1#pragma clang diagnostic ignored "-Wmissing-prototypes" 2 3#include <metal_stdlib> 4#include <simd/simd.h> 5 6using namespace metal; 7 8struct main0_out 9{ 10 float4 v0; 11 float4 gl_Position; 12 float gl_PointSize; 13}; 14 15struct main0_patchOut 16{ 17 float4 v3; 18}; 19 20static inline __attribute__((always_inline)) 21void write_in_func(device main0_out* thread & gl_out, thread uint& gl_InvocationID, threadgroup float4 (&v1)[2], device float4& v3) 22{ 23 gl_out[gl_InvocationID].v0 = float4(1.0); 24 gl_out[gl_InvocationID].v0.z = 3.0; 25 if (gl_InvocationID == 0) 26 { 27 v1[0] = float4(2.0); 28 ((threadgroup float*)&v1[0])[0u] = 3.0; 29 v1[1] = float4(2.0); 30 ((threadgroup float*)&v1[1])[0u] = 5.0; 31 } 32 v3 = float4(5.0); 33 gl_out[gl_InvocationID].gl_Position = float4(10.0); 34 gl_out[gl_InvocationID].gl_Position.z = 20.0; 35 gl_out[gl_InvocationID].gl_PointSize = 40.0; 36} 37 38kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]]) 39{ 40 threadgroup float4 v1[2]; 41 device main0_out* gl_out = &spvOut[gl_PrimitiveID * 4]; 42 device main0_patchOut& patchOut = spvPatchOut[gl_PrimitiveID]; 43 write_in_func(gl_out, gl_InvocationID, v1, patchOut.v3); 44} 45 46