1 // Copyright 2017 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "dawn_native/opengl/PipelineLayoutGL.h" 16 17 #include "common/BitSetIterator.h" 18 #include "dawn_native/BindGroupLayout.h" 19 #include "dawn_native/opengl/DeviceGL.h" 20 21 namespace dawn_native { namespace opengl { 22 PipelineLayout(Device* device, const PipelineLayoutDescriptor* descriptor)23 PipelineLayout::PipelineLayout(Device* device, const PipelineLayoutDescriptor* descriptor) 24 : PipelineLayoutBase(device, descriptor) { 25 GLuint uboIndex = 0; 26 GLuint samplerIndex = 0; 27 GLuint sampledTextureIndex = 0; 28 GLuint ssboIndex = 0; 29 GLuint storageTextureIndex = 0; 30 31 for (BindGroupIndex group : IterateBitSet(GetBindGroupLayoutsMask())) { 32 const BindGroupLayoutBase* bgl = GetBindGroupLayout(group); 33 mIndexInfo[group].resize(bgl->GetBindingCount()); 34 35 for (BindingIndex bindingIndex{0}; bindingIndex < bgl->GetBindingCount(); 36 ++bindingIndex) { 37 const BindingInfo& bindingInfo = bgl->GetBindingInfo(bindingIndex); 38 switch (bindingInfo.bindingType) { 39 case BindingInfoType::Buffer: 40 switch (bindingInfo.buffer.type) { 41 case wgpu::BufferBindingType::Uniform: 42 mIndexInfo[group][bindingIndex] = uboIndex; 43 uboIndex++; 44 break; 45 case wgpu::BufferBindingType::Storage: 46 case kInternalStorageBufferBinding: 47 case wgpu::BufferBindingType::ReadOnlyStorage: 48 mIndexInfo[group][bindingIndex] = ssboIndex; 49 ssboIndex++; 50 break; 51 case wgpu::BufferBindingType::Undefined: 52 UNREACHABLE(); 53 } 54 break; 55 56 case BindingInfoType::Sampler: 57 mIndexInfo[group][bindingIndex] = samplerIndex; 58 samplerIndex++; 59 break; 60 61 case BindingInfoType::Texture: 62 case BindingInfoType::ExternalTexture: 63 mIndexInfo[group][bindingIndex] = sampledTextureIndex; 64 sampledTextureIndex++; 65 break; 66 67 case BindingInfoType::StorageTexture: 68 mIndexInfo[group][bindingIndex] = storageTextureIndex; 69 storageTextureIndex++; 70 break; 71 } 72 } 73 } 74 75 mNumSamplers = samplerIndex; 76 mNumSampledTextures = sampledTextureIndex; 77 } 78 GetBindingIndexInfo() const79 const PipelineLayout::BindingIndexInfo& PipelineLayout::GetBindingIndexInfo() const { 80 return mIndexInfo; 81 } 82 GetTextureUnitsUsed() const83 GLuint PipelineLayout::GetTextureUnitsUsed() const { 84 return 0; 85 } 86 GetNumSamplers() const87 size_t PipelineLayout::GetNumSamplers() const { 88 return mNumSamplers; 89 } 90 GetNumSampledTextures() const91 size_t PipelineLayout::GetNumSampledTextures() const { 92 return mNumSampledTextures; 93 } 94 95 }} // namespace dawn_native::opengl 96