1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_discrete_path_effect, 256, 256, false, 0)4 REG_FIDDLE(skpaint_discrete_path_effect, 256, 256, false, 0) {
5 SkPath star() {
6 const SkScalar R = 115.2f, C = 128.0f;
7 SkPath path;
8 path.moveTo(C + R, C);
9 for (int i = 1; i < 8; ++i) {
10 SkScalar a = 2.6927937f * i;
11 path.lineTo(C + R * cos(a), C + R * sin(a));
12 }
13 return path;
14 }
15 void draw(SkCanvas* canvas) {
16 SkPaint paint;
17 paint.setPathEffect(SkDiscretePathEffect::Make(10.0f, 4.0f));
18 paint.setStyle(SkPaint::kStroke_Style);
19 paint.setStrokeWidth(2.0f);
20 paint.setAntiAlias(true);
21 canvas->clear(SK_ColorWHITE);
22 SkPath path(star());
23 canvas->drawPath(path, paint);
24 }
25 } // END FIDDLE
26