1SKIP: FAILED
2
3#version 310 es
4precision mediump float;
5
6uniform highp sampler1D arg_0;
7
8
9void textureSample_6e64fb() {
10  vec4 res = texture(arg_0, 1.0f);
11}
12
13void fragment_main() {
14  textureSample_6e64fb();
15  return;
16}
17void main() {
18  fragment_main();
19}
20
21
22Error parsing GLSL shader:
23ERROR: 0:4: 'sampler1D' : Reserved word. 
24ERROR: 0:4: '' : compilation terminated 
25ERROR: 2 compilation errors.  No code generated.
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