional_continue_vertex
1998KHR-GL42.shaders.loops.do_while_constant_iterations.unconditional_continue_fragment
1999KHR-GL42.shaders.loops.do_while_constant_iterations.only_continue_vertex
2000KHR-GL42.shaders.loops.do_while_constant_iterations.only_continue_fragment
2001KHR-GL42.shaders.loops.do_while_constant_iterations.double_continue_vertex
2002KHR-GL42.shaders.loops.do_while_constant_iterations.double_continue_fragment
2003KHR-GL42.shaders.loops.do_while_constant_iterations.conditional_break_vertex
2004KHR-GL42.shaders.loops.do_while_constant_iterations.conditional_break_fragment
2005KHR-GL42.shaders.loops.do_while_constant_iterations.unconditional_break_vertex
2006KHR-GL42.shaders.loops.do_while_constant_iterations.unconditional_break_fragment
2007KHR-GL42.shaders.loops.do_while_constant_iterations.pre_increment_vertex
2008KHR-GL42.shaders.loops.do_while_constant_iterations.pre_increment_fragment
2009KHR-GL42.shaders.loops.do_while_constant_iterations.post_increment_vertex
2010KHR-GL42.shaders.loops.do_while_constant_iterations.post_increment_fragment
2011KHR-GL42.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex
2012KHR-GL42.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment
2013KHR-GL42.shaders.loops.do_while_constant_iterations.vector_counter_vertex
2014KHR-GL42.shaders.loops.do_while_constant_iterations.vector_counter_fragment
2015KHR-GL42.shaders.loops.do_while_constant_iterations.101_iterations_vertex
2016KHR-GL42.shaders.loops.do_while_constant_iterations.101_iterations_fragment
2017KHR-GL42.shaders.loops.do_while_constant_iterations.sequence_vertex
2018KHR-GL42.shaders.loops.do_while_constant_iterations.sequence_fragment
2019KHR-GL42.shaders.loops.do_while_constant_iterations.nested_vertex
2020KHR-GL42.shaders.loops.do_while_constant_iterations.nested_fragment
2021KHR-GL42.shaders.loops.do_while_constant_iterations.nested_sequence_vertex
2022KHR-GL42.shaders.loops.do_while_constant_iterations.nested_sequence_fragment
2023KHR-GL42.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_1_vertex
2024KHR-GL42.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_1_fragment
2025KHR-GL42.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_vertex
2026KHR-GL42.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_fragment
2027KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_lowp_int_vertex
2028KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_lowp_int_fragment
2029KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_mediump_int_vertex
2030KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_mediump_int_fragment
2031KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_mediump_float_vertex
2032KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_mediump_float_fragment
2033KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_highp_int_vertex
2034KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_highp_int_fragment
2035KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_highp_float_vertex
2036KHR-GL42.shaders.loops.do_while_uniform_iterations.basic_highp_float_fragment
2037KHR-GL42.shaders.loops.do_while_uniform_iterations.empty_body_vertex
2038KHR-GL42.shaders.loops.do_while_uniform_iterations.empty_body_fragment
2039KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_vertex
2040KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_fragment
2041KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_vertex
2042KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_fragment
2043KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_conditional_break_vertex
2044KHR-GL42.shaders.loops.do_while_uniform_iterations.infinite_with_conditional_break_fragment
2045KHR-GL42.shaders.loops.do_while_uniform_iterations.single_statement_vertex
2046KHR-GL42.shaders.loops.do_while_uniform_iterations.single_statement_fragment
2047KHR-GL42.shaders.loops.do_while_uniform_iterations.compound_statement_vertex
2048KHR-GL42.shaders.loops.do_while_uniform_iterations.compound_statement_fragment
2049KHR-GL42.shaders.loops.do_while_uniform_iterations.sequence_statement_vertex
2050KHR-GL42.shaders.loops.do_while_uniform_iterations.sequence_statement_fragment
2051KHR-GL42.shaders.loops.do_while_uniform_iterations.single_iteration_vertex
2052KHR-GL42.shaders.loops.do_while_uniform_iterations.single_iteration_fragment
2053KHR-GL42.shaders.loops.do_while_uniform_iterations.select_iteration_count_vertex
2054KHR-GL42.shaders.loops.do_while_uniform_iterations.select_iteration_count_fragment
2055KHR-GL42.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex
2056KHR-GL42.shaders.loops.do_while_uniform_iterations.conditional_continue_fragment
2057KHR-GL42.shaders.loops.do_while_uniform_iterations.unconditional_continue_vertex
2058KHR-GL42.shaders.loops.do_while_uniform_iterations.unconditional_continue_fragment
2059KHR-GL42.shaders.loops.do_while_uniform_iterations.only_continue_vertex
2060KHR-GL42.shaders.loops.do_while_uniform_iterations.only_continue_fragment
2061KHR-GL42.shaders.loops.do_while_uniform_iterations.double_continue_vertex
2062KHR-GL42.shaders.loops.do_while_uniform_iterations.double_continue_fragment
2063KHR-GL42.shaders.loops.do_while_uniform_iterations.conditional_break_vertex
2064KHR-GL42.shaders.loops.do_while_uniform_iterations.conditional_break_fragment
2065KHR-GL42.shaders.loops.do_while_uniform_iterations.unconditional_break_vertex
2066KHR-GL42.shaders.loops.do_while_uniform_iterations.unconditional_break_fragment
2067KHR-GL42.shaders.loops.do_while_uniform_iterations.pre_increment_vertex
2068KHR-GL42.shaders.loops.do_while_uniform_iterations.pre_increment_fragment
2069KHR-GL42.shaders.loops.do_while_uniform_iterations.post_increment_vertex
2070KHR-GL42.shaders.loops.do_while_uniform_iterations.post_increment_fragment
2071KHR-GL42.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex
2072KHR-GL42.shaders.loops.do_while_uniform_iterations.mixed_break_continue_fragment
2073KHR-GL42.shaders.loops.do_while_uniform_iterations.vector_counter_vertex
2074KHR-GL42.shaders.loops.do_while_uniform_iterations.vector_counter_fragment
2075KHR-GL42.shaders.loops.do_while_uniform_iterations.101_iterations_vertex
2076KHR-GL42.shaders.loops.do_while_uniform_iterations.101_iterations_fragment
2077KHR-GL42.shaders.loops.do_while_uniform_iterations.sequence_vertex
2078KHR-GL42.shaders.loops.do_while_uniform_iterations.sequence_fragment
2079KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_vertex
2080KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_fragment
2081KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_sequence_vertex
2082KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_sequence_fragment
2083KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_vertex
2084KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_fragment
2085KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_vertex
2086KHR-GL42.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_fragment
2087KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_vertex
2088KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_fragment
2089KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_vertex
2090KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_fragment
2091KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_vertex
2092KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_fragment
2093KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_highp_int_vertex
2094KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_highp_int_fragment
2095KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_highp_float_vertex
2096KHR-GL42.shaders.loops.do_while_dynamic_iterations.basic_highp_float_fragment
2097KHR-GL42.shaders.loops.do_while_dynamic_iterations.empty_body_vertex
2098KHR-GL42.shaders.loops.do_while_dynamic_iterations.empty_body_fragment
2099KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_vertex
2100KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_fragment
2101KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_vertex
2102KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_fragment
2103KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_vertex
2104KHR-GL42.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_fragment
2105KHR-GL42.shaders.loops.do_while_dynamic_iterations.single_statement_vertex
2106KHR-GL42.shaders.loops.do_while_dynamic_iterations.single_statement_fragment
2107KHR-GL42.shaders.loops.do_while_dynamic_iterations.compound_statement_vertex
2108KHR-GL42.shaders.loops.do_while_dynamic_iterations.compound_statement_fragment
2109KHR-GL42.shaders.loops.do_while_dynamic_iterations.sequence_statement_vertex
2110KHR-GL42.shaders.loops.do_while_dynamic_iterations.sequence_statement_fragment
2111KHR-GL42.shaders.loops.do_while_dynamic_iterations.single_iteration_vertex
2112KHR-GL42.shaders.loops.do_while_dynamic_iterations.single_iteration_fragment
2113KHR-GL42.shaders.loops.do_while_dynamic_iterations.select_iteration_count_vertex
2114KHR-GL42.shaders.loops.do_while_dynamic_iterations.select_iteration_count_fragment
2115KHR-GL42.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex
2116KHR-GL42.shaders.loops.do_while_dynamic_iterations.conditional_continue_fragment
2117KHR-GL42.shaders.loops.do_while_dynamic_iterations.unconditional_continue_vertex
2118KHR-GL42.shaders.loops.do_while_dynamic_iterations.unconditional_continue_fragment
2119KHR-GL42.shaders.loops.do_while_dynamic_iterations.only_continue_vertex
2120KHR-GL42.shaders.loops.do_while_dynamic_iterations.only_continue_fragment
2121KHR-GL42.shaders.loops.do_while_dynamic_iterations.double_continue_vertex
2122KHR-GL42.shaders.loops.do_while_dynamic_iterations.double_continue_fragment
2123KHR-GL42.shaders.loops.do_while_dynamic_iterations.conditional_break_vertex
2124KHR-GL42.shaders.loops.do_while_dynamic_iterations.conditional_break_fragment
2125KHR-GL42.shaders.loops.do_while_dynamic_iterations.unconditional_break_vertex
2126KHR-GL42.shaders.loops.do_while_dynamic_iterations.unconditional_break_fragment
2127KHR-GL42.shaders.loops.do_while_dynamic_iterations.pre_increment_vertex
2128KHR-GL42.shaders.loops.do_while_dynamic_iterations.pre_increment_fragment
2129KHR-GL42.shaders.loops.do_while_dynamic_iterations.post_increment_vertex
2130KHR-GL42.shaders.loops.do_while_dynamic_iterations.post_increment_fragment
2131KHR-GL42.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex
2132KHR-GL42.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_fragment
2133KHR-GL42.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex
2134KHR-GL42.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
2135KHR-GL42.shaders.loops.do_while_dynamic_iterations.101_iterations_vertex
2136KHR-GL42.shaders.loops.do_while_dynamic_iterations.101_iterations_fragment
2137KHR-GL42.shaders.loops.do_while_dynamic_iterations.sequence_vertex
2138KHR-GL42.shaders.loops.do_while_dynamic_iterations.sequence_fragment
2139KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_vertex
2140KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_fragment
2141KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_sequence_vertex
2142KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_sequence_fragment
2143KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_vertex
2144KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_fragment
2145KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_vertex
2146KHR-GL42.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_fragment
2147KHR-GL42.shaders.preprocessor.basic.correct_phases_vertex
2148KHR-GL42.shaders.preprocessor.basic.correct_phases_fragment
2149KHR-GL42.shaders.preprocessor.basic.invalid_identifier_vertex
2150KHR-GL42.shaders.preprocessor.basic.invalid_identifier_fragment
2151KHR-GL42.shaders.preprocessor.basic.null_directive_vertex
2152KHR-GL42.shaders.preprocessor.basic.null_directive_fragment
2153KHR-GL42.shaders.preprocessor.basic.invalid_directive_vertex
2154KHR-GL42.shaders.preprocessor.basic.invalid_directive_fragment
2155KHR-GL42.shaders.preprocessor.basic.missing_identifier_vertex
2156KHR-GL42.shaders.preprocessor.basic.missing_identifier_fragment
2157KHR-GL42.shaders.preprocessor.basic.empty_object_vertex
2158KHR-GL42.shaders.preprocessor.basic.empty_object_fragment
2159KHR-GL42.shaders.preprocessor.basic.empty_function_vertex
2160KHR-GL42.shaders.preprocessor.basic.empty_function_fragment
2161KHR-GL42.shaders.preprocessor.basic.empty_directive_vertex
2162KHR-GL42.shaders.preprocessor.basic.empty_directive_fragment
2163KHR-GL42.shaders.preprocessor.basic.token_pasting_1_vertex
2164KHR-GL42.shaders.preprocessor.basic.token_pasting_1_fragment
2165KHR-GL42.shaders.preprocessor.basic.token_pasting_2_vertex
2166KHR-GL42.shaders.preprocessor.basic.token_pasting_2_fragment
2167KHR-GL42.shaders.preprocessor.basic.stringification_vertex
2168KHR-GL42.shaders.preprocessor.basic.stringification_fragment
2169KHR-GL42.shaders.preprocessor.definitions.define_value_and_function_vertex
2170KHR-GL42.shaders.preprocessor.definitions.define_value_and_function_fragment
2171KHR-GL42.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex
2172KHR-GL42.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment
2173KHR-GL42.shaders.preprocessor.definitions.undefine_function_vertex
2174KHR-GL42.shaders.preprocessor.definitions.undefine_function_fragment
2175KHR-GL42.shaders.preprocessor.definitions.undefine_version_vertex
2176KHR-GL42.shaders.preprocessor.definitions.undefine_version_fragment
2177KHR-GL42.shaders.preprocessor.definitions.undefine_core_profile_vertex
2178KHR-GL42.shaders.preprocessor.definitions.undefine_core_profile_fragment
2179KHR-GL42.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex
2180KHR-GL42.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment
2181KHR-GL42.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex
2182KHR-GL42.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment
2183KHR-GL42.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex
2184KHR-GL42.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment
2185KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_ident_vertex
2186KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_ident_fragment
2187KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_vertex
2188KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_fragment
2189KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_op_vertex
2190KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_op_fragment
2191KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_vertex
2192KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_fragment
2193KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_vertex
2194KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_fragment
2195KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_vertex
2196KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_fragment
2197KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_vertex
2198KHR-GL42.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_fragment
2199KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_1_vertex
2200KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment
2201KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_vertex
2202KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_fragment
2203KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_vertex
2204KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_fragment
2205KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_vertex
2206KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_fragment
2207KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_vertex
2208KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_fragment
2209KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_vertex
2210KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_fragment
2211KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_comment_vertex
2212KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_comment_fragment
2213KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_vertex
2214KHR-GL42.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_fragment
2215KHR-GL42.shaders.preprocessor.invalid_redefinitions.invalid_identifier_1_vertex
2216KHR-GL42.shaders.preprocessor.invalid_redefinitions.invalid_identifier_1_fragment
2217KHR-GL42.shaders.preprocessor.comments.multiline_comment_define_vertex
2218KHR-GL42.shaders.preprocessor.comments.multiline_comment_define_fragment
2219KHR-GL42.shaders.preprocessor.comments.nested_comment_vertex
2220KHR-GL42.shaders.preprocessor.comments.nested_comment_fragment
2221KHR-GL42.shaders.preprocessor.comments.invalid_comment_vertex
2222KHR-GL42.shaders.preprocessor.comments.invalid_comment_fragment
2223KHR-GL42.shaders.preprocessor.comments.unterminated_comment_1_vertex
2224KHR-GL42.shaders.preprocessor.comments.unterminated_comment_1_fragment
2225KHR-GL42.shaders.preprocessor.comments.unterminated_comment_2_vertex
2226KHR-GL42.shaders.preprocessor.comments.unterminated_comment_2_fragment
2227KHR-GL42.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex
2228KHR-GL42.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment
2229KHR-GL42.shaders.preprocessor.function_definitions.complex_func_vertex
2230KHR-GL42.shaders.preprocessor.function_definitions.complex_func_fragment
2231KHR-GL42.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex
2232KHR-GL42.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment
2233KHR-GL42.shaders.preprocessor.recursion.recursion_1_vertex
2234KHR-GL42.shaders.preprocessor.recursion.recursion_1_fragment
2235KHR-GL42.shaders.preprocessor.recursion.recursion_2_vertex
2236KHR-GL42.shaders.preprocessor.recursion.recursion_2_fragment
2237KHR-GL42.shaders.preprocessor.recursion.recursion_3_vertex
2238KHR-GL42.shaders.preprocessor.recursion.recursion_3_fragment
2239KHR-GL42.shaders.preprocessor.recursion.recursion_4_vertex
2240KHR-GL42.shaders.preprocessor.recursion.recursion_4_fragment
2241KHR-GL42.shaders.preprocessor.recursion.recursion_5_vertex
2242KHR-GL42.shaders.preprocessor.recursion.recursion_5_fragment
2243KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex
2244KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment
2245KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex
2246KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment
2247KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex
2248KHR-GL42.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment
2249KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex
2250KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment
2251KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex
2252KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_fragment
2253KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex
2254KHR-GL42.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment
2255KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex
2256KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment
2257KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_2_vertex
2258KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment
2259KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_3_vertex
2260KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_3_fragment
2261KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_4_vertex
2262KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_4_fragment
2263KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_5_vertex
2264KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_5_fragment
2265KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_6_vertex
2266KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_6_fragment
2267KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex
2268KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_7_fragment
2269KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex
2270KHR-GL42.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment
2271KHR-GL42.shaders.preprocessor.invalid_function_definitions.unique_param_name_vertex
2272KHR-GL42.shaders.preprocessor.invalid_function_definitions.unique_param_name_fragment
2273KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex
2274KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment
2275KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex
2276KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment
2277KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex
2278KHR-GL42.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment
2279KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex
2280KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment
2281KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_vertex
2282KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment
2283KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_vertex
2284KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_fragment
2285KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_vertex
2286KHR-GL42.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_fragment
2287KHR-GL42.shaders.preprocessor.semantic.ops_as_arguments_vertex
2288KHR-GL42.shaders.preprocessor.semantic.ops_as_arguments_fragment
2289KHR-GL42.shaders.preprocessor.semantic.correct_order_vertex
2290KHR-GL42.shaders.preprocessor.semantic.correct_order_fragment
2291KHR-GL42.shaders.preprocessor.predefined_macros.version_vertex
2292KHR-GL42.shaders.preprocessor.predefined_macros.version_fragment
2293KHR-GL42.shaders.preprocessor.predefined_macros.core_profile_defined_vertex
2294KHR-GL42.shaders.preprocessor.predefined_macros.core_profile_defined_fragment
2295KHR-GL42.shaders.preprocessor.predefined_macros.core_profile_value_vertex
2296KHR-GL42.shaders.preprocessor.predefined_macros.core_profile_value_fragment
2297KHR-GL42.shaders.preprocessor.predefined_macros.line_1_vertex
2298KHR-GL42.shaders.preprocessor.predefined_macros.line_1_fragment
2299KHR-GL42.shaders.preprocessor.predefined_macros.file_vertex
2300KHR-GL42.shaders.preprocessor.predefined_macros.file_fragment
2301KHR-GL42.shaders.preprocessor.predefined_macros.if_core_profile_vertex
2302KHR-GL42.shaders.preprocessor.predefined_macros.if_core_profile_fragment
2303KHR-GL42.shaders.preprocessor.predefined_macros.if_version_vertex
2304KHR-GL42.shaders.preprocessor.predefined_macros.if_version_fragment
2305KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_1_vertex
2306KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_1_fragment
2307KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_2_vertex
2308KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_2_fragment
2309KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_3_vertex
2310KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_3_fragment
2311KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_4_vertex
2312KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_4_fragment
2313KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_5_vertex
2314KHR-GL42.shaders.preprocessor.conditional_inclusion.basic_5_fragment
2315KHR-GL42.shaders.preprocessor.conditional_inclusion.expression_vertex
2316KHR-GL42.shaders.preprocessor.conditional_inclusion.expression_fragment
2317KHR-GL42.shaders.preprocessor.invalid_ops.invalid_op_1_vertex
2318KHR-GL42.shaders.preprocessor.invalid_ops.invalid_op_1_fragment
2319KHR-GL42.shaders.preprocessor.invalid_ops.invalid_op_2_vertex
2320KHR-GL42.shaders.preprocessor.invalid_ops.invalid_op_2_fragment
2321KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_vertex
2322KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_fragment
2323KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_vertex
2324KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_fragment
2325KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_vertex
2326KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_fragment
2327KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_vertex
2328KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_fragment
2329KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_vertex
2330KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_fragment
2331KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_vertex
2332KHR-GL42.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment
2333KHR-GL42.shaders.preprocessor.invalid_ops.defined_define_vertex
2334KHR-GL42.shaders.preprocessor.invalid_ops.defined_define_fragment
2335KHR-GL42.shaders.preprocessor.undefined_identifiers.basic_vertex
2336KHR-GL42.shaders.preprocessor.undefined_identifiers.basic_fragment
2337KHR-GL42.shaders.preprocessor.undefined_identifiers.in_expression_vertex
2338KHR-GL42.shaders.preprocessor.undefined_identifiers.in_expression_fragment
2339KHR-GL42.shaders.preprocessor.undefined_identifiers.not_used_in_eval_1_vertex
2340KHR-GL42.shaders.preprocessor.undefined_identifiers.not_used_in_eval_1_fragment
2341KHR-GL42.shaders.preprocessor.undefined_identifiers.not_used_in_eval_2_vertex
2342KHR-GL42.shaders.preprocessor.undefined_identifiers.not_used_in_eval_2_fragment
2343KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_if_vertex
2344KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_if_fragment
2345KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex
2346KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment
2347KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex
2348KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment
2349KHR-GL42.shaders.preprocessor.invalid_conditionals.invalid_ifdef_vertex
2350KHR-GL42.shaders.preprocessor.invalid_conditionals.invalid_ifdef_fragment
2351KHR-GL42.shaders.preprocessor.invalid_conditionals.invalid_ifndef_vertex
2352KHR-GL42.shaders.preprocessor.invalid_conditionals.invalid_ifndef_fragment
2353KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex
2354KHR-GL42.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment
2355KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex
2356KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment
2357KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex
2358KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment
2359KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex
2360KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment
2361KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex
2362KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment
2363KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex
2364KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_else_1_fragment
2365KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex
2366KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment
2367KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex
2368KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment
2369KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex
2370KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment
2371KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex
2372KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment
2373KHR-GL42.shaders.preprocessor.invalid_conditionals.elif_after_else_vertex
2374KHR-GL42.shaders.preprocessor.invalid_conditionals.elif_after_else_fragment
2375KHR-GL42.shaders.preprocessor.invalid_conditionals.else_without_if_vertex
2376KHR-GL42.shaders.preprocessor.invalid_conditionals.else_without_if_fragment
2377KHR-GL42.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex
2378KHR-GL42.shaders.preprocessor.invalid_conditionals.elif_without_if_fragment
2379KHR-GL42.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex
2380KHR-GL42.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment
2381KHR-GL42.shaders.preprocessor.invalid_conditionals.else_after_else_vertex
