1#pragma clang diagnostic ignored "-Wmissing-prototypes"
2
3#include <metal_stdlib>
4#include <simd/simd.h>
5
6using namespace metal;
7
8struct main0_out
9{
10    float4 v0;
11    float4 gl_Position;
12    float gl_PointSize;
13};
14
15struct main0_patchOut
16{
17};
18static inline __attribute__((always_inline))
19void write_in_func(device main0_out* thread & gl_out, thread uint& gl_InvocationID, threadgroup float4& v1)
20{
21    gl_out[gl_InvocationID].v0 = float4(1.0);
22    gl_out[gl_InvocationID].v0.x = 2.0;
23    if (gl_InvocationID == 0)
24    {
25        v1 = float4(2.0);
26        ((threadgroup float*)&v1)[3u] = 4.0;
27    }
28    gl_out[gl_InvocationID].gl_Position = float4(3.0);
29    gl_out[gl_InvocationID].gl_PointSize = 4.0;
30    gl_out[gl_InvocationID].gl_Position.z = 5.0;
31    gl_out[gl_InvocationID].gl_PointSize = 4.0;
32}
33
34kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]])
35{
36    threadgroup float4 v1;
37    device main0_out* gl_out = &spvOut[gl_PrimitiveID * 4];
38    device main0_patchOut& patchOut = spvPatchOut[gl_PrimitiveID];
39    write_in_func(gl_out, gl_InvocationID, v1);
40}
41
42