1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5)4 REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) {
5 void draw(SkCanvas* canvas) {
6 canvas->clear(SK_ColorWHITE);
7 SkMatrix matrix;
8 matrix.setScale(0.75f, 0.75f);
9 matrix.preRotate(30.0f);
10 SkPaint paint;
11 paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
12 SkSamplingOptions(), matrix));
13 canvas->drawPaint(paint);
14 }
15 } // END FIDDLE
16