2382KHR-GL42.shaders.preprocessor.invalid_conditionals.else_after_else_fragment
2383KHR-GL42.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex
2384KHR-GL42.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment
2385KHR-GL42.shaders.preprocessor.invalid_conditionals.if_float_vertex
2386KHR-GL42.shaders.preprocessor.invalid_conditionals.if_float_fragment
2387KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex
2388KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment
2389KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex
2390KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment
2391KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex
2392KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment
2393KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex
2394KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment
2395KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex
2396KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment
2397KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex
2398KHR-GL42.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment
2399KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex
2400KHR-GL42.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_fragment
2401KHR-GL42.shaders.preprocessor.conditionals.ifdef_1_vertex
2402KHR-GL42.shaders.preprocessor.conditionals.ifdef_1_fragment
2403KHR-GL42.shaders.preprocessor.conditionals.ifdef_2_vertex
2404KHR-GL42.shaders.preprocessor.conditionals.ifdef_2_fragment
2405KHR-GL42.shaders.preprocessor.conditionals.ifdef_3_vertex
2406KHR-GL42.shaders.preprocessor.conditionals.ifdef_3_fragment
2407KHR-GL42.shaders.preprocessor.conditionals.ifndef_1_vertex
2408KHR-GL42.shaders.preprocessor.conditionals.ifndef_1_fragment
2409KHR-GL42.shaders.preprocessor.conditionals.ifndef_2_vertex
2410KHR-GL42.shaders.preprocessor.conditionals.ifndef_2_fragment
2411KHR-GL42.shaders.preprocessor.conditionals.mixed_conditional_inclusion_vertex
2412KHR-GL42.shaders.preprocessor.conditionals.mixed_conditional_inclusion_fragment
2413KHR-GL42.shaders.preprocessor.conditionals.nested_if_1_vertex
2414KHR-GL42.shaders.preprocessor.conditionals.nested_if_1_fragment
2415KHR-GL42.shaders.preprocessor.conditionals.nested_if_2_vertex
2416KHR-GL42.shaders.preprocessor.conditionals.nested_if_2_fragment
2417KHR-GL42.shaders.preprocessor.conditionals.nested_if_3_vertex
2418KHR-GL42.shaders.preprocessor.conditionals.nested_if_3_fragment
2419KHR-GL42.shaders.preprocessor.directive.version_with_profile_vertex
2420KHR-GL42.shaders.preprocessor.directive.version_with_profile_fragment
2421KHR-GL42.shaders.preprocessor.directive.version_leading_whitespace_vertex
2422KHR-GL42.shaders.preprocessor.directive.version_leading_whitespace_fragment
2423KHR-GL42.shaders.preprocessor.directive.version_leading_comment_vertex
2424KHR-GL42.shaders.preprocessor.directive.version_leading_comment_fragment
2425KHR-GL42.shaders.preprocessor.directive.version_is_less_vertex
2426KHR-GL42.shaders.preprocessor.directive.version_is_less_fragment
2427KHR-GL42.shaders.preprocessor.directive.version_is_more_vertex
2428KHR-GL42.shaders.preprocessor.directive.version_is_more_fragment
2429KHR-GL42.shaders.preprocessor.directive.version_invalid_profile_vertex
2430KHR-GL42.shaders.preprocessor.directive.version_invalid_profile_fragment
2431KHR-GL42.shaders.preprocessor.directive.version_missing_vertex
2432KHR-GL42.shaders.preprocessor.directive.version_missing_fragment
2433KHR-GL42.shaders.preprocessor.directive.version_not_first_statement_1_vertex
2434KHR-GL42.shaders.preprocessor.directive.version_not_first_statement_1_fragment
2435KHR-GL42.shaders.preprocessor.directive.version_not_first_statement_2_vertex
2436KHR-GL42.shaders.preprocessor.directive.version_not_first_statement_2_fragment
2437KHR-GL42.shaders.preprocessor.directive.version_invalid_token_1_vertex
2438KHR-GL42.shaders.preprocessor.directive.version_invalid_token_1_fragment
2439KHR-GL42.shaders.preprocessor.directive.version_invalid_token_2_vertex
2440KHR-GL42.shaders.preprocessor.directive.version_invalid_token_2_fragment
2441KHR-GL42.shaders.preprocessor.directive.invalid_version_vertex
2442KHR-GL42.shaders.preprocessor.directive.invalid_version_fragment
2443KHR-GL42.shaders.preprocessor.directive.additional_tokens_vertex
2444KHR-GL42.shaders.preprocessor.directive.additional_tokens_fragment
2445KHR-GL42.shaders.preprocessor.directive.error_with_no_tokens_vertex
2446KHR-GL42.shaders.preprocessor.directive.error_with_no_tokens_fragment
2447KHR-GL42.shaders.preprocessor.directive.error_vertex
2448KHR-GL42.shaders.preprocessor.directive.error_fragment
2449KHR-GL42.shaders.preprocessor.builtin.line_vertex
2450KHR-GL42.shaders.preprocessor.builtin.line_fragment
2451KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex
2452KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment
2453KHR-GL42.shaders.preprocessor.pragmas.pragma_vertex
2454KHR-GL42.shaders.preprocessor.pragmas.pragma_fragment
2455KHR-GL42.shaders.preprocessor.pragmas.pragma_macro_exp_vertex
2456KHR-GL42.shaders.preprocessor.pragmas.pragma_macro_exp_fragment
2457KHR-GL42.shaders.preprocessor.extensions.basic_vertex
2458KHR-GL42.shaders.preprocessor.extensions.basic_fragment
2459KHR-GL42.shaders.preprocessor.extensions.macro_exp_vertex
2460KHR-GL42.shaders.preprocessor.extensions.macro_exp_fragment
2461KHR-GL42.shaders.preprocessor.extensions.missing_extension_name_vertex
2462KHR-GL42.shaders.preprocessor.extensions.missing_extension_name_fragment
2463KHR-GL42.shaders.preprocessor.extensions.invalid_extension_name_vertex
2464KHR-GL42.shaders.preprocessor.extensions.invalid_extension_name_fragment
2465KHR-GL42.shaders.preprocessor.extensions.missing_colon_vertex
2466KHR-GL42.shaders.preprocessor.extensions.missing_colon_fragment
2467KHR-GL42.shaders.preprocessor.extensions.expected_colon_vertex
2468KHR-GL42.shaders.preprocessor.extensions.expected_colon_fragment
2469KHR-GL42.shaders.preprocessor.extensions.missing_behavior_vertex
2470KHR-GL42.shaders.preprocessor.extensions.missing_behavior_fragment
2471KHR-GL42.shaders.preprocessor.extensions.invalid_behavior_1_vertex
2472KHR-GL42.shaders.preprocessor.extensions.invalid_behavior_1_fragment
2473KHR-GL42.shaders.preprocessor.extensions.invalid_behavior_2_vertex
2474KHR-GL42.shaders.preprocessor.extensions.invalid_behavior_2_fragment
2475KHR-GL42.shaders.preprocessor.extensions.invalid_char_in_name_vertex
2476KHR-GL42.shaders.preprocessor.extensions.invalid_char_in_name_fragment
2477KHR-GL42.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex
2478KHR-GL42.shaders.preprocessor.extensions.invalid_char_in_behavior_fragment
2479KHR-GL42.shaders.preprocessor.extensions.unterminated_comment_vertex
2480KHR-GL42.shaders.preprocessor.extensions.unterminated_comment_fragment
2481KHR-GL42.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex
2482KHR-GL42.shaders.preprocessor.extensions.after_non_preprocessing_tokens_fragment
2483KHR-GL42.shaders.preprocessor.expressions.shift_left_vertex
2484KHR-GL42.shaders.preprocessor.expressions.shift_left_fragment
2485KHR-GL42.shaders.preprocessor.expressions.shift_right_vertex
2486KHR-GL42.shaders.preprocessor.expressions.shift_right_fragment
2487KHR-GL42.shaders.preprocessor.expressions.cmp_less_than_vertex
2488KHR-GL42.shaders.preprocessor.expressions.cmp_less_than_fragment
2489KHR-GL42.shaders.preprocessor.expressions.less_or_equal_vertex
2490KHR-GL42.shaders.preprocessor.expressions.less_or_equal_fragment
2491KHR-GL42.shaders.preprocessor.expressions.or_vertex
2492KHR-GL42.shaders.preprocessor.expressions.or_fragment
2493KHR-GL42.shaders.preprocessor.expressions.and_vertex
2494KHR-GL42.shaders.preprocessor.expressions.and_fragment
2495KHR-GL42.shaders.preprocessor.expressions.xor_vertex
2496KHR-GL42.shaders.preprocessor.expressions.xor_fragment
2497KHR-GL42.shaders.preprocessor.expressions.mod_vertex
2498KHR-GL42.shaders.preprocessor.expressions.mod_fragment
2499KHR-GL42.shaders.preprocessor.expressions.parenthesis_value_vertex
2500KHR-GL42.shaders.preprocessor.expressions.parenthesis_value_fragment
2501KHR-GL42.shaders.preprocessor.expressions.parenthesis_tricky_vertex
2502KHR-GL42.shaders.preprocessor.expressions.parenthesis_tricky_fragment
2503KHR-GL42.shaders.preprocessor.expressions.parenthesis_if_no_vertex
2504KHR-GL42.shaders.preprocessor.expressions.parenthesis_if_no_fragment
2505KHR-GL42.shaders.preprocessor.expressions.parenthesis_if_vertex
2506KHR-GL42.shaders.preprocessor.expressions.parenthesis_if_fragment
2507KHR-GL42.shaders.preprocessor.expressions.parenthesis_multi_if_vertex
2508KHR-GL42.shaders.preprocessor.expressions.parenthesis_multi_if_fragment
2509KHR-GL42.shaders.preprocessor.expressions.parenthesis_single_if_vertex
2510KHR-GL42.shaders.preprocessor.expressions.parenthesis_single_if_fragment
2511KHR-GL42.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex
2512KHR-GL42.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment
2513KHR-GL42.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex
2514KHR-GL42.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment
2515KHR-GL42.shaders.preprocessor.expressions.eval_basic_0_vertex
2516KHR-GL42.shaders.preprocessor.expressions.eval_basic_0_fragment
2517KHR-GL42.shaders.preprocessor.expressions.eval_basic_1_vertex
2518KHR-GL42.shaders.preprocessor.expressions.eval_basic_1_fragment
2519KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex
2520KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment
2521KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex
2522KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment
2523KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_unary_expr_vertex
2524KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment
2525KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_binary_expr_vertex
2526KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment
2527KHR-GL42.shaders.preprocessor.invalid_expressions.missing_expr_vertex
2528KHR-GL42.shaders.preprocessor.invalid_expressions.missing_expr_fragment
2529KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_1_vertex
2530KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment
2531KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex
2532KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_2_fragment
2533KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex
2534KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment
2535KHR-GL42.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex
2536KHR-GL42.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment
2537KHR-GL42.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex
2538KHR-GL42.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment
2539KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex
2540KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment
2541KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_not_vertex
2542KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_not_fragment
2543KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_not_vertex
2544KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_not_fragment
2545KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex
2546KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment
2547KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex
2548KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment
2549KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex
2550KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment
2551KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex
2552KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment
2553KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_minus_vertex
2554KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_minus_fragment
2555KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_plus_vertex
2556KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_plus_fragment
2557KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex
2558KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment
2559KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex
2560KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment
2561KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
2562KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment
2563KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex
2564KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment
2565KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_div_vertex
2566KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_div_fragment
2567KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex
2568KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment
2569KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex
2570KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment
2571KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_div_vertex
2572KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_div_fragment
2573KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_mul_vertex
2574KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_mul_fragment
2575KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex
2576KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment
2577KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex
2578KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment
2579KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex
2580KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment
2581KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex
2582KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment
2583KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex
2584KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment
2585KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex
2586KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment
2587KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex
2588KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment
2589KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex
2590KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment
2591KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex
2592KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment
2593KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex
2594KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment
2595KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex
2596KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment
2597KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex
2598KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment
2599KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex
2600KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment
2601KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex
2602KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment
2603KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex
2604KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment
2605KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex
2606KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment
2607KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex
2608KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment
2609KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex
2610KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment
2611KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex
2612KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment
2613KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_vertex
2614KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_fragment
2615KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex
2616KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment
2617KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex
2618KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment
2619KHR-GL42.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
2620KHR-GL42.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
2621KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex
2622KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment
2623KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
2624KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment
2625KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex
2626KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment
2627KHR-GL42.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex
2628KHR-GL42.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment
2629KHR-GL42.shaders.function.local_variable_aliasing_vertex
2630KHR-GL42.shaders.function.local_variable_aliasing_fragment
2631KHR-GL42.shaders.function.global_variable_aliasing_vertex
2632KHR-GL42.shaders.function.global_variable_aliasing_fragment
2633KHR-GL42.shaders.struct.local.basic_vertex
2634KHR-GL42.shaders.struct.local.basic_fragment
2635KHR-GL42.shaders.struct.local.nested_vertex
2636KHR-GL42.shaders.struct.local.nested_fragment
2637KHR-GL42.shaders.struct.local.array_member_vertex
2638KHR-GL42.shaders.struct.local.array_member_fragment
2639KHR-GL42.shaders.struct.local.array_member_dynamic_index_vertex
2640KHR-GL42.shaders.struct.local.array_member_dynamic_index_fragment
2641KHR-GL42.shaders.struct.local.struct_array_vertex
2642KHR-GL42.shaders.struct.local.struct_array_fragment
2643KHR-GL42.shaders.struct.local.struct_array_dynamic_index_vertex
2644KHR-GL42.shaders.struct.local.struct_array_dynamic_index_fragment
2645KHR-GL42.shaders.struct.local.nested_struct_array_vertex
2646KHR-GL42.shaders.struct.local.nested_struct_array_fragment
2647KHR-GL42.shaders.struct.local.nested_struct_array_dynamic_index_vertex
2648KHR-GL42.shaders.struct.local.nested_struct_array_dynamic_index_fragment
2649KHR-GL42.shaders.struct.local.parameter_vertex
2650KHR-GL42.shaders.struct.local.parameter_fragment
2651KHR-GL42.shaders.struct.local.parameter_nested_vertex
2652KHR-GL42.shaders.struct.local.parameter_nested_fragment
2653KHR-GL42.shaders.struct.local.return_vertex
2654KHR-GL42.shaders.struct.local.return_fragment
2655KHR-GL42.shaders.struct.local.return_nested_vertex
2656KHR-GL42.shaders.struct.local.return_nested_fragment
2657KHR-GL42.shaders.struct.local.conditional_assignment_vertex
2658KHR-GL42.shaders.struct.local.conditional_assignment_fragment
2659KHR-GL42.shaders.struct.local.loop_assignment_vertex
2660KHR-GL42.shaders.struct.local.loop_assignment_fragment
2661KHR-GL42.shaders.struct.local.dynamic_loop_assignment_vertex
2662KHR-GL42.shaders.struct.local.dynamic_loop_assignment_fragment
2663KHR-GL42.shaders.struct.local.nested_conditional_assignment_vertex
2664KHR-GL42.shaders.struct.local.nested_conditional_assignment_fragment
2665KHR-GL42.shaders.struct.local.nested_loop_assignment_vertex
2666KHR-GL42.shaders.struct.local.nested_loop_assignment_fragment
2667KHR-GL42.shaders.struct.local.nested_dynamic_loop_assignment_vertex
2668KHR-GL42.shaders.struct.local.nested_dynamic_loop_assignment_fragment
2669KHR-GL42.shaders.struct.local.loop_struct_array_vertex
2670KHR-GL42.shaders.struct.local.loop_struct_array_fragment
2671KHR-GL42.shaders.struct.local.loop_nested_struct_array_vertex
2672KHR-GL42.shaders.struct.local.loop_nested_struct_array_fragment
2673KHR-GL42.shaders.struct.local.dynamic_loop_struct_array_vertex
2674KHR-GL42.shaders.struct.local.dynamic_loop_struct_array_fragment
2675KHR-GL42.shaders.struct.local.dynamic_loop_nested_struct_array_vertex
2676KHR-GL42.shaders.struct.local.dynamic_loop_nested_struct_array_fragment
2677KHR-GL42.shaders.struct.local.basic_equal_vertex
2678KHR-GL42.shaders.struct.local.basic_equal_fragment
2679KHR-GL42.shaders.struct.local.basic_not_equal_vertex
2680KHR-GL42.shaders.struct.local.basic_not_equal_fragment
2681KHR-GL42.shaders.struct.local.nested_equal_vertex
2682KHR-GL42.shaders.struct.local.nested_equal_fragment
2683KHR-GL42.shaders.struct.local.nested_not_equal_vertex
2684KHR-GL42.shaders.struct.local.nested_not_equal_fragment
2685KHR-GL42.shaders.struct.local.array_member_equality_vertex
2686KHR-GL42.shaders.struct.local.array_member_equality_fragment
2687KHR-GL42.shaders.struct.uniform.basic_vertex
2688KHR-GL42.shaders.struct.uniform.basic_fragment
2689KHR-GL42.shaders.struct.uniform.nested_vertex
2690KHR-GL42.shaders.struct.uniform.nested_fragment
2691KHR-GL42.shaders.struct.uniform.array_member_vertex
2692KHR-GL42.shaders.struct.uniform.array_member_fragment
2693KHR-GL42.shaders.struct.uniform.array_member_dynamic_index_vertex
2694KHR-GL42.shaders.struct.uniform.array_member_dynamic_index_fragment
2695KHR-GL42.shaders.struct.uniform.struct_array_vertex
2696KHR-GL42.shaders.struct.uniform.struct_array_fragment
2697KHR-GL42.shaders.struct.uniform.struct_array_dynamic_index_vertex
2698KHR-GL42.shaders.struct.uniform.struct_array_dynamic_index_fragment
2699KHR-GL42.shaders.struct.uniform.nested_struct_array_vertex
2700KHR-GL42.shaders.struct.uniform.nested_struct_array_fragment
2701KHR-GL42.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
2702KHR-GL42.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment
2703KHR-GL42.shaders.struct.uniform.loop_struct_array_vertex
2704KHR-GL42.shaders.struct.uniform.loop_struct_array_fragment
2705KHR-GL42.shaders.struct.uniform.loop_nested_struct_array_vertex
2706KHR-GL42.shaders.struct.uniform.loop_nested_struct_array_fragment
2707KHR-GL42.shaders.struct.uniform.dynamic_loop_struct_array_vertex
2708KHR-GL42.shaders.struct.uniform.dynamic_loop_struct_array_fragment
2709KHR-GL42.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
2710KHR-GL42.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment
2711KHR-GL42.shaders.struct.uniform.sampler_vertex
2712KHR-GL42.shaders.struct.uniform.sampler_fragment
2713KHR-GL42.shaders.struct.uniform.sampler_nested_vertex
2714KHR-GL42.shaders.struct.uniform.sampler_nested_fragment
2715KHR-GL42.shaders.struct.uniform.sampler_array_vertex
2716KHR-GL42.shaders.struct.uniform.sampler_array_fragment
2717KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_float
2718KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_float
2719KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_float
2720KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec2
2721KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec2
2722KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_vec2
2723KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec3
2724KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec3
2725KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_vec3
2726KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec4
2727KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec4
2728KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_vec4
2729KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_int
2730KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_int
2731KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_int
2732KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec2
2733KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec2
2734KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec2
2735KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec3
2736KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec3
2737KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec3
2738KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec4
2739KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec4
2740KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec4
2741KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uint
2742KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uint
2743KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uint
2744KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec2
2745KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec2
2746KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec2
2747KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec3
2748KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec3
2749KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec3
2750KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec4
2751KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec4
2752KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec4
2753KHR-GL42.shaders.uniform_block.single_basic_type.shared.bool
2754KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec2
2755KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec3
2756KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec4
2757KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2
2758KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2
2759KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2
2760KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2
2761KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2
2762KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2
2763KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2
2764KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2
2765KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2
2766KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3
2767KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3
2768KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3
2769KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3
2770KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3
2771KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3
2772KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3
2773KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3
2774KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3
2775KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4
2776KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4
2777KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4
2778KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4
2779KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4
2780KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4
2781KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4
2782KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4
2783KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4
2784KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3
2785KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3
2786KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2x3
2787KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3
2788KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3
2789KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3
2790KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3
2791KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3
2792KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3
2793KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4
2794KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4
2795KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2x4
2796KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4
2797KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4
2798KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4
2799KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4
2800KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4
2801KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4
2802KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2
2803KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2
2804KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3x2
2805KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2
2806KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2
2807KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2
2808KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2
