1fn bar() {
2}
3
4[[stage(fragment)]]
5fn main() -> [[location(0)]] vec4<f32> {
6  var a : vec2<f32> = vec2<f32>();
7  bar();
8  return vec4<f32>(0.400000006, 0.400000006, 0.800000012, 1.0);
9}
10