1SKIP: FAILED
2
3#version 310 es
4precision mediump float;
5
6uniform highp writeonly iimage2DArray arg_0;
7
8void textureNumLayers_22e53b() {
9  int res = textureQueryLevels(arg_0);;
10}
11
12struct tint_symbol {
13  vec4 value;
14};
15
16vec4 vertex_main_inner() {
17  textureNumLayers_22e53b();
18  return vec4(0.0f, 0.0f, 0.0f, 0.0f);
19}
20
21tint_symbol vertex_main() {
22  vec4 inner_result = vertex_main_inner();
23  tint_symbol wrapper_result = tint_symbol(vec4(0.0f, 0.0f, 0.0f, 0.0f));
24  wrapper_result.value = inner_result;
25  return wrapper_result;
26}
27void main() {
28  tint_symbol outputs;
29  outputs = vertex_main();
30  gl_Position = outputs.value;
31  gl_Position.y = -gl_Position.y;
32}
33
34
35Error parsing GLSL shader:
36ERROR: 0:7: 'textureQueryLevels' : no matching overloaded function found 
37ERROR: 0:7: '=' :  cannot convert from ' const float' to ' temp highp int'
38ERROR: 0:7: '' : compilation terminated 
39ERROR: 3 compilation errors.  No code generated.
40
41
42
43#version 310 es
44precision mediump float;
45
46uniform highp writeonly iimage2DArray arg_0;
47
48void textureNumLayers_22e53b() {
49  int res = textureQueryLevels(arg_0);;
50}
51
52struct tint_symbol {
53  vec4 value;
54};
55
56void fragment_main() {
57  textureNumLayers_22e53b();
58  return;
59}
60void main() {
61  fragment_main();
62}
63
64
65Error parsing GLSL shader:
66ERROR: 0:7: 'textureQueryLevels' : no matching overloaded function found 
67ERROR: 0:7: '=' :  cannot convert from ' const float' to ' temp mediump int'
68ERROR: 0:7: '' : compilation terminated 
69ERROR: 3 compilation errors.  No code generated.
70
71
72
73#version 310 es
74precision mediump float;
75
76uniform highp writeonly iimage2DArray arg_0;
77
78void textureNumLayers_22e53b() {
79  int res = textureQueryLevels(arg_0);;
80}
81
82struct tint_symbol {
83  vec4 value;
84};
85
86layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
87void compute_main() {
88  textureNumLayers_22e53b();
89  return;
90}
91void main() {
92  compute_main();
93}
94
95
96Error parsing GLSL shader:
97ERROR: 0:7: 'textureQueryLevels' : no matching overloaded function found 
98ERROR: 0:7: '=' :  cannot convert from ' const float' to ' temp highp int'
99ERROR: 0:7: '' : compilation terminated 
100ERROR: 3 compilation errors.  No code generated.
101
102
103
104