1#pragma clang diagnostic ignored "-Wmissing-prototypes" 2 3#include <metal_stdlib> 4#include <simd/simd.h> 5 6using namespace metal; 7 8struct main0_out 9{ 10 float4 v0; 11 float4 gl_Position; 12 float gl_PointSize; 13}; 14 15struct main0_patchOut 16{ 17}; 18static inline __attribute__((always_inline)) 19void write_in_func(device main0_out* thread & gl_out, thread uint& gl_InvocationID, threadgroup float4& v1) 20{ 21 gl_out[gl_InvocationID].v0 = float4(1.0); 22 gl_out[gl_InvocationID].v0.x = 2.0; 23 if (gl_InvocationID == 0) 24 { 25 v1 = float4(2.0); 26 ((threadgroup float*)&v1)[3u] = 4.0; 27 } 28 gl_out[gl_InvocationID].gl_Position = float4(3.0); 29 gl_out[gl_InvocationID].gl_PointSize = 4.0; 30 gl_out[gl_InvocationID].gl_Position.z = 5.0; 31 gl_out[gl_InvocationID].gl_PointSize = 4.0; 32} 33 34kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]]) 35{ 36 threadgroup float4 v1; 37 device main0_out* gl_out = &spvOut[gl_PrimitiveID * 4]; 38 device main0_patchOut& patchOut = spvPatchOut[gl_PrimitiveID]; 39 write_in_func(gl_out, gl_InvocationID, v1); 40} 41 42