1#include <metal_stdlib>
2#include <simd/simd.h>
3
4using namespace metal;
5
6struct main0_out
7{
8    float4 o0 [[color(0)]];
9};
10
11struct main0_in
12{
13    float2 m_2 [[user(locn1)]];
14    float m_3 [[user(locn1_2)]];
15    float m_4 [[user(locn2), flat]];
16    uint m_5 [[user(locn2_1)]];
17    uint m_6 [[user(locn2_2)]];
18};
19
20fragment main0_out main0(main0_in in [[stage_in]])
21{
22    main0_out out = {};
23    float4 v1;
24    v1 = float4(in.m_2.x, in.m_2.y, v1.z, v1.w);
25    v1.z = in.m_3;
26    float4 v2;
27    v2.x = in.m_4;
28    v2.y = as_type<float>(in.m_5);
29    v2.z = as_type<float>(in.m_6);
30    float4 r0;
31    r0.x = as_type<float>(as_type<int>(v2.y) + as_type<int>(v2.z));
32    out.o0.y = float(as_type<uint>(r0.x));
33    out.o0.x = v1.y + v2.x;
34    out.o0 = float4(out.o0.x, out.o0.y, v1.z, v1.x);
35    return out;
36}
37
38