1fn select_087ea4() { 2 var res : vec4<u32> = select(vec4<u32>(), vec4<u32>(), bool()); 3} 4 5[[stage(vertex)]] 6fn vertex_main() -> [[builtin(position)]] vec4<f32> { 7 select_087ea4(); 8 return vec4<f32>(); 9} 10 11[[stage(fragment)]] 12fn fragment_main() { 13 select_087ea4(); 14} 15 16[[stage(compute), workgroup_size(1)]] 17fn compute_main() { 18 select_087ea4(); 19} 20