2809KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2
2810KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2
2811KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4
2812KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4
2813KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3x4
2814KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4
2815KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4
2816KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4
2817KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4
2818KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4
2819KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4
2820KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2
2821KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2
2822KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4x2
2823KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2
2824KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2
2825KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2
2826KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2
2827KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2
2828KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2
2829KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3
2830KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3
2831KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4x3
2832KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3
2833KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3
2834KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3
2835KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3
2836KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3
2837KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3
2838KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_float
2839KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_float
2840KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_float
2841KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec2
2842KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec2
2843KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec2
2844KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec3
2845KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec3
2846KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec3
2847KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec4
2848KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec4
2849KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec4
2850KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_int
2851KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_int
2852KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_int
2853KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec2
2854KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec2
2855KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec2
2856KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec3
2857KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec3
2858KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec3
2859KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec4
2860KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec4
2861KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec4
2862KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uint
2863KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uint
2864KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uint
2865KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec2
2866KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec2
2867KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec2
2868KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec3
2869KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec3
2870KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec3
2871KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec4
2872KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec4
2873KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec4
2874KHR-GL42.shaders.uniform_block.single_basic_type.packed.bool
2875KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec2
2876KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec3
2877KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec4
2878KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2
2879KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2
2880KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2
2881KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2
2882KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2
2883KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2
2884KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2
2885KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2
2886KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2
2887KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3
2888KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3
2889KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3
2890KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3
2891KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3
2892KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3
2893KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3
2894KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3
2895KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3
2896KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4
2897KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4
2898KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4
2899KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4
2900KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4
2901KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4
2902KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4
2903KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4
2904KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4
2905KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3
2906KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3
2907KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2x3
2908KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3
2909KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3
2910KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3
2911KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3
2912KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3
2913KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3
2914KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4
2915KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4
2916KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2x4
2917KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4
2918KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4
2919KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4
2920KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4
2921KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4
2922KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4
2923KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2
2924KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2
2925KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3x2
2926KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2
2927KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2
2928KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2
2929KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2
2930KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2
2931KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2
2932KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4
2933KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4
2934KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3x4
2935KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4
2936KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4
2937KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4
2938KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4
2939KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4
2940KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4
2941KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2
2942KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2
2943KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4x2
2944KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2
2945KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2
2946KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2
2947KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2
2948KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2
2949KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2
2950KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4x3
2951KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4x3
2952KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4x3
2953KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x3
2954KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x3
2955KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x3
2956KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x3
2957KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x3
2958KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x3
2959KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_float
2960KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_float
2961KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_float
2962KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec2
2963KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec2
2964KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec2
2965KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec3
2966KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec3
2967KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec3
2968KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec4
2969KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec4
2970KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec4
2971KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_int
2972KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_int
2973KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_int
2974KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec2
2975KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec2
2976KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec2
2977KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec3
2978KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec3
2979KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec3
2980KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec4
2981KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec4
2982KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec4
2983KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uint
2984KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uint
2985KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uint
2986KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec2
2987KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec2
2988KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec2
2989KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec3
2990KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec3
2991KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec3
2992KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec4
2993KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec4
2994KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec4
2995KHR-GL42.shaders.uniform_block.single_basic_type.std140.bool
2996KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec2
2997KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec3
2998KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec4
2999KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2
3000KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2
3001KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2
3002KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2
3003KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2
3004KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2
3005KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2
3006KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2
3007KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2
3008KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3
3009KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3
3010KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3
3011KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3
3012KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3
3013KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3
3014KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3
3015KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3
3016KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3
3017KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4
3018KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4
3019KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4
3020KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4
3021KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4
3022KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4
3023KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4
3024KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4
3025KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4
3026KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2x3
3027KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2x3
3028KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2x3
3029KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x3
3030KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x3
3031KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x3
3032KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x3
3033KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x3
3034KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x3
3035KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2x4
3036KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2x4
3037KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2x4
3038KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x4
3039KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x4
3040KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x4
3041KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x4
3042KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x4
3043KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x4
3044KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3x2
3045KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3x2
3046KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3x2
3047KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x2
3048KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x2
3049KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x2
3050KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x2
3051KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x2
3052KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x2
3053KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3x4
3054KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3x4
3055KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3x4
3056KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x4
3057KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x4
3058KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x4
3059KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x4
3060KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x4
3061KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x4
3062KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4x2
3063KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4x2
3064KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4x2
3065KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x2
3066KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x2
3067KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x2
3068KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x2
3069KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x2
3070KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x2
3071KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4x3
3072KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4x3
3073KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4x3
3074KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x3
3075KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x3
3076KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x3
3077KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x3
3078KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x3
3079KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x3
3080KHR-GL42.shaders.uniform_block.single_basic_array.shared.float
3081KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec2
3082KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec3
3083KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec4
3084KHR-GL42.shaders.uniform_block.single_basic_array.shared.int
3085KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec2
3086KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec3
3087KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec4
3088KHR-GL42.shaders.uniform_block.single_basic_array.shared.uint
3089KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec2
3090KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec3
3091KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec4
3092KHR-GL42.shaders.uniform_block.single_basic_array.shared.bool
3093KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec2
3094KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec3
3095KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec4
3096KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2
3097KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2
3098KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2
3099KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3
3100KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3
3101KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3
3102KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4
3103KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4
3104KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4
3105KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2x3
3106KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2x3
3107KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2x3
3108KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2x4
3109KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2x4
3110KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2x4
3111KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3x2
3112KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3x2
3113KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3x2
3114KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3x4
3115KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3x4
3116KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3x4
3117KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4x2
3118KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4x2
3119KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4x2
3120KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4x3
3121KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4x3
3122KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4x3
3123KHR-GL42.shaders.uniform_block.single_basic_array.packed.float
3124KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec2
3125KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec3
3126KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec4
3127KHR-GL42.shaders.uniform_block.single_basic_array.packed.int
3128KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec2
3129KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec3
3130KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec4
3131KHR-GL42.shaders.uniform_block.single_basic_array.packed.uint
3132KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec2
3133KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec3
3134KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec4
3135KHR-GL42.shaders.uniform_block.single_basic_array.packed.bool
3136KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec2
3137KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec3
3138KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec4
3139KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2
3140KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2
3141KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2
3142KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3
3143KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3
3144KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3
3145KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4
3146KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4
3147KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4
3148KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2x3
3149KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2x3
3150KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2x3
3151KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2x4
3152KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2x4
3153KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2x4
3154KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3x2
3155KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3x2
3156KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3x2
3157KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3x4
3158KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3x4
3159KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3x4
3160KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4x2
3161KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4x2
3162KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4x2
3163KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4x3
3164KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4x3
3165KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4x3
3166KHR-GL42.shaders.uniform_block.single_basic_array.std140.float
3167KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec2
3168KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec3
3169KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec4
3170KHR-GL42.shaders.uniform_block.single_basic_array.std140.int
3171KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec2
3172KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec3
3173KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec4
3174KHR-GL42.shaders.uniform_block.single_basic_array.std140.uint
3175KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec2
3176KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec3
3177KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec4
3178KHR-GL42.shaders.uniform_block.single_basic_array.std140.bool
3179KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec2
3180KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec3
3181KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec4
3182KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2
3183KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2
3184KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2
3185KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat3
3186KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat3
3187KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat3
3188KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat4
3189KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat4
3190KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat4
3191KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2x3
3192KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2x3
3193KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2x3
3194KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2x4
3195KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2x4
3196KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2x4
3197KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat3x2
3198KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat3x2
3199KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat3x2
3200KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat3x4
3201KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat3x4
3202KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat3x4
3203KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat4x2
3204KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat4x2
3205KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat4x2
3206KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat4x3
3207KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat4x3
3208KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat4x3
3209KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_shared
3210KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_shared_instance_array
3211KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_packed
3212KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_packed_instance_array
3213KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_std140
3214KHR-GL42.shaders.uniform_block.single_struct.per_block_buffer_std140_instance_array
3215KHR-GL42.shaders.uniform_block.single_struct.single_buffer_shared_instance_array
3216KHR-GL42.shaders.uniform_block.single_struct.single_buffer_packed_instance_array
3217KHR-GL42.shaders.uniform_block.single_struct.single_buffer_std140_instance_array
3218KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_shared
3219KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_shared_instance_array
3220KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_packed
3221KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_packed_instance_array
3222KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_std140
3223KHR-GL42.shaders.uniform_block.single_struct_array.per_block_buffer_std140_instance_array
3224KHR-GL42.shaders.uniform_block.single_struct_array.single_buffer_shared_instance_array
3225KHR-GL42.shaders.uniform_block.single_struct_array.single_buffer_packed_instance_array
3226KHR-GL42.shaders.uniform_block.single_struct_array.single_buffer_std140_instance_array
3227KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_shared
3228KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_shared_instance_array
3229KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_packed
3230KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_packed_instance_array
3231KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_std140
3232KHR-GL42.shaders.uniform_block.single_nested_struct.per_block_buffer_std140_instance_array
3233KHR-GL42.shaders.uniform_block.single_nested_struct.single_buffer_shared_instance_array
3234KHR-GL42.shaders.uniform_block.single_nested_struct.single_buffer_packed_instance_array
3235KHR-GL42.shaders.uniform_block.single_nested_struct.single_buffer_std140_instance_array
3236KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_shared
3237KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_shared_instance_array
3238KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_packed
3239KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_packed_instance_array
3240KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_std140
3241KHR-GL42.shaders.uniform_block.single_nested_struct_array.per_block_buffer_std140_instance_array
3242KHR-GL42.shaders.uniform_block.single_nested_struct_array.single_buffer_shared_instance_array
3243KHR-GL42.shaders.uniform_block.single_nested_struct_array.single_buffer_packed_instance_array
3244KHR-GL42.shaders.uniform_block.single_nested_struct_array.single_buffer_std140_instance_array
3245KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.float
