1#pragma clang diagnostic ignored "-Wmissing-prototypes"
2
3#include <metal_stdlib>
4#include <simd/simd.h>
5
6using namespace metal;
7
8struct main0_out
9{
10    float4 v0;
11    float4 gl_Position;
12    float gl_PointSize;
13};
14
15struct main0_patchOut
16{
17    float4 v3;
18};
19
20static inline __attribute__((always_inline))
21void write_in_func(device main0_out* thread & gl_out, thread uint& gl_InvocationID, threadgroup float4 (&v1)[2], device float4& v3)
22{
23    gl_out[gl_InvocationID].v0 = float4(1.0);
24    gl_out[gl_InvocationID].v0.z = 3.0;
25    if (gl_InvocationID == 0)
26    {
27        v1[0] = float4(2.0);
28        ((threadgroup float*)&v1[0])[0u] = 3.0;
29        v1[1] = float4(2.0);
30        ((threadgroup float*)&v1[1])[0u] = 5.0;
31    }
32    v3 = float4(5.0);
33    gl_out[gl_InvocationID].gl_Position = float4(10.0);
34    gl_out[gl_InvocationID].gl_Position.z = 20.0;
35    gl_out[gl_InvocationID].gl_PointSize = 40.0;
36}
37
38kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]])
39{
40    threadgroup float4 v1[2];
41    device main0_out* gl_out = &spvOut[gl_PrimitiveID * 4];
42    device main0_patchOut& patchOut = spvPatchOut[gl_PrimitiveID];
43    write_in_func(gl_out, gl_InvocationID, v1, patchOut.v3);
44}
45
46