1var<private> out_var_SV_TARGET : vec4<f32>; 2 3fn main_1() { 4 out_var_SV_TARGET = vec4<f32>(-0x1p+128, -0x1p+128, -0x1p+128, -0x1p+128); 5 return; 6} 7 8struct main_out { 9 [[location(0)]] 10 out_var_SV_TARGET_1 : vec4<f32>; 11}; 12 13[[stage(fragment)]] 14fn main() -> main_out { 15 main_1(); 16 return main_out(out_var_SV_TARGET); 17} 18