3246KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.vec2
3247KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.vec3
3248KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.vec4
3249KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.int
3250KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.ivec2
3251KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.ivec3
3252KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.ivec4
3253KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.uint
3254KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.uvec2
3255KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.uvec3
3256KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.uvec4
3257KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.bool
3258KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.bvec2
3259KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.bvec3
3260KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.bvec4
3261KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat2
3262KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2
3263KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2
3264KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat3
3265KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3
3266KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3
3267KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat4
3268KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4
3269KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4
3270KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat2x3
3271KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2x3
3272KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2x3
3273KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat2x4
3274KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat2x4
3275KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat2x4
3276KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat3x2
3277KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3x2
3278KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3x2
3279KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat3x4
3280KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat3x4
3281KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat3x4
3282KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat4x2
3283KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4x2
3284KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4x2
3285KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.mat4x3
3286KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.row_major_mat4x3
3287KHR-GL42.shaders.uniform_block.instance_array_basic_type.shared.column_major_mat4x3
3288KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.float
3289KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.vec2
3290KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.vec3
3291KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.vec4
3292KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.int
3293KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.ivec2
3294KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.ivec3
3295KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.ivec4
3296KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.uint
3297KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.uvec2
3298KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.uvec3
3299KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.uvec4
3300KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.bool
3301KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.bvec2
3302KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.bvec3
3303KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.bvec4
3304KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat2
3305KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2
3306KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2
3307KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat3
3308KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3
3309KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3
3310KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat4
3311KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4
3312KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4
3313KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat2x3
3314KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2x3
3315KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2x3
3316KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat2x4
3317KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat2x4
3318KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat2x4
3319KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat3x2
3320KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3x2
3321KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3x2
3322KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat3x4
3323KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat3x4
3324KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat3x4
3325KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat4x2
3326KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4x2
3327KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4x2
3328KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.mat4x3
3329KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.row_major_mat4x3
3330KHR-GL42.shaders.uniform_block.instance_array_basic_type.packed.column_major_mat4x3
3331KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.float
3332KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.vec2
3333KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.vec3
3334KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.vec4
3335KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.int
3336KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.ivec2
3337KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.ivec3
3338KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.ivec4
3339KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.uint
3340KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.uvec2
3341KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.uvec3
3342KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.uvec4
3343KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.bool
3344KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.bvec2
3345KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.bvec3
3346KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.bvec4
3347KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat2
3348KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2
3349KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2
3350KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat3
3351KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3
3352KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3
3353KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat4
3354KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4
3355KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4
3356KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat2x3
3357KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2x3
3358KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2x3
3359KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat2x4
3360KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat2x4
3361KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat2x4
3362KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat3x2
3363KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3x2
3364KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3x2
3365KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat3x4
3366KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat3x4
3367KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat3x4
3368KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat4x2
3369KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4x2
3370KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4x2
3371KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.mat4x3
3372KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.row_major_mat4x3
3373KHR-GL42.shaders.uniform_block.instance_array_basic_type.std140.column_major_mat4x3
3374KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_mixed
3375KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_both
3376KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_instance_array_mixed
3377KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.shared_instance_array_both
3378KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.packed_mixed
3379KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.packed_instance_array_mixed
3380KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_mixed
3381KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_both
3382KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_instance_array_mixed
3383KHR-GL42.shaders.uniform_block.multi_basic_types.per_block_buffer.std140_instance_array_both
3384KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.shared_mixed
3385KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.shared_both
3386KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.shared_instance_array_mixed
3387KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.shared_instance_array_both
3388KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.packed_mixed
3389KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.packed_instance_array_mixed
3390KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.std140_mixed
3391KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.std140_both
3392KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.std140_instance_array_mixed
3393KHR-GL42.shaders.uniform_block.multi_basic_types.single_buffer.std140_instance_array_both
3394KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_mixed
3395KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_both
3396KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_instance_array_mixed
3397KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.shared_instance_array_both
3398KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.packed_mixed
3399KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.packed_instance_array_mixed
3400KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_mixed
3401KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_both
3402KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_instance_array_mixed
3403KHR-GL42.shaders.uniform_block.multi_nested_struct.per_block_buffer.std140_instance_array_both
3404KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.shared_mixed
3405KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.shared_both
3406KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.shared_instance_array_mixed
3407KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.shared_instance_array_both
3408KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.packed_mixed
3409KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.packed_instance_array_mixed
3410KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.std140_mixed
3411KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.std140_both
3412KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.std140_instance_array_mixed
3413KHR-GL42.shaders.uniform_block.multi_nested_struct.single_buffer.std140_instance_array_both
3414KHR-GL42.shaders.uniform_block.random.scalar_types.0
3415KHR-GL42.shaders.uniform_block.random.scalar_types.1
3416KHR-GL42.shaders.uniform_block.random.scalar_types.2
3417KHR-GL42.shaders.uniform_block.random.scalar_types.3
3418KHR-GL42.shaders.uniform_block.random.scalar_types.4
3419KHR-GL42.shaders.uniform_block.random.scalar_types.5
3420KHR-GL42.shaders.uniform_block.random.scalar_types.6
3421KHR-GL42.shaders.uniform_block.random.scalar_types.7
3422KHR-GL42.shaders.uniform_block.random.scalar_types.8
3423KHR-GL42.shaders.uniform_block.random.scalar_types.9
3424KHR-GL42.shaders.uniform_block.random.vector_types.0
3425KHR-GL42.shaders.uniform_block.random.vector_types.1
3426KHR-GL42.shaders.uniform_block.random.vector_types.2
3427KHR-GL42.shaders.uniform_block.random.vector_types.3
3428KHR-GL42.shaders.uniform_block.random.vector_types.4
3429KHR-GL42.shaders.uniform_block.random.vector_types.5
3430KHR-GL42.shaders.uniform_block.random.vector_types.6
3431KHR-GL42.shaders.uniform_block.random.vector_types.7
3432KHR-GL42.shaders.uniform_block.random.vector_types.8
3433KHR-GL42.shaders.uniform_block.random.vector_types.9
3434KHR-GL42.shaders.uniform_block.random.basic_types.0
3435KHR-GL42.shaders.uniform_block.random.basic_types.1
3436KHR-GL42.shaders.uniform_block.random.basic_types.2
3437KHR-GL42.shaders.uniform_block.random.basic_types.3
3438KHR-GL42.shaders.uniform_block.random.basic_types.4
3439KHR-GL42.shaders.uniform_block.random.basic_types.5
3440KHR-GL42.shaders.uniform_block.random.basic_types.6
3441KHR-GL42.shaders.uniform_block.random.basic_types.7
3442KHR-GL42.shaders.uniform_block.random.basic_types.8
3443KHR-GL42.shaders.uniform_block.random.basic_types.9
3444KHR-GL42.shaders.uniform_block.random.basic_arrays.0
3445KHR-GL42.shaders.uniform_block.random.basic_arrays.1
3446KHR-GL42.shaders.uniform_block.random.basic_arrays.2
3447KHR-GL42.shaders.uniform_block.random.basic_arrays.3
3448KHR-GL42.shaders.uniform_block.random.basic_arrays.4
3449KHR-GL42.shaders.uniform_block.random.basic_arrays.5
3450KHR-GL42.shaders.uniform_block.random.basic_arrays.6
3451KHR-GL42.shaders.uniform_block.random.basic_arrays.7
3452KHR-GL42.shaders.uniform_block.random.basic_arrays.8
3453KHR-GL42.shaders.uniform_block.random.basic_arrays.9
3454KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.0
3455KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.1
3456KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.2
3457KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.3
3458KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.4
3459KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.5
3460KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.6
3461KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.7
3462KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.8
3463KHR-GL42.shaders.uniform_block.random.basic_instance_arrays.9
3464KHR-GL42.shaders.uniform_block.random.nested_structs.0
3465KHR-GL42.shaders.uniform_block.random.nested_structs.1
3466KHR-GL42.shaders.uniform_block.random.nested_structs.2
3467KHR-GL42.shaders.uniform_block.random.nested_structs.3
3468KHR-GL42.shaders.uniform_block.random.nested_structs.4
3469KHR-GL42.shaders.uniform_block.random.nested_structs.5
3470KHR-GL42.shaders.uniform_block.random.nested_structs.6
3471KHR-GL42.shaders.uniform_block.random.nested_structs.7
3472KHR-GL42.shaders.uniform_block.random.nested_structs.8
3473KHR-GL42.shaders.uniform_block.random.nested_structs.9
3474KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.0
3475KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.1
3476KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.2
3477KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.3
3478KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.4
3479KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.5
3480KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.6
3481KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.7
3482KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.8
3483KHR-GL42.shaders.uniform_block.random.nested_structs_arrays.9
3484KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.0
3485KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.1
3486KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.2
3487KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.3
3488KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.4
3489KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.5
3490KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.6
3491KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.7
3492KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.8
3493KHR-GL42.shaders.uniform_block.random.nested_structs_instance_arrays.9
3494KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.0
3495KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.1
3496KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.2
3497KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.3
3498KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.4
3499KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.5
3500KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.6
3501KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.7
3502KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.8
3503KHR-GL42.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.9
3504KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.0
3505KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.1
3506KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.2
3507KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.3
3508KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.4
3509KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.5
3510KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.6
3511KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.7
3512KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.8
3513KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.9
3514KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.10
3515KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.11
3516KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.12
3517KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.13
3518KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.14
3519KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.15
3520KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.16
3521KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.17
3522KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.18
3523KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.19
3524KHR-GL42.shaders.uniform_block.random.all_shared_buffer.0
3525KHR-GL42.shaders.uniform_block.random.all_shared_buffer.1
3526KHR-GL42.shaders.uniform_block.random.all_shared_buffer.2
3527KHR-GL42.shaders.uniform_block.random.all_shared_buffer.3
3528KHR-GL42.shaders.uniform_block.random.all_shared_buffer.4
3529KHR-GL42.shaders.uniform_block.random.all_shared_buffer.5
3530KHR-GL42.shaders.uniform_block.random.all_shared_buffer.6
3531KHR-GL42.shaders.uniform_block.random.all_shared_buffer.7
3532KHR-GL42.shaders.uniform_block.random.all_shared_buffer.8
3533KHR-GL42.shaders.uniform_block.random.all_shared_buffer.9
3534KHR-GL42.shaders.uniform_block.random.all_shared_buffer.10
3535KHR-GL42.shaders.uniform_block.random.all_shared_buffer.11
3536KHR-GL42.shaders.uniform_block.random.all_shared_buffer.12
3537KHR-GL42.shaders.uniform_block.random.all_shared_buffer.13
3538KHR-GL42.shaders.uniform_block.random.all_shared_buffer.14
3539KHR-GL42.shaders.uniform_block.random.all_shared_buffer.15
3540KHR-GL42.shaders.uniform_block.random.all_shared_buffer.16
3541KHR-GL42.shaders.uniform_block.random.all_shared_buffer.17
3542KHR-GL42.shaders.uniform_block.random.all_shared_buffer.18
3543KHR-GL42.shaders.uniform_block.random.all_shared_buffer.19
3544KHR-GL42.shaders.uniform_block.common.name_matching
3545KHR-GL42.shaders.shader_integer_mix.define
3546KHR-GL42.shaders.shader_integer_mix.prototypes-extension
3547KHR-GL42.shaders.shader_integer_mix.prototypes
3548KHR-GL42.shaders.shader_integer_mix.prototypes-negative
3549KHR-GL42.shaders.shader_integer_mix.mix-ivec4
3550KHR-GL42.shaders.shader_integer_mix.mix-uvec4
3551KHR-GL42.shaders.shader_integer_mix.mix-bvec4
3552KHR-GL42.shaders.negative.initialize
3553KHR-GL42.shaders.negative.constant_sequence
3554KHR-GL42.shaders.negative.non_precision_qualifiers_in_struct_members
3555KHR-GL42.pipeline_statistics_query_tests_ARB.api_coverage_invalid_glbeginquery_calls
3556KHR-GL42.pipeline_statistics_query_tests_ARB.api_coverage_unsupported_calls
3557KHR-GL42.pipeline_statistics_query_tests_ARB.functional_default_qo_values
3558KHR-GL42.pipeline_statistics_query_tests_ARB.functional_non_rendering_commands_do_not_affect_queries
3559KHR-GL42.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
3560KHR-GL42.pipeline_statistics_query_tests_ARB.functional_vertex_shader_invocations
3561KHR-GL42.pipeline_statistics_query_tests_ARB.functional_tess_queries
3562KHR-GL42.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries
3563KHR-GL42.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations
3564KHR-GL42.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations
3565KHR-GL42.cull_distance.coverage
3566KHR-GL42.cull_distance.functional
3567KHR-GL42.cull_distance.negative
3568KHR-GL42.texture_swizzle.api_errors
3569KHR-GL42.texture_swizzle.intial_state
3570KHR-GL42.texture_swizzle.smoke
3571KHR-GL42.texture_swizzle.functional
3572KHR-GL42.nearest_edge.offset_left
3573KHR-GL42.nearest_edge.offset_right
3574KHR-GL42.pixelstoragemodes.teximage2d.r8.0_0
3575KHR-GL42.pixelstoragemodes.teximage2d.r8.1_0
3576KHR-GL42.pixelstoragemodes.teximage2d.r8.16_0
3577KHR-GL42.pixelstoragemodes.teximage2d.r8.1_1
3578KHR-GL42.pixelstoragemodes.teximage2d.r8.16_1
3579KHR-GL42.pixelstoragemodes.teximage2d.r8.16_16
3580KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.0_0
3581KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.1_0
3582KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.16_0
3583KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.1_1
3584KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.16_1
3585KHR-GL42.pixelstoragemodes.teximage2d.r8snorm.16_16
3586KHR-GL42.pixelstoragemodes.teximage2d.r16f.0_0
3587KHR-GL42.pixelstoragemodes.teximage2d.r16f.1_0
3588KHR-GL42.pixelstoragemodes.teximage2d.r16f.16_0
3589KHR-GL42.pixelstoragemodes.teximage2d.r16f.1_1
3590KHR-GL42.pixelstoragemodes.teximage2d.r16f.16_1
3591KHR-GL42.pixelstoragemodes.teximage2d.r16f.16_16
3592KHR-GL42.pixelstoragemodes.teximage2d.r32f.0_0
3593KHR-GL42.pixelstoragemodes.teximage2d.r32f.1_0
3594KHR-GL42.pixelstoragemodes.teximage2d.r32f.16_0
3595KHR-GL42.pixelstoragemodes.teximage2d.r32f.1_1
3596KHR-GL42.pixelstoragemodes.teximage2d.r32f.16_1
3597KHR-GL42.pixelstoragemodes.teximage2d.r32f.16_16
3598KHR-GL42.pixelstoragemodes.teximage2d.r8ui.0_0
3599KHR-GL42.pixelstoragemodes.teximage2d.r8ui.1_0
3600KHR-GL42.pixelstoragemodes.teximage2d.r8ui.16_0
3601KHR-GL42.pixelstoragemodes.teximage2d.r8ui.1_1
3602KHR-GL42.pixelstoragemodes.teximage2d.r8ui.16_1
3603KHR-GL42.pixelstoragemodes.teximage2d.r8ui.16_16
3604KHR-GL42.pixelstoragemodes.teximage2d.r8i.0_0
3605KHR-GL42.pixelstoragemodes.teximage2d.r8i.1_0
3606KHR-GL42.pixelstoragemodes.teximage2d.r8i.16_0
3607KHR-GL42.pixelstoragemodes.teximage2d.r8i.1_1
3608KHR-GL42.pixelstoragemodes.teximage2d.r8i.16_1
3609KHR-GL42.pixelstoragemodes.teximage2d.r8i.16_16
3610KHR-GL42.pixelstoragemodes.teximage2d.r16ui.0_0
3611KHR-GL42.pixelstoragemodes.teximage2d.r16ui.1_0
3612KHR-GL42.pixelstoragemodes.teximage2d.r16ui.16_0
3613KHR-GL42.pixelstoragemodes.teximage2d.r16ui.1_1
3614KHR-GL42.pixelstoragemodes.teximage2d.r16ui.16_1
3615KHR-GL42.pixelstoragemodes.teximage2d.r16ui.16_16
3616KHR-GL42.pixelstoragemodes.teximage2d.r16i.0_0
3617KHR-GL42.pixelstoragemodes.teximage2d.r16i.1_0
3618KHR-GL42.pixelstoragemodes.teximage2d.r16i.16_0
3619KHR-GL42.pixelstoragemodes.teximage2d.r16i.1_1
3620KHR-GL42.pixelstoragemodes.teximage2d.r16i.16_1
3621KHR-GL42.pixelstoragemodes.teximage2d.r16i.16_16
3622KHR-GL42.pixelstoragemodes.teximage2d.r32ui.0_0
3623KHR-GL42.pixelstoragemodes.teximage2d.r32ui.1_0
3624KHR-GL42.pixelstoragemodes.teximage2d.r32ui.16_0
3625KHR-GL42.pixelstoragemodes.teximage2d.r32ui.1_1
3626KHR-GL42.pixelstoragemodes.teximage2d.r32ui.16_1
3627KHR-GL42.pixelstoragemodes.teximage2d.r32ui.16_16
3628KHR-GL42.pixelstoragemodes.teximage2d.r32i.0_0
3629KHR-GL42.pixelstoragemodes.teximage2d.r32i.1_0
3630KHR-GL42.pixelstoragemodes.teximage2d.r32i.16_0
3631KHR-GL42.pixelstoragemodes.teximage2d.r32i.1_1
3632KHR-GL42.pixelstoragemodes.teximage2d.r32i.16_1
3633KHR-GL42.pixelstoragemodes.teximage2d.r32i.16_16
3634KHR-GL42.pixelstoragemodes.teximage2d.rg8.0_0
3635KHR-GL42.pixelstoragemodes.teximage2d.rg8.1_0
3636KHR-GL42.pixelstoragemodes.teximage2d.rg8.16_0
3637KHR-GL42.pixelstoragemodes.teximage2d.rg8.1_1
3638KHR-GL42.pixelstoragemodes.teximage2d.rg8.16_1
3639KHR-GL42.pixelstoragemodes.teximage2d.rg8.16_16
3640KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.0_0
3641KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.1_0
3642KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.16_0
3643KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.1_1
3644KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.16_1
3645KHR-GL42.pixelstoragemodes.teximage2d.rg8snorm.16_16
3646KHR-GL42.pixelstoragemodes.teximage2d.rg16f.0_0
3647KHR-GL42.pixelstoragemodes.teximage2d.rg16f.1_0
3648KHR-GL42.pixelstoragemodes.teximage2d.rg16f.16_0
3649KHR-GL42.pixelstoragemodes.teximage2d.rg16f.1_1
3650KHR-GL42.pixelstoragemodes.teximage2d.rg16f.16_1
3651KHR-GL42.pixelstoragemodes.teximage2d.rg16f.16_16
3652KHR-GL42.pixelstoragemodes.teximage2d.rg32f.0_0
3653KHR-GL42.pixelstoragemodes.teximage2d.rg32f.1_0
3654KHR-GL42.pixelstoragemodes.teximage2d.rg32f.16_0
3655KHR-GL42.pixelstoragemodes.teximage2d.rg32f.1_1
3656KHR-GL42.pixelstoragemodes.teximage2d.rg32f.16_1
3657KHR-GL42.pixelstoragemodes.teximage2d.rg32f.16_16
3658KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.0_0
3659KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.1_0
3660KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.16_0
3661KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.1_1
3662KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.16_1
3663KHR-GL42.pixelstoragemodes.teximage2d.rg8ui.16_16
3664KHR-GL42.pixelstoragemodes.teximage2d.rg8i.0_0
3665KHR-GL42.pixelstoragemodes.teximage2d.rg8i.1_0
3666KHR-GL42.pixelstoragemodes.teximage2d.rg8i.16_0
3667KHR-GL42.pixelstoragemodes.teximage2d.rg8i.1_1
3668KHR-GL42.pixelstoragemodes.teximage2d.rg8i.16_1
3669KHR-GL42.pixelstoragemodes.teximage2d.rg8i.16_16
3670KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.0_0
3671KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.1_0
3672KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.16_0
3673KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.1_1
3674KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.16_1
3675KHR-GL42.pixelstoragemodes.teximage2d.rg16ui.16_16
3676KHR-GL42.pixelstoragemodes.teximage2d.rg16i.0_0
3677KHR-GL42.pixelstoragemodes.teximage2d.rg16i.1_0
3678KHR-GL42.pixelstoragemodes.teximage2d.rg16i.16_0
3679KHR-GL42.pixelstoragemodes.teximage2d.rg16i.1_1
3680KHR-GL42.pixelstoragemodes.teximage2d.rg16i.16_1
3681KHR-GL42.pixelstoragemodes.teximage2d.rg16i.16_16
3682KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.0_0
3683KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.1_0
3684KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.16_0
3685KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.1_1
3686KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.16_1
3687KHR-GL42.pixelstoragemodes.teximage2d.rg32ui.16_16
3688KHR-GL42.pixelstoragemodes.teximage2d.rg32i.0_0
3689KHR-GL42.pixelstoragemodes.teximage2d.rg32i.1_0
3690KHR-GL42.pixelstoragemodes.teximage2d.rg32i.16_0
3691KHR-GL42.pixelstoragemodes.teximage2d.rg32i.1_1
3692KHR-GL42.pixelstoragemodes.teximage2d.rg32i.16_1
3693KHR-GL42.pixelstoragemodes.teximage2d.rg32i.16_16
3694KHR-GL42.pixelstoragemodes.teximage2d.rgb8.0_0
3695KHR-GL42.pixelstoragemodes.teximage2d.rgb8.1_0
