1uniform half unknownInput; // 1
2
3half4 main(float2 coords) {
4    half4 h4 = unknownInput.xxxx;
5    h4 = unknownInput.xx01;
6    h4 = unknownInput.0x10;
7    h4 = unknownInput.0x0x;
8
9    return h4;
10}
11