1fn select_087ea4() {
2  var res : vec4<u32> = select(vec4<u32>(), vec4<u32>(), bool());
3}
4
5[[stage(vertex)]]
6fn vertex_main() -> [[builtin(position)]] vec4<f32> {
7  select_087ea4();
8  return vec4<f32>();
9}
10
11[[stage(fragment)]]
12fn fragment_main() {
13  select_087ea4();
14}
15
16[[stage(compute), workgroup_size(1)]]
17fn compute_main() {
18  select_087ea4();
19}
20