3696KHR-GL42.pixelstoragemodes.teximage2d.rgb8.16_0
3697KHR-GL42.pixelstoragemodes.teximage2d.rgb8.1_1
3698KHR-GL42.pixelstoragemodes.teximage2d.rgb8.16_1
3699KHR-GL42.pixelstoragemodes.teximage2d.rgb8.16_16
3700KHR-GL42.pixelstoragemodes.teximage2d.rgb565.0_0
3701KHR-GL42.pixelstoragemodes.teximage2d.rgb565.1_0
3702KHR-GL42.pixelstoragemodes.teximage2d.rgb565.16_0
3703KHR-GL42.pixelstoragemodes.teximage2d.rgb565.1_1
3704KHR-GL42.pixelstoragemodes.teximage2d.rgb565.16_1
3705KHR-GL42.pixelstoragemodes.teximage2d.rgb565.16_16
3706KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.0_0
3707KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.1_0
3708KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.16_0
3709KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.1_1
3710KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.16_1
3711KHR-GL42.pixelstoragemodes.teximage2d.rgb8snorm.16_16
3712KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.0_0
3713KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.1_0
3714KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.16_0
3715KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.1_1
3716KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.16_1
3717KHR-GL42.pixelstoragemodes.teximage2d.r11g11b10f.16_16
3718KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.0_0
3719KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.1_0
3720KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.16_0
3721KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.1_1
3722KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.16_1
3723KHR-GL42.pixelstoragemodes.teximage2d.rgb16f.16_16
3724KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.0_0
3725KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.1_0
3726KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.16_0
3727KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.1_1
3728KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.16_1
3729KHR-GL42.pixelstoragemodes.teximage2d.rgb32f.16_16
3730KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.0_0
3731KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.1_0
3732KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.16_0
3733KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.1_1
3734KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.16_1
3735KHR-GL42.pixelstoragemodes.teximage2d.rgb8ui.16_16
3736KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.0_0
3737KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.1_0
3738KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.16_0
3739KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.1_1
3740KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.16_1
3741KHR-GL42.pixelstoragemodes.teximage2d.rgb8i.16_16
3742KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.0_0
3743KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.1_0
3744KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.16_0
3745KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.1_1
3746KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.16_1
3747KHR-GL42.pixelstoragemodes.teximage2d.rgb16ui.16_16
3748KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.0_0
3749KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.1_0
3750KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.16_0
3751KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.1_1
3752KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.16_1
3753KHR-GL42.pixelstoragemodes.teximage2d.rgb16i.16_16
3754KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.0_0
3755KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.1_0
3756KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.16_0
3757KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.1_1
3758KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.16_1
3759KHR-GL42.pixelstoragemodes.teximage2d.rgb32ui.16_16
3760KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.0_0
3761KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.1_0
3762KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.16_0
3763KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.1_1
3764KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.16_1
3765KHR-GL42.pixelstoragemodes.teximage2d.rgb32i.16_16
3766KHR-GL42.pixelstoragemodes.teximage2d.rgba8.0_0
3767KHR-GL42.pixelstoragemodes.teximage2d.rgba8.1_0
3768KHR-GL42.pixelstoragemodes.teximage2d.rgba8.16_0
3769KHR-GL42.pixelstoragemodes.teximage2d.rgba8.1_1
3770KHR-GL42.pixelstoragemodes.teximage2d.rgba8.16_1
3771KHR-GL42.pixelstoragemodes.teximage2d.rgba8.16_16
3772KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.0_0
3773KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.1_0
3774KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.16_0
3775KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.1_1
3776KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.16_1
3777KHR-GL42.pixelstoragemodes.teximage2d.rgba8snorm.16_16
3778KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.0_0
3779KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.1_0
3780KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.16_0
3781KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.1_1
3782KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.16_1
3783KHR-GL42.pixelstoragemodes.teximage2d.rgb5a1.16_16
3784KHR-GL42.pixelstoragemodes.teximage2d.rgba4.0_0
3785KHR-GL42.pixelstoragemodes.teximage2d.rgba4.1_0
3786KHR-GL42.pixelstoragemodes.teximage2d.rgba4.16_0
3787KHR-GL42.pixelstoragemodes.teximage2d.rgba4.1_1
3788KHR-GL42.pixelstoragemodes.teximage2d.rgba4.16_1
3789KHR-GL42.pixelstoragemodes.teximage2d.rgba4.16_16
3790KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.0_0
3791KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.1_0
3792KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.16_0
3793KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.1_1
3794KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.16_1
3795KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2.16_16
3796KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.0_0
3797KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.1_0
3798KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.16_0
3799KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.1_1
3800KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.16_1
3801KHR-GL42.pixelstoragemodes.teximage2d.rgba16f.16_16
3802KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.0_0
3803KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.1_0
3804KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.16_0
3805KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.1_1
3806KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.16_1
3807KHR-GL42.pixelstoragemodes.teximage2d.rgba32f.16_16
3808KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.0_0
3809KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.1_0
3810KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.16_0
3811KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.1_1
3812KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.16_1
3813KHR-GL42.pixelstoragemodes.teximage2d.rgba8ui.16_16
3814KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.0_0
3815KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.1_0
3816KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.16_0
3817KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.1_1
3818KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.16_1
3819KHR-GL42.pixelstoragemodes.teximage2d.rgba8i.16_16
3820KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.0_0
3821KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.1_0
3822KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.16_0
3823KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.1_1
3824KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.16_1
3825KHR-GL42.pixelstoragemodes.teximage2d.rgb10a2ui.16_16
3826KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.0_0
3827KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.1_0
3828KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.16_0
3829KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.1_1
3830KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.16_1
3831KHR-GL42.pixelstoragemodes.teximage2d.rgba16ui.16_16
3832KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.0_0
3833KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.1_0
3834KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.16_0
3835KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.1_1
3836KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.16_1
3837KHR-GL42.pixelstoragemodes.teximage2d.rgba16i.16_16
3838KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.0_0
3839KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.1_0
3840KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.16_0
3841KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.1_1
3842KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.16_1
3843KHR-GL42.pixelstoragemodes.teximage2d.rgba32i.16_16
3844KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.0_0
3845KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.1_0
3846KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.16_0
3847KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.1_1
3848KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.16_1
3849KHR-GL42.pixelstoragemodes.teximage2d.rgba32ui.16_16
3850KHR-GL42.pixelstoragemodes.teximage3d.r8.0_0_0
3851KHR-GL42.pixelstoragemodes.teximage3d.r8.1_0_0
3852KHR-GL42.pixelstoragemodes.teximage3d.r8.16_0_0
3853KHR-GL42.pixelstoragemodes.teximage3d.r8.1_1_0
3854KHR-GL42.pixelstoragemodes.teximage3d.r8.16_1_0
3855KHR-GL42.pixelstoragemodes.teximage3d.r8.16_16_0
3856KHR-GL42.pixelstoragemodes.teximage3d.r8.1_1_1
3857KHR-GL42.pixelstoragemodes.teximage3d.r8.16_1_1
3858KHR-GL42.pixelstoragemodes.teximage3d.r8.16_16_1
3859KHR-GL42.pixelstoragemodes.teximage3d.r8.16_16_4
3860KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.0_0_0
3861KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.1_0_0
3862KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_0_0
3863KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.1_1_0
3864KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_1_0
3865KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_16_0
3866KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.1_1_1
3867KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_1_1
3868KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_16_1
3869KHR-GL42.pixelstoragemodes.teximage3d.r8snorm.16_16_4
3870KHR-GL42.pixelstoragemodes.teximage3d.r16f.0_0_0
3871KHR-GL42.pixelstoragemodes.teximage3d.r16f.1_0_0
3872KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_0_0
3873KHR-GL42.pixelstoragemodes.teximage3d.r16f.1_1_0
3874KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_1_0
3875KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_16_0
3876KHR-GL42.pixelstoragemodes.teximage3d.r16f.1_1_1
3877KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_1_1
3878KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_16_1
3879KHR-GL42.pixelstoragemodes.teximage3d.r16f.16_16_4
3880KHR-GL42.pixelstoragemodes.teximage3d.r32f.0_0_0
3881KHR-GL42.pixelstoragemodes.teximage3d.r32f.1_0_0
3882KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_0_0
3883KHR-GL42.pixelstoragemodes.teximage3d.r32f.1_1_0
3884KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_1_0
3885KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_16_0
3886KHR-GL42.pixelstoragemodes.teximage3d.r32f.1_1_1
3887KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_1_1
3888KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_16_1
3889KHR-GL42.pixelstoragemodes.teximage3d.r32f.16_16_4
3890KHR-GL42.pixelstoragemodes.teximage3d.r8ui.0_0_0
3891KHR-GL42.pixelstoragemodes.teximage3d.r8ui.1_0_0
3892KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_0_0
3893KHR-GL42.pixelstoragemodes.teximage3d.r8ui.1_1_0
3894KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_1_0
3895KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_16_0
3896KHR-GL42.pixelstoragemodes.teximage3d.r8ui.1_1_1
3897KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_1_1
3898KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_16_1
3899KHR-GL42.pixelstoragemodes.teximage3d.r8ui.16_16_4
3900KHR-GL42.pixelstoragemodes.teximage3d.r8i.0_0_0
3901KHR-GL42.pixelstoragemodes.teximage3d.r8i.1_0_0
3902KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_0_0
3903KHR-GL42.pixelstoragemodes.teximage3d.r8i.1_1_0
3904KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_1_0
3905KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_16_0
3906KHR-GL42.pixelstoragemodes.teximage3d.r8i.1_1_1
3907KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_1_1
3908KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_16_1
3909KHR-GL42.pixelstoragemodes.teximage3d.r8i.16_16_4
3910KHR-GL42.pixelstoragemodes.teximage3d.r16ui.0_0_0
3911KHR-GL42.pixelstoragemodes.teximage3d.r16ui.1_0_0
3912KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_0_0
3913KHR-GL42.pixelstoragemodes.teximage3d.r16ui.1_1_0
3914KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_1_0
3915KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_16_0
3916KHR-GL42.pixelstoragemodes.teximage3d.r16ui.1_1_1
3917KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_1_1
3918KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_16_1
3919KHR-GL42.pixelstoragemodes.teximage3d.r16ui.16_16_4
3920KHR-GL42.pixelstoragemodes.teximage3d.r16i.0_0_0
3921KHR-GL42.pixelstoragemodes.teximage3d.r16i.1_0_0
3922KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_0_0
3923KHR-GL42.pixelstoragemodes.teximage3d.r16i.1_1_0
3924KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_1_0
3925KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_16_0
3926KHR-GL42.pixelstoragemodes.teximage3d.r16i.1_1_1
3927KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_1_1
3928KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_16_1
3929KHR-GL42.pixelstoragemodes.teximage3d.r16i.16_16_4
3930KHR-GL42.pixelstoragemodes.teximage3d.r32ui.0_0_0
3931KHR-GL42.pixelstoragemodes.teximage3d.r32ui.1_0_0
3932KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_0_0
3933KHR-GL42.pixelstoragemodes.teximage3d.r32ui.1_1_0
3934KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_1_0
3935KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_16_0
3936KHR-GL42.pixelstoragemodes.teximage3d.r32ui.1_1_1
3937KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_1_1
3938KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_16_1
3939KHR-GL42.pixelstoragemodes.teximage3d.r32ui.16_16_4
3940KHR-GL42.pixelstoragemodes.teximage3d.r32i.0_0_0
3941KHR-GL42.pixelstoragemodes.teximage3d.r32i.1_0_0
3942KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_0_0
3943KHR-GL42.pixelstoragemodes.teximage3d.r32i.1_1_0
3944KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_1_0
3945KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_16_0
3946KHR-GL42.pixelstoragemodes.teximage3d.r32i.1_1_1
3947KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_1_1
3948KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_16_1
3949KHR-GL42.pixelstoragemodes.teximage3d.r32i.16_16_4
3950KHR-GL42.pixelstoragemodes.teximage3d.rg8.0_0_0
3951KHR-GL42.pixelstoragemodes.teximage3d.rg8.1_0_0
3952KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_0_0
3953KHR-GL42.pixelstoragemodes.teximage3d.rg8.1_1_0
3954KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_1_0
3955KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_16_0
3956KHR-GL42.pixelstoragemodes.teximage3d.rg8.1_1_1
3957KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_1_1
3958KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_16_1
3959KHR-GL42.pixelstoragemodes.teximage3d.rg8.16_16_4
3960KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.0_0_0
3961KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.1_0_0
3962KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_0_0
3963KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.1_1_0
3964KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_1_0
3965KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_16_0
3966KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.1_1_1
3967KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_1_1
3968KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_16_1
3969KHR-GL42.pixelstoragemodes.teximage3d.rg8snorm.16_16_4
3970KHR-GL42.pixelstoragemodes.teximage3d.rg16f.0_0_0
3971KHR-GL42.pixelstoragemodes.teximage3d.rg16f.1_0_0
3972KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_0_0
3973KHR-GL42.pixelstoragemodes.teximage3d.rg16f.1_1_0
3974KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_1_0
3975KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_16_0
3976KHR-GL42.pixelstoragemodes.teximage3d.rg16f.1_1_1
3977KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_1_1
3978KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_16_1
3979KHR-GL42.pixelstoragemodes.teximage3d.rg16f.16_16_4
3980KHR-GL42.pixelstoragemodes.teximage3d.rg32f.0_0_0
3981KHR-GL42.pixelstoragemodes.teximage3d.rg32f.1_0_0
3982KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_0_0
3983KHR-GL42.pixelstoragemodes.teximage3d.rg32f.1_1_0
3984KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_1_0
3985KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_16_0
3986KHR-GL42.pixelstoragemodes.teximage3d.rg32f.1_1_1
3987KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_1_1
3988KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_16_1
3989KHR-GL42.pixelstoragemodes.teximage3d.rg32f.16_16_4
3990KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.0_0_0
3991KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.1_0_0
3992KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_0_0
3993KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.1_1_0
3994KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_1_0
3995KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_16_0
3996KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.1_1_1
3997KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_1_1
3998KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_16_1
3999KHR-GL42.pixelstoragemodes.teximage3d.rg8ui.16_16_4
4000KHR-GL42.pixelstoragemodes.teximage3d.rg8i.0_0_0
4001KHR-GL42.pixelstoragemodes.teximage3d.rg8i.1_0_0
4002KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_0_0
4003KHR-GL42.pixelstoragemodes.teximage3d.rg8i.1_1_0
4004KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_1_0
4005KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_16_0
4006KHR-GL42.pixelstoragemodes.teximage3d.rg8i.1_1_1
4007KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_1_1
4008KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_16_1
4009KHR-GL42.pixelstoragemodes.teximage3d.rg8i.16_16_4
4010KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.0_0_0
4011KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.1_0_0
4012KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_0_0
4013KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.1_1_0
4014KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_1_0
4015KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_16_0
4016KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.1_1_1
4017KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_1_1
4018KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_16_1
4019KHR-GL42.pixelstoragemodes.teximage3d.rg16ui.16_16_4
4020KHR-GL42.pixelstoragemodes.teximage3d.rg16i.0_0_0
4021KHR-GL42.pixelstoragemodes.teximage3d.rg16i.1_0_0
4022KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_0_0
4023KHR-GL42.pixelstoragemodes.teximage3d.rg16i.1_1_0
4024KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_1_0
4025KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_16_0
4026KHR-GL42.pixelstoragemodes.teximage3d.rg16i.1_1_1
4027KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_1_1
4028KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_16_1
4029KHR-GL42.pixelstoragemodes.teximage3d.rg16i.16_16_4
4030KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.0_0_0
4031KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.1_0_0
4032KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_0_0
4033KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.1_1_0
4034KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_1_0
4035KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_16_0
4036KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.1_1_1
4037KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_1_1
4038KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_16_1
4039KHR-GL42.pixelstoragemodes.teximage3d.rg32ui.16_16_4
4040KHR-GL42.pixelstoragemodes.teximage3d.rg32i.0_0_0
4041KHR-GL42.pixelstoragemodes.teximage3d.rg32i.1_0_0
4042KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_0_0
4043KHR-GL42.pixelstoragemodes.teximage3d.rg32i.1_1_0
4044KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_1_0
4045KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_16_0
4046KHR-GL42.pixelstoragemodes.teximage3d.rg32i.1_1_1
4047KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_1_1
4048KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_16_1
4049KHR-GL42.pixelstoragemodes.teximage3d.rg32i.16_16_4
4050KHR-GL42.pixelstoragemodes.teximage3d.rgb8.0_0_0
4051KHR-GL42.pixelstoragemodes.teximage3d.rgb8.1_0_0
4052KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_0_0
4053KHR-GL42.pixelstoragemodes.teximage3d.rgb8.1_1_0
4054KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_1_0
4055KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_16_0
4056KHR-GL42.pixelstoragemodes.teximage3d.rgb8.1_1_1
4057KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_1_1
4058KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_16_1
4059KHR-GL42.pixelstoragemodes.teximage3d.rgb8.16_16_4
4060KHR-GL42.pixelstoragemodes.teximage3d.rgb565.0_0_0
4061KHR-GL42.pixelstoragemodes.teximage3d.rgb565.1_0_0
4062KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_0_0
4063KHR-GL42.pixelstoragemodes.teximage3d.rgb565.1_1_0
4064KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_1_0
4065KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_16_0
4066KHR-GL42.pixelstoragemodes.teximage3d.rgb565.1_1_1
4067KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_1_1
4068KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_16_1
4069KHR-GL42.pixelstoragemodes.teximage3d.rgb565.16_16_4
4070KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.0_0_0
4071KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.1_0_0
4072KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_0_0
4073KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.1_1_0
4074KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_1_0
4075KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_16_0
4076KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.1_1_1
4077KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_1_1
4078KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_16_1
4079KHR-GL42.pixelstoragemodes.teximage3d.rgb8snorm.16_16_4
4080KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.0_0_0
4081KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.1_0_0
4082KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_0_0
4083KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.1_1_0
4084KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_1_0
4085KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_16_0
4086KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.1_1_1
4087KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_1_1
4088KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_16_1
4089KHR-GL42.pixelstoragemodes.teximage3d.r11g11b10f.16_16_4
4090KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.0_0_0
4091KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.1_0_0
4092KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_0_0
4093KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.1_1_0
4094KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_1_0
4095KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_16_0
4096KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.1_1_1
4097KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_1_1
4098KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_16_1
4099KHR-GL42.pixelstoragemodes.teximage3d.rgb16f.16_16_4
4100KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.0_0_0
4101KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.1_0_0
4102KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_0_0
4103KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.1_1_0
4104KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_1_0
4105KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_16_0
4106KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.1_1_1
4107KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_1_1
4108KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_16_1
4109KHR-GL42.pixelstoragemodes.teximage3d.rgb32f.16_16_4
4110KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.0_0_0
4111KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.1_0_0
4112KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_0_0
4113KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.1_1_0
4114KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_1_0
4115KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_16_0
4116KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.1_1_1
4117KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_1_1
4118KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_16_1
4119KHR-GL42.pixelstoragemodes.teximage3d.rgb8ui.16_16_4
4120KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.0_0_0
4121KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.1_0_0
4122KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_0_0
4123KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.1_1_0
4124KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_1_0
4125KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_16_0
4126KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.1_1_1
4127KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_1_1
4128KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_16_1
4129KHR-GL42.pixelstoragemodes.teximage3d.rgb8i.16_16_4
4130KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.0_0_0
4131KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.1_0_0
4132KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_0_0
4133KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.1_1_0
4134KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_1_0
4135KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_16_0
4136KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.1_1_1
4137KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_1_1
4138KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_16_1
4139KHR-GL42.pixelstoragemodes.teximage3d.rgb16ui.16_16_4
4140KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.0_0_0
4141KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.1_0_0
4142KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_0_0
4143KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.1_1_0
4144KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_1_0
4145KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_16_0
4146KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.1_1_1
4147KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_1_1
4148KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_16_1
4149KHR-GL42.pixelstoragemodes.teximage3d.rgb16i.16_16_4
4150KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.0_0_0
