1SKIP: FAILED 2 3cbuffer cbuffer_x_7 : register(b0, space0) { 4 uint4 x_7[1]; 5}; 6static float gv = 0.0f; 7static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f); 8static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); 9 10void main_1() { 11 float lv = 0.0f; 12 float x_43 = 0.0f; 13 int GLF_live5r = 0; 14 int GLF_live5_looplimiter6 = 0; 15 const float x_45 = asfloat(x_7[0].y); 16 if ((1.0f > x_45)) { 17 x_43 = abs(gv); 18 } else { 19 x_43 = 260.0f; 20 } 21 lv = x_43; 22 if ((int(lv) < 250)) { 23 if ((int(lv) < 180)) { 24 const float x_65 = clamp(lv, 1.0f, 1.0f); 25 } else { 26 const float x_67 = gl_FragCoord.y; 27 if ((x_67 < 0.0f)) { 28 if ((int(lv) < 210)) { 29 [loop] while (true) { 30 { 31 if (true) { 32 } else { 33 break; 34 } 35 } 36 } 37 } 38 GLF_live5r = 0; 39 [loop] while (true) { 40 if (true) { 41 } else { 42 break; 43 } 44 if ((GLF_live5_looplimiter6 >= 6)) { 45 break; 46 } 47 GLF_live5_looplimiter6 = (GLF_live5_looplimiter6 + 1); 48 } 49 } 50 } 51 } 52 x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); 53 return; 54} 55 56struct main_out { 57 float4 x_GLF_color_1; 58}; 59struct tint_symbol_1 { 60 float4 gl_FragCoord_param : SV_Position; 61}; 62struct tint_symbol_2 { 63 float4 x_GLF_color_1 : SV_Target0; 64}; 65 66main_out main_inner(float4 gl_FragCoord_param) { 67 gl_FragCoord = gl_FragCoord_param; 68 main_1(); 69 const main_out tint_symbol_4 = {x_GLF_color}; 70 return tint_symbol_4; 71} 72 73tint_symbol_2 main(tint_symbol_1 tint_symbol) { 74 const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param); 75 tint_symbol_2 wrapper_result = (tint_symbol_2)0; 76 wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; 77 return wrapper_result; 78} 79C:\src\tint\test\Shader@0x000001DCBE0206C0(27,18-29): warning X3557: loop doesn't seem to do anything, consider removing [loop] 80C:\src\tint\test\Shader@0x000001DCBE0206C0(27,18-29): warning X3551: infinite loop detected - loop writes no values 81C:\src\tint\test\Shader@0x000001DCBE0206C0(27,25-28): error X3696: infinite loop detected - loop never exits 82 83