1; SPIR-V 2; Version: 1.3 3; Generator: Google Tint Compiler; 0 4; Bound: 38 5; Schema: 0 6 OpCapability Shader 7 OpCapability ImageQuery 8 OpMemoryModel Logical GLSL450 9 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size 10 OpEntryPoint Fragment %fragment_main "fragment_main" 11 OpEntryPoint GLCompute %compute_main "compute_main" 12 OpExecutionMode %fragment_main OriginUpperLeft 13 OpExecutionMode %compute_main LocalSize 1 1 1 14 OpName %value "value" 15 OpName %vertex_point_size "vertex_point_size" 16 OpName %arg_0 "arg_0" 17 OpName %textureNumLayers_68a65b "textureNumLayers_68a65b" 18 OpName %res "res" 19 OpName %vertex_main_inner "vertex_main_inner" 20 OpName %vertex_main "vertex_main" 21 OpName %fragment_main "fragment_main" 22 OpName %compute_main "compute_main" 23 OpDecorate %value BuiltIn Position 24 OpDecorate %vertex_point_size BuiltIn PointSize 25 OpDecorate %arg_0 NonReadable 26 OpDecorate %arg_0 DescriptorSet 1 27 OpDecorate %arg_0 Binding 0 28 %float = OpTypeFloat 32 29 %v4float = OpTypeVector %float 4 30%_ptr_Output_v4float = OpTypePointer Output %v4float 31 %5 = OpConstantNull %v4float 32 %value = OpVariable %_ptr_Output_v4float Output %5 33%_ptr_Output_float = OpTypePointer Output %float 34 %8 = OpConstantNull %float 35%vertex_point_size = OpVariable %_ptr_Output_float Output %8 36 %11 = OpTypeImage %float 2D 0 1 0 2 Rgba32f 37%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 38 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant 39 %void = OpTypeVoid 40 %12 = OpTypeFunction %void 41 %int = OpTypeInt 32 1 42 %v3int = OpTypeVector %int 3 43%_ptr_Function_int = OpTypePointer Function %int 44 %23 = OpConstantNull %int 45 %24 = OpTypeFunction %v4float 46 %float_1 = OpConstant %float 1 47%textureNumLayers_68a65b = OpFunction %void None %12 48 %15 = OpLabel 49 %res = OpVariable %_ptr_Function_int Function %23 50 %20 = OpLoad %11 %arg_0 51 %18 = OpImageQuerySize %v3int %20 52 %16 = OpCompositeExtract %int %18 2 53 OpStore %res %16 54 OpReturn 55 OpFunctionEnd 56%vertex_main_inner = OpFunction %v4float None %24 57 %26 = OpLabel 58 %27 = OpFunctionCall %void %textureNumLayers_68a65b 59 OpReturnValue %5 60 OpFunctionEnd 61%vertex_main = OpFunction %void None %12 62 %29 = OpLabel 63 %30 = OpFunctionCall %v4float %vertex_main_inner 64 OpStore %value %30 65 OpStore %vertex_point_size %float_1 66 OpReturn 67 OpFunctionEnd 68%fragment_main = OpFunction %void None %12 69 %33 = OpLabel 70 %34 = OpFunctionCall %void %textureNumLayers_68a65b 71 OpReturn 72 OpFunctionEnd 73%compute_main = OpFunction %void None %12 74 %36 = OpLabel 75 %37 = OpFunctionCall %void %textureNumLayers_68a65b 76 OpReturn 77 OpFunctionEnd 78