1; SPIR-V 2; Version: 1.3 3; Generator: Google Tint Compiler; 0 4; Bound: 33 5; Schema: 0 6 OpCapability Shader 7 OpMemoryModel Logical GLSL450 8 OpEntryPoint Fragment %fragment_main "fragment_main" 9 OpExecutionMode %fragment_main OriginUpperLeft 10 OpName %arg_0 "arg_0" 11 OpName %arg_1 "arg_1" 12 OpName %textureSampleBias_65ac50 "textureSampleBias_65ac50" 13 OpName %res "res" 14 OpName %fragment_main "fragment_main" 15 OpDecorate %arg_0 DescriptorSet 1 16 OpDecorate %arg_0 Binding 0 17 OpDecorate %arg_1 DescriptorSet 1 18 OpDecorate %arg_1 Binding 1 19 %float = OpTypeFloat 32 20 %3 = OpTypeImage %float 2D 0 1 0 1 Unknown 21%_ptr_UniformConstant_3 = OpTypePointer UniformConstant %3 22 %arg_0 = OpVariable %_ptr_UniformConstant_3 UniformConstant 23 %7 = OpTypeSampler 24%_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 25 %arg_1 = OpVariable %_ptr_UniformConstant_7 UniformConstant 26 %void = OpTypeVoid 27 %8 = OpTypeFunction %void 28 %v4float = OpTypeVector %float 4 29 %16 = OpTypeSampledImage %3 30 %v3float = OpTypeVector %float 3 31 %float_0 = OpConstant %float 0 32 %int = OpTypeInt 32 1 33 %int_1 = OpConstant %int 1 34 %float_1 = OpConstant %float 1 35 %v2int = OpTypeVector %int 2 36 %26 = OpConstantNull %v2int 37%_ptr_Function_v4float = OpTypePointer Function %v4float 38 %29 = OpConstantNull %v4float 39%textureSampleBias_65ac50 = OpFunction %void None %8 40 %11 = OpLabel 41 %res = OpVariable %_ptr_Function_v4float Function %29 42 %14 = OpLoad %7 %arg_1 43 %15 = OpLoad %3 %arg_0 44 %17 = OpSampledImage %16 %15 %14 45 %20 = OpConvertSToF %float %int_1 46 %23 = OpCompositeConstruct %v3float %float_0 %float_0 %20 47 %12 = OpImageSampleImplicitLod %v4float %17 %23 Bias|ConstOffset %float_1 %26 48 OpStore %res %12 49 OpReturn 50 OpFunctionEnd 51%fragment_main = OpFunction %void None %8 52 %31 = OpLabel 53 %32 = OpFunctionCall %void %textureSampleBias_65ac50 54 OpReturn 55 OpFunctionEnd 56