4151KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.1_0_0
4152KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_0_0
4153KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.1_1_0
4154KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_1_0
4155KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_16_0
4156KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.1_1_1
4157KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_1_1
4158KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_16_1
4159KHR-GL42.pixelstoragemodes.teximage3d.rgb32ui.16_16_4
4160KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.0_0_0
4161KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.1_0_0
4162KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_0_0
4163KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.1_1_0
4164KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_1_0
4165KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_16_0
4166KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.1_1_1
4167KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_1_1
4168KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_16_1
4169KHR-GL42.pixelstoragemodes.teximage3d.rgb32i.16_16_4
4170KHR-GL42.pixelstoragemodes.teximage3d.rgba8.0_0_0
4171KHR-GL42.pixelstoragemodes.teximage3d.rgba8.1_0_0
4172KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_0_0
4173KHR-GL42.pixelstoragemodes.teximage3d.rgba8.1_1_0
4174KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_1_0
4175KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_16_0
4176KHR-GL42.pixelstoragemodes.teximage3d.rgba8.1_1_1
4177KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_1_1
4178KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_16_1
4179KHR-GL42.pixelstoragemodes.teximage3d.rgba8.16_16_4
4180KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.0_0_0
4181KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.1_0_0
4182KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_0_0
4183KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.1_1_0
4184KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_1_0
4185KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_16_0
4186KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.1_1_1
4187KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_1_1
4188KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_16_1
4189KHR-GL42.pixelstoragemodes.teximage3d.rgba8snorm.16_16_4
4190KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.0_0_0
4191KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.1_0_0
4192KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_0_0
4193KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.1_1_0
4194KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_1_0
4195KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_16_0
4196KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.1_1_1
4197KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_1_1
4198KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_16_1
4199KHR-GL42.pixelstoragemodes.teximage3d.rgb5a1.16_16_4
4200KHR-GL42.pixelstoragemodes.teximage3d.rgba4.0_0_0
4201KHR-GL42.pixelstoragemodes.teximage3d.rgba4.1_0_0
4202KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_0_0
4203KHR-GL42.pixelstoragemodes.teximage3d.rgba4.1_1_0
4204KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_1_0
4205KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_16_0
4206KHR-GL42.pixelstoragemodes.teximage3d.rgba4.1_1_1
4207KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_1_1
4208KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_16_1
4209KHR-GL42.pixelstoragemodes.teximage3d.rgba4.16_16_4
4210KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.0_0_0
4211KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.1_0_0
4212KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_0_0
4213KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.1_1_0
4214KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_1_0
4215KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_16_0
4216KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.1_1_1
4217KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_1_1
4218KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_16_1
4219KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2.16_16_4
4220KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.0_0_0
4221KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.1_0_0
4222KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_0_0
4223KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.1_1_0
4224KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_1_0
4225KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_16_0
4226KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.1_1_1
4227KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_1_1
4228KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_16_1
4229KHR-GL42.pixelstoragemodes.teximage3d.rgba16f.16_16_4
4230KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.0_0_0
4231KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.1_0_0
4232KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_0_0
4233KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.1_1_0
4234KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_1_0
4235KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_16_0
4236KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.1_1_1
4237KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_1_1
4238KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_16_1
4239KHR-GL42.pixelstoragemodes.teximage3d.rgba32f.16_16_4
4240KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.0_0_0
4241KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.1_0_0
4242KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_0_0
4243KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.1_1_0
4244KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_1_0
4245KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_16_0
4246KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.1_1_1
4247KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_1_1
4248KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_16_1
4249KHR-GL42.pixelstoragemodes.teximage3d.rgba8ui.16_16_4
4250KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.0_0_0
4251KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.1_0_0
4252KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_0_0
4253KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.1_1_0
4254KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_1_0
4255KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_16_0
4256KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.1_1_1
4257KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_1_1
4258KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_16_1
4259KHR-GL42.pixelstoragemodes.teximage3d.rgba8i.16_16_4
4260KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.0_0_0
4261KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.1_0_0
4262KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_0_0
4263KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.1_1_0
4264KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_1_0
4265KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_16_0
4266KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.1_1_1
4267KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_1_1
4268KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_16_1
4269KHR-GL42.pixelstoragemodes.teximage3d.rgb10a2ui.16_16_4
4270KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.0_0_0
4271KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.1_0_0
4272KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_0_0
4273KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.1_1_0
4274KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_1_0
4275KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_16_0
4276KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.1_1_1
4277KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_1_1
4278KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_16_1
4279KHR-GL42.pixelstoragemodes.teximage3d.rgba16ui.16_16_4
4280KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.0_0_0
4281KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.1_0_0
4282KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_0_0
4283KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.1_1_0
4284KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_1_0
4285KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_16_0
4286KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.1_1_1
4287KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_1_1
4288KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_16_1
4289KHR-GL42.pixelstoragemodes.teximage3d.rgba16i.16_16_4
4290KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.0_0_0
4291KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.1_0_0
4292KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_0_0
4293KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.1_1_0
4294KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_1_0
4295KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_16_0
4296KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.1_1_1
4297KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_1_1
4298KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_16_1
4299KHR-GL42.pixelstoragemodes.teximage3d.rgba32i.16_16_4
4300KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.0_0_0
4301KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.1_0_0
4302KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_0_0
4303KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.1_1_0
4304KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_1_0
4305KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_16_0
4306KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.1_1_1
4307KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_1_1
4308KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_16_1
4309KHR-GL42.pixelstoragemodes.teximage3d.rgba32ui.16_16_4
4310KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.0_0
4311KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.4_0
4312KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.16_0
4313KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.32_0
4314KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.0_4
4315KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.4_4
4316KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.16_4
4317KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.32_4
4318KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.0_16
4319KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.4_16
4320KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.16_16
4321KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.32_16
4322KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.0_32
4323KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.4_32
4324KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.16_32
4325KHR-GL42.pixelstoragemodes.compressedteximage2d.rgb_s3tc_dxt1.32_32
4326KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.0_0
4327KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.8_0
4328KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.16_0
4329KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.32_0
4330KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.0_5
4331KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.8_5
4332KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.16_5
4333KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.32_5
4334KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.0_15
4335KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.8_15
4336KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.16_15
4337KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.32_15
4338KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.0_30
4339KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.8_30
4340KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.16_30
4341KHR-GL42.pixelstoragemodes.compressedteximage2d.rgba_astc_8x5.32_30
4342KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_0_0
4343KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_0_0
4344KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_0_0
4345KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_0_0
4346KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_4_0
4347KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_4_0
4348KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_4_0
4349KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_4_0
4350KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_16_0
4351KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_16_0
4352KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_16_0
4353KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_16_0
4354KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_32_0
4355KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_32_0
4356KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_32_0
4357KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_32_0
4358KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_0_1
4359KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_0_1
4360KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_0_1
4361KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_0_1
4362KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_4_1
4363KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_4_1
4364KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_4_1
4365KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_4_1
4366KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_16_1
4367KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_16_1
4368KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_16_1
4369KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_16_1
4370KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_32_1
4371KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_32_1
4372KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_32_1
4373KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_32_1
4374KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_0_4
4375KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_0_4
4376KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_0_4
4377KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_0_4
4378KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_4_4
4379KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_4_4
4380KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_4_4
4381KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_4_4
4382KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_16_4
4383KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_16_4
4384KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_16_4
4385KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_16_4
4386KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_32_4
4387KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_32_4
4388KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_32_4
4389KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_32_4
4390KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_0_8
4391KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_0_8
4392KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_0_8
4393KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_0_8
4394KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_4_8
4395KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_4_8
4396KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_4_8
4397KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_4_8
4398KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_16_8
4399KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_16_8
4400KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_16_8
4401KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_16_8
4402KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.0_32_8
4403KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.4_32_8
4404KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.16_32_8
4405KHR-GL42.pixelstoragemodes.compressedteximage3d.rgb_s3tc_dxt1.32_32_8
4406KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_0_0
4407KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_0_0
4408KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_0_0
4409KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_0_0
4410KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_5_0
4411KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_5_0
4412KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_5_0
4413KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_5_0
4414KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_15_0
4415KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_15_0
4416KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_15_0
4417KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_15_0
4418KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_30_0
4419KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_30_0
4420KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_30_0
4421KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_30_0
4422KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_0_1
4423KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_0_1
4424KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_0_1
4425KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_0_1
4426KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_5_1
4427KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_5_1
4428KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_5_1
4429KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_5_1
4430KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_15_1
4431KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_15_1
4432KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_15_1
4433KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_15_1
4434KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_30_1
4435KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_30_1
4436KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_30_1
4437KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_30_1
4438KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_0_4
4439KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_0_4
4440KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_0_4
4441KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_0_4
4442KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_5_4
4443KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_5_4
4444KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_5_4
4445KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_5_4
4446KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_15_4
4447KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_15_4
4448KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_15_4
4449KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_15_4
4450KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_30_4
4451KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_30_4
4452KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_30_4
4453KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_30_4
4454KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_0_8
4455KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_0_8
4456KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_0_8
4457KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_0_8
4458KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_5_8
4459KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_5_8
4460KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_5_8
4461KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_5_8
4462KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_15_8
4463KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_15_8
4464KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_15_8
4465KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_15_8
4466KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.0_30_8
4467KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.8_30_8
4468KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.16_30_8
4469KHR-GL42.pixelstoragemodes.compressedteximage3d.rgba_astc_8x5.32_30_8
4470KHR-GL42.draw_elements_base_vertex_tests.basevertex_behavior1
4471KHR-GL42.draw_elements_base_vertex_tests.basevertex_behavior2
4472KHR-GL42.draw_elements_base_vertex_tests.AEP_shader_stages
4473KHR-GL42.draw_elements_base_vertex_tests.underflow
4474KHR-GL42.draw_elements_base_vertex_tests.overflow
4475KHR-GL42.draw_elements_base_vertex_tests.valid_active_tf
4476KHR-GL42.draw_elements_base_vertex_tests.invalid_count_argument
4477KHR-GL42.draw_elements_base_vertex_tests.invalid_instancecount_argument
4478KHR-GL42.draw_elements_base_vertex_tests.invalid_mode_argument
4479KHR-GL42.draw_elements_base_vertex_tests.invalid_primcount_argument
4480KHR-GL42.draw_elements_base_vertex_tests.invalid_start_end_arguments
4481KHR-GL42.draw_elements_base_vertex_tests.invalid_type_argument
4482KHR-GL42.internalformat.texture2d.red_byte_r8_snorm
4483KHR-GL42.internalformat.texture2d.red_short_r16_snorm
4484KHR-GL42.internalformat.texture2d.rg_byte_rg8_snorm
4485KHR-GL42.internalformat.texture2d.rg_short_rg16_snorm
4486KHR-GL42.internalformat.texture2d.rgb_byte_rgb8_snorm
4487KHR-GL42.internalformat.texture2d.rgb_short_rgb16_snorm
4488KHR-GL42.internalformat.texture2d.rgba_byte_rgba8_snorm
4489KHR-GL42.internalformat.texture2d.rgba_short_rgba16_snorm
4490KHR-GL42.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgba
4491KHR-GL42.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb10_a2
4492KHR-GL42.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb5_a1
4493KHR-GL42.internalformat.texture2d.depth_component_unsigned_short_depth_component
4494KHR-GL42.internalformat.texture2d.depth_component_unsigned_short_depth_component16
4495KHR-GL42.internalformat.texture2d.depth_component_unsigned_int_depth_component
4496KHR-GL42.internalformat.texture2d.depth_component_unsigned_int_depth_component24
4497KHR-GL42.internalformat.texture2d.depth_component_unsigned_int_depth_component32
4498KHR-GL42.internalformat.texture2d.depth_component_unsigned_int_depth_component16
4499KHR-GL42.internalformat.texture2d.rgba_unsigned_byte_rgb9_e5
4500KHR-GL42.internalformat.texture2d.rgba_integer_unsigned_int_2_10_10_10_rev_rgb10_a2ui
4501KHR-GL42.internalformat.texture2d.rgba_integer_unsigned_int_rgba32ui
4502KHR-GL42.internalformat.texture2d.rgb_integer_unsigned_int_rgb32ui
4503KHR-GL42.internalformat.texture2d.rgba_integer_unsigned_short_rgba16ui
4504KHR-GL42.internalformat.texture2d.rgb_integer_unsigned_short_rgb16ui
4505KHR-GL42.internalformat.texture2d.rgba_integer_unsigned_byte_rgba8ui
4506KHR-GL42.internalformat.texture2d.rgb_integer_unsigned_byte_rgb8ui
4507KHR-GL42.internalformat.texture2d.rgba_integer_int_rgba32i
4508KHR-GL42.internalformat.texture2d.rgb_integer_int_rgb32i
4509KHR-GL42.internalformat.texture2d.rgba_integer_short_rgba16i
4510KHR-GL42.internalformat.texture2d.rgb_integer_short_rgb16i
4511KHR-GL42.internalformat.texture2d.rgba_integer_byte_rgba8i
4512KHR-GL42.internalformat.texture2d.rgb_integer_byte_rgb8i
4513KHR-GL42.internalformat.texture2d.red_half_float_r16f
4514KHR-GL42.internalformat.texture2d.rg_half_float_rg16f
4515KHR-GL42.internalformat.texture2d.rgb_half_float_rgb16f
4516KHR-GL42.internalformat.texture2d.rgba_half_float_rgba16f
4517KHR-GL42.internalformat.texture2d.red_float_r32f
4518KHR-GL42.internalformat.texture2d.rg_float_rg32f
4519KHR-GL42.internalformat.texture2d.rgb_float_rgb32f
4520KHR-GL42.internalformat.texture2d.rgba_float_rgba32f
4521KHR-GL42.internalformat.copy_tex_image.depth_component16
4522KHR-GL42.internalformat.copy_tex_image.depth_component24
4523KHR-GL42.internalformat.copy_tex_image.depth_component32
4524KHR-GL42.internalformat.copy_tex_image.rgb9_e5
4525KHR-GL42.internalformat.copy_tex_image.rgb10_a2ui
4526KHR-GL42.internalformat.copy_tex_image.rgb10_a2
4527KHR-GL42.internalformat.renderbuffer.rgba8
4528KHR-GL42.internalformat.renderbuffer.rgb9_e5
4529KHR-GL42.internalformat.renderbuffer.rgb10_a2ui
4530KHR-GL42.internalformat.renderbuffer.depth24_stencil8
4531KHR-GL42.internalformat.renderbuffer.depth_component16
4532KHR-GL42.internalformat.renderbuffer.depth_component24
4533KHR-GL42.internalformat.renderbuffer.depth_component32
4534KHR-GL42.gpu_shader_fp64.fp64.errors
4535KHR-GL42.gpu_shader_fp64.fp64.max_uniform_components
4536KHR-GL42.gpu_shader_fp64.fp64.named_uniform_blocks
4537KHR-GL42.gpu_shader_fp64.fp64.state_query
4538KHR-GL42.gpu_shader_fp64.fp64.conversions
4539KHR-GL42.gpu_shader_fp64.fp64.illegal_conversions
4540KHR-GL42.gpu_shader_fp64.fp64.varyings
4541KHR-GL42.gpu_shader_fp64.fp64.valid_constructors
4542KHR-GL42.gpu_shader_fp64.fp64.operators
4543KHR-GL42.gpu_shader_fp64.builtin.abs_double
4544KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2
4545KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3
4546KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4
4547KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2
4548KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3
4549KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x4
4550KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3x2
4551KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3
4552KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3x4
4553KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4x2
4554KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4x3
4555KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4
4556KHR-GL42.gpu_shader_fp64.builtin.ceil_double
4557KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec2
4558KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec3
4559KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec4
4560KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2
4561KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2x3
4562KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2x4
4563KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3x2
4564KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3
4565KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3x4
4566KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4x2
4567KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4x3
4568KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4
4569KHR-GL42.gpu_shader_fp64.builtin.clamp_double
4570KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec2
4571KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec3
4572KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec4
4573KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2
4574KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2x3
4575KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2x4
4576KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3x2
4577KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3
4578KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3x4
4579KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4x2
4580KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4x3
4581KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4
4582KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_double
4583KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec2
4584KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec3
4585KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec4
4586KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2
4587KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x3
