1#version 310 es 2precision mediump float; 3 4int v = 0; 5 6layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 7void tint_symbol() { 8 return; 9} 10void main() { 11 tint_symbol(); 12} 13 14 15