1intrinsics/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated intrinsic 2 var res: vec4<bool> = isFinite(vec4<f32>()); 3 ^^^^^^^^ 4 5void isFinite_f31987() { 6 bool4 res = isfinite(float4(0.0f, 0.0f, 0.0f, 0.0f)); 7} 8 9struct tint_symbol { 10 float4 value : SV_Position; 11}; 12 13float4 vertex_main_inner() { 14 isFinite_f31987(); 15 return float4(0.0f, 0.0f, 0.0f, 0.0f); 16} 17 18tint_symbol vertex_main() { 19 const float4 inner_result = vertex_main_inner(); 20 tint_symbol wrapper_result = (tint_symbol)0; 21 wrapper_result.value = inner_result; 22 return wrapper_result; 23} 24 25void fragment_main() { 26 isFinite_f31987(); 27 return; 28} 29 30[numthreads(1, 1, 1)] 31void compute_main() { 32 isFinite_f31987(); 33 return; 34} 35