1SKIP: FAILED 2 3#version 310 es 4precision mediump float; 5 6uniform highp sampler1D arg_0; 7 8 9void textureSample_6e64fb() { 10 vec4 res = texture(arg_0, 1.0f); 11} 12 13void fragment_main() { 14 textureSample_6e64fb(); 15 return; 16} 17void main() { 18 fragment_main(); 19} 20 21 22Error parsing GLSL shader: 23ERROR: 0:4: 'sampler1D' : Reserved word. 24ERROR: 0:4: '' : compilation terminated 25ERROR: 2 compilation errors. No code generated. 26 27 28 29