1#version 310 es
2precision mediump float;
3
4int v = 0;
5
6layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
7void tint_symbol() {
8  return;
9}
10void main() {
11  tint_symbol();
12}
13
14
15