1# ThrowTheSwitch.org Coding Standard
2
3Hi.
4Welcome to the coding standard for ThrowTheSwitch.org.
5For the most part, we try to follow these standards to unify our contributors' code into a cohesive unit (puns intended).
6You might find places where these standards aren't followed.
7We're not perfect. Please be polite where you notice these discrepancies and we'll try to be polite when we notice yours.
8
9;)
10
11## Why Have A Coding Standard?
12
13Being consistent makes code easier to understand.
14We've tried to keep our standard simple because we also believe that we can only expect someone to follow something that is understandable.
15Please do your best.
16
17## Our Philosophy
18
19Before we get into details on syntax, let's take a moment to talk about our vision for these tools.
20We're C developers and embedded software developers.
21These tools are great to test any C code, but catering to embedded software made us more tolerant of compiler quirks.
22There are a LOT of quirky compilers out there.
23By quirky I mean "doesn't follow standards because they feel like they have a license to do as they wish."
24
25Our philosophy is "support every compiler we can".
26Most often, this means that we aim for writing C code that is standards compliant (often C89... that seems to be a sweet spot that is almost always compatible).
27But it also means these tools are tolerant of things that aren't common.
28Some that aren't even compliant.
29There are configuration options to override the size of standard types.
30There are configuration options to force Unity to not use certain standard library functions.
31A lot of Unity is configurable and we have worked hard to make it not TOO ugly in the process.
32
33Similarly, our tools that parse C do their best.
34They aren't full C parsers (yet) and, even if they were, they would still have to accept non-standard additions like gcc extensions or specifying `@0x1000` to force a variable to compile to a particular location.
35It's just what we do, because we like everything to Just Work™.
36
37Speaking of having things Just Work™, that's our second philosophy.
38By that, we mean that we do our best to have EVERY configuration option have a logical default.
39We believe that if you're working with a simple compiler and target, you shouldn't need to configure very much... we try to make the tools guess as much as they can, but give the user the power to override it when it's wrong.
40
41## Naming Things
42
43Let's talk about naming things.
44Programming is all about naming things.
45We name files, functions, variables, and so much more.
46While we're not always going to find the best name for something, we actually put a bit of effort into finding *What Something WANTS to be Called*™.
47
48When naming things, we follow this hierarchy, the first being the most important to us (but we do all four when possible):
49
501. Readable
512. Descriptive
523. Consistent
534. Memorable
54
55### Readable
56
57We want to read our code.
58This means we like names and flow that are more naturally read.
59We try to avoid double negatives.
60We try to avoid cryptic abbreviations (sticking to ones we feel are common).
61
62### Descriptive
63
64We like descriptive names for things, especially functions and variables.
65Finding the right name for something is an important endeavour.
66You might notice from poking around our code that this often results in names that are a little longer than the average.
67Guilty.
68We're okay with a bit more typing if it means our code is easier to understand.
69
70There are two exceptions to this rule that we also stick to as religiously as possible:
71
72First, while we realize hungarian notation (and similar systems for encoding type information into variable names) is providing a more descriptive name, we feel that (for the average developer) it takes away from readability and is to be avoided.
73
74Second, loop counters and other local throw-away variables often have a purpose which is obvious.
75There's no need, therefore, to get carried away with complex naming.
76We find i, j, and k are better loop counters than loopCounterVar or whatnot.
77We only break this rule when we see that more description could improve understanding of an algorithm.
78
79### Consistent
80
81We like consistency, but we're not really obsessed with it.
82We try to name our configuration macros in a consistent fashion... you'll notice a repeated use of UNITY_EXCLUDE_BLAH or UNITY_USES_BLAH macros.
83This helps users avoid having to remember each macro's details.
84
85### Memorable
86
87Where ever it doesn't violate the above principles, we try to apply memorable names.
88Sometimes this means using something that is simply descriptive, but often we strive for descriptive AND unique... we like quirky names that stand out in our memory and are easier to search for.
89Take a look through the file names in Ceedling and you'll get a good idea of what we are talking about here.
90Why use preprocess when you can use preprocessinator?
91Or what better describes a module in charge of invoking tasks during releases than release_invoker?
92Don't get carried away.
93The names are still descriptive and fulfil the above requirements, but they don't feel stale.
94
95## C and C++ Details
96
97We don't really want to add to the style battles out there.
98Tabs or spaces?
99How many spaces?
100Where do the braces go?
101These are age-old questions that will never be answered... or at least not answered in a way that will make everyone happy.
102
103We've decided on our own style preferences.
104If you'd like to contribute to these projects (and we hope that you do), then we ask if you do your best to follow the same.
105It will only hurt a little. We promise.
106
107### Whitespace in C/C++
108
109Our C-style is to use spaces and to use 4 of them per indent level.
110It's a nice power-of-2 number that looks decent on a wide-screen.
111We have no more reason than that.
112We break that rule when we have lines that wrap (macros or function arguments or whatnot).
113When that happens, we like to indent further to line things up in nice tidy columns.
114
115```C
116    if (stuff_happened)
117    {
118        do_something();
119    }
120```
121
122### Case in C/C++
123
124- Files - all lower case with underscores.
125- Variables - all lower case with underscores
126- Macros - all caps with underscores.
127- Typedefs - all caps with underscores. (also ends with _T).
128- Functions - camel cased. Usually named ModuleName_FuncName
129- Constants and Globals - camel cased.
130
131### Braces in C/C++
132
133The left brace is on the next line after the declaration.
134The right brace is directly below that.
135Everything in between in indented one level.
136If you're catching an error and you have a one-line, go ahead and to it on the same line.
137
138```C
139    while (blah)
140    {
141        //Like so. Even if only one line, we use braces.
142    }
143```
144
145### Comments in C/C++
146
147Do you know what we hate?
148Old-school C block comments.
149BUT, we're using them anyway.
150As we mentioned, our goal is to support every compiler we can, especially embedded compilers.
151There are STILL C compilers out there that only support old-school block comments.
152So that is what we're using.
153We apologize.
154We think they are ugly too.
155
156## Ruby Details
157
158Is there really such thing as a Ruby coding standard?
159Ruby is such a free form language, it seems almost sacrilegious to suggest that people should comply to one method!
160We'll keep it really brief!
161
162### Whitespace in Ruby
163
164Our Ruby style is to use spaces and to use 2 of them per indent level.
165It's a nice power-of-2 number that really grooves with Ruby's compact style.
166We have no more reason than that.
167We break that rule when we have lines that wrap.
168When that happens, we like to indent further to line things up in nice tidy columns.
169
170### Case in Ruby
171
172- Files - all lower case with underscores.
173- Variables - all lower case with underscores
174- Classes, Modules, etc - Camel cased.
175- Functions - all lower case with underscores
176- Constants - all upper case with underscores
177
178## Documentation
179
180Egad.
181Really?
182We use markdown and we like PDF files because they can be made to look nice while still being portable.
183Good enough?
184
185*Find The Latest of This And More at [ThrowTheSwitch.org][]*
186
187[ThrowTheSwitch.org]: https://throwtheswitch.org