4588KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x4
4589KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x2
4590KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3
4591KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x4
4592KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x2
4593KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x3
4594KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4
4595KHR-GL42.gpu_shader_fp64.builtin.cross_double
4596KHR-GL42.gpu_shader_fp64.builtin.cross_dvec2
4597KHR-GL42.gpu_shader_fp64.builtin.cross_dvec3
4598KHR-GL42.gpu_shader_fp64.builtin.cross_dvec4
4599KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2
4600KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2x3
4601KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2x4
4602KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3x2
4603KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3
4604KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3x4
4605KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4x2
4606KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4x3
4607KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4
4608KHR-GL42.gpu_shader_fp64.builtin.determinant_double
4609KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec2
4610KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec3
4611KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec4
4612KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2
4613KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2x3
4614KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2x4
4615KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3x2
4616KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3
4617KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3x4
4618KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4x2
4619KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4x3
4620KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4
4621KHR-GL42.gpu_shader_fp64.builtin.distance_double
4622KHR-GL42.gpu_shader_fp64.builtin.distance_dvec2
4623KHR-GL42.gpu_shader_fp64.builtin.distance_dvec3
4624KHR-GL42.gpu_shader_fp64.builtin.distance_dvec4
4625KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2
4626KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2x3
4627KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2x4
4628KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3x2
4629KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3
4630KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3x4
4631KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4x2
4632KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4x3
4633KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4
4634KHR-GL42.gpu_shader_fp64.builtin.dot_double
4635KHR-GL42.gpu_shader_fp64.builtin.dot_dvec2
4636KHR-GL42.gpu_shader_fp64.builtin.dot_dvec3
4637KHR-GL42.gpu_shader_fp64.builtin.dot_dvec4
4638KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2
4639KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2x3
4640KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2x4
4641KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3x2
4642KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3
4643KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3x4
4644KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4x2
4645KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4x3
4646KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4
4647KHR-GL42.gpu_shader_fp64.builtin.equal_double
4648KHR-GL42.gpu_shader_fp64.builtin.equal_dvec2
4649KHR-GL42.gpu_shader_fp64.builtin.equal_dvec3
4650KHR-GL42.gpu_shader_fp64.builtin.equal_dvec4
4651KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2
4652KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2x3
4653KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2x4
4654KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3x2
4655KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3
4656KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3x4
4657KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4x2
4658KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4x3
4659KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4
4660KHR-GL42.gpu_shader_fp64.builtin.faceforward_double
4661KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec2
4662KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec3
4663KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec4
4664KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2
4665KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2x3
4666KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2x4
4667KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3x2
4668KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3
4669KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3x4
4670KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4x2
4671KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4x3
4672KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4
4673KHR-GL42.gpu_shader_fp64.builtin.floor_double
4674KHR-GL42.gpu_shader_fp64.builtin.floor_dvec2
4675KHR-GL42.gpu_shader_fp64.builtin.floor_dvec3
4676KHR-GL42.gpu_shader_fp64.builtin.floor_dvec4
4677KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2
4678KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2x3
4679KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2x4
4680KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3x2
4681KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3
4682KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3x4
4683KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4x2
4684KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4x3
4685KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4
4686KHR-GL42.gpu_shader_fp64.builtin.fma_double
4687KHR-GL42.gpu_shader_fp64.builtin.fma_dvec2
4688KHR-GL42.gpu_shader_fp64.builtin.fma_dvec3
4689KHR-GL42.gpu_shader_fp64.builtin.fma_dvec4
4690KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2
4691KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2x3
4692KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2x4
4693KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3x2
4694KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3
4695KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3x4
4696KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4x2
4697KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4x3
4698KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4
4699KHR-GL42.gpu_shader_fp64.builtin.fract_double
4700KHR-GL42.gpu_shader_fp64.builtin.fract_dvec2
4701KHR-GL42.gpu_shader_fp64.builtin.fract_dvec3
4702KHR-GL42.gpu_shader_fp64.builtin.fract_dvec4
4703KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2
4704KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2x3
4705KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2x4
4706KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3x2
4707KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3
4708KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3x4
4709KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4x2
4710KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4x3
4711KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4
4712KHR-GL42.gpu_shader_fp64.builtin.frexp_double
4713KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec2
4714KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec3
4715KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec4
4716KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2
4717KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2x3
4718KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2x4
4719KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3x2
4720KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3
4721KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3x4
4722KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4x2
4723KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4x3
4724KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4
4725KHR-GL42.gpu_shader_fp64.builtin.greaterthan_double
4726KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec2
4727KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec3
4728KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec4
4729KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2
4730KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2x3
4731KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2x4
4732KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3x2
4733KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3
4734KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3x4
4735KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4x2
4736KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4x3
4737KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4
4738KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_double
4739KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec2
4740KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec3
4741KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec4
4742KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2
4743KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2x3
4744KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2x4
4745KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3x2
4746KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3
4747KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3x4
4748KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4x2
4749KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4x3
4750KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4
4751KHR-GL42.gpu_shader_fp64.builtin.inverse_double
4752KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec2
4753KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec3
4754KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec4
4755KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2
4756KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2x3
4757KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2x4
4758KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3x2
4759KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3
4760KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3x4
4761KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4x2
4762KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4x3
4763KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4
4764KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_double
4765KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec2
4766KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec3
4767KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec4
4768KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2
4769KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2x3
4770KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2x4
4771KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3x2
4772KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3
4773KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3x4
4774KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4x2
4775KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4x3
4776KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4
4777KHR-GL42.gpu_shader_fp64.builtin.ldexp_double
4778KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec2
4779KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec3
4780KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec4
4781KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2
4782KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2x3
4783KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2x4
4784KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3x2
4785KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3
4786KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3x4
4787KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4x2
4788KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4x3
4789KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4
4790KHR-GL42.gpu_shader_fp64.builtin.lessthan_double
4791KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec2
4792KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec3
4793KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec4
4794KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2
4795KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2x3
4796KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2x4
4797KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3x2
4798KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3
4799KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3x4
4800KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4x2
4801KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4x3
4802KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4
4803KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_double
4804KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec2
4805KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec3
4806KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec4
4807KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2
4808KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2x3
4809KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2x4
4810KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3x2
4811KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3
4812KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3x4
4813KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4x2
4814KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4x3
4815KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4
4816KHR-GL42.gpu_shader_fp64.builtin.length_double
4817KHR-GL42.gpu_shader_fp64.builtin.length_dvec2
4818KHR-GL42.gpu_shader_fp64.builtin.length_dvec3
4819KHR-GL42.gpu_shader_fp64.builtin.length_dvec4
4820KHR-GL42.gpu_shader_fp64.builtin.length_dmat2
4821KHR-GL42.gpu_shader_fp64.builtin.length_dmat2x3
4822KHR-GL42.gpu_shader_fp64.builtin.length_dmat2x4
4823KHR-GL42.gpu_shader_fp64.builtin.length_dmat3x2
4824KHR-GL42.gpu_shader_fp64.builtin.length_dmat3
4825KHR-GL42.gpu_shader_fp64.builtin.length_dmat3x4
4826KHR-GL42.gpu_shader_fp64.builtin.length_dmat4x2
4827KHR-GL42.gpu_shader_fp64.builtin.length_dmat4x3
4828KHR-GL42.gpu_shader_fp64.builtin.length_dmat4
4829KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_double
4830KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec2
4831KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec3
4832KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec4
4833KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2
4834KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2x3
4835KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2x4
4836KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2
4837KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3
4838KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3x4
4839KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4x2
4840KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4x3
4841KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4
4842KHR-GL42.gpu_shader_fp64.builtin.max_double
4843KHR-GL42.gpu_shader_fp64.builtin.max_dvec2
4844KHR-GL42.gpu_shader_fp64.builtin.max_dvec3
4845KHR-GL42.gpu_shader_fp64.builtin.max_dvec4
4846KHR-GL42.gpu_shader_fp64.builtin.max_dmat2
4847KHR-GL42.gpu_shader_fp64.builtin.max_dmat2x3
4848KHR-GL42.gpu_shader_fp64.builtin.max_dmat2x4
4849KHR-GL42.gpu_shader_fp64.builtin.max_dmat3x2
4850KHR-GL42.gpu_shader_fp64.builtin.max_dmat3
4851KHR-GL42.gpu_shader_fp64.builtin.max_dmat3x4
4852KHR-GL42.gpu_shader_fp64.builtin.max_dmat4x2
4853KHR-GL42.gpu_shader_fp64.builtin.max_dmat4x3
4854KHR-GL42.gpu_shader_fp64.builtin.max_dmat4
4855KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_double
4856KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec2
4857KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec3
4858KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec4
4859KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2
4860KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2x3
4861KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2x4
4862KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3x2
4863KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3
4864KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3x4
4865KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4x2
4866KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4x3
4867KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4
4868KHR-GL42.gpu_shader_fp64.builtin.min_double
4869KHR-GL42.gpu_shader_fp64.builtin.min_dvec2
4870KHR-GL42.gpu_shader_fp64.builtin.min_dvec3
4871KHR-GL42.gpu_shader_fp64.builtin.min_dvec4
4872KHR-GL42.gpu_shader_fp64.builtin.min_dmat2
4873KHR-GL42.gpu_shader_fp64.builtin.min_dmat2x3
4874KHR-GL42.gpu_shader_fp64.builtin.min_dmat2x4
4875KHR-GL42.gpu_shader_fp64.builtin.min_dmat3x2
4876KHR-GL42.gpu_shader_fp64.builtin.min_dmat3
4877KHR-GL42.gpu_shader_fp64.builtin.min_dmat3x4
4878KHR-GL42.gpu_shader_fp64.builtin.min_dmat4x2
4879KHR-GL42.gpu_shader_fp64.builtin.min_dmat4x3
4880KHR-GL42.gpu_shader_fp64.builtin.min_dmat4
4881KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_double
4882KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec2
4883KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec3
4884KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec4
4885KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2
4886KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2x3
4887KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2x4
4888KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3x2
4889KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3
4890KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3x4
4891KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4x2
4892KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4x3
4893KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4
4894KHR-GL42.gpu_shader_fp64.builtin.mix_double
4895KHR-GL42.gpu_shader_fp64.builtin.mix_dvec2
4896KHR-GL42.gpu_shader_fp64.builtin.mix_dvec3
4897KHR-GL42.gpu_shader_fp64.builtin.mix_dvec4
4898KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2
4899KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2x3
4900KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2x4
4901KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3x2
4902KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3
4903KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3x4
4904KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4x2
4905KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4x3
4906KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4
4907KHR-GL42.gpu_shader_fp64.builtin.mod_double
4908KHR-GL42.gpu_shader_fp64.builtin.mod_dvec2
4909KHR-GL42.gpu_shader_fp64.builtin.mod_dvec3
4910KHR-GL42.gpu_shader_fp64.builtin.mod_dvec4
4911KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2
4912KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2x3
4913KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2x4
4914KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3x2
4915KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3
4916KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3x4
4917KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4x2
4918KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4x3
4919KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4
4920KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_double
4921KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec2
4922KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec3
4923KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec4
4924KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2
4925KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x3
4926KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x4
4927KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x2
4928KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3
4929KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x4
4930KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x2
4931KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x3
4932KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4
4933KHR-GL42.gpu_shader_fp64.builtin.modf_double
4934KHR-GL42.gpu_shader_fp64.builtin.modf_dvec2
4935KHR-GL42.gpu_shader_fp64.builtin.modf_dvec3
4936KHR-GL42.gpu_shader_fp64.builtin.modf_dvec4
4937KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2
4938KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2x3
4939KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2x4
4940KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3x2
4941KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3
4942KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3x4
4943KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4x2
4944KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4x3
4945KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4
4946KHR-GL42.gpu_shader_fp64.builtin.normalize_double
4947KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec2
4948KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec3
4949KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec4
4950KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2
4951KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2x3
4952KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2x4
4953KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3x2
4954KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3
4955KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3x4
4956KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4x2
4957KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4x3
4958KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4
4959KHR-GL42.gpu_shader_fp64.builtin.notequal_double
4960KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec2
4961KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec3
4962KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec4
4963KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2
4964KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2x3
4965KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2x4
4966KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3x2
4967KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3
4968KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3x4
4969KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4x2
4970KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4x3
4971KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4
4972KHR-GL42.gpu_shader_fp64.builtin.outerproduct_double
4973KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec2
4974KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec3
4975KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec4
4976KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2
4977KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2x3
4978KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2x4
4979KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3x2
4980KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3
4981KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3x4
4982KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4x2
4983KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4x3
4984KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4
4985KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_double
4986KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec2
4987KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec3
4988KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec4
4989KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2
4990KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2x3
4991KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2x4
4992KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3x2
4993KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3
4994KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3x4
4995KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4x2
4996KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4x3
4997KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4
4998KHR-GL42.gpu_shader_fp64.builtin.reflect_double
4999KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec2
5000KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec3
5001KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec4
5002KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2
5003KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2x3
5004KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2x4
5005KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3x2
5006KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3
5007KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3x4
5008KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4x2
5009KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4x3
5010KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4
5011KHR-GL42.gpu_shader_fp64.builtin.refract_double
5012KHR-GL42.gpu_shader_fp64.builtin.refract_dvec2
5013KHR-GL42.gpu_shader_fp64.builtin.refract_dvec3
5014KHR-GL42.gpu_shader_fp64.builtin.refract_dvec4
5015KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2
5016KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2x3
5017KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2x4
5018KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3x2
5019KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3
5020KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3x4
5021KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4x2
5022KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4x3
5023KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4
5024KHR-GL42.gpu_shader_fp64.builtin.round_double
5025KHR-GL42.gpu_shader_fp64.builtin.round_dvec2
5026KHR-GL42.gpu_shader_fp64.builtin.round_dvec3
5027KHR-GL42.gpu_shader_fp64.builtin.round_dvec4
5028KHR-GL42.gpu_shader_fp64.builtin.round_dmat2
5029KHR-GL42.gpu_shader_fp64.builtin.round_dmat2x3
5030KHR-GL42.gpu_shader_fp64.builtin.round_dmat2x4
5031KHR-GL42.gpu_shader_fp64.builtin.round_dmat3x2
5032KHR-GL42.gpu_shader_fp64.builtin.round_dmat3
5033KHR-GL42.gpu_shader_fp64.builtin.round_dmat3x4
5034KHR-GL42.gpu_shader_fp64.builtin.round_dmat4x2
5035KHR-GL42.gpu_shader_fp64.builtin.round_dmat4x3
5036KHR-GL42.gpu_shader_fp64.builtin.round_dmat4
5037KHR-GL42.gpu_shader_fp64.builtin.roundeven_double
5038KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec2
5039KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec3
5040KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec4
5041KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2
5042KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2x3
5043KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2x4
5044KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3x2
5045KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3
5046KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3x4
5047KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4x2
5048KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4x3
5049KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4
5050KHR-GL42.gpu_shader_fp64.builtin.sign_double
5051KHR-GL42.gpu_shader_fp64.builtin.sign_dvec2
5052KHR-GL42.gpu_shader_fp64.builtin.sign_dvec3
5053KHR-GL42.gpu_shader_fp64.builtin.sign_dvec4
5054KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2
5055KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2x3
5056KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2x4
5057KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3x2
5058KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3
5059KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3x4
5060KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4x2
5061KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4x3
5062KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4
5063KHR-GL42.gpu_shader_fp64.builtin.smoothstep_double
5064KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec2
5065KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec3
5066KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec4
5067KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2
5068KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2x3
5069KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2x4
5070KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3x2
5071KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3
5072KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3x4
5073KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4x2
5074KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4x3
5075KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4
5076KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_double
5077KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec2
5078KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec3
5079KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec4
5080KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2
5081KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x3
5082KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x4
5083KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x2
5084KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3
5085KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x4
5086KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x2
5087KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x3
5088KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4
5089KHR-GL42.gpu_shader_fp64.builtin.sqrt_double
5090KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec2
5091KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec3
5092KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec4
5093KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2
5094KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2x3
5095KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2x4
5096KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3x2
5097KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3
5098KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3x4
5099KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4x2
5100KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4x3
5101KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4
5102KHR-GL42.gpu_shader_fp64.builtin.step_double
5103KHR-GL42.gpu_shader_fp64.builtin.step_dvec2
5104KHR-GL42.gpu_shader_fp64.builtin.step_dvec3
5105KHR-GL42.gpu_shader_fp64.builtin.step_dvec4
5106KHR-GL42.gpu_shader_fp64.builtin.step_dmat2
5107KHR-GL42.gpu_shader_fp64.builtin.step_dmat2x3
5108KHR-GL42.gpu_shader_fp64.builtin.step_dmat2x4
5109KHR-GL42.gpu_shader_fp64.builtin.step_dmat3x2
5110KHR-GL42.gpu_shader_fp64.builtin.step_dmat3
5111KHR-GL42.gpu_shader_fp64.builtin.step_dmat3x4
5112KHR-GL42.gpu_shader_fp64.builtin.step_dmat4x2
5113KHR-GL42.gpu_shader_fp64.builtin.step_dmat4x3
5114KHR-GL42.gpu_shader_fp64.builtin.step_dmat4
5115KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_double
5116KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec2
5117KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec3
5118KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec4
5119KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2
5120KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2x3
5121KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2x4
5122KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3x2
5123KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3
5124KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3x4
5125KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4x2
5126KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4x3
5127KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4
5128KHR-GL42.gpu_shader_fp64.builtin.transpose_double
5129KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec2
5130KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec3
5131KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec4
5132KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2
5133KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2x3
5134KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2x4
5135KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3x2
5136KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3
5137KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3x4
5138KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4x2
5139KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4x3
5140KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4
5141KHR-GL42.gpu_shader_fp64.builtin.trunc_double
5142KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec2
5143KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec3
5144KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec4
5145KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2
5146KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2x3
5147KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2x4
5148KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3x2
5149KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3
5150KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3x4
5151KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4x2
5152KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4x3
5153KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4
5154KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_double
5155KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec2
5156KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec3
5157KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec4
5158KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2
5159KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x3
5160KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x4
5161KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x2
5162KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3
5163KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x4
5164KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x2
5165KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x3
5166KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4
5167KHR-GL42.gpu_shader_fp64.builtin.isnan_double
5168KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec2
5169KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec3
5170KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec4
5171KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2
5172KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2x3
5173KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2x4
5174KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3x2
5175KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3
5176KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3x4
5177KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4x2
5178KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4x3
5179KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4
5180KHR-GL42.gpu_shader_fp64.builtin.isinf_double
5181KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec2
5182KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec3
5183KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec4
5184KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2
5185KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2x3
5186KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2x4
5187KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3x2
5188KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3
5189KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3x4
5190KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4x2
5191KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4x3
5192KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4
5193KHR-GL42.texture_gather.api-enums
5194KHR-GL42.texture_gather.gather-glsl-compile
5195KHR-GL42.texture_gather.plain-gather-float-2d-rgba
5196KHR-GL42.texture_gather.plain-gather-float-2d-rg
5197KHR-GL42.texture_gather.plain-gather-unorm-2d
5198KHR-GL42.texture_gather.plain-gather-int-2d-rgba
5199KHR-GL42.texture_gather.plain-gather-int-2d-rg
5200KHR-GL42.texture_gather.plain-gather-uint-2d
5201KHR-GL42.texture_gather.plain-gather-depth-2d
5202KHR-GL42.texture_gather.plain-gather-float-2darray
5203KHR-GL42.texture_gather.plain-gather-unorm-2darray
5204KHR-GL42.texture_gather.plain-gather-int-2darray
5205KHR-GL42.texture_gather.plain-gather-uint-2darray
5206KHR-GL42.texture_gather.plain-gather-depth-2darray
5207KHR-GL42.texture_gather.plain-gather-float-cube-rgba
5208KHR-GL42.texture_gather.plain-gather-float-cube-rg
5209KHR-GL42.texture_gather.plain-gather-unorm-cube
5210KHR-GL42.texture_gather.plain-gather-int-cube-rgba
5211KHR-GL42.texture_gather.plain-gather-int-cube-rg
5212KHR-GL42.texture_gather.plain-gather-uint-cube
5213KHR-GL42.texture_gather.plain-gather-depth-cube
5214KHR-GL42.texture_gather.plain-gather-float-cube-array
5215KHR-GL42.texture_gather.plain-gather-unorm-cube-array
5216KHR-GL42.texture_gather.plain-gather-int-cube-array
5217KHR-GL42.texture_gather.plain-gather-uint-cube-array
5218KHR-GL42.texture_gather.plain-gather-depth-cube-array
5219KHR-GL42.texture_gather.plain-gather-float-2drect
5220KHR-GL42.texture_gather.plain-gather-unorm-2drect
5221KHR-GL42.texture_gather.plain-gather-int-2drect
5222KHR-GL42.texture_gather.plain-gather-uint-2drect
5223KHR-GL42.texture_gather.plain-gather-depth-2drect
5224KHR-GL42.texture_gather.offset-gather-float-2d
5225KHR-GL42.texture_gather.offset-gather-unorm-2d
5226KHR-GL42.texture_gather.offset-gather-int-2d
5227KHR-GL42.texture_gather.offset-gather-uint-2d
5228KHR-GL42.texture_gather.offset-gather-depth-2d
5229KHR-GL42.texture_gather.offset-gather-float-2darray
5230KHR-GL42.texture_gather.offset-gather-unorm-2darray
5231KHR-GL42.texture_gather.offset-gather-int-2darray
5232KHR-GL42.texture_gather.offset-gather-uint-2darray
5233KHR-GL42.texture_gather.offset-gather-depth-2darray
5234KHR-GL42.texture_gather.offset-gather-float-2drect
5235KHR-GL42.texture_gather.offset-gather-unorm-2drect
5236KHR-GL42.texture_gather.offset-gather-int-2drect
5237KHR-GL42.texture_gather.offset-gather-uint-2drect
5238KHR-GL42.texture_gather.offset-gather-depth-2drect
5239KHR-GL42.texture_gather.offsets-gather-float-2d
5240KHR-GL42.texture_gather.offsets-gather-unorm-2d
5241KHR-GL42.texture_gather.offsets-gather-int-2d
5242KHR-GL42.texture_gather.offsets-gather-uint-2d
5243KHR-GL42.texture_gather.offsets-gather-depth-2d
5244KHR-GL42.texture_gather.offsets-gather-float-2darray
5245KHR-GL42.texture_gather.offsets-gather-unorm-2darray
5246KHR-GL42.texture_gather.offsets-gather-int-2darray
5247KHR-GL42.texture_gather.offsets-gather-uint-2darray
5248KHR-GL42.texture_gather.offsets-gather-depth-2darray
5249KHR-GL42.texture_gather.offsets-gather-float-2drect
5250KHR-GL42.texture_gather.offsets-gather-unorm-2drect
5251KHR-GL42.texture_gather.offsets-gather-int-2drect
5252KHR-GL42.texture_gather.offsets-gather-uint-2drect
5253KHR-GL42.texture_gather.offsets-gather-depth-2drect
5254KHR-GL42.texture_gather.swizzle
5255KHR-GL42.texture_gather.base-level
5256KHR-GL42.texture_gather.incomplete-texture
5257KHR-GL42.texture_gather.incomplete-texture-last-comp
5258KHR-GL42.texture_gather.triangle-draw
5259KHR-GL42.texture_gather.plain-gather-float-2d-srgb
5260KHR-GL42.texture_gather.plain-gather-float-2d-srgb-alpha
5261KHR-GL42.texture_gather.gather-geometry-shader
5262KHR-GL42.texture_gather.gather-tesselation-shader
5263KHR-GL42.texture_gather.plain-gather-float-2d-rgb
5264KHR-GL42.texture_gather.plain-gather-float-2d-r
5265KHR-GL42.texture_gather.offset-gather-float-2d-rgb
5266KHR-GL42.texture_gather.offset-gather-float-2d-rg
5267KHR-GL42.texture_gather.offset-gather-float-2d-r
5268KHR-GL42.draw_indirect.basic-binding-default
5269KHR-GL42.draw_indirect.basic-binding-zero
5270KHR-GL42.draw_indirect.basic-binding-single
5271KHR-GL42.draw_indirect.basic-binding-multi
5272KHR-GL42.draw_indirect.basic-binding-delete
5273KHR-GL42.draw_indirect.basic-buffer-data
5274KHR-GL42.draw_indirect.basic-buffer-subData
5275KHR-GL42.draw_indirect.basic-buffer-unMap
5276KHR-GL42.draw_indirect.basic-buffer-getPointerv
5277KHR-GL42.draw_indirect.basic-buffer-mapRange
5278KHR-GL42.draw_indirect.basic-buffer-flushMappedRange
5279KHR-GL42.draw_indirect.basic-buffer-copySubData
5280KHR-GL42.draw_indirect.basic-drawArrays-singlePrimitive
5281KHR-GL42.draw_indirect.basic-drawArrays-manyPrimitives
5282KHR-GL42.draw_indirect.basic-drawArrays-instancing
5283KHR-GL42.draw_indirect.basic-drawArrays-xfbPaused
5284KHR-GL42.draw_indirect.basic-drawElements-singlePrimitive
5285KHR-GL42.draw_indirect.basic-drawElements-manyPrimitives
5286KHR-GL42.draw_indirect.basic-drawElements-instancing
5287KHR-GL42.draw_indirect.basic-drawElements-xfbPaused
5288KHR-GL42.draw_indirect.basic-drawArrays-simple
5289KHR-GL42.draw_indirect.basic-drawArrays-noFirst
5290KHR-GL42.draw_indirect.basic-drawArrays-bufferOffset
5291KHR-GL42.draw_indirect.basic-drawArrays-vertexIds
5292KHR-GL42.draw_indirect.basic-drawElements-simple
5293KHR-GL42.draw_indirect.basic-drawElements-noFirstIndex
5294KHR-GL42.draw_indirect.basic-drawElements-basevertex
5295KHR-GL42.draw_indirect.basic-drawElements-bufferOffset
5296KHR-GL42.draw_indirect.basic-drawElements-vertexIds
5297KHR-GL42.draw_indirect.basic-indicesDataType-unsigned_short
5298KHR-GL42.draw_indirect.basic-indicesDataType-unsigned_byte
5299KHR-GL42.draw_indirect.basic-mode-drawArrays-points
5300KHR-GL42.draw_indirect.basic-mode-drawArrays-lines
5301KHR-GL42.draw_indirect.basic-mode-drawArrays-line_strip
5302KHR-GL42.draw_indirect.basic-mode-drawArrays-line_loop
5303KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_strip
5304KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_fan
5305KHR-GL42.draw_indirect.basic-mode-drawArrays-lines_adjacency
5306KHR-GL42.draw_indirect.basic-mode-drawArrays-line_strip_adjacency
5307KHR-GL42.draw_indirect.basic-mode-drawArrays-triangles_adjacency
5308KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency
5309KHR-GL42.draw_indirect.basic-mode-drawElements-points
5310KHR-GL42.draw_indirect.basic-mode-drawElements-lines
5311KHR-GL42.draw_indirect.basic-mode-drawElements-line_strip
5312KHR-GL42.draw_indirect.basic-mode-drawElements-line_loop
5313KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_strip
5314KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_fan
5315KHR-GL42.draw_indirect.basic-mode-drawElements-lines_adjacency
5316KHR-GL42.draw_indirect.basic-mode-drawElements-line_strip_adjacency
5317KHR-GL42.draw_indirect.basic-mode-drawElements-triangles_adjacency
5318KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency
5319KHR-GL42.draw_indirect.advanced-twoPass-transformFeedback-arrays
5320KHR-GL42.draw_indirect.advanced-twoPass-transformFeedback-elements
5321KHR-GL42.draw_indirect.advanced-primitiveRestart-elements
5322KHR-GL42.draw_indirect.negative-noindirect-arrays
5323KHR-GL42.draw_indirect.negative-noindirect-elements
5324KHR-GL42.draw_indirect.negative-invalidMode-arrays
5325KHR-GL42.draw_indirect.negative-invalidMode-elements
5326KHR-GL42.draw_indirect.negative-noVAO-arrays
5327KHR-GL42.draw_indirect.negative-noVAO-elements
5328KHR-GL42.draw_indirect.negative-bufferMapped-arrays
5329KHR-GL42.draw_indirect.negative-bufferMapped-elements
5330KHR-GL42.draw_indirect.negative-invalidType-elements
5331KHR-GL42.draw_indirect.negative-gshIncompatible-arrays
5332KHR-GL42.draw_indirect.negative-gshIncompatible-elements
5333KHR-GL42.draw_indirect.negative-wrongOffset-arrays
5334KHR-GL42.draw_indirect.negative-wrongOffset-elements
5335KHR-GL42.draw_indirect.negative-invalidSize-arrays
5336KHR-GL42.draw_indirect.negative-invalidSize-elements
5337KHR-GL42.draw_indirect.negative-unalignedOffset
5338KHR-GL42.clip_control_ARB.initial
5339KHR-GL42.clip_control_ARB.modify_get
5340KHR-GL42.clip_control_ARB.errors
5341KHR-GL42.clip_control_ARB.origin
5342KHR-GL42.clip_control_ARB.depth_mode_zero_to_one
5343KHR-GL42.clip_control_ARB.depth_mode_one_to_one
5344KHR-GL42.clip_control_ARB.face_culling
5345KHR-GL42.clip_control_ARB.viewport_bounds
5346KHR-GL42.shader_subroutine.min_maxes
5347KHR-GL42.shader_subroutine.name_getters
5348KHR-GL42.shader_subroutine.two_subroutines_single_subroutine_uniform
5349KHR-GL42.shader_subroutine.four_subroutines_with_two_uniforms
5350KHR-GL42.shader_subroutine.eight_subroutines_four_uniforms
5351KHR-GL42.shader_subroutine.static_subroutine_call
5352KHR-GL42.shader_subroutine.arrayed_subroutine_uniforms
5353KHR-GL42.shader_subroutine.subroutines_3_subroutine_types_and_subroutine_uniforms_one_function
5354KHR-GL42.shader_subroutine.arrays_of_arrays_of_uniforms
5355KHR-GL42.shader_subroutine.globals_sampling_output_discard_function_calls
5356KHR-GL42.shader_subroutine.ssbo_atomic_image_load_store
5357KHR-GL42.shader_subroutine.subroutines_with_separate_shader_objects
5358KHR-GL42.shader_subroutine.structure_parameters_program_binary
5359KHR-GL42.shader_subroutine.subroutine_uniform_reset
5360KHR-GL42.shader_subroutine.same_subroutine_and_subroutine_uniform_but_different_type_used_in_all_stages
5361KHR-GL42.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
5362KHR-GL42.shader_subroutine.subroutine_errors
5363KHR-GL42.shader_subroutine.subroutine_uniform_scope
5364KHR-GL42.shader_subroutine.missing_subroutine_keyword
5365KHR-GL42.shader_subroutine.subroutines_incompatible_with_subroutine_type
5366KHR-GL42.shader_subroutine.subroutine_uniform_wo_matching_subroutines
5367KHR-GL42.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
5368KHR-GL42.shader_subroutine.recursion
5369KHR-GL42.shader_subroutine.subroutine_wo_body
5370KHR-GL42.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
5371KHR-GL42.shader_subroutine.function_overloading_forbidden_for_subroutines
5372KHR-GL42.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
5373KHR-GL42.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
5374KHR-GL42.texture_barrier_ARB.disjoint-texels
5375KHR-GL42.texture_barrier_ARB.overlapping-texels
5376KHR-GL42.texture_barrier_ARB.same-texel-rw
5377KHR-GL42.texture_barrier_ARB.same-texel-rw-multipass
5378KHR-GL42.exposed_extensions.validate_extensions
5379KHR-GL42.vertex_attrib_64bit.api_errors
5380KHR-GL42.vertex_attrib_64bit.get_vertex_attrib
5381KHR-GL42.vertex_attrib_64bit.limits_test
5382KHR-GL42.vertex_attrib_64bit.vao
5383KHR-GL42.viewport_array.api_errors
5384KHR-GL42.viewport_array.queries
5385KHR-GL42.viewport_array.viewport_api
5386KHR-GL42.viewport_array.scissor_api
5387KHR-GL42.viewport_array.depth_range_api
5388KHR-GL42.viewport_array.scissor_test_state_api
5389KHR-GL42.viewport_array.draw_to_single_layer_with_multiple_viewports
5390KHR-GL42.viewport_array.dynamic_viewport_index
5391KHR-GL42.viewport_array.draw_mulitple_viewports_with_single_invocation
5392KHR-GL42.viewport_array.viewport_index_subroutine
5393KHR-GL42.viewport_array.draw_multiple_layers
5394KHR-GL42.viewport_array.scissor
5395KHR-GL42.viewport_array.scissor_zero_dimension
5396KHR-GL42.viewport_array.scissor_clear
5397KHR-GL42.viewport_array.depth_range
5398KHR-GL42.viewport_array.depth_range_depth_test
5399KHR-GL42.viewport_array.provoking_vertex
5400KHR-GL42.map_buffer_alignment.query
5401KHR-GL42.map_buffer_alignment.functional
5402KHR-GL42.shader_atomic_counters.advanced-usage-many-counters
5403KHR-GL42.shader_atomic_counters.basic-buffer-operations
5404KHR-GL42.shader_atomic_counters.basic-buffer-state
5405KHR-GL42.shader_atomic_counters.basic-buffer-bind
5406KHR-GL42.shader_atomic_counters.basic-program-max
5407KHR-GL42.shader_atomic_counters.basic-program-query
5408KHR-GL42.shader_atomic_counters.basic-usage-simple
5409KHR-GL42.shader_atomic_counters.basic-usage-no-offset
5410KHR-GL42.shader_atomic_counters.basic-usage-fs
5411KHR-GL42.shader_atomic_counters.basic-usage-vs
5412KHR-GL42.shader_atomic_counters.basic-usage-gs
5413KHR-GL42.shader_atomic_counters.basic-usage-tes
5414KHR-GL42.shader_atomic_counters.basic-usage-cs
5415KHR-GL42.shader_atomic_counters.basic-glsl-built-in
5416KHR-GL42.shader_atomic_counters.advanced-usage-multi-stage
5417KHR-GL42.shader_atomic_counters.advanced-usage-draw-update-draw
5418KHR-GL42.shader_atomic_counters.advanced-usage-switch-programs
5419KHR-GL42.shader_atomic_counters.advanced-usage-ubo
5420KHR-GL42.shader_atomic_counters.advanced-usage-tbo
5421KHR-GL42.shader_atomic_counters.advanced-usage-many-draw-calls
5422KHR-GL42.shader_atomic_counters.advanced-usage-many-draw-calls2
5423KHR-GL42.shader_atomic_counters.advanced-usage-many-dispatches
5424KHR-GL42.shader_atomic_counters.negative-api
5425KHR-GL42.shader_atomic_counters.negative-glsl
5426KHR-GL42.shader_atomic_counters.negative-ssbo
5427KHR-GL42.shader_atomic_counters.negative-ubo
5428KHR-GL42.shader_atomic_counters.negative-uniform
5429KHR-GL42.shader_atomic_counters.negative-array
5430KHR-GL42.shader_atomic_counters.negative-arithmetic
5431KHR-GL42.shader_atomic_counters.negative-large-offset
5432KHR-GL42.shader_image_load_store.basic-api-get
5433KHR-GL42.shader_image_load_store.basic-api-bind
5434KHR-GL42.shader_image_load_store.basic-api-barrier
5435KHR-GL42.shader_image_load_store.basic-api-texParam
5436KHR-GL42.shader_image_load_store.basic-allFormats-store
5437KHR-GL42.shader_image_load_store.basic-allFormats-load
5438KHR-GL42.shader_image_load_store.basic-allFormats-storeGeometryStages
5439KHR-GL42.shader_image_load_store.basic-allFormats-loadGeometryStages
5440KHR-GL42.shader_image_load_store.basic-allFormats-loadStoreComputeStage
5441KHR-GL42.shader_image_load_store.basic-allTargets-store
5442KHR-GL42.shader_image_load_store.basic-allTargets-load-nonMS
5443KHR-GL42.shader_image_load_store.basic-allTargets-load-ms
5444KHR-GL42.shader_image_load_store.basic-allTargets-atomic
5445KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreVS
5446KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreTCS
5447KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreTES
5448KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreGS
5449KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreCS
5450KHR-GL42.shader_image_load_store.basic-allTargets-atomicVS
5451KHR-GL42.shader_image_load_store.basic-allTargets-atomicTCS
5452KHR-GL42.shader_image_load_store.basic-allTargets-atomicGS
5453KHR-GL42.shader_image_load_store.basic-allTargets-atomicCS
5454KHR-GL42.shader_image_load_store.basic-glsl-misc
5455KHR-GL42.shader_image_load_store.basic-glsl-earlyFragTests
5456KHR-GL42.shader_image_load_store.basic-glsl-const
5457KHR-GL42.shader_image_load_store.advanced-sync-imageAccess
5458KHR-GL42.shader_image_load_store.advanced-sync-vertexArray
5459KHR-GL42.shader_image_load_store.advanced-sync-drawIndirect
5460KHR-GL42.shader_image_load_store.advanced-sync-textureUpdate
5461KHR-GL42.shader_image_load_store.advanced-sync-imageAccess2
5462KHR-GL42.shader_image_load_store.advanced-sync-bufferUpdate
5463KHR-GL42.shader_image_load_store.advanced-allStages-oneImage
5464KHR-GL42.shader_image_load_store.advanced-memory-dependentInvocation
5465KHR-GL42.shader_image_load_store.advanced-memory-order
5466KHR-GL42.shader_image_load_store.advanced-sso-simple
5467KHR-GL42.shader_image_load_store.advanced-sso-atomicCounters
5468KHR-GL42.shader_image_load_store.advanced-sso-subroutine
5469KHR-GL42.shader_image_load_store.advanced-sso-perSample
5470KHR-GL42.shader_image_load_store.advanced-copyImage
5471KHR-GL42.shader_image_load_store.advanced-allMips
5472KHR-GL42.shader_image_load_store.advanced-cast
5473KHR-GL42.shader_image_load_store.single-byte_data_alignment
5474KHR-GL42.shader_image_load_store.non-layered_binding
5475KHR-GL42.shader_image_load_store.incomplete_textures
5476KHR-GL42.shader_image_load_store.multiple-uniforms
5477KHR-GL42.shader_image_load_store.early-fragment-tests
5478KHR-GL42.shader_image_load_store.negative-uniform
5479KHR-GL42.shader_image_load_store.negative-bind
5480KHR-GL42.shader_image_load_store.negative-compileErrors
5481KHR-GL42.shader_image_load_store.negative-linkErrors
5482KHR-GL42.shader_image_load_store.uniform-limits
5483KHR-GL42.shading_language_420pack.binding_sampler_single
5484KHR-GL42.shading_language_420pack.binding_image_single
5485KHR-GL42.shading_language_420pack.utf8_characters
5486KHR-GL42.shading_language_420pack.utf8_in_source
5487KHR-GL42.shading_language_420pack.qualifier_order
5488KHR-GL42.shading_language_420pack.qualifier_order_block
5489KHR-GL42.shading_language_420pack.line_continuation
5490KHR-GL42.shading_language_420pack.line_numbering
5491KHR-GL42.shading_language_420pack.implicit_conversions
5492KHR-GL42.shading_language_420pack.implicit_conversions_invalid
5493KHR-GL42.shading_language_420pack.const_dynamic_value
5494KHR-GL42.shading_language_420pack.const_assignment
5495KHR-GL42.shading_language_420pack.const_dynamic_value_as_const_expr
5496KHR-GL42.shading_language_420pack.qualifier_order_uniform
5497KHR-GL42.shading_language_420pack.qualifier_order_function_inout
5498KHR-GL42.shading_language_420pack.qualifier_order_function_input
5499KHR-GL42.shading_language_420pack.qualifier_order_function_output
5500KHR-GL42.shading_language_420pack.qualifier_override_layout
5501KHR-GL42.shading_language_420pack.binding_uniform_blocks
5502KHR-GL42.shading_language_420pack.binding_uniform_single_block
5503KHR-GL42.shading_language_420pack.binding_uniform_block_array
5504KHR-GL42.shading_language_420pack.binding_uniform_default
5505KHR-GL42.shading_language_420pack.binding_uniform_api_overirde
5506KHR-GL42.shading_language_420pack.binding_uniform_global_block
5507KHR-GL42.shading_language_420pack.binding_uniform_invalid
5508KHR-GL42.shading_language_420pack.binding_samplers
5509KHR-GL42.shading_language_420pack.binding_sampler_array
5510KHR-GL42.shading_language_420pack.binding_sampler_default
5511KHR-GL42.shading_language_420pack.binding_sampler_api_override
5512KHR-GL42.shading_language_420pack.binding_sampler_invalid
5513KHR-GL42.shading_language_420pack.binding_images
5514KHR-GL42.shading_language_420pack.binding_image_array
5515KHR-GL42.shading_language_420pack.binding_image_default
5516KHR-GL42.shading_language_420pack.binding_image_api_override
5517KHR-GL42.shading_language_420pack.binding_image_invalid
5518KHR-GL42.shading_language_420pack.initializer_list
5519KHR-GL42.shading_language_420pack.initializer_list_negative
5520KHR-GL42.shading_language_420pack.length_of_vector_and_matrix
5521KHR-GL42.shading_language_420pack.length_of_compute_result
5522KHR-GL42.shading_language_420pack.scalar_swizzlers
5523KHR-GL42.shading_language_420pack.scalar_swizzlers_invalid
5524KHR-GL42.shading_language_420pack.built_in_values
5525KHR-GL42.shading_language_420pack.built_in_assignment
5526KHR-GL42.texture_view.gettexparameter
5527KHR-GL42.texture_view.errors
5528KHR-GL42.texture_view.view_sampling
5529KHR-GL42.texture_view.view_classes
5530KHR-GL42.texture_view.coherency
5531KHR-GL42.texture_view.base_and_max_levels
5532KHR-GL42.texture_view.reference_counting
5533KHR-GL42.shaders42.declarations.declarations.layout_qualifier_on_image_function_parameter_vertex
5534KHR-GL42.shaders42.declarations.declarations.layout_qualifier_on_image_function_parameter_fragment
5535