1fn bar() { 2} 3 4[[stage(fragment)]] 5fn main() -> [[location(0)]] vec4<f32> { 6 var a : vec2<f32> = vec2<f32>(); 7 bar(); 8 return vec4<f32>(0.400000006, 0.400000006, 0.800000012, 1.0); 9} 10