1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
REG_FIDDLE(DCIToXYZD50, 512, 256, true, 0)4 REG_FIDDLE(DCIToXYZD50, 512, 256, true, 0) {
5 void draw(SkCanvas* canvas) {
6 SkColorSpacePrimaries p;
7 // DCI-P3 Primaries from https://en.wikipedia.org/wiki/DCI-P3
8 p.fRX = 0.680f; p.fRY = 0.320f;
9 p.fGX = 0.265f; p.fGY = 0.690f;
10 p.fBX = 0.150f; p.fBY = 0.060f;
11
12 // DCI-P3 D65
13 p.fWX = 0.3127f; p.fWY = 0.3290f;
14
15 // DCI-P3 Theater
16 // p.fWX = 0.314; p.fWY = 0.351;
17
18 skcms_Matrix3x3 toXYZ;
19 p.toXYZD50(&toXYZ);
20
21 for (int i = 0; i < 3; ++i) {
22 SkDebugf("%f %f %f\n", toXYZ.vals[i][0], toXYZ.vals[i][1], toXYZ.vals[i][2]);
23 }
24 }
25 } // END FIDDLE
26