1var<private> out_var_SV_TARGET : vec4<f32>;
2
3fn main_1() {
4  out_var_SV_TARGET = vec4<f32>(-0x1p+128, -0x1p+128, -0x1p+128, -0x1p+128);
5  return;
6}
7
8struct main_out {
9  [[location(0)]]
10  out_var_SV_TARGET_1 : vec4<f32>;
11};
12
13[[stage(fragment)]]
14fn main() -> main_out {
15  main_1();
16  return main_out(out_var_SV_TARGET